[phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Undefined array key 8275684 [phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Trying to access array offset on value of type null Mini 1826 The Purge Mason Topic - Mafiascum.net
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Post #8 (isolation #3) » Mon Aug 29, 2016 6:44 am
Postby shaddowez »
I haven't been able to figure out a way to break this, but I'm not the best at breaking setups to begin with.
I for one think that we should both probably make ourselves non-scum targets D1 and barricade. Having us both alive after a night with x-kills would be beneficial to town. It's either that, or we both have to claim today and know that one of us is dying tonight (which I think having conftown dead N1 is a terrible idea).
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Post #37 (isolation #11) » Tue Sep 13, 2016 8:41 am
Postby shaddowez »
There's always the chance we could strand the non-strongman. For as bad as it is, we could always play where one of us outs. That person shoots the non-stranded player, because you know they're going to use the strongman if there's an unopposed mason claim. If another town shoots the stranded player, we may get 2 scum in one shot.
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Post #42 (isolation #13) » Wed Sep 14, 2016 6:18 am
Postby shaddowez »
I'm assuming if we both claim, we're both dead unless we strand the non-strongman. Strongman takes out one of us, and the other two gang up on the other one. If that's the case, we may as well both shoot, since either of us barricading is useless. I still think we say we're both barricading, to make them waste a shot if possible.
Considering there's no flip on strand, I almost think that barricading tonight is futile no matter what. If both of us die but we take out 2/3 scum, it puts town at 2:1, which is ordinary lylo anyway.
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Post #45 (isolation #14) » Fri Sep 16, 2016 10:50 am
Postby shaddowez »
Haha. Although if pisskop doesn't come clean, and more specifically if he tries to push me, we know he's scum. There's no reason for town to play that kind of gambit
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Post #48 (isolation #15) » Mon Sep 19, 2016 6:50 am
Postby shaddowez »
Yeah, I hadn't considered that, but it does look like it. The good thing is that means we only have to sort 1 of the remaining 4 as town. I'm torn between lane and Realeo.
I also think I should probably barricade again tonight - if scum buy pisskop's gambit, they won't bother shooting me, and if the one remaining town does I'll stop it.
My concern with the gambit is if the rest of the group end up deciding to strand me, but I don't really see that happening.
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Post #52 (isolation #17) » Wed Sep 21, 2016 5:47 am
Postby shaddowez »
I'm not sure what to think of pisskop. I usually scumread him regardless of alignment because of his attitude - but that seems to be a lot more in check during this game, so I'm not sure what to make of that. I hadn't thought of him trying to protect a mason until you brought it up, but I'm not sure why he would've asked me directly if that's what he was doing.
I'm convinced Inifinty is scum, and MoI is a decent scum partner there. I'd be willing to say strongman is one of those two, so if we can peg the third as the strand target we should be set.
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Post #69 (isolation #24) » Mon Sep 26, 2016 7:30 am
Postby shaddowez »
Haha - well, like I said if Inifinity is town (which i doubt), we lose - There's only 4 town, I can't shoot, and if Infinity shoots me that means only two town can even possibly kill scum. On the other hand, I don't see why he'd be outright saying he's going to shoot the stranded person as scum.....although if pisskop is scum, Infinity knows I'm not scum and doesn't want to risk town not shooting me.