Pokemon Battles 2 [DESIGN/MOD PT]


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Post Post #100 (ISO) » Tue May 16, 2023 10:32 am

Post by Alisae »

zorua is the only challenging pokemon that does not show their own species to other players upon challenge
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Post Post #101 (ISO) » Tue May 16, 2023 10:48 am

Post by Alisae »

Rules have been adjusted to jingles edits.
I also added "Battles have 24 hours to conclude. After these 24 hours, if you have not used a move you will not use a move and we will control your character for this battle."
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Post Post #102 (ISO) » Tue May 16, 2023 10:59 am

Post by Alisae »

The only change I think I want to make to the roles when it comes to things they do at night, is I think I might want to give the Finizen an additional strongman shot
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Post Post #103 (ISO) » Tue May 16, 2023 5:09 pm

Post by Jingle »

In post 91, DkKoba wrote: I mean it is not good practice unless you have anticlaim or good fakeclaims to even loosely link alignment and flavor
The flavors aren't linked to alignment, they're linked to role. Which isn't necessarily bad, just a thing to be aware of in design.
In post 95, Alisae wrote:
In post 88, Jingle wrote: If Sketch targets a player who has not used any unsketched moves, the ability does not resolve, correct?
It should resolve on moves that haven't been sketched yet
I mean if a player has never used a power that hasn't been sketched. It shouldn't come up, but if say, Wooper doesn't poison N1 and gets sketched, Smeargle gets no powers. Correct?
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Post Post #104 (ISO) » Tue May 16, 2023 5:12 pm

Post by Jingle »

In post 98, Something_Smart wrote: The scum flavors don't really feel scummy to me though outside of Zorua/Zoroark, and we already handled a fakeclaim for them.
I don't think they are. The suggestion was more to allow scum to create weird off the wall fakeclaims like flying pumpkin with ass laserbeams than to actually address a problem. I vaguely think that actually coming up with a weird fakeclaim like that is more likely to be bad for them than not, but giving them some options for what they would definitely not see doesn't seem difficult. It's not at all something that would need to be done for balance though.
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Post Post #105 (ISO) » Tue May 16, 2023 5:14 pm

Post by Alisae »

In post 103, Jingle wrote: I mean if a player has never used a power that hasn't been sketched. It shouldn't come up, but if say, Wooper doesn't poison N1 and gets sketched, Smeargle gets no powers. Correct?
Yes if Smeargle targets someone who doesn't use a move Sketch does nothing
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Post Post #106 (ISO) » Tue May 16, 2023 5:15 pm

Post by Alisae »

In post 104, Jingle wrote:
In post 98, Something_Smart wrote: The scum flavors don't really feel scummy to me though outside of Zorua/Zoroark, and we already handled a fakeclaim for them.
I don't think they are. The suggestion was more to allow scum to create weird off the wall fakeclaims like flying pumpkin with ass laserbeams than to actually address a problem. I vaguely think that actually coming up with a weird fakeclaim like that is more likely to be bad for them than not, but giving them some options for what they would definitely not see doesn't seem difficult. It's not at all something that would need to be done for balance though.
If a mafia player fakeclaims and then they get manaphy'd it is badnewsbears for them
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Post Post #107 (ISO) » Tue May 16, 2023 5:59 pm

Post by Jingle »

Actually, yeah, that's a pretty good argument to not provide safe lines.
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Post Post #108 (ISO) » Wed May 17, 2023 8:11 pm

Post by Alisae »

a few changes

Town
Moved Iron Defense passive onto Honedge Ability and written as "Upon evolution: Gain 1 Shield Counter (1 Max). If you were to be targeted by a killing action or effect, remove 1 Shield Counter instead."

Mafia
Updated Healer text to If you perform a move on a player, heal all status conditions from yourself and them before resolving the move.
Buffed Taunt to "At Night: Target 1 other player; any moves they perform will fail until the next night phase." So now any moves they use in battles & at day fail as well. It's a pretty good buff considering this thing doesn't get any other good moves.
Finizen strongman shot got bumped up to 2. When it was 1 there weren't so many Freezes and Tina in game, now that there are more, giving them 2 shots feels better. I'm kind of afraid of bumping it up to 3 because w/ 2 shots you still have to be very careful about when it is you use it where as w/ 3-shot, your first strongman usage can kid of just be whatever and you can use the next 2 more carefully.

Few things I want to consider
- Buffing Memento to be used in battle. This is mainly a buff to regular zoroark rather than tatsugiri because now suddenly zoroark is +2 atk vs -1 def. Might be too much though.
- Allowing the mafia to target whoever they used Tina's ability on.
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Post Post #109 (ISO) » Thu May 18, 2023 10:02 pm

Post by Alisae »

A few more changes: Serene Grace has been changed so now Meloetta can choose to re-roll 1 of her die rolls in a battle but only once during the cycle.
I also adjusted Role Play to be an ability check and replace this ability if they want to.

The Mafia will learn the HP values of everyone who fought Giratina.

Tatsugiri now kind of knows what color does what for Dondozo?
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Post Post #110 (ISO) » Sat May 20, 2023 5:40 pm

Post by Alisae »

New boss stats are 20 HP | +1 ATK | +3 DEF | +2 EVA

This is the point where I want to put the game into sign-ups and reviewers apparently need to sign-off on it
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Post Post #111 (ISO) » Sat May 20, 2023 7:12 pm

Post by Jingle »

/pass
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Post Post #112 (ISO) » Sat May 20, 2023 7:19 pm

Post by Alisae »

ss basically passed so it's just koba
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Post Post #113 (ISO) » Tue May 23, 2023 9:40 pm

Post by Alisae »

Locking this PT, only me FA and mod account can post in it now. This thread is now the moderator PT for when we're not using a spreadsheet.
This the part where I'll start repurposing pms to be sent out to players
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Post Post #114 (ISO) » Tue May 23, 2023 9:45 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 4 | ATK 0 | DEF 0 | EVA +1
You are
Zorua
(Regular)!

Ability
: Illusion
  • You only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: Thrill of the Hunt
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • At Night
    : Target 1 other player; shoot them. This kill cannot fail
  • If your HP goes to 0
    : You may instantly revive. Upon being KO'd by another player in battle this is used instantly.
Moves
  • Night Daze
    • At Day
      : Target 1 other player; immediately deal 1 damage and check their stats & current hp. If this were to KO or target a fainted pokemon, they will die.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle.


Image

HP 4 | ATK 0 | DEF 0 | EVA +1
You are
Zorua
(Hisuian)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: The Big Bad Wolf
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • The first killing action or effect that resolves on you will fail.
  • At Any Time
    : Evolve and learn a new move if possible.
Moves
  • Bitter Malice
    • At Day
      : Target 1 other player; they lose -2 ATK until the end of this cycle.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle. During this battle, the enemy pokemon’s ability is suppressed.



You win if you are the last player alive or if nothing can prevent the same.

Confirm your role by responding to this PM by picking one of "Thrill of the Hunt" or "The Big Bad Wolf" to play (discarding the other) and your alignment!
GAMETHREAD

Pokemon Battles II!

~ Role PM ~


You are aligned with the
TOWN
!


Image

HP 3 | ATK +1 | DEF +2 | EVA -1
Image

HP 4 | ATK +1 | DEF +2 | EVA -1
You are
Gimmighoul
/
Gholdengo
!

Ability
: Good as Gold
  • You only be targeted by Killing actions.
  • Ofc, if you don't want to claim your ascetic you can claim whatever you want!
Moves
  • Chest Escape
    • At the Start of Battle
      : Swap your base DEF and EVA until the end of this battle.
  • Make it Rain
    • At the Start of Battle
      : Gain +2 ATK and Enemy loses -2 DEF until the end of this battle. Your attacks do not deal damage, instead, for each point of damage, roll a D100 and get Gimmighoul Coins based on the rolls.
    • At Night
      : Target 1 other player and pay any number of Gimmighoul Coins; this moves effects vary based on the number of Gimmighoul Coins you pay:
      • X Coins
        : This could be anything you make up! You could even say you could evolve other pokemon if you really want to. Really, this could be anything!
  • Other Moves
    : Normally if this role were to be in the game, you would not have other moves. But if you would want fakeclaim other moves let me know and I will do my best to craft fake moves!



You win when all threats to the Town have been eliminated.

Confirm your role by responding to this PM with your role and alignment!
GAMETHREAD
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Post Post #115 (ISO) » Tue May 23, 2023 9:46 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 5 | ATK +2 | DEF 0 | EVA +1
You are
Zoroark
(Regular)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: Thrill of the hunt
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • At Night
    : Target 1 other player; shoot them. This kill cannot fail
  • If your HP goes to 0
    : You may instantly revive. Upon being KO'd by another player in battle this is used instantly.
Moves
  • Night Daze
    • At Day
      : Target 1 other player; immediately deal 1 damage and check their stats & current hp. If this were to KO or target a fainted pokemon, they will die.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle.
  • Sucker Punch
    • At Night
      : Target 1 other player; If they are not targeting you, you will stop all actions they perform, deal 1 damage, then, at dawn, challenge them to a battle.
    • At the Start of Battle
      : If your opponent uses a move, cancel the move, and if you do they lose -2 DEF. Otherwise, skip their attack.



You win if you are the last player alive or if nothing can prevent the same.

GAMETHREAD
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Post Post #116 (ISO) » Tue May 23, 2023 9:46 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 5 | ATK +2 | DEF 0 | EVA +1
You are
Zoroark
(Regular)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: Thrill of the hunt
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • At Night
    : Target 1 other player; shoot them. This kill cannot fail
  • If your HP goes to 0
    : You may instantly revive. Upon being KO'd by another player in battle this is used instantly.
Moves
  • Night Daze
    • At Day
      : Target 1 other player; immediately deal 1 damage and check their stats & current hp. If this were to KO or target a fainted pokemon, they will die.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle.
  • Sucker Punch
    • At Night
      : Target 1 other player; If they are not targeting you, you will stop all actions they perform, deal 1 damage, then, at dawn, challenge them to a battle.
    • At the Start of Battle
      : If your opponent uses a move, cancel the move, and if you do they lose -2 DEF. Otherwise, skip their attack.
  • Memento
    • At Night
      : Target 1 other player; set their stats to -1 ATK, DEF, and EVA until the end of the next cycle.



You win if you are the last player alive or if nothing can prevent the same.

GAMETHREAD
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Post Post #117 (ISO) » Tue May 23, 2023 9:47 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 5 | ATK +2 | DEF 0 | EVA +1
You are
Zoroark
(Regular)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: Thrill of the hunt
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • At Night
    : Target 1 other player; shoot them. This kill cannot fail
  • If your HP goes to 0
    : You may instantly revive. Upon being KO'd by another player in battle this is used instantly.
Moves
  • Night Daze
    • At Day
      : Target 1 other player; immediately deal 1 damage and check their stats & current hp. If this were to KO or target a fainted pokemon, they will die.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle.
  • Sucker Punch
    • At Night
      : Target 1 other player; If they are not targeting you, you will stop all actions they perform, deal 1 damage, then, at dawn, challenge them to a battle.
    • At the Start of Battle
      : If your opponent uses a move, cancel the move, and if you do they lose -2 DEF. Otherwise, skip their attack.
  • Memento
    • At Night
      : Target 1 other player; set their stats to -1 ATK, DEF, and EVA until the end of the next cycle.
  • Nasty Plot
    • If you have not used this move
      : You can cast this move in addition to another move.
    • At Night
      : On the next night you may cast 2 different moves. You cannot use this move consecutively.
      (NOTE: Night Daze & Sucker Punch cannot be used together)



You win if you are the last player alive or if nothing can prevent the same.

GAMETHREAD
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Post Post #118 (ISO) » Tue May 23, 2023 9:49 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 5 | ATK +1 | DEF 0 | EVA +2
You are
Zoroark
(Hisuian)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: The Big Bad Wolf
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • The first killing action or effect that resolves on you will fail.
  • At Any Time
    : Evolve and learn a new move if possible.
Moves
  • Bitter Malice
    • At Day
      : Target 1 other player; they lose -2 ATK until the end of this cycle.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle. During this battle, the enemy pokemon’s ability is suppressed.
  • Comeuppance
    • At Night
      : At the start of dawn, you will challenge anyone that declares you as their target. During these battles, gain +1 ATK and DEF and the enemy loses -1 ATK and DEF.
    • At the Start of Battle
      : During this battle, gain +1 ATK and +1 DEF and if you do, they attack first.



You win if you are the last player alive or if nothing can prevent the same.

GAMETHREAD
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Post Post #119 (ISO) » Tue May 23, 2023 9:49 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 5 | ATK +1 | DEF 0 | EVA +2
You are
Zoroark
(Hisuian)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: The Big Bad Wolf
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • The first killing action or effect that resolves on you will fail.
  • At Any Time
    : Evolve and learn a new move if possible.
Moves
  • Bitter Malice
    • At Day
      : Target 1 other player; they lose -2 ATK until the end of this cycle.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle. During this battle, the enemy pokemon’s ability is suppressed.
  • Comeuppance
    • At Night
      : At the start of dawn, you will challenge anyone that declares you as their target. During these battles, gain +1 ATK and DEF and the enemy loses -1 ATK and DEF.
    • At the Start of Battle
      : During this battle, gain +1 ATK and +1 DEF and if you do, they attack first.
  • Hyper Voice
    • At Night
      : Target up to 3 other players; deal 3 damage to each of them.



You win if you are the last player alive or if nothing can prevent the same.

GAMETHREAD
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Post Post #120 (ISO) » Tue May 23, 2023 9:49 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with
YOURSELF
!


Image

HP 5 | ATK +1 | DEF 0 | EVA +2
You are
Zoroark
(Hisuian)!

Ability
: Illusion
  • You can only be targeted by Killing actions.
  • Upon fighting or visiting a player
    : Appear as another alive pokemon.
  • In challenges your stats are hidden.
Factional Abilities
: The Big Bad Wolf
You may fakeclaim as
Gimmighoul
/
Gholdengo
.
We have provided you various of
1-shot
items to assist your serial killing endeavors!
These are not considered moves. You may only use these once per game.
  • At Night
    : Target 1 other player; attempt to learn their role and alignment.
  • The first killing action or effect that resolves on you will fail.
  • At Any Time
    : Evolve and learn a new move if possible.
Moves
  • Bitter Malice
    • At Day
      : Target 1 other player; they lose -2 ATK until the end of this cycle.
    • At Night
      : Target 1 other player; if they are fainted they will die, otherwise at the start of dawn, challenge them to a battle. During this battle, the enemy pokemon’s ability is suppressed.
  • Comeuppance
    • At Night
      : At the start of dawn, you will challenge anyone that declares you as their target. During these battles, gain +1 ATK and DEF and the enemy loses -1 ATK and DEF.
    • At the Start of Battle
      : During this battle, gain +1 ATK and +1 DEF and if you do, they attack first.
  • Hyper Voice
    • At Night
      : Target up to 3 other players; deal 3 damage to each of them.
  • Nasty Plot
    • If you have not used this move
      : You can cast this move in addition to another move.
    • At Night
      : On the next night you may cast 2 different moves. You cannot use this move consecutively.



You win if you are the last player alive or if nothing can prevent the same.

GAMETHREAD
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Post Post #121 (ISO) » Tue May 23, 2023 9:50 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with the
MAFIA
!


Image

HP 4 | ATK -1 | DEF +1 | EVA +2
You are
Finizen
!

Ability
: Water Veil
  • You cannot be inflicted with a Status Condition.
  • Outside of battle you cannot faint
Factional Abilities
  • Twice per game if you perform the factional kill
    : Activate this ability; any actions you perform cannot fail.
Moves
  • Flip Turn
    • At Night
      : Target 1 other player and declare Damage or Heal; inform the target you, a {species name here}, healed 1 HP or dealt 1 damage, and kissed them.
    • At the Start of Battle
      : Exit the battle and cancel any moves used. Instead, a mod controlled boss Palafin (8 HP | +3 ATK | +2 DEF | -1 EVA) will fight in your place, also, enemy players attack first. If this Palafin is knocked out you cannot use this move in battle.



You win when only mafia remains or nothing can prevent the same.

Confirm your role by responding to this PM with your role and alignment!
GAMETHREAD | MAFIA PT
Last edited by $elene on Tue May 23, 2023 10:41 pm, edited 2 times in total.
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Post Post #122 (ISO) » Tue May 23, 2023 9:50 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with the
MAFIA
!


Image

HP 5 | ATK 0 | DEF +1 | EVA +2
You are
Palafin
!

Ability
: Water Veil
  • You cannot be inflicted with a Status Condition.
  • Outside of battle you cannot faint
Factional Abilities
  • Twice per game if you perform the factional kill
    : Activate this ability; any actions you perform cannot fail.
Moves
  • Flip Turn
    • At Night
      : Target 1 other player and declare Damage or Heal; inform the target you, a {species name here}, visited them, also they will either take 1 Damage or Heal 1 HP, and kissed them.
    • At the Start of Battle
      : Exit the battle and cancel any moves used. Instead, a mod controlled boss Palafin (8 HP | +3 ATK | +2 DEF | -1 EVA) will fight in your place, also, enemy players attack first. If this Palafin is knocked out you cannot use this move in battle.
  • Jet Punch
    • At Night
      : Target 1 other player; At the start of dawn you will deal 1 damage and challenge them to a battle.



You win when only mafia remains or nothing can prevent the same.

GAMETHREAD | MAFIA PT
Last edited by $elene on Tue May 23, 2023 10:41 pm, edited 1 time in total.
User avatar
Alisae
Alisae
lolbalance
User avatar
User avatar
Alisae
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Posts: 47098
Joined: October 31, 2016
Location: Cali~ (PST)

Post Post #123 (ISO) » Tue May 23, 2023 9:51 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with the
MAFIA
!


Image

HP 5 | ATK 0 | DEF +1 | EVA +2
You are
Palafin
!

Ability
: Water Veil
  • You cannot be inflicted with a Status Condition.
  • Outside of battle you cannot faint
Factional Abilities
  • Twice per game if you perform the factional kill
    : Activate this ability; any actions you perform cannot fail.
Moves
  • Flip Turn
    • At Night
      : Target 1 other player and declare Damage or Heal; inform the target you, a {species name here}, visited them, also they will either take 1 Damage or Heal 1 HP, and kissed them.
    • At the Start of Battle
      : Exit the battle and cancel any moves used. Instead, a mod controlled boss Palafin (8 HP | +3 ATK | +2 DEF | -1 EVA) will fight in your place, also, enemy players attack first. If this Palafin is knocked out you cannot use this move in battle.
  • Jet Punch
    • At Night
      : Target 1 other player; At the start of dawn you will deal 1 damage and challenge them to a battle.
  • Wave Crash
    • At the Start of Battle
      : Pay 1 HP; gain +2 ATK for this battle.



You win when only mafia remains or nothing can prevent the same.

GAMETHREAD | MAFIA PT
Last edited by $elene on Tue May 23, 2023 10:41 pm, edited 1 time in total.
User avatar
Alisae
Alisae
lolbalance
User avatar
User avatar
Alisae
lolbalance
lolbalance
Posts: 47098
Joined: October 31, 2016
Location: Cali~ (PST)

Post Post #124 (ISO) » Tue May 23, 2023 9:51 pm

Post by Alisae »

Pokemon Battles II!

~ Role PM ~


You are aligned with the
MAFIA
!


Image

HP 5 | ATK 0 | DEF +1 | EVA +2
You are
Palafin
!

Ability
: Water Veil
  • You cannot be inflicted with a Status Condition.
  • Outside of battle you cannot faint
Factional Abilities
  • Twice per game if you perform the factional kill
    : Activate this ability; any actions you perform cannot fail.
Moves
  • Flip Turn
    • At Night
      : Target 1 other player and declare Damage or Heal; inform the target you, a {species name here}, visited them, also they will either take 1 Damage or Heal 1 HP, and kissed them.
    • At the Start of Battle
      : Exit the battle and cancel any moves used. Instead, a mod controlled boss Palafin (8 HP | +3 ATK | +2 DEF | -1 EVA) will fight in your place, also, enemy players attack first. If this Palafin is knocked out you cannot use this move in battle.
  • Jet Punch
    • At Night
      : Target 1 other player; At the start of dawn you will deal 1 damage and challenge them to a battle.
  • Wave Crash
    • At the Start of Battle
      : Pay 1 HP; gain +2 ATK for this battle.
  • Bulk Up
    • At the Start of Battle
      : Gain +1 ATK and DEF for this battle.



You win when only mafia remains or nothing can prevent the same.

GAMETHREAD | MAFIA PT
Last edited by $elene on Tue May 23, 2023 10:41 pm, edited 1 time in total.

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