OLD Micro Queue (Players and Moderators)

For archiving signup threads after their corresponding games are complete.
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A Simple Plan
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Post Post #875 (ISO) » Sat Sep 24, 2016 7:52 am

Post by A Simple Plan »

/in True Love
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Something_Smart
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Post Post #876 (ISO) » Sat Sep 24, 2016 7:57 am

Post by Something_Smart »

/in True Love
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Sméagol
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Goon
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Post Post #877 (ISO) » Sat Sep 24, 2016 9:15 am

Post by Sméagol »

I believe that makes it my turn?
I have pre-ins from:

NJAC
House
Maruchan

And I'll PM them when Marquis officially starts sign-ups.

Currently
Hydras are fine if both heads are known and have played with eachother before.


Game will start Monday evenening (CEST) at the earliest.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
Vexing Tranquility
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Post Post #878 (ISO) » Sat Sep 24, 2016 10:20 am

Post by Vexing Tranquility »

/in Hotfuzz as hydra. (If a hydra already inned sorry)
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mhsmith0
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Post Post #879 (ISO) » Sat Sep 24, 2016 8:12 pm

Post by mhsmith0 »

True Love has apparently been hammered, waiting on Marquis to confirm.
Show
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #880 (ISO) » Sun Sep 25, 2016 6:44 am

Post by Persivul »

/in biology
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Mislim
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Townie
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Post Post #881 (ISO) » Sun Sep 25, 2016 6:59 am

Post by Mislim »

/in biology
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House
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Post Post #882 (ISO) » Sun Sep 25, 2016 10:25 am

Post by House »

/in Biology

*prays for scum role pm*
The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Wisdom
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Post Post #883 (ISO) » Sun Sep 25, 2016 10:30 am

Post by Wisdom »

/in biology
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Post Post #884 (ISO) » Sun Sep 25, 2016 10:31 am

Post by Wisdom »

nvm i didnt make it
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Post Post #885 (ISO) » Mon Sep 26, 2016 8:24 am

Post by Marquis »

FILLED.


Micro 646:
BIOLOGY (Blitz)

has filled for Firebringer with the following playerlist:

lizardqueen
Creature
Expedience
PantherPunt
Persivul
Mislynch
House

Micro 647:
True Love

has filled for mhsmith0 with the following playerlist:

Wisdom
Infinity 324
Leonshade
Creature
Gamma Emerald
Tenshii
A Simple Plan
Something_Smart


IN SIGNUPS.



Hydras allowed but must be established/experienced. If you would not like to play with hydras, please say so with your /in.

Moderator:
Sméagol
Game Type:
Theme (Closed)
Status:
0/9
! NJAC
! House
! Maruchan


Hydras allowed.

Moderator:
Something_Smart
Game Type:
Theme (Semi-Open)
Status:
0/9


! = unconfirmed pre-/in
link in bio
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Marquis
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Post Post #886 (ISO) » Mon Sep 26, 2016 8:25 am

Post by Marquis »

The mod queue is currently empty. If you meet the qualifications and would like to mod a game, please fill out and post the form located in the first post!
link in bio
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Something_Smart
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Post Post #887 (ISO) » Mon Sep 26, 2016 8:34 am

Post by Something_Smart »

I'd like to mod a game... :wink:

AN IMPORTANT NOTE FOR ANYONE JOINING MY GAME:
Not only is this setup quite experimental, it has the capacity to be very unbalanced in favor of one side (most likely the town). However, to avoid setup speculation and modWIFOM once-and-for-all,
I will not reroll the setup, no matter if I deem it to be unbalanced or even broken.
I have rolled a fair amount of test setups, and most of them would be considered reasonably balanced. However, with a setup as heavily chance-determined as this one, I can make no promises. Though I will say that if people are unsatisfied with this game after it is over and I still have enough time in my schedule, I will run another one, and give the players of this one priority in pre-/ins.
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Aristophanes
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Post Post #888 (ISO) » Mon Sep 26, 2016 8:56 am

Post by Aristophanes »

That sounds like fun!

/in SS
Half meme, Half real, All Aristophanes ;)
- Jingle
Ari has appeared way too competent for me to even pretend to know what they're thinking
- MooseEatsBear on discord mafia
it wouldn’t be an ari sig unless it takes up half the screen on mobile - Vonflare
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Gamma Emerald
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Post Post #889 (ISO) » Mon Sep 26, 2016 9:05 am

Post by Gamma Emerald »

/in Normal Idea
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #890 (ISO) » Mon Sep 26, 2016 9:08 am

Post by Ümläüt »

Is there any possibility of loosening modding requirements for this queue given that demand is exceeding supply?

I'd be happy to step in and run an approved open just to keep the queue going, but I don't have any modding experience.
“Of course it's my fault. There's no one else here who could be responsible for anything.”
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itlepip
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Post Post #891 (ISO) » Mon Sep 26, 2016 9:09 am

Post by itlepip »

So basically I can't claim weird stuff but it won't be balanced anyway? Welp /in
Predictable, really I suppose. It was an act of purest optimism to have posed the question in the first place.

"Show him the fucking bread"
-Ether June 12, 2016, at 11:14 pm EST
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Something_Smart
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Post Post #892 (ISO) » Mon Sep 26, 2016 9:10 am

Post by Something_Smart »

In post 891, itlepip wrote:/in
Normal Idea
FTFY
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NJAC
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Post Post #893 (ISO) » Mon Sep 26, 2016 9:23 am

Post by NJAC »

Confirm my /in Mystery Box. I have no problem with hydrae.
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callforjudgement
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Post Post #894 (ISO) » Mon Sep 26, 2016 9:34 am

Post by callforjudgement »

With respect to the mod shortage, my problem is that there's a setup people want me to run and that I really want to run, but I'm having technical difficulties that might prevent me moderating it to completion, and nobody wants that. I'd have /inned without much thought if not for that.

(I feel like I've been running back-to-back Micros recently to help keep the queue afloat, but on the other hand, I don't
mind
doing that, so everyone comes out a winner I guess.)
scum
· scam · seam · team · term · tern · torn ·
town
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Sméagol
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Post Post #895 (ISO) » Mon Sep 26, 2016 10:03 am

Post by Sméagol »

/in to backup mod @callforjudgement
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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gigabyteTroubadour
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Post Post #896 (ISO) » Mon Sep 26, 2016 10:19 am

Post by gigabyteTroubadour »

/in Mystery Box

Cool with hydras, might even ask my hydra buddy if she wants to give it a go again too. Does the game we played together have to be finished for us to be allowed to /in together or does that not yet count as "playing together"?
i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess

☭ I'm coming for that toothbrush ☭
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light_ganski
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Post Post #897 (ISO) » Mon Sep 26, 2016 11:04 am

Post by light_ganski »

/in Normal Idea
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Sméagol
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Post Post #898 (ISO) » Mon Sep 26, 2016 11:21 am

Post by Sméagol »

In post 896, gigabyteTroubadour wrote:/in Mystery Box

Cool with hydras, might even ask my hydra buddy if she wants to give it a go again too. Does the game we played together have to be finished for us to be allowed to /in together or does that not yet count as "playing together"?
If you give me a link, I'll pass it on and ask if it's a problem.

Game rules & mechanics


In short

Hydras at the moment are allowed. Mention your preference when signing up. Hydras must be previously established and heads must be known according to current preferences. I will not cater to individual heads if hydras sign up, to me you're one player.
12 days / 48 hours. Day- and night cycle will be called a turn (may matter for some ability timings). Deadlines at 00:00 CEST.
Exchange your role once a turn. Send me a PM.
All roles are randomly generated. Generally speaking it's a role + modifier, though you can end up vanilla and / or with no mods.
Apart from being able to exchange your them, abilities (and mods) generally work as usual and most will be familiar. You can only use one each turn, even if you exchange your role.
Voting as usual.
No 3rd party shenanigans.
Daytalk.
Dead players (and spectators?) may discuss the mechanics and offer suggestions. I'm flexible.


In long


Spoiler:
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Which can be found here.

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Dayphases last 12 days.
Nightphases last 48 hours.
Deadlines will generally be at 00:00 CEST (which is GMT + 1 + 1).
If an absolute majority is reached during the dayphase, I'll add the remainder of the current (actual) day to the following nightphase, keeping deadlines at 00:00.
If I have plans in the evening (and I have some film marathons / festivals coming up..) deadline will be somewhat later, which you're free to use to use to your advantage.
In fact, I'm busier than I was a few months ago, so updates may be be irregular on certain days.
Also, just so you know, for convenience I'n naming day- night cycles
turns
. This may come up when reading your ability descriptions. Turn 1 for example, includes day(phase) 1 and night(phase) 1.

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Your role PM will state the following:
-The name of your role.
-Your alignment, which may be
town
(#
8cb7c5
) or
mafia
(#
ee3a77
).
-Any abilities you may have, with the name I've given it, and an explanation as to how to use it.
-Your win condition.
Examples role PMs will be given at the start of the game (though they'll follow my usual formatting).

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Town
: You win when all players not aligned to town are eliminated, and at least one player aligned to town survives.
Mafia
: You win when nothing can prevent the mafia from eliminating all other players who are not aligned to mafia.

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During the dayphase, you may vote to remove one player from the game (i.e. "lynch"). You do this by bolding
vote:
player
or using the vote tags.
No lynch
is an acceptable vote, and is used if you want to end the day without a lynch. You may post
remove vote
(or unvote) to remove your vote altogether.
Do not unvote if you simply want to change your vote, I prefer to see only a single vote-related statement per post, so simply vote another player. If you do unvote to remove your vote, please don't add a name behind it.
Lynches (or no lynches) require absolute majority of the votes to go through, meaning a number of votes equal to 50% of the number of active players, rounded down, plus 1.
Once an absolute majority has been reached, the (no) lynch is locked in, and no new votes will be counted. The player to be lynched may talk until the write-up for the end of the day has been posted.

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Your role PM will state if you have any abilities, what their effects are, and how to use them.
If you have an active ability, you may PM me any time during the turn with the required parameters (generally just your target). You may change this any time before the nightphase deadline. Unless your role PM states otherwise, you may use your ability once each nightphase. Some abilities may be limited in how often they can be used, or when.
Unless your ability is investigative, you will receive no feedback from the results of your abilities. If you're due some feedback, you will receive a PM from me with the subject:
Micro xxx: report
.

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What's in the box?

So, the theme of the game is the mysterious mystery box. All players are free to exchange their current role for the contents of the mystery box. You may get something better. You may get something worse.

The rule: you may only exchange your current role once per turn (day-night cycle).

You do this by sending me a PM with the subject
Micro xxx: exchange role
. What's in the body is not important. I will handle requests on a first come, first served basis. You hget a new role PM for every request, so make sure to check your inbox before you start posting.

Also, keep in mind that the use of active abilities remains the same: you can only use one each turn (unless the role PM states otherwise). You can use an ability and exchange your role, but then you won't be able to use any abilities you may have gotten for the remainder of the turn.

I myself will exchange the current contents of the mystery box for a new role regularly. Depending on the timing of your request, you may end up with a new role, or someone else's discarded role. I have no hard rule for how often and at what times I exchange the contents of the box, but it's probably going to be roughly once a day at variable times.

Roles I put in the box, and the ones you start with, are randomly generated. I won't go into detail, but in general: there is a pool of roles / abilities, and a pool of modifiers. They're rolled separately, so you will get a role, which may be vanilla, with a good chance of a modifier, though you can end up with no modifier. The majority of roles and mods are familiar, though there are a few original and set-up specific ones. I'm not going crazy for the first mystery box mafia, I'll save my grand idea roles for a potential sequel. The mods range from beneficial, to restrictions, to negative utility.

I intend to be flexible with the actual role and mod pool, and the chance percentages. I'll disclose full details in the dead thread, so if you're dead, and feel like discussing the mechanics, you may end up help tweaking the mystery box.

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Before you die, you may determine the flavour surrounding your death. Keep it simple (you can't use this to incriminate someone). I will incorporate it in the casualty report, though if I can find the spare time (not likely at the moment) I may draw something.

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At game start, you confirm by the way stated in your welcome PM. When
all
players have confirmed, the game starts.
You will be prodded after 48 hours of not posting, although I'll be flexible right before and after nightphases.
I'll look for a replacement in the following cases:
- When you don't confirm within 48 hours.
- When you have received 3 prods.
- When you don't respond to a prod within 24 hours.
- When you ask to be replaced.
I may or may not allow you to continue to play after I've requested a replacement, but haven't found one yet.

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Mostly the usual:
- Be cool, be nice.
- Don't edit your posts (if you can).
- Don't post when dead.
- Don't quote PMs.
- Don't talk about the on-going game outside the game thread.
- If your role PM contradicts anything mentioned in the rules & mechanics here, the role PM takes precedence.

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- Apart from the mystery box, most of the game works as usual.
- The mystery box doesn't contain any 3rd party shenanigans. Your alignment is permanent, the box will only give you new abilities or mods, or take them away.
- Daytalk is enabled.

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If you have any questions or comments, or want to point out possible mistakes, you can send me a PM with something along the lines of "micro xxx: question / comment / mistake" in the subject, or you can get my attention in the thread with
@mod
or similar statements.

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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Maruchan
Maruchan
she/her
Jack of All Trades
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Maruchan
she/her
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Post Post #899 (ISO) » Mon Sep 26, 2016 11:37 am

Post by Maruchan »

In post 895, Sméagol wrote:/in to backup mod @callforjudgement
/in as second.

Also confirm prein for mystery
Show
Returning to modding after a nearly two year hiatus!
9 player Purgatory coming to the Open Queue Soon!
Join Now!

Micro Grand Idea uPick coming to the micro queue soon!
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