DotA Mafia

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Post Post #150 (ISO) » Fri May 27, 2016 1:56 am

Post by Frozen Angel »

UPDATE 0.15 : 27 MAY 2016Image Magnus
His "Skewer" and his ultimate ability "Reverse Polarity" are changed.

:right: Terms Dictionary is now here!

:right: DNAR changes :
- Magnus spells are updated.
Last edited by Frozen Angel on Wed Jun 01, 2016 7:23 am, edited 1 time in total.
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Post Post #151 (ISO) » Sun May 29, 2016 11:44 pm

Post by Frozen Angel »

sorry for drop in activity!

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Lanaya The Templar Assassin is here!

UPDATE 0.16 : 30 MAY 2016Image Templar Assassin is here!

:right: DNAR changes :
- Templar Assassin levels are added.
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Post Post #152 (ISO) » Sun May 29, 2016 11:45 pm

Post by Frozen Angel »

Image

Refraction : Vote modifier , protection
Meld [Bounding] : Target Block , Vote modifier
Psi blade : Vote modifier
Psionic Trap : Investigative , Vote block

Notes"Damage" and "Absorb" might get removed by an ability that will remove passive effects (forexample Sandking Ultimate).
If she cast Refraction at night , she may not use the damage passive, her absorb passive will stop the first night kill attempt on her .
If she cast Refraction at day her Absorb might stop any day kill attempt or the lynch. After a lynch on her when Absorb is on , the game won't advance to a twilight and the night will start.

Meld is a day ability and won't effect the nights.

If she cast Refraction while she is hidden because of Meld , the Meld effect will be removed.
For using the twice harmful vote she need to cast a vote during the Meld is activated. If she cancel her Meld , her next vote will be normal.
If she cast refraction , then she cast Meld , her next vote will be harmful as 4 votes (if she has no gifted votes or vote removal effect). for that she needs to cast both abilities in the same cycle.

Psi Blade will work like this: For example think Player A is voting Player B. Templar Assassin will vote player A. The vote count will be like
Player A (1) : Lanaya
Player B (2) : A , Lanaya
instead of Lanaya it will be the player name. if any effect is increasing the effect of her votes , they will only effect the vote on player A.

Notifications and Feedbacks"There will be an extra vote sticked with your next vote."
"Your next vote will be twice more harmfull."
Last edited by Frozen Angel on Sat Sep 24, 2016 3:41 am, edited 3 times in total.
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Post Post #153 (ISO) » Sun May 29, 2016 11:46 pm

Post by Frozen Angel »

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Post Post #154 (ISO) » Mon May 30, 2016 6:17 am

Post by Crystal Maiden »

<3

Crystal maiden visited here!
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Post Post #155 (ISO) » Mon May 30, 2016 8:18 am

Post by Katsuki »

In post 126, Frozen Angel wrote:Whats a melontide image?

its becuase of my english I think *shy*

you mean a tide hunter chibi?
YES!
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Post Post #156 (ISO) » Mon May 30, 2016 4:09 pm

Post by Frozen Angel »

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Post Post #157 (ISO) » Wed Jun 01, 2016 5:03 am

Post by Frozen Angel »

Tonight I might make another update as well ;)

Image

UPDATE 0.17 : 1 JUN 2016Image Anti-Mage is here!

Image Wraith King is here!

:right: All pick and Random Draft will be checked for balance before assigning roles. The priority list will be chosen randomly and there will be no garntee for people who signup faster to get their favorite heroes. Still No balance will be guaranteed , but anyway . we will try! ;)

:right: DNAR changes :
- Anti Mage and Wraith King levels are added.
Last edited by Frozen Angel on Wed Jun 01, 2016 6:48 am, edited 1 time in total.
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Post Post #158 (ISO) » Wed Jun 01, 2016 5:03 am

Post by Frozen Angel »

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[Overrided]


NotesFor applying the effect of the mana break , the last VC will be considered (end day VC). The wagon his name is on is counted. Not the wagon he is voting on.

by using blink his vote will move but his name won't. no effect that is on his vote will move with the vote (for example the effect of his ultimate - or an effect that can double it) but all the votes he has (for example when he has 2 votes - someone gifted 1 to him) will move.
The abilities that can manipulate the vote will consider Anti Mage on the wagon his name is on. for example if he was voting bane and he blink to someone else , bane may make him to vote himself.

His spell shield will force all the investigation, targeting , killing , blocking , messaging tools , neighboring and all other kinds of non - killing abilities to fail.He won't be effected by any kinds of casted abilities in any kind unless their directly killing him. (for example he can't be jailed by void)

The mana void will force the wagon to stay in L1. the effect will be removed if he unvotes / change his vote.
The number showing how many votes are on wagon will be showing the L1 state. for example player A is already voting Player B. Player B needs 6 votes to get lynched and antimage use his ultimate on him , VC will be like :
B (5) : A , Antimage
if A un votes and vote B again , They can lynch him.

Notifications and Feedbacks"Your voting Player [Player name] instead of the person the VC is currently showing your voting."
Last edited by Frozen Angel on Thu Jun 02, 2016 3:52 am, edited 1 time in total.
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Post Post #159 (ISO) » Wed Jun 01, 2016 6:46 am

Post by Frozen Angel »

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Wraithfire Blast : vote block
Vampiric Aura : Vote modifier
Mortal Strike : Vote modifier
Reincarnation : Revive

NotesNo one will be notified about the effect of Vampiric Area (different to other loved modifiers) as its temporarily.

Reincarnation cooldown will starts from the revive cycle not the cycle he dies in.

Notifications and Feedbacks"[Player] got lynched but the body is unrecognizable." / "[Player] died last night but the body is unrecognizable."

"After the reborn ; all the previously casted abilities on the target will be reseted and all the other end night passive abilities will apply to the them.

The day some one reborns Everyone will see "[Player name] came back to life."
Last edited by Frozen Angel on Tue Jun 21, 2016 5:03 am, edited 2 times in total.
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Post Post #160 (ISO) » Thu Jun 02, 2016 3:48 am

Post by Frozen Angel »

UPDATE 0.18 : 2 JUN 2016Image Io is here!

Image Anti-Mage is Overrided.
- His Mana Break and Mana Void abilities are completly changed.
- His Spell Shield will only stop the first casted spell on him.

:right: DNAR changes :
- Anti Mage levels are updated.
- Io levels are added.
Last edited by Frozen Angel on Thu Jun 02, 2016 9:59 am, edited 2 times in total.
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Post Post #161 (ISO) » Thu Jun 02, 2016 3:51 am

Post by Frozen Angel »

Image

Mana Break : Vote Blocker
Blink : Vote Modifier
Spell shield : Effect Blocker (:: First Non killing)
Mana Void : Disableing

NotesBy using blink his vote will move but his name won't. no effect that is on his vote will move with the vote (for example the effect of his Mana break or any gifted effect) but all the votes he has (for example when he has 2 votes - someone gifted 1 to him) will move.
The abilities that can manipulate the vote will consider Anti Mage on the wagon his name is on. for example if he was voting bane and he blink to someone else , bane may make him to vote himself.

His spell shield will force all the investigation, targeting , killing , blocking , messaging tools , neighboring and all other kinds of non - killing abilities to fail.He won't be effected by any kinds of casted abilities in any kind unless their directly killing him. (for example he can't be jailed by void). Non Casting abilities won't trigger this.

Notifications and Feedbacks"Your voting Player [Player name] instead of the person the VC is currently showing your voting."
"You lost the wisdom of Your [Ability Name] or any chances for learning it (again)."
Last edited by Frozen Angel on Sat Sep 24, 2016 3:45 am, edited 3 times in total.
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Post Post #162 (ISO) » Thu Jun 02, 2016 10:20 am

Post by Frozen Angel »

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[Overridden]


NotesMaking a Tether will duplicate all the abilities casted on Io to the person attached to her. Any unique tergetter (like redirection abilities or Bounty's Track will be redirected from Io to her target as her target is the last person these stuff are casted on)

She may change the spirits mod from Spirit-In to Spirit-Out or vise versa. The spirits will remain until their completly used. Io may resummon - and basically recharge her 5 spirits (they won't stack and the number won't go further than 5)

Before making a Theter she may not cast Overcharge or Relocate.

Casting Overcharge is not counted as an ability casting , it has no cooldown , she may turn it on /off multiple times. while its on the tethered person will be notified about gaining an extra ability to cast - if they did not already casted an extra ability using Overcharge -
Overcharge extra bility will be used first (for example before Crystal Maiden's Arcane Area) so if the targeted person is under effect of over charge and Arcane Area and they cast an ability , and then Io turn her over charge of they may still cast their extra ability that is caused by Arcane Area.

As Town Her Relocate will put her target hidden from any actions behind another player in their slot. (some abilities might effect all the people who are in a slot - like magnus shockwave) she will redirect all the casted abilities on her to the hidden person becuase of the Tether relation ship.

As not Town she will be acting like a witch , forcing people to change all of their targeting casted abilities targets to the one Io decides.

Notifications and Feedbacks"You summoned 5 Spirits"
"You have no more Spirits"
"The Spirits are in the mod of [Spirit-In/Spirit-Out] , they will vote [the effect]"
"Your Overcharge is on. You need one less vote to get lynched"
"You may perform an extra action"
"Your Overcharge is off. The effect causing you to need one less vote to get lynched has ended."
" The effect letting you to perform an extra action has ended."
Last edited by Frozen Angel on Fri Sep 02, 2016 5:22 am, edited 2 times in total.
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Post Post #163 (ISO) » Thu Jun 02, 2016 11:23 am

Post by Frozen Angel »

There are several concerns about the roles of this setup that are giving me a cold feet.

I will work / check / consult / redesign and change some of the heroes , probably.

if there is anything that is concerning you , I will be really happy to hear and consider them as well.
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Post Post #164 (ISO) » Thu Jun 02, 2016 9:26 pm

Post by Frozen Angel »

UPDATE 0.19 : 3 JUN 2016Image Riki is here!

Image Io is overrided.
- Io's Tuther , Spirits and Overcharge abilities are changed.

:right: DNAR changes :
- Io levels are updated.
- Riki levels are added.
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Post Post #165 (ISO) » Thu Jun 02, 2016 9:26 pm

Post by Frozen Angel »

Image

[Overridden]


Smoke Screen : Commuting target -> no slot , action block
Blink strike : commuting riki -> behind target , redirecting
Cloak : other
dagger : vote modifier
Tricks and Trade : other

Notes

Notifications and Feedbacks"Your Cloak passive is activated."
"Your Cloak passive is deactivated."
"Because of your Dagger passive , your first vote on [player name] will be twice harmful."
Last edited by Frozen Angel on Fri Sep 02, 2016 5:27 am, edited 6 times in total.
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Post Post #166 (ISO) » Thu Jun 02, 2016 9:27 pm

Post by Frozen Angel »

Image

Tether [bounding] : neighbouring , redirecting , Target modifier
Spirits : Action block
over charge [bounding] : vote modifier , action modifier
relocate (as town) : commuter -> the tethered person behind her target
relocate (as mafia) : Target modifier

NotesShe can only be tethered to one person at the same time. she can break the previous tether at any time. if she makes a new tether the old one will be removed automatically.

All the effects of Thether ability and the overcharge will be removed if IO dies.

Making a Tether will duplicate all the abilities casted on Io to the person attached to her. Any unique tergetter (like redirection abilities or Bounty's Track will be redirected from Io to her target as her target is the last person these stuff are casted on)

She may change the spirits mod from Spirit-In to Spirit-Out or vise versa. The spirits will remain until their completly used. Io may resummon - and basically recharge her 5 spirits (they won't stack and the number won't go further than 5)

Before making a Theter she may not cast Overcharge or Relocate.

Casting Overcharge is not counted as an ability casting , it has no cooldown , she may turn it on /off multiple times. while its on the tethered person will be notified about gaining an extra ability to cast - if they did not already casted an extra ability using Overcharge -
Overcharge extra bility will be used first (for example before Crystal Maiden's Arcane Area) so if the targeted person is under effect of over charge and Arcane Area and they cast an ability , and then Io turn her over charge of they may still cast their extra ability that is caused by Arcane Area.

As Town Her Relocate will put her target hidden from any actions behind another player in their slot. (some abilities might effect all the people who are in a slot - like magnus shockwave) she will redirect all the casted abilities on her to the hidden person becuase of the Tether relation ship.

As not Town she will be acting like a witch , forcing people to change all of their targeting casted abilities targets to the one Io decides.

Notifications and Feedbacks"You have a private topic with [player] that you can use it through this [link] during days or nights from this point forward."
"You summoned 5 Spirits"
"You have no more Spirits"
"The Spirits are in the mod of [Spirit-In/Spirit-Out] , they will vote [the effect]"
"Your Overcharge is on. You need one less vote to get lynched"
"You may perform an extra action"
"Your Overcharge is off. The effect causing you to need one less vote to get lynched has ended."
" The effect letting you to perform an extra action has ended."
Last edited by Frozen Angel on Sat Sep 24, 2016 4:11 am, edited 5 times in total.
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Post Post #167 (ISO) » Thu Jun 02, 2016 11:17 pm

Post by Fate »

Mana break on Anti-Mage allows for a potentially pun hopefully not intended game broken situationin LyLo where they are immune to being lynched
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Post Post #168 (ISO) » Fri Jun 03, 2016 12:32 am

Post by Frozen Angel »

solo yes. but in this setup there are so many vote related abilities which started to freak me out as well. his ability as it stands is not auto winner for scum him in lylo , simply becuase of all these other mechanics around.

not sure what should I do.
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Post Post #169 (ISO) » Fri Jun 03, 2016 2:20 am

Post by Frozen Angel »

currently there are 24 heroes in this setup and if I simply add 6 more the game can make a 3 choice Single draft version as well.

But I'm not going to rush that. I'm going to ask everyone to start reading and helping me in finding potential game breaking situations / wordings in pm's / not clear mechanics / game breaking combo's and stuff like that.

about the voting thing I mentioned before I will make a table and start calculating stuff to see if there is a reason for being afraid or not.

Its time to clear this shit up! <3
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Post Post #170 (ISO) » Fri Jun 03, 2016 2:23 am

Post by G[o]dz »

Early versions of DotA were not very well-balanced and there was a lot of broken stuff. You should leave it as is for realism.
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Post Post #171 (ISO) » Fri Jun 03, 2016 2:28 am

Post by Frozen Angel »

lol I know that

but I want to be as clear as possible to avoid setup confusions.

balancing this is the next problem and I'm sure its not simply achievable without letting it to be played - but we can try to make it not-breakable somehow!
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Post Post #172 (ISO) » Mon Jun 06, 2016 5:13 am

Post by Frozen Angel »

:shifty:
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Post Post #173 (ISO) » Mon Jun 06, 2016 5:13 am

Post by Frozen Angel »

<O.O<
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Post Post #174 (ISO) » Mon Jun 06, 2016 5:13 am

Post by Frozen Angel »

UPDATE 0.20 : 6 JUN 2016Image Death Prophet is here!

Image Rubick is here!

:right: From now on the factional chats and player - faction - role based private topics are closed during pregame. The Team chats (Radiant/Dire chats) and Hydra chats (the chat rooms which are granted for hydra's by their request) will be open though.

:right: DNAR changes :
- Death Prophet and Rubick levels are added.
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