Newbie 1756: Balloon (Game Over)

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Newbie 1756: Balloon (Game Over)

Post Post #0 (ISO) » Thu Nov 10, 2016 9:33 am

Post by borkjerfkin »

Newbie 1756: Balloon


Flavor:
Spoiler:
Image


Player List:

1. Accountant (IC)
2. JaeReed (SE)
Charloux

3. Manuel87
zaragui, MonkeyKebab

4. Morning Tweet
5. MisaTange
nalsco

6. mhsmith0
NorskaBlue

7. ThinkBig
thatsit

8. Loopdan (SE)
Transcend

9. WeCanSimplyBeOurselves

Alive:

Spoiler:
1. Accountant,
Mafia Goon

3. Manuel87,
Mafia Roleblocker


Dead:

Spoiler:
5. MisaTange,
Vanilla Townie,
was lynched Day 1.

9. WeCanSimplyBeOurselves,
Town Cop,
was killed Night 1.

7. ThinkBig,
Vanilla Townie,
was lynched Day 2.

2. JaeReed,
Town Doctor,
was killed Night 2.

4. Morning Tweet,
Vanilla Townie,
was lynched Day 3.

8. Loopdan,
Vanilla Townie,
was endgamed Day 3.

6. mhsmith0,
Vanilla Townie,
was endgamed Day 3.


Modkilled:

Spoiler:


Events:

Last edited by borkjerfkin on Thu Dec 29, 2016 8:08 pm, edited 16 times in total.
beefycheese
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borkjerfkin
borkjerfkin
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Xenophile
User avatar
User avatar
borkjerfkin
He/Him
Xenophile
Xenophile
Posts: 10337
Joined: April 3, 2012
Pronoun: He/Him
Location: Madison, WI

Post Post #1 (ISO) » Thu Nov 10, 2016 9:39 am

Post by borkjerfkin »

Rules


General
  1. Site-wide rules, as always, apply here.
  2. I reserve the right to change any of the following rules at any time. I will also inform the players in thread and via PM in the unlikely scenario in which this is required.
  3. This list is not necessarily all-inclusive. If you're unsure whether or not something is allowed, please PM me about it.
  4. Disregarding the rules may result in consequences up to and including modkill and/or force-replacement.
  5. There is to be NO PRIVATE OR OUTSIDE OF THREAD COMMUNICATION WITH OTHER PLAYERS IN THIS GAME ABOUT THIS GAME AT ANY TIME

  6. If you need to talk to me in thread,
    please use bold.
    Additionally, feel free to PM me with any questions you might have.
  7. Please do not use hidden or encrypted text.
  8. Play to win.
  9. Please treat your fellow players with respect. At the same time, please try not to take comments personally whenever possible.
  10. Please allow for your fellow players to go V/LA.
  11. Please keep me in the loop about your own V/LA status.
  12. Purple is my color. Please do not use purple.

  13. Have Fun!
Gameplay
  1. The following vote formats are the de-facto standard on the site (aka votes should be enclosed with vote tags or bold tags. I don't care about caps/spelling/etc.)
    • VOTE: borkjerfkin
    • Vote: borkjerfkin
  2. UNVOTE: /
    unvote
    declarations are valid to remove your vote, but are
    not
    required in order to change it.
  3. If it appears to be a vote for a player, I will treat it as a vote for a player. Please don't attempt to fool me or other players with regard to fake votes. Do not put votes in spoiler tags.
  4. A lynch is achieved when half plus one of the current number of living players are voting for the same player. If this does not occur by deadline, a No Lynch will occur -- there is no plurality lynch in this game.
  5. Twilight is the time between the 'hammer' vote being cast and the beginning of the night phase. All living players, including the most recent lynchee, may talk during this time.
  6. Players' alignments will be revealed on death.
  7. When killed, a player may make one informationless 'bah' post at the beginning of the next day phase and must be silent thereon until the conclusion of the game.
  8. Please submit all night actions either via your private topic if you have one, or by PM if you do not.
  9. If you have a night action and do not submit one, you will not take an action. I will not resolve your action on a random person.
  10. Player List is ordered alphabetically by the initial players' names.
  11. Role distribution is guaranteed to be random, determined with the aid of random.org
Deadlines
  1. Days will be exactly two weeks long. Extensions may be granted at my discretion for what I feel are extenuating circumstances.
  2. Nights will be exactly two days (48 hours) long.
  3. Players will be prodded after 48 hours of inactivity during the day, excepting V/LA circumstances.
  4. Failure to pick up a prod in 24 hours will result in replacement. Asking for replacement will result in replacement.
IC and SE Guidelines

The purpose of the IC (Inexperience-Challenged) and SE(Semi-Experienced) players in this game is to help newbies understand how the game is played on mafiascum.net. If you have any questions about abbreviations, etiquette, mafia theory, etc., do not hesitate to ask your IC. Newbie games are meant to be educational. That said, remember the following things:
  1. Because roles were assigned randomly, do not assume that your IC or SE players are town. They will provide you good theory-based information regardless of their alignment, but they are no more likely to be town than any other player in the game.
  2. There are no stupid questions! If you are unclear about any mafia-related questions ask your IC in thread. The answer to your questions will likely be helpful to everyone in the game.
  3. The tells and advice listed in the wiki, though useful, will only get you so far. Your IC and SE should be vastly more helpful than the wiki, as they will always be up-to-date.
  4. Generally, gameplay and strategy related questions should go to your IC, while logistical questions should go to me.
    Any potentially role-revealing clarification questions should go directly to me via PM.
Last edited by borkjerfkin on Wed Nov 30, 2016 11:13 am, edited 1 time in total.
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User avatar
borkjerfkin
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Xenophile
User avatar
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Posts: 10337
Joined: April 3, 2012
Pronoun: He/Him
Location: Madison, WI

Post Post #2 (ISO) » Thu Nov 10, 2016 9:40 am

Post by borkjerfkin »

Setup

This game uses the Matrix6 setup.

One of the six following setups will be generated (each is based on 3 "special roles" in a row or column in the matrix, after which 5 Vanilla Townies and 1 Mafia Goon are added.)
  • [Top Row]
    2 Mafia Goons
    Vs.
    6 Vanilla Townies, 1 Town Jailkeeper

  • [Middle Row]
    1 Mafia Goon, 1 Mafia Roleblocker
    Vs.
    5 Vanilla Townies, 1 Town Cop, 1 Town Doctor

  • [Bottom Row]
    2 Mafia Goons
    Vs.
    5 Vanilla Townies, 1 Town 1-Shot Bulletproof, 1 Town Tracker

  • 1 Mafia Goon, 1 Mafia Roleblocker
    Vs.
    5 Vanilla Townies, 1 Town Jailkeeper, 1 Town 1-Shot Bulletproof

  • 2 Mafia Goons
    Vs.
    6 Vanilla Townies, 1 Town Cop

  • 2 Mafia Goons
    Vs.
    5 Vanilla Townies, 1 Town Doctor, 1 Town Tracker
The PMs for every possible role are listed below:

Spoiler: Vanilla Townie
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Vanilla Townie!


Abilities:
  • None
Win condition:
  • All threats to the Town are eliminated.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.



Spoiler: Town Cop
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Town Cop!


Abilities:
  • Investigate: Each night, you may send me the name of another player to discern his or her alignment. If your action succeeds, I will respond with one of the following at the end of the night:
    • <Your Target> is
      Innocent

    • <Your Target> is
      Guilty
    If your action is blocked, I will respond with:

    • You were unable to discern <Your Target>'s alignment
Win condition:
  • All threats to the Town are eliminated.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.



Spoiler: Town Doctor
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Town Doctor!


Abilities:
  • Protect: Each night, you may send me the name of another player. If your action succeeds, this player will be protected from any attempt made to kill him or her the same night.
Win condition:
  • All threats to the Town are eliminated.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.



Spoiler: Town Jailkeeper
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Town Jailkeeper!


Abilities:
  • Jail: Each night, you may send me the name of another player. If your action succeeds, this player will be both protected from any attempt made to kill him or her the same night AND prevented from using any active ability themselves. Note that any non-killing action that
    targets
    this player will not be affected by your jail. If there is a Mafia Roleblocker in the game, that player's action resolves BEFORE yours.
Win condition:
  • All threats to the Town are eliminated.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.



Spoiler: Town Tracker
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Town Tracker!


Abilities:

  • Track: Each night, you may send me the name of another player to discern his or her alignment. If your action succeeds, I will respond with the name of the player your target visited last night.

    If your action is blocked, I will respond with:
    • You were unable to discern who <Your Target> visited.
Win condition:
  • All threats to the Town are eliminated.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.



Spoiler: Town 1-Shot Bulletproof
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Town 1-Shot Bulletproof!


Abilities:

  • Bulletproof: If you would die from a kill, this ability will instead be consumed. Any further attempts on your life will not be affected by this ability. You will not be informed when this ability has been consumed.
Win condition:
  • All threats to the Town are eliminated.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.



Spoiler: Mafia Goon w/ Goon Partner
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Mafia Goon!


Abilities:
  • Factional Communication: Each night, you may communicate with the rest of your team, which consists of:
    • YYYYYYY,
      Mafia Goon
    in this private topic.
  • Factional Kill: Each night, you may designate one member of your team to attempt to kill a non-member of your team. If your action succeeds, this player will die at the end of the night.
Win condition:
  • The number of living Mafia equals or exceeds the number of living Town, or nothing can prevent this from occurring.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.


Spoiler: Mafia Goon w/ Roleblocker Partner
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Mafia Goon!


Abilities:
  • Factional Communication: Each night, you may communicate with the rest of your team, which consists of:
    • YYYYYYY,
      Mafia Roleblocker
    in this private topic.
  • Factional Kill: Each night, you may designate one member of your team to attempt to kill a non-member of your team. If your action succeeds, this player will die at the end of the night.
Win condition:
  • The number of living Mafia equals or exceeds the number of living Town, or nothing can prevent this from occurring.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.


Spoiler: Mafia Roleblocker
Hello XXXXXXX, and Welcome to [GAME]!

You are a
Mafia Roleblocker!


Abilities:
  • Factional Communication: Each night, you may communicate with the rest of your team, which consists of:
    • YYYYYYY,
      Mafia Goon
    in this private topic.
  • Factional Kill: Each night, you may designate one member of your team to attempt to kill a non-member of your team. If your action succeeds, this player will die at the end of the night.
  • Roleblock: Each night,
    only you
    may send me the name of another player. This player will be prevented from using any active abilities the same night. If there is a Town Jailkeeper in the game, that player's action resolves AFTER yours.
    Using this ability does not conflict with your ability to perform the factional kill.
Win condition:

  • The number of living Mafia equals or exceeds the number of living Town, or nothing can prevent this from occurring.
Game thread: [LINK]

Please confirm by replying to this PM with your full role name.
beefycheese