Haunted Mansion: Desert Night (Night 10)

For completed/abandoned Mish Mash Games.
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Post Post #225 (ISO) » Fri Apr 25, 2014 6:06 pm

Post by Samael Mavet »

Day 5 begins! I will be trying out a 72 hour deadline for this day and night phase simply because people who have replaced out claim to not have the time. Plus I am still having to prod players during the night phase so perhaps the game is moving to quickly. This is just a test and I will change the deadlines again if I feel this doesn't help.


Reminders/Notes:
*72 hour deadline this phase!
*You can Examine ANYTHING, including other players.
*Taking is limited to 3 items at a time.
*Try to remember to submit a secondary action in case one of your actions is invalid.
*I am still looking to replace Klick and GuyInFreezer.
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Post Post #226 (ISO) » Fri Apr 25, 2014 6:09 pm

Post by Samael Mavet »

There are a couple players who I am waiting responses for. If you have not received your action, it is because of that. Please do not post in thread until I have resolved this.

I will resolve this before going to bed tonight but I didn't want to hold the game just because of a couple players.
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Post Post #227 (ISO) » Sat Apr 26, 2014 6:06 am

Post by Samael Mavet »

Everyone should be caught up now! Thanks for your patience.
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Post Post #228 (ISO) » Sat Apr 26, 2014 8:47 am

Post by Caycedo »

Alright, what have we learned as of last night? Also, is anyone up for heading over to the crypt to check out the noises? Perhaps our friend with the weapon?
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Post Post #229 (ISO) » Sat Apr 26, 2014 9:05 am

Post by Lord Mhork »

I apparently took damage last turn
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Post Post #230 (ISO) » Sat Apr 26, 2014 9:27 am

Post by Blackberry »

I don't know what to do at this point -_- so I'm giving up on the fountain.

Anyone else get useful/new info by looking into the mirror?
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Post Post #231 (ISO) » Sat Apr 26, 2014 9:30 am

Post by JerryArr »

Does anyone or anything have anything to do with a flag?
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Post Post #232 (ISO) » Sat Apr 26, 2014 9:32 am

Post by Lord Mhork »

No seriously who hit me for three?
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Post Post #233 (ISO) » Sat Apr 26, 2014 9:35 am

Post by JerryArr »

Lord Mhork wrote:No seriously who hit me for three?
I'm guessing Zeenoth is the culprit. It moved into the Diary room yesterday.
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Post Post #234 (ISO) » Sat Apr 26, 2014 9:37 am

Post by Aronis »

I have been captivated by the music within the music room after attempting to explore. I am now restricted to either moving or continuing to listen to the music today.
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Post Post #235 (ISO) » Sat Apr 26, 2014 9:53 am

Post by RedPanda »

wow that is exactly what i told you would happen.
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Post Post #236 (ISO) » Sat Apr 26, 2014 10:21 am

Post by T-Bone »

Not exactly. You said nothing about being captivated by music.

I'm gonna change rooms. Is there a room that has gone unexplored so far? If so, who would like to join me?
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Post Post #237 (ISO) » Sat Apr 26, 2014 10:49 am

Post by RedPanda »

In post 235, RedPanda wrote:wow that is what i told you would happen.

fixed
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Post Post #238 (ISO) » Sat Apr 26, 2014 11:31 am

Post by KingdomAces »

Nothing interesting here, I just got clothes and bleach. I don't have any weapons, so I don't want to risk going in the crypt, especially because if I do that I'm taking guaranteed damage from thirst anyway. I don't think I have a choice right now other than to stay here and risk drinking the murky water, because no matter how much damage I take it's going to be less than what ignoring the thirst would end up being.

Am I wrong saying that Bleach is toxic, or at the very least wouldn't actually make water safer to drink?

Also,
MOD: Is thirst damage applied at the start of each phase, or just at the start of day phase?
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Post Post #239 (ISO) » Sat Apr 26, 2014 2:53 pm

Post by Nobody Special »

In post 234, Aronis wrote:I have been captivated by the music within the music room after attempting to explore. I am now restricted to either moving or continuing to listen to the music today.
This.

Staying in the music room because I think it may be useful to do such.
....what?



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Post Post #240 (ISO) » Sat Apr 26, 2014 3:13 pm

Post by Aronis »

I'm seriously getting ready to jump into the well unless anyone has a better idea.
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Post Post #241 (ISO) » Sat Apr 26, 2014 5:12 pm

Post by Samael Mavet »

For convenient sake, go ahead and post in the Mavet Mansion when you want to drink water that way I won't lose it in my massive amount of PMs.
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Post Post #242 (ISO) » Sat Apr 26, 2014 5:40 pm

Post by Caycedo »

Alright friends, let me remind you that for those who are facing critical thirst, the water from the Prophet's Chamber fountain seems to be more effective than normal water, at the cost of some small damage.


That being said, we need to get ourselves together. The obvious line of actions forward is to examine the new clues on the door locks. Any takers?

I will also share that last night I heard some sounds in the ceiling of the Prophet's Chamber, so perhaps whatever is moving around in the Crypts is not confined there.
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Post Post #243 (ISO) » Sat Apr 26, 2014 5:55 pm

Post by Samael Mavet »

Chevre replaces GuyInFreezer! Thanks Chevre!
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Post Post #244 (ISO) » Sat Apr 26, 2014 6:09 pm

Post by Aronis »

In post 242, Caycedo wrote:Alright friends, let me remind you that for those who are facing critical thirst, the water from the Prophet's Chamber fountain seems to be more effective than normal water, at the cost of some small damage.


That being said, we need to get ourselves together. The obvious line of actions forward is to examine the new clues on the door locks. Any takers?

I will also share that last night I heard some sounds in the ceiling of the Prophet's Chamber, so perhaps whatever is moving around in the Crypts is not confined there.
So should I try drinking that?
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Post Post #245 (ISO) » Sat Apr 26, 2014 7:15 pm

Post by Chevre »

Hello! I'm going to try to read the whole thread tomorrow and see what I can surmise, but if anyone wants to give me their PoV of things so far that'd be lovely.

I see that I am out of water so I should probably head to the fountain in the Prophet's Chamber?
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Post Post #246 (ISO) » Sat Apr 26, 2014 7:50 pm

Post by Lord Mhork »

i feel awful doing this, but I cannot keep this commitment.

I'm sorry, mod, but please replace me
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Post Post #247 (ISO) » Sun Apr 27, 2014 3:48 am

Post by Caycedo »

In post 244, Aronis wrote:
In post 242, Caycedo wrote:Alright friends, let me remind you that for those who are facing critical thirst, the water from the Prophet's Chamber fountain seems to be more effective than normal water, at the cost of some small damage.


That being said, we need to get ourselves together. The obvious line of actions forward is to examine the new clues on the door locks. Any takers?

I will also share that last night I heard some sounds in the ceiling of the Prophet's Chamber, so perhaps whatever is moving around in the Crypts is not confined there.
So should I try drinking that?

I have twice....
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Post Post #248 (ISO) » Sun Apr 27, 2014 7:21 am

Post by Blackberry »

I don't trust Caycedo this game because he is not being throughly honest.

I do NOT advise drinking from the fountain and it does not JUST come at the price of small damage. There is an additional unknown consequence which I have a guess about which would mean the more that drink the worse the town will be.
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Post Post #249 (ISO) » Sun Apr 27, 2014 7:54 am

Post by Caycedo »

I'm not quite sure what you're talking about Blackberry. If you could explain, I would be most appreciative :)


If there is another cost to drinking the fountain water (as there most probably is) I don't have a clue what it is. What I
do
know is that, without an alternative, we're all going to be facing a water crisis in a few turns.

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