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Post Post #34200 (ISO) » Mon Sep 01, 2014 4:50 pm

Post by Maestro »

So lil g was right about lane switching from Karthus/Teemo and Yasuo/Nasus
And I suck at Yasuo, after much deliberation it's probably obvious by now
And I love his PROJECT skin so much IDGAF and I'll still play him

And the servers imploded

#dropthemic
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Post Post #34201 (ISO) » Mon Sep 01, 2014 4:51 pm

Post by The Bulge »

PROJECT: Yasuo is too nice
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Post Post #34202 (ISO) » Mon Sep 01, 2014 4:54 pm

Post by animorpherv1 »

In post 34194, theelkspeaks wrote:Opinions on how strong Maokai top and Maokai jungle are after the recent nerfs? I mostly stick to mid/supp/adc, so I'm not really sure if he's still worth picking.


Beat Maokai top with Wukong top earlier today. Got a double kill in lane, too. Also got doublebuffs. Twice.
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Post Post #34203 (ISO) » Mon Sep 01, 2014 5:08 pm

Post by Saki »

In post 34200, Maestro wrote:So lil g was right about lane switching from Karthus/Teemo and Yasuo/Nasus
And I suck at Yasuo, after much deliberation it's probably obvious by now
And I love his PROJECT skin so much IDGAF and I'll still play him

And the servers imploded

#dropthemic

do you have the 5x crit red+1x crit blue+2 ls quint setup in a separate rune page for yasuo?
else you might have problems

and if you're still doing the 3 points in E for the early game magic damage that got nerfed so you can't do it anymore
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Post Post #34204 (ISO) » Mon Sep 01, 2014 5:14 pm

Post by Maestro »

In post 34203, Saki wrote:can't do it anymore

Language like this annoys me on principle - people can do what they want
just because something was nerfed and isn't optimal doesn't mean it's against the law

just suboptimal

that being said, no, I don't: I max Q first and put other points in W to reduce CD by the little bit

also no I don't have a crit page for Yas, maybe that's a big deal
I'll probably get on that after my jungle runes lol
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Post Post #34205 (ISO) » Mon Sep 01, 2014 5:58 pm

Post by Saki »

In post 34204, Maestro wrote:
In post 34203, Saki wrote:can't do it anymore

Language like this annoys me on principle - people can do what they want
just because something was nerfed and isn't optimal doesn't mean it's against the law

just suboptimal

that being said, no, I don't: I max Q first and put other points in W to reduce CD by the little bit

also no I don't have a crit page for Yas, maybe that's a big deal
I'll probably get on that after my jungle runes lol

people can do what they want but if you want decent performance you need to follow guidelines
you can hammer a nail with the butt end all you want it's not going to do much better than to use the end with the hammer head on it

the crit is only important 'cause it gets your shiv-IE crit to 100%
if you get triforce later (and some people do) then it's not a problem whether you hhave crit runes or no

but you really need the lifesteal runes
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Post Post #34206 (ISO) » Mon Sep 01, 2014 6:10 pm

Post by dramonic »

I'm fascinated that all these remarks are coming from the one clownfucks who goes around playing adc quinn and fiora.
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Post Post #34207 (ISO) » Mon Sep 01, 2014 6:15 pm

Post by Saki »

In post 34206, dramonic wrote:I'm fascinated that all these remarks are coming from the one clownfucks who goes around playing adc quinn and fiora.

as long as you're good, you can do whatever the fuck you want
if you have superhuman strength and precision and can hammer a nail with the butt end, do it and have fun doing it
but if you don't, seriously consider using the hammer end
(until you develop the strength and precision to use the butt end, if you so wish)
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Post Post #34208 (ISO) » Mon Sep 01, 2014 6:18 pm

Post by Saki »

I 'clownfuck' around because I want to have fun with the game
and I keep it to normals/teambuilder/aram
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Post Post #34209 (ISO) » Mon Sep 01, 2014 6:18 pm

Post by Iecerint »

In post 34194, theelkspeaks wrote:Opinions on how strong Maokai top and Maokai jungle are after the recent nerfs? I mostly stick to mid/supp/adc, so I'm not really sure if he's still worth picking.

They didn't really affect anything. They and the LCS were/are 4.14 right now.

He does slightly less damage and his ult has slightly more counterplay. You were not picking him for damage and the counterplay was a good change.
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Post Post #34210 (ISO) » Mon Sep 01, 2014 6:29 pm

Post by Saki »

and, if anything, Quinn and Fiora are amazing solo queue picks
honestly Fiora/Quinn pulls me more wins than other champions in solo queue
they do things that other champions can't
like
win lane very very early abusing high flat AD damage combined with armor pen runes
then use that advantage to snowball hard and fast and carry a game
sure, the counterplay is obvious
build a tidbit tanky and bring 1-2 hard cc and just squash the poor thing when it comes to try to hurt you
but guess what
the enemy team never counterplays you
especially the champions that you aren't laning against

also they're not at all popular champions and because of it you are assured two things
a) they won't change
b) they won't ever be banned/taken away from you


you can drool over Lucian or Maokai or Alistar all you want in the end it's just Riot's way of exploiting FotM to make people buy the world cup skin package and will be nerfed going into s4
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Post Post #34211 (ISO) » Mon Sep 01, 2014 7:15 pm

Post by Saki »

i just played tryn and never has right-clicking and greedily split farming ever felt so productive
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Post Post #34212 (ISO) » Mon Sep 01, 2014 8:01 pm

Post by Iecerint »

I'm always happy when I'm jungling and I have a Fiora because I know that the Fiora knows Fiora and will kill the map if I gank for them once.
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Post Post #34213 (ISO) » Mon Sep 01, 2014 8:20 pm

Post by Maestro »

Going Thresh support into Annie - am I wrong?

My champ select-mates:
"CC WINS GAMES BRO... GO THRESH GO THR--- OMG NOOO NOT KARMA PLZZZ"

My head:
"Shouldn't I be picking somebody who can out-poke he--- OH MY GOD OK FINE JEEZ"
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Post Post #34214 (ISO) » Mon Sep 01, 2014 8:35 pm

Post by Oman »

In post 34187, quadz08 wrote:
In post 34186, Nexus wrote:Or just fuck.

would pay to watch

In post 34184, Papa Zito wrote:
In post 34181, PJ. wrote:This guy is basically a monkey fucking a cocunut.

lol

Thresh into annie is kinda fine. You can't disengage from her, but you do get a very visible note on when to engage on her (i.e. no stun). If your adc does get stunned you can maybe boxsave them, but I dunno.

TBH the reason thresh into support annie is a good idea is because beyond 10 minutes thresh will have a much greater impact on the game (if you team does't hold hands and get flash-tibbers-ed).
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Post Post #34215 (ISO) » Mon Sep 01, 2014 9:09 pm

Post by Maestro »

Fair enough. Annie spent more time stunning me from brush and then I'd Flay Caitlyn away from Tristana - I didn't really get how they were working. But the Caitlyn had hella' pressure because it's a fucking Caitlyn and my Tristana admitted she doesn't ADC often and that Tristana wasn't familiar to her as a champion. Overall our team lost handily - poor Mordekaiser got camped by Vi (not his fault) but gave up 5-6 kills in-lane (his fault) and Nasus was flaming him for most of the game.

That and the 10-second "Attempting to Reconnect"s were fucking annoying. One of them, briefly post-laning before we surrendered, I was in our bot-side jungle with full health and as soon as I saw the overlay/loading bar I mashed right-click on our fountain (because it still tries to read input on a brief disconnect) and when I reconnected I was going up the path from blue in our bot-side jungle, being chased by Vi (and escaping because Mobis), with double-digit health. Was kinda funny actually.
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Post Post #34216 (ISO) » Mon Sep 01, 2014 9:26 pm

Post by RayFrost »

Annie does better than thresh in lane and has equivalent presence in teamfights as far as cc presence. She has more damage, but her initiation isn't as good and she can't afford to build tankiness the same way thresh can.

Annie turns into a secondary apc / damaging peel bot, thresh turns into a heavy cc initiator tanky thing
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Post Post #34217 (ISO) » Mon Sep 01, 2014 9:58 pm

Post by Oman »

Honestly in support battles the ADCs do matter. Annie Cait is a huge pressure lane and will just poke you to death with big AAs. Tristana scales a lot better, as does thresh, so picking up CS and waiting for ganks was the play you needed to make. If you're losing across the map though, that wasn't going to work (i.e. if morde just sat under the turret and didn't give up kills then you could carry).

As always though, skill will be a bigger factor than champions.
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Post Post #34218 (ISO) » Mon Sep 01, 2014 10:29 pm

Post by JasonWazza »

In post 34192, Saki wrote:
In post 34190, animorpherv1 wrote:
In post 34170, RayFrost wrote:My favorite "invisible" initiation is varus ult.


So much yes. All of a sudden everyone is snared - what do?

at least varus ult has a particle


Arclight Varus barely has ult particles, i can never see that it's been fucking used.
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Post Post #34219 (ISO) » Mon Sep 01, 2014 11:06 pm

Post by Maestro »

So. I play Ryze once in a blue moon.
I just tried Jayce; he's really fun.

Tips on getting that +750? I always seem to not get it in time to be useful.
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Post Post #34220 (ISO) » Mon Sep 01, 2014 11:11 pm

Post by RayFrost »

Get tear super early.

Use ryze q to farm / harass at a pace that doesn't make you go oom.

Use jayce e / q to harass at a pace that doesn't make you go oom.

That's about it, to be honest. Also, press all the buttons in teamfights. If you're in fountain healing as jayce, press q and e and w a lot for more stacks.
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Post Post #34221 (ISO) » Mon Sep 01, 2014 11:25 pm

Post by JasonWazza »

Use your E+Q often to clear the back wave.

Do quick Hammer form Q+Passive+E engages to poke the enemy.

Still hard to stack it super quickly, but you should still be able to stack it decently.
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Post Post #34222 (ISO) » Mon Sep 01, 2014 11:38 pm

Post by Iecerint »

The stacking rate doubles once you get AAs, if you didn't know. It's +4 vs. +8 per spell cast.

Tear -> RoA -> AA to maximize your ramp-up rate. Get a glacial thing along the way if you need the armor for your match-up, though.
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Post Post #34223 (ISO) » Mon Sep 01, 2014 11:55 pm

Post by RayFrost »

Guys, I've done it. I've done the impossible.

I took a guy who was toxic and made him see the light of positivity and strive toward the path of rising above the mire of filth and abuse.

It's so beautiful.
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Post Post #34224 (ISO) » Tue Sep 02, 2014 12:10 am

Post by JasonWazza »

In post 34222, Iecerint wrote:The stacking rate doubles once you get AAs, if you didn't know. It's +4 vs. +8 per spell cast.

Tear -> RoA -> AA to maximize your ramp-up rate. Get a glacial thing along the way if you need the armor for your match-up, though.


+8 is only Crystal Scar, all you gain is the ability to stack off Auto's (which means you don't have to spam spells.)
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