Open 248: Two of Four - Game Over


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Fenchurch
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Open 248: Two of Four - Game Over

Post Post #0 (ISO) » Mon Sep 13, 2010 6:32 am

Post by Fenchurch »

Image


The year is the future. A starship glides through space, several years from it's destination - a distant planet, unoccupied but rich in resources, that has been selected for terraforming. The crew, a few dozen scientists and engineers recruited from different nations and organisations to work together on this project, are all being held in stasis.

Well, not quite all all. Two of the crew are employees of Dominion Inc, a company which has secret ambitions to secure this planet and it's resources for themselves. After setting their stasis pods to wake them mid-flight, they now move around the pod bay, eliminating the rest of the crew while they sleep, switching off the life support systems of each of the other pods in turn.

Their task is almost complete, when the ship gives a sudden shudder and jolt as if hit by a meteor. It was hit by a meteor. Sirens blare. The computer starts up and begins waking the remaining crew; meanwhile the Dominion Inc employees swiftly climb into the nearest pods to mimic the bleary eyes and yawns of the others.

The force of the crash nudges the ship into an off-centre orbit around a nearby star. The computer systems and the ship have both been damaged and are in need of repair, but as the crew awaken and survey the rows of lifeless bodies, they realise there may be a more urgent threat to their safety...

Spoiler: Results
Mafia win the game!

Survivors:

charter,
Mafia Goon

edmund.angles,
Mafia Goon


Dead:

}|{opa,
Townie
, lynched Day 1
smashbro_of_the_SSS,
Cop
, Killed Night 1
BlakAdder,
Townie
, lynched Day 2
CommieX,
Miller
, endgamed
Thor665,
Townie
, endgamed
Last edited by Fenchurch on Sun Sep 26, 2010 10:09 pm, edited 9 times in total.
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Post Post #1 (ISO) » Mon Sep 13, 2010 6:42 am

Post by Fenchurch »

The Rules

(borrowed from Hoopla and modified)


> Fundamental

1) The ‪site-wide rules‬ apply, please read them and don't do anything stupid.
2) Unless it is explicitly stated in your role PM that you can do so, do not talk about this game outside of the game thread.
3) Do not quote/screenshot any communication you have with me, the moderator of the game. You may paraphrase things I have sent you (such as a role title, abilities and results) but direct quoting is not allowed.
4) Be courteous to your fellow player. This is just a game - please don't bring any personal grudges in. Lets have fun, okay!


> Voting, Lynching & Death

5) For your vote to be counted, it must be bold, and in the form VOTE: Fenchurch. Using the vote tag is optional but preferred, ultimately I will use my judgement in counting whether a vote is valid or not.
6)
Unvotes
are not necessary, but will be appreciated.
7) A lynch will occur when a player achieves 50% +1 of the votes. When this has happened, any subsequent votes and unvotes will not be counted, and the game will enter twilight. Night will begin as soon as I have declared the lynch. The town may opt to 'no lynch' in lieu of lynching a player on any day. VOTE: No Lynch is the format for this.
8) Once you're dead, you are dead. Do not post in the thread until the game is over, not even a 'bah' post, for real.


> Activity & Deadlines

9) Prods will be issued after 48 hours in a row without posting (weekends count as one day) or under request from players. Multiple prods will probably lead to your replacement.
10) Things come up in life. If you need time off for something, please let myself and the players know in-thread for V/LA purposes. I will be flexible, but if you can't be here for a significant amount of time I will replace you.
11) This game is using bankable deadlines. This means that any unused time from a Day Phase carries over to the next day.
12) Day 1 deadline is set for 21 days, while every Day Phase thereafter is set for 14 days (before adding any banked time).
13) In the event of a deadline ending without a player gaining a majority of votes, there will be no lynch.
14) Nights will have a 72 hour deadline. If you fail to send in a nightaction, you will automatically default to 'no action' for that night, and you will do nothing.
15) In the event of replacements or any other disturbances, I will grant a deadline extension. Laziness isn't an excuse though.


> Miscellaneous

16) Please do not use small/invisible text, stenography or advanced forms of coding/cryptography. Breadcrumbing is an acceptable form of basic coding. Please contact me via PM if you're unsure about where the line is.
17) Any flavour text I write will have no indication of any player's alignment. Feel free to waste your time guessing if you want though.
18) Do not try to exploit any loopholes there may be in this rule-set. I reserve the right to add, remove or modify existing rules at any time. If this happens, I will let everyone know.
19) The game thread will only be open after I have sent all role PMs out. Mafia will have 48 hours to talk in quicktopic once they've picked up their role PMs, regardless of how long confirmations take.

Note: Rule 19 added during confirmations.
Last edited by Fenchurch on Mon Sep 13, 2010 7:35 am, edited 1 time in total.
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Post Post #2 (ISO) » Mon Sep 13, 2010 6:42 am

Post by Fenchurch »

This game uses the following set-up:

2 x Mafia Goons
3 x Townies
2 x Town Power Roles, chosen at random and without duplication from the following list: Cop, Doctor, Roleblocker, Miller.

Role PMs

You are a
Mafia Goon
, together with xxxx. You are an evil scientist employed by Dominion Inc, and you want to eliminate the remaining crew so that you can secure the new planet and it's resources for your company.

During the night only, you may communicate with your partner in this quicktopic, and choose one player to kill, please notify me of your choice via PM or in the quicktopic. I will assume that the person submitting the kill is the one carrying it out, unless you specify otherwise. If you do not make a submission by the night deadline, no kill will go through.

You win when only mafia remain, or nothing can prevent the same.

Please confirm in the game thread once you've read your role PM.
You are a
Townie
. You are a good scientist, who has been sent on a mission to terraform a new planet.

You have no special abilities during the night. But during the day, you have a vote and a voice, use them wisely.

You win when all the mafia have been eliminated.

Please confirm in the game thread once you've read your role PM.
You are a
Cop
. You are sided with the town. You are a scientist on a mission to terraform a new planet, but you also have training on the ship's database and crewlist, although the computer is damaged so it'll take a while to decode the data.

Each night, you can run a background check on another player, and identify whether that player is Mafia or not. During the day, you have a vote and a voice.

You win when all the mafia have been eliminated.

Please confirm in the game thread once you've read your role PM.
You are a
Doctor
. You are sided with the town. You are a scientist on a mission to terraform a new planet, but you also have training in the life-support systems of the pods.

Each night, you can put a protection chip into the life support system of another pod, protecting that occupant from being killed that night. You cannot protect yourself.

You win when all the mafia have been eliminated.

Please confirm in the game thread once you've read your role PM.
You are a
Roleblocker
. You are sided with the town. You are a scientist on a mission to terraform a new planet, and you also have the keys to the stasis pods.

Each night, you can secretly lock one other player's pod, preventing their actions their actions that night from succeeding.

You win when all the mafia have been eliminated.

Please confirm in the game thread once you've read your role PM.
You are a
Miller
. You are sided with the town. You are a scientist on a mission to terraform a new planet, and during the recruitment process, that damn Human Resources department kept screwing up your details. You just know that they put you down as a Dominion Inc employee, even though you aren't.

If there is a Cop and they target you, they will receive a result indicating that you are Mafia.

You win when all the mafia have been eliminated.

Please confirm in the game thread once you've read your role PM.
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Post Post #3 (ISO) » Mon Sep 13, 2010 7:21 am

Post by Thor665 »

Verily doth I confirm.
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Post Post #4 (ISO) » Mon Sep 13, 2010 7:37 am

Post by CommieX »

/Confirm.
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Post Post #5 (ISO) » Mon Sep 13, 2010 8:52 am

Post by smashbro_of_the_SSS »

confirmed
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Post Post #6 (ISO) » Mon Sep 13, 2010 9:46 am

Post by Jora »

\confirm

Hi, everyone!
Be
RED
or be dead. ☭
Jora is obv VT, if not, she is a Cop. Simple.
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Post Post #7 (ISO) » Mon Sep 13, 2010 11:57 am

Post by charter »

/confirm
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Post Post #8 (ISO) » Mon Sep 13, 2010 12:10 pm

Post by BlakAdder »

/foncirm
Game Record (W-L-T)
Town: 1-2-1
Mafia: 1-2-0
Third-party: 1-0-0
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Post Post #9 (ISO) » Mon Sep 13, 2010 11:26 pm

Post by edmund.angles »

/confirm
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Post Post #10 (ISO) » Mon Sep 13, 2010 11:42 pm

Post by Fenchurch »

And with that, Day 1 begins!

Not Voting: 7 (}|{opa, BlakAdder, charter, CommieX, edmund.angles, smashbro_of_the_SSS, Thor665)

With seven alive, it will take four votes to lynch someone.


Deadline is: Tuesday, 5th October at 10:41 am GMT.
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Post Post #11 (ISO) » Tue Sep 14, 2010 2:55 am

Post by Thor665 »

Vote: CommieX


He's trying to muscle in on my hammer racket.

(hullo smashbro and charter)
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Post Post #12 (ISO) » Tue Sep 14, 2010 3:01 am

Post by smashbro_of_the_SSS »

hi thor, and

vote: thor
for being the only person I've player with (however shortly)
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Post Post #13 (ISO) » Tue Sep 14, 2010 3:39 am

Post by Jora »

VOTE: BlakAdder for using anagram.

I must say that if somebody has a
Miller
PR, then he must claim immediately.

However, Miller+Cop probability is small (1/6) and not necessarily implied complications, but due to size of the party it's quite a dangerous for town.

And Miller claim at the very beginnig be trustworthy enough becouse scums iare cowardly at that stage.
Be
RED
or be dead. ☭
Jora is obv VT, if not, she is a Cop. Simple.
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Post Post #14 (ISO) » Tue Sep 14, 2010 3:46 am

Post by Jora »

Let everybody answer the question: I'm a Miller (y/n)?

And I'll be the last to answer, if you don't mind.
Be
RED
or be dead. ☭
Jora is obv VT, if not, she is a Cop. Simple.
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Post Post #15 (ISO) » Tue Sep 14, 2010 4:49 am

Post by BlakAdder »

What anagram do you speak of, }I{opa? I've never noticed it before.
I also like your massclaim idea. I'm not a Miller.
As long as I'm talking,
vote: Charter
because you're the only person in this game I remember from before I left.
Game Record (W-L-T)
Town: 1-2-1
Mafia: 1-2-0
Third-party: 1-0-0
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Post Post #16 (ISO) » Tue Sep 14, 2010 6:25 am

Post by Thor665 »

Unvote: CommieX
Vote: BlakAdder


I see no anagrams, but I hate snakes and like wagons.

If I was a miller I would have already claimed it. Jora is being silly, but I support the plot and him.
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Post Post #17 (ISO) » Tue Sep 14, 2010 9:06 am

Post by CommieX »

}|{opa wrote:Let everybody answer the question: I'm a Miller (
y
/n)?
Friendly neighborhood miller here.

Vote: }|{opa
For having a name I don't know how to pronounce.
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Post Post #18 (ISO) » Tue Sep 14, 2010 9:09 am

Post by Thor665 »

Unvote: BlakAdder
Vote: }|{opa


I like }|{opa or CommieX as the lynch today.
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Post Post #19 (ISO) » Tue Sep 14, 2010 9:13 am

Post by BlakAdder »

unvote: Charter
vote: Thor
for reckless bandwagoning
Game Record (W-L-T)
Town: 1-2-1
Mafia: 1-2-0
Third-party: 1-0-0
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Post Post #20 (ISO) » Tue Sep 14, 2010 9:34 am

Post by Fenchurch »

First Vote Count of Day One:

}|{opa - 2 (CommieX, Thor665)
Thor665 - 2 (smashbro_of_the_SSS, BlakAdder)

BlakAdder - 1 (}|{opa)

Not Voting: 7 (charter, edmund.angles)

With seven alive, it will take four votes to lynch someone.


Deadline is: Tuesday, 5th October at 10:41 am GMT.
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Post Post #21 (ISO) » Tue Sep 14, 2010 9:37 am

Post by Jora »

That wasn't anagram? Hm... anyway.
Thor665 wrote:
Unvote: BlakAdder
Vote: }|{opa


I like }|{opa or CommieX as the lynch today.

I'm confused. :eek: Thor, do you fully understand that CommieX is claimed Miller?
Be
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Post Post #22 (ISO) » Tue Sep 14, 2010 9:40 am

Post by BlakAdder »

}|{opa wrote:That wasn't anagram? Hm... anyway.
Thor665 wrote:
Unvote: BlakAdder
Vote: }|{opa


I like }|{opa or CommieX as the lynch today.

I'm confused. :eek: Thor, do you fully understand that CommieX is claimed Miller?
To be fair, opa, you can't really take Commie's claim at face value, especially when not everyone has had a chance to claim yet. Someone could still call B.S. on him.
Game Record (W-L-T)
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Third-party: 1-0-0
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Post Post #23 (ISO) » Tue Sep 14, 2010 9:44 am

Post by CommieX »

Thor665 wrote:
Unvote: BlakAdder
Vote: }|{opa


I like }|{opa or CommieX as the lynch today.
Why?
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Post Post #24 (ISO) » Tue Sep 14, 2010 9:48 am

Post by Thor665 »

BlakAdder wrote:unvote: Charter
vote: Thor for reckless bandwagoning
Either I'm dumb about what's going on in this game, or you aren't seeing the strategy. Since I'm really full of myself I'll go with the latter rather then the former. Read my below response to see if you have an opinion about this question.
}|{opa wrote:I'm confused. :eek: Thor, do you fully understand that CommieX is claimed Miller?
I do understand that. Do you understand that you specifically asked to go last on the Miller claim?

EBWOPreview: *sigh* Okay, maybe I'm the one not being opaque enough - here's how I see it.

}|{opa requests Miller claims. Also requests that he goes last.
This is rather pointless unless he is either the Miller himself or is scum looking to get onto a Miller claim.
You claim Miller.
(though this is a new development - he now hasn't counterclaimed you)
Why would he want to claim last if he wasn't the Miller hoping to catch scum?
Solid scumtell at this stage.
You're on the line because all Miller claims need extra attention.
Locked

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