Mini Theme Game Queue

For archiving signup threads after their corresponding games are complete.
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Post Post #825 (ISO) » Tue Aug 16, 2016 1:08 pm

Post by T-Bone »

In post 806, Firebringer wrote:/in to mod
Game Name:
Watch Dogs Blitz Mafia
Flavor/Mechanics:
this game is Watch Dogs themed with various mechanics that will be outlined when sign ups are official, and will be blitz speed

Your Experience:
I hacked your account, it should show all my various qualifications. Also you have no more money in there. Don't know what thats about.

Current Modding Commitments:
I am busy with other projects, but they will not trouble me.
Reviewed By:
In process of review by the hacker formerly known as Titus

Back-Up or Co-Mod:
the Fox

Number of Players:
13
Hydrae:
Will you allow hydra to sign-up?
Yes, limited to 2 since this is a Blitz speed game
Restrictions:
Are there restrictions for who can play your game?
This is Blitz speed game, and all players should be aware of that.
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No
Okay!

New feature of the Mini Theme Queue....Blitz games will be marked as such. As you may have noticed I put the word 'mafia' in every game title even if the author didn't originally do it. That is to differentiate between Blitz games and regular mini themes. For example the title of FB's game will officially be Watch Dogs Blitz whenever I post it. It's a minor notation I'm mostly doing for record keeping, but it also doubles as an important visibility function for the rest of you.
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Post Post #826 (ISO) » Tue Aug 16, 2016 1:49 pm

Post by SnarkySnowman »

Mini 1801 - Undertale: Kill or Be Killed Mafia has ended in a
Annoying Dog (3p) primary victory and an Underground-Aligned (Town) Secondary victory!
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Post Post #827 (ISO) » Wed Aug 17, 2016 7:49 am

Post by Nahdia »

/in to mod

Game Name:
Trial of the Evoker Mafia
Flavor/Mechanics:
Original flavor, spellbook system which features rotating power roles (will post a bit more detail in upcoming games)
Your Experience:
Mini Normal 1811
Current Modding Commitments:
Scummer uPick (if it fills)
Reviewed By:
Ircher, mhmsmith0
Back-Up or Co-Mod:
None atm
Number of Players:
13
Hydrae:
Yes
Restrictions:
None
Is it possible your game has any of the following bastard roles or mechanics?
No
we're all made of stories | remember to take your b12 | sign up for a GTKAS thread! (request access here)

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Post Post #828 (ISO) » Wed Aug 17, 2016 11:54 am

Post by Tatsuya Kaname »

In post 807, Tatsuya Kaname wrote:I'm back, with, as promised, but not all of what I promised.

/in to mod.

Game Name:
Anime U-Pick Pack B
Flavor/Mechanics:
Once again. A game of Anime U-Pick. The participated animes are
K-ON!
(and its sequels);
Re:Zero
(Because you know you want it) and ______
(I'm asking everyone to vote for a third anime that will be on this pack through THIS LINK. (I've reset the form, but you can still vote Plastic Memories if you want to.))

Your Experience:
http://forum.mafiascum.net/viewtopic.php?f=83&t=65894 for example.
Current Modding Commitments:
If I timed right, the game should start when it's Fall break in Thailand. But I can do it anyway.
Number of Players: 13

Hydras:
are welcome.
Restrictions:
WOTC: 5 votes to kill
Is it possible your game has any of the following bastard roles or mechanics?
I'll try not to. Can someone tell me if the last game had any bastard role?

6 Pre-/ins accepting (0/6).
I'm going to bump this only once. But all of the responses to the poll gave non-repeating answers. Vote more!

And... 4 seats remaining.
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Post Post #829 (ISO) » Wed Aug 17, 2016 12:41 pm

Post by Alchemist21 »

Mini 1804 has ended in a
scum
win.
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Post Post #830 (ISO) » Wed Aug 17, 2016 3:15 pm

Post by GuyInFreezer »

/in to mod

Game Name:
This game is for pieguyn.
Flavor/Mechanics:
I designed this setup for pieguyn to enjoy.
>>>EXPECT EVERTHTING<<<

Your Experience:
I have plenty. You can trust me on this one.

Current Modding Commitments:
Mini 1816, Newbie 1735.
Reviewed By:
Katsuki

Back-Up or Co-Mod:
DrCirno

Number of Players:
13
Hydrae:
No hydra.

Restrictions:
pieguyn is an automatic pre-in. I will have to require at least two completed non-newbie games.

Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No.

Please push this game back a queue if this game hits signup before
10/20
.
Show
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The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #831 (ISO) » Wed Aug 17, 2016 9:44 pm

Post by Akame and Kurome »

Please sign up for our game.
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Post Post #832 (ISO) » Wed Aug 17, 2016 10:39 pm

Post by Vedith »

In post 831, Akame and Kurome wrote:Please sign up for our game.
/in Akame ga Kill Mafia
Lets go! Lets go!
I claim scum \o/
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Post Post #833 (ISO) » Thu Aug 18, 2016 4:48 am

Post by Radja »

/in to mod
Image
Game Name:
Pokémon: Episode 6
Flavor/Mechanics:
Describes the events happening in episode 6.
Your Experience:
Pokemon ep 1-5, Walking dead Ep 1-5, Game of Thrones Ep1
Current Modding Commitments:
Walking Dead S1 Finale Large theme
Reviewed By:
Varsoon
Back-Up or Co-Mod:
N/A
Number of Players:
13
Hydrae:
yes.
Restrictions:
must have played at least 1 non-newbie game. Exceptions can be made.
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
no
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Post Post #834 (ISO) » Thu Aug 18, 2016 5:01 am

Post by thenewearth »

In post 830, GuyInFreezer wrote:/in to mod

Game Name:
This game is for pieguyn.
Flavor/Mechanics:
I designed this setup for pieguyn to enjoy.
>>>EXPECT EVERTHTING<<<

Your Experience:
I have plenty. You can trust me on this one.

Current Modding Commitments:
Mini 1816, Newbie 1735.
Reviewed By:
Katsuki

Back-Up or Co-Mod:
DrCirno

Number of Players:
13
Hydrae:
No hydra.

Restrictions:
pieguyn is an automatic pre-in. I will have to require at least two completed non-newbie games.

Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No.

Please push this game back a queue if this game hits signup before
10/20
.
Yeah I'm spectating this
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Post Post #835 (ISO) » Thu Aug 18, 2016 5:22 am

Post by Akame and Kurome »

Cancelling the game if it doesn't fill within a week.
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Post Post #836 (ISO) » Thu Aug 18, 2016 9:40 am

Post by shos »

In post 833, Radja wrote:/in to mod
Image
Game Name:
Pokémon: Episode 6
Flavor/Mechanics:
Describes the events happening in episode 6.
Your Experience:
Pokemon ep 1-5, Walking dead Ep 1-5, Game of Thrones Ep1
Current Modding Commitments:
Walking Dead S1 Finale Large theme
Reviewed By:
Varsoon
Back-Up or Co-Mod:
N/A
Number of Players:
13
Hydrae:
yes.
Restrictions:
must have played at least 1 non-newbie game. Exceptions can be made.
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
no
those picachew eyes make him look like a total psychopath
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #837 (ISO) » Thu Aug 18, 2016 3:20 pm

Post by KuroiXHF »

/in The Purge Mafia
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Post Post #838 (ISO) » Thu Aug 18, 2016 5:26 pm

Post by NiceuNiceu »

/in Akame ga Kill Mafia
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Post Post #839 (ISO) » Fri Aug 19, 2016 3:17 am

Post by MariaR »

/in Akame ga kill mafia
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Post Post #840 (ISO) » Fri Aug 19, 2016 10:42 am

Post by SnarkySnowman »

/in to mod


Game Name: Mao Mafia
Flavor/Mechanics: Bastard game based on the game mao. Follows the same standard idea as mafia. But I can't tell you the rules!
Your Experience: Undertale mafia, a few others
Current Modding Commitments: Micro 634
Number of Players: 13
Hydrae: Welcome
Restrictions: A few non-newbie games
Is it possible your game has any of the following bastard roles or mechanics? Absolutely possible


As a side note, I got someone off-site to look at this setup, but aside anyone else who wants to review it for me is welcome.
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Post Post #841 (ISO) » Fri Aug 19, 2016 5:43 pm

Post by Tatsuya Kaname »

Question, does Salem the game (in a book-shaped box) count as a Mafia or Mish-mash?
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

Yes. Making too many hoods is moderator suicide. -Enter
I want to shoot this post in the face with a flamethrower. - zakk
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Post Post #842 (ISO) » Fri Aug 19, 2016 8:15 pm

Post by Realeo »

/in Purge Mafia
"The debate on whether short multi postings or a long wall of post is good or not is like a debate on gun control--we would never understand each other and we have to make peace with it." -Realeo

I'm mabye a serious player, but I'm capable of joke. Ok?
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Post Post #843 (ISO) » Fri Aug 19, 2016 10:38 pm

Post by Nexus »

/out to mod.

Cya mafiascum.
Trans rights are human rights.
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Post Post #844 (ISO) » Sat Aug 20, 2016 8:41 am

Post by Nosferatu »

/in purge
/in akame ga kill
BRASIL BRASIL BRASIL BRRRRR
last.fm
gtkas
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Post Post #845 (ISO) » Sat Aug 20, 2016 12:15 pm

Post by McMenno »

/out purge

kind of overgamed sorry
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Post Post #846 (ISO) » Sun Aug 21, 2016 8:27 am

Post by pisskop »

/in both
beeboy - Everyone thought this game was made to troll pie but it was really made to troll pisskop.
Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.
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Post Post #847 (ISO) » Mon Aug 22, 2016 3:18 am

Post by kraska77 »

/in purge
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Post Post #848 (ISO) » Mon Aug 22, 2016 3:23 am

Post by MariaR »

/in purge cause why not
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Post Post #849 (ISO) » Mon Aug 22, 2016 3:24 am

Post by MariaR »

/in out akame cause it's not starting
Locked

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