[SETUP] Godfathers and Millers

This forum is for discussion of individual Open Setups, including theoretical balance.
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callforjudgement
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Microprocessor
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Post Post #1 (isolation #0) » Thu Jan 19, 2017 6:45 am

Post by callforjudgement »

I have a feeling this is townsided purely on the fact that the town roles can claim to prove their identities (it's an Open). What about randomizing the town power roles as "3 of Cop, Miller Gunsmith, Miller Vanilla Cop, duplicates allowed"? I'm not sure whether that would be balanced but it seems closer.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #3 (isolation #1) » Thu Jan 19, 2017 7:22 am

Post by callforjudgement »

That's much less important, as scum are unlikely to claim their actual roles! So I suspect it's less necessary, and might even add swing by increasing the number of setups you have to worry about.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #5 (isolation #2) » Thu Jan 19, 2017 7:54 am

Post by callforjudgement »

I don't see a problem with that; it's an Open and players know it's a possibility, and the roles are similar in power level.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
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Post Post #13 (isolation #3) » Tue Jan 24, 2017 8:42 am

Post by callforjudgement »

I thought about this setup some more. I believe it's broken for town via hypocopping (allowing it to be mostly solved in a similar way to Dethy; probably not 100% win rate, but fairly high). I'm not sure how easily fixable this is.
scum
· scam · seam · team · term · tern · torn ·
town
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