that's really funny because nothing she has said has had any foundation and any attempt I've made to get her to elaborateIn post 1573, Sickofit1138 wrote: I'm sleeping literally everything Titus has said about you.
she ignores
that's really funny because nothing she has said has had any foundation and any attempt I've made to get her to elaborateIn post 1573, Sickofit1138 wrote: I'm sleeping literally everything Titus has said about you.
?In post 1555, Titus wrote:Seriously, a maf bp flipped and you're throwing this mud...In post 1550, drealmerz7 wrote:all of them can be lynched at this point (:
so, what order you thinking?
albebra, sick, creeps makes most sense?
titus - maf BP
That or a sk. Mala was mafia bulletproof.In post 1576, Cabd wrote:Hey titus did you whip out your proverbial VCA dick yet and if not why not?
I'm presuming it's one groupscum left?
The lynches so far have been cop or similar guilties...I haven't been able to do anythi ng since I got here.In post 1576, Cabd wrote:Hey titus did you whip out your proverbial VCA dick yet and if not why not?
I'm presuming it's one groupscum left?
2 kills n2, bp mafia flipIn post 1581, Cabd wrote:I see.
With three flipped scum and dead town you should have an idea at least yeah?
I'm having trouble groking the mod's flavor text but i understand everything so far has been one lynch and one nightkill per cycle?
So where's the SK spec enter into this?
Bulletproof scum.In post 1581, Cabd wrote:I see.
With three flipped scum and dead town you should have an idea at least yeah?
I'm having trouble groking the mod's flavor text but i understand everything so far has been one lynch and one nightkill per cycle?
So where's the SK spec enter into this?
This is not a good assumption.In post 1589, Cabd wrote:I can feel the love from here. <3
That said from flips my assumption is we have an SK with standrad kill mechanics (not poison) and that they shot at/stabbed/whatever flavor was chosen at malakittens N1 to explain the missing kill. Which leaves the groupscum N1 kill but presumably everyone in the game has a PR so I'll not dig in for that quite yet.
Given the activity levels of the thread and such I presume we've got an SK who is coasting from earlier play in the game and hoping town eats itself apart.
(This is based entirely on an initial skim and is subject to change once my deep read is complete in the morning)
Back to reading up fully.
We're also bp and were obvtown d1.In post 1589, Cabd wrote:I can feel the love from here. <3
That said from flips my assumption is we have an SK with standrad kill mechanics (not poison) and that they shot at/stabbed/whatever flavor was chosen at malakittens N1 to explain the missing kill.Which leaves the groupscum N1 killbut presumably everyone in the game has a PR so I'll not dig in for that quite yet.
Given the activity levels of the thread and such I presume we've got an SK who is coasting from earlier play in the game and hoping town eats itself apart.
(This is based entirely on an initial skim and is subject to change once my deep read is complete in the morning)
Back to reading up fully.
The last scum in this game is not a groupscum neighborizer. That makes n2 inexplicable without a townie playing against their wincon and shooting our cop.In post 1595, Titus wrote:Drealmerz isn't town. I recognize his moonlogic when he is.