Open 401: Fight or Flight (Game Over)
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Not Sure If Scum
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drmyshotgun Jack of All Trades
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Why do you dislike RVS? I'm sure as hell its one thing that gets people to talk.My GTKAS!
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Katsuki Cupcake
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In post 24, drmyshotgun wrote:Lynch all liars. You lied about having a Daykill albeit a blatant one.
Ok yeah I'm happy with my vote.Fluffy fluffy~~~ |"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!
CupcakeMafiaIIcoming to you summer 2011! ~ Pre-ins: 11/13-
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Not Sure If Scum Townie
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drmyshotgun Jack of All Trades
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In post 27, Katsuki wrote:In post 24, drmyshotgun wrote:Lynch all liars. You lied about having a Daykill albeit a blatant one.
Ok yeah I'm happy with my vote.
Lol, and you are happy with your Daykill? XDMy GTKAS!
100% Win Rate in Micro: 10 Games!!-
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drmyshotgun Jack of All Trades
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Katsuki Cupcake
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What you need is bullets not a name change shotty.
And no I'm not happy that Hoopla didn't give me a daykill.Fluffy fluffy~~~ |"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!
CupcakeMafiaIIcoming to you summer 2011! ~ Pre-ins: 11/13-
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drmyshotgun Jack of All Trades
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Not Sure If Scum Townie
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Hoopla
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vijay2vasandani Mafia Scum
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In post 4, Nobody Special wrote:I'll just open this can of worms: Since this is a new, never-before-played setup, is theory and strategy discussion here bad/good, scummy/townish, null/void?
I see opinions, then we may or may not pontificate upon Theory.
Well since you opened this can of worms, let's hear your thoughts on the setupcoming back after a 3 year break.-
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vijay2vasandani Mafia Scum
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drmyshotgun Jack of All Trades
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Not Sure If Scum Townie
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In post 37, drmyshotgun wrote:I think we need to strategize before the Night begins.
Like who shoots who and stuff.
Won't people who know they will be shot just commute?
I guess it could still be worth doing because on Night 2 we'd know who has commuted/who hasn't. Honestly though, I'm tempted to just say everyone do whatever they like and we'll see what happens. I'll think about it a bit more later.-
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drmyshotgun Jack of All Trades
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Exactly. If you are Town you should accept your sacrifice. Scum will commute.
Hmm...Wait, I may not have thought this through entirely yet. But getting two people to shoot each other sounds like a plan.My GTKAS!
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Nobody Special Survivor
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In post 38, Not Sure If Scum wrote:In post 37, drmyshotgun wrote:I think we need to strategize before the Night begins.
Like who shoots who and stuff.
Won't people who know they will be shot just commute?
I guess it could still be worth doing because on Night 2 we'd know who has commuted/who hasn't. Honestly though, I'm tempted to just say everyone do whatever they like and we'll see what happens. I'll think about it a bit more later.
This could be a useful plan....
This just feels like a setup that could be engineered by town to secure a win.
I'm not the one to engineer it, though. (I don't get mafia strategy. I'm just here to have fun.)-
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drmyshotgun Jack of All Trades
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Yeah, the balance of strength overwhelms Scum on this one.
Not that I care much. I love towin.
So, anyone with a cleverly devised plan should speak up.
Maybe if we form a master-plan, we don't even need a lynch in Day 1.My GTKAS!
100% Win Rate in Micro: 10 Games!!-
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vijay2vasandani Mafia Scum
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drmyshotgun Jack of All Trades
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vijay2vasandani Mafia Scum
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Not Sure If Scum Townie
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Ugh. I'm too lazy for this. Maybe later, although I will share my thoughts on the stuff that's been brought up.
@Drmy: The idea of getting two scummy people to shoot each other sounds good objectively, but I don't think I'd really feel like cooperating if I was one of them, especially if I didn't really think my target was scum. Do you think you would?-
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Milk Townie
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I don't think this game is breakable. We all have literally the same role, so town has no strong advantage that can ensure a win.
If we have 2 scummy people shoot each other, three outcomes are possible:
2 townies: Assuming the townies are honest, we'll end up with 2 dead townies.
2 mafia: Neither will shoot each other and shoot someone else or do nothing.
1 mafia and 1 town: The scum would just not shoot the townie while using a commute, leaving both of them to be alive.
So that's not an option.-
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Katsuki Cupcake
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Just a note that this game is a variant of Texas Justice(?) with the design to PREVENT the same game-breaking that was involved in the setup for that (inclusion of one-shot commute).
I've given it some thought but so far I haven't really thought of anything.Fluffy fluffy~~~ |"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!
CupcakeMafiaIIcoming to you summer 2011! ~ Pre-ins: 11/13-
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Dazzy Goon
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drmyshotgun Jack of All Trades
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In post 46, Milk wrote:I don't think this game is breakable. We all have literally the same role, so town has no strong advantage that can ensure a win.
If we have 2 scummy people shoot each other, three outcomes are possible:
2 townies: Assuming the townies are honest, we'll end up with 2 dead townies.
2 mafia: Neither will shoot each other and shoot someone else or do nothing.
1 mafia and 1 town: The scum would just not shoot the townie while using a commute, leaving both of them to be alive.
So that's not an option.
Perhaps you are right. Given that this is a new setup we are sort of the guinea pigs, but yeah, don't think they'd make it too easy for us.
But I'll give it more thought.My GTKAS!
100% Win Rate in Micro: 10 Games!!
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