When i open this game, and starting read, i immediatly close it because i starting strongly consider self last townie alive and others are just jesters.
Sacrificial bomber or reflexive day vig, work for me.
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We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
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Nancy is pretty heavenly ngl
~CheekyTeeky
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Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
How does “sacrificial bomber” not mean the exact same thing? “Sacrificial” is a modifier that 100% causes the in game death of a player, when activated.
The only difference with “reflexive day vig” is that it implies the death of said player is as a direct result which is pretty much irrelevant since most sd bombers don’t act with the sole intention to end their individual life in a game but to take out another player, so they actually both work.
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We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
Guillotina wrote:Replace SD-Bomb with “Terror Bomb” or “Horror Bomb”.
My only objection to "Terror Bomb" is implicitly say it's a terrorist attack. Unless that was what you were going for?
Horror Bomb feels very themed but could maybe work.
In general I'd like to push Sacrificial Dayvig as the replacement for SD-bomber, but you might also use Demolitionist.
"what makes me a good demoman?"
Terror is terror and is applied to anything that produces fear, it's not synonymous to terrorism only, i think every individual will give whatever meaning to a word that fits their agenda to be honest.
A bomb that explodes killing the user and the target is a terror bomb because there is nothing more scary than someone who is willing to kill you risking his own life and you see it in a lot of games without implying thatnis terrorism.
I dont like the term “sacrificial” because it reminds me of stories ive heard when i was a child about satanists sacrificing babies and baby chickens =(
How about “player x targeted player y and both went mimis forever” ?
I mean if you think about it, we are playing “Mafia”, i come from a country where mafia cartels terrorized the country for 25 years, we lived in fear thinking a car bomb would kill us at any time just for being at the wrong place and at the wrong time.
I think a better change would be changing the descriptions of what roles do. In example instead of “killing” (which is really scary in real life) we could rename it to “put in a eternal sleep”!, or instead of bombs that explode, we can use clouds that explode releasing sleepy powder...indefinitely. =)
What you think? (Im being serious, im not trolling).
In post 118, Guillotina wrote:I mean if you think about it, we are playing “Mafia”, i come from a country where mafia cartels terrorized the country for 25 years, we lived in fear thinking a car bomb would kill us at any time just for being at the wrong place and at the wrong time.
I think a better change would be changing the descriptions of what roles do. In example instead of “killing” (which is really scary in real life) we could rename it to “put in a eternal sleep”!, or instead of bombs that explode, we can use clouds that explode releasing sleepy powder...indefinitely. =)
What you think? (Im being serious, im not trolling).
We can just call the game Werewolf if it gets to that point. We already have a term replacement for "Mafia", and that is "Werewolf".
As for killing it's too standard and prevalent in American Media to warrant a term replacement imo... but again I shouldn't assume things like this
And still I'd prefer "leaves the town" over "put to sleep" as the latter is just a euphemism for killing anyway. But again, I disagree with this sweeping term replacement.
We can have all kinds of bombs that do not kill the target but but in a eternal sleep, lock them up permanently, sent off in a spaceship to another unknown planet, miniaturizing the target and condemn the target to live inside a goat. Etc.
In post 118, Guillotina wrote:I mean if you think about it, we are playing “Mafia”, i come from a country where mafia cartels terrorized the country for 25 years, we lived in fear thinking a car bomb would kill us at any time just for being at the wrong place and at the wrong time.
I think a better change would be changing the descriptions of what roles do. In example instead of “killing” (which is really scary in real life) we could rename it to “put in a eternal sleep”!, or instead of bombs that explode, we can use clouds that explode releasing sleepy powder...indefinitely. =)
What you think? (Im being serious, im not trolling).
We can just call the game Werewolf if it gets to that point. We already have a term replacement for "Mafia", and that is "Werewolf".
As for killing it's too standard and prevalent in American Media to warrant a term replacement imo... but again I shouldn't assume things like this
Actually mafia replaced werewolves but yah we could go back to werewolves ripping us to shreds instead =)
Ok Temporal. Well SD-Bomber for something that does not explode killing people hmmm, i think i gave you a bun h of ideas. Leaving the thread now.