House M.D. Mafia - Doctor Test Round - Feel free to jump in!

For completed/abandoned Mish Mash Games.
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Post Post #112 (isolation #0) » Sat Jun 04, 2016 1:22 pm

Post by Clumsy »

I have very little medical knowledge, but I feel like I may have an inkling.

/in tentatively

I'd like to ask the patient which neighbor's dog it was. After finding that out, I want to go interview that neighbor. Ask about how much they know each other, how familiar they are with each other... Saving questions about his wife for last.


My thoughts: Why play with the neighbor's dog? Why not tell the wife? Why on the penis? Me thinks something is going on there. This may be too obvious, but I'm not sure what better to do that isn't already covered.

Edit: I accidently typed "this life" instead of "his wife". Dumb phone
Last edited by Clumsy on Sat Jun 04, 2016 1:25 pm, edited 1 time in total.
Current game: Witch Trials Mafia, in Mini Theme Queue. 2/6 Pre-ins.

Next D&D game: In design stage.
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Post Post #113 (isolation #1) » Sat Jun 04, 2016 1:24 pm

Post by Clumsy »

Also, I think the condition of the house affecting the wife is a very good step as well.


Watch, there is going to be no wife. "I'm not crazy or anything." -_-
Current game: Witch Trials Mafia, in Mini Theme Queue. 2/6 Pre-ins.

Next D&D game: In design stage.
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Post Post #115 (isolation #2) » Sun Jun 05, 2016 5:11 am

Post by Clumsy »

Either way, this might tell us a bit about the wife. At worst, we get a "I didn't know anything about a wife".
Current game: Witch Trials Mafia, in Mini Theme Queue. 2/6 Pre-ins.

Next D&D game: In design stage.
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Post Post #117 (isolation #3) » Sun Jun 05, 2016 6:58 am

Post by Clumsy »

Would we be able to if there was a chance her health was in danger? Not get her in necessarily for the husband, but for possible contamination of the wife?
Current game: Witch Trials Mafia, in Mini Theme Queue. 2/6 Pre-ins.

Next D&D game: In design stage.
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Post Post #146 (isolation #4) » Mon Jun 06, 2016 5:10 am

Post by Clumsy »

Short list of ideas and criticisms that I came up with. It needs to be much more clear about what is and is not being done with investigations, like the house for instance. It needs to be very clear what the rules are on certain things like that, or with certain things and how that will affect gameplay, like the confidentiality thing. It's a house flavor, so some people might expect that to be okay, what others think the medical side of it makes it not OK, and it can cause some confusion. Also, I'm against the D20 thing. It would work for something like a tabletop house game, but not for a for Mafia game, random this is probably bad here. Also, last question, how does this actively tie into a game of Mafia? Is the mafia attempting to get the patient killed? Because unless they are, I don't really see how this mixes with Mafia all that well. Diagnosing the patient becomes much more important to everybody that catching scum is, and if there is no opposing goals to the alignments, there's no real way to figure out who is scum. I think there has to be some kind of conflicting goals between the mafia and the town.
Current game: Witch Trials Mafia, in Mini Theme Queue. 2/6 Pre-ins.

Next D&D game: In design stage.
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Post Post #164 (isolation #5) » Mon Jun 06, 2016 10:29 am

Post by Clumsy »

Well then what is the goal of scum then? What's their win-con? Same as normal? How does this add to the game then?
Current game: Witch Trials Mafia, in Mini Theme Queue. 2/6 Pre-ins.

Next D&D game: In design stage.

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