ROLE MADNESS: Dead Thread

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Post Post #1250 (ISO) » Wed Sep 14, 2016 9:23 am

Post by gigabyteTroubadour »

In post 1249, Gollum wrote:still a dumb thing to say.
i agree but it felt more power-trippy to me than scummy if that makes any sense
i no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess

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Post Post #1251 (ISO) » Wed Sep 14, 2016 9:25 am

Post by Gollum »

We understand.
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Post Post #1252 (ISO) » Wed Sep 14, 2016 9:26 am

Post by mhsmith0 »

In post 1248, boring wrote:Is the SK really killing my last red buddy? If so, that's a goddamned tragedy. Town's done such a good job assuming that I was the final red, too :(
Attacking the sk without successfully lynching her is not +EV if you're last goon unfortunately.
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Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1253 (ISO) » Wed Sep 14, 2016 9:53 am

Post by CCC »

In post 1238, mhsmith0 wrote:Oh and red getting shot by sk
Awww... that means we're
not
getting more scum than town after tonight.

The sudden revelation of the last Red scum to Town-at-large should disconcert them somewhat, though; they'll suddenly be looking for an extra Blue.
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Post Post #1254 (ISO) » Wed Sep 14, 2016 10:09 am

Post by mhsmith0 »

Yes will throw for a loop. Of course, vig could see Ira scum claim and REALLY make it a night to remember.
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BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1255 (ISO) » Wed Sep 14, 2016 10:17 am

Post by Parama »

Yeah like

Ira

He claimed blue maf

And then Gollum was hammered right after ???????
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Post Post #1256 (ISO) » Wed Sep 14, 2016 10:21 am

Post by CCC »

No, Gollum was hammered just
before
Ira's claim. Had Ira's claim come first, I'm sure he would have been lynched.

As it is, I expect a very short day tomorrow.

And Vedith, talk to your scumbuddies!
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Post Post #1257 (ISO) » Wed Sep 14, 2016 2:38 pm

Post by Creature »

Spoiler:
If the kills are well coordinated, town will lose majority tomorrow.
Sigh
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Post Post #1258 (ISO) » Wed Sep 14, 2016 2:42 pm

Post by mhsmith0 »

In post 1257, Creature wrote:
Spoiler:
If the kills are well coordinated, town will lose majority tomorrow.
They won't be and town won't lose majority just yet. Last red will wait and do nothing, and will get shot by sk. Not sure if blues kill will go through or not just yet.
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Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1259 (ISO) » Wed Sep 14, 2016 3:47 pm

Post by Parama »

blues are le rip'ing boem i see

again

who's the vig shooting? the backup doc?
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Post Post #1260 (ISO) » Wed Sep 14, 2016 3:49 pm

Post by mhsmith0 »

Dunno and dunno. Not everyone has checked in. Blues and three villagers yet to make a decision and/or announce speed deadline consent.
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Conq: you, sir, are great at being town.
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Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1261 (ISO) » Wed Sep 14, 2016 3:57 pm

Post by Parama »

what if doc protects the last red tho
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Post Post #1262 (ISO) » Wed Sep 14, 2016 4:10 pm

Post by mhsmith0 »

Then the last reddoesn't die, and whoever blues shoot dies instead. I'd be surprised if this happens but it's not impossible.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1263 (ISO) » Wed Sep 14, 2016 4:29 pm

Post by Zachstralkita »

so mhs, when is the 100 player Zero Escape: Zero Time Dilemma Mafia hitting the queue?


;^)
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Post Post #1264 (ISO) » Wed Sep 14, 2016 4:36 pm

Post by mhsmith0 »

Beats me, just helping to run the 42p role madness was a lot! :lol:

I will say that my next project is designing a new open format, see
http://forum.mafiascum.net/viewtopic.php?f=115&t=68368
And maybe at some point running it (I actually played two fold c9++ on MU, and while I like the idea of it, I think the way it went down was super swingy and dependent on cross-kills instead of scum-hunting and fitting in).

I'm also queueing to run a large normal, but large in the ~15-20 player sense, not crazy high or anything.

Maybe I'll be up for running a ridiculously large theme at some point, but baby steps first. Reasonably balancing this and taking over when needed was a good step forward for me IMO.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1265 (ISO) » Wed Sep 14, 2016 4:42 pm

Post by Parama »

an 81-player zero escape-themed game with wacky mechanics resulting in tons of deaths would be fantastic
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Post Post #1266 (ISO) » Wed Sep 14, 2016 4:43 pm

Post by Parama »

9 people die every day/night cycle
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Post Post #1267 (ISO) » Wed Sep 14, 2016 5:03 pm

Post by Klingoncelt »

Hi, Gollum.

You shouldn't have been so trolly.
Klingoncelt: "The whole scumteam slipped on page 1. It's the new meta. Sheep me because my reads are so accurate that whoever I name gets mod-converted to scum."
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Post Post #1268 (ISO) » Wed Sep 14, 2016 5:04 pm

Post by Klingoncelt »

Troll-ish.
Klingoncelt: "The whole scumteam slipped on page 1. It's the new meta. Sheep me because my reads are so accurate that whoever I name gets mod-converted to scum."
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Post Post #1269 (ISO) » Thu Sep 15, 2016 11:59 am

Post by Basic »

Gotta say I actually really admired gollums commitment to.... well.... being gollum.
If it's not going to be remembered in Five years time,
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Post Post #1270 (ISO) » Thu Sep 15, 2016 1:17 pm

Post by Equinox »

In post 1265, Parama wrote:an 81-player zero escape-themed game with wacky mechanics resulting in tons of deaths would be fantastic
Spoiler: Zero Time Dilemma
Day 1: Moderator flips coin. Players collectively guess. If correct, end game with Happily Ever After. If incorrect, proceed to Ambidex Game, SHIFT Edition.

Mod note: Game is rigged.
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Post Post #1271 (ISO) » Thu Sep 15, 2016 2:50 pm

Post by Parama »

all players are divided into groups of 3 and they're all lovers with their group. each day town executes one group. each night two scum factions choose groups to execute

also the groups switch every day

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Post Post #1272 (ISO) » Thu Sep 15, 2016 7:05 pm

Post by mhsmith0 »

ALMOST everyone consented to speed deadlines. One tiwnie and the whole blue faction haven't responded in that note. Current results would be a town, a blue and a red dying, Boem being the town. And it's NOT Ira getting vigged but a different blue. Blue team should be crippled enough to follow in red footsteps pretty soon, and then it's just town vs sk. Despite questionable recent lynches and questionable vig shots and little cross-killing, town is STILL in strong position to win. Unless they mislynch on day 9 despite iras explicit scum claim. Of course if they do that they probably deserve to lose.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1273 (ISO) » Thu Sep 15, 2016 7:19 pm

Post by Parama »

RIP town's last hope tho
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Post Post #1274 (ISO) » Thu Sep 15, 2016 7:21 pm

Post by Parama »

ira should get speedlynched tomorrow tho, like, obviously
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