A1) The mod's decisions are final.
A2) If you feel that I have made a mistake or otherwise have questions, you may send me a PM or post a bolded message in thread like this:
A3) You may not discuss this game outside of the game thread unless your role allows you to.
A4) You may not discuss other games still in progress in the game thread.
A5) If you are dead, you may not post in the game thread or communicate with living players about the game.
A6) You may not quote or pretend to quote private communications with the mod or other players. You may paraphrase, but you should check with me first if you are unsure if you are crossing the line.
A7) You may not post in invisible text, encrypted text, or any other form of communication that is intended to not be easily read by all players.
A8) You may not edit any posts.
A9) Please do not post in
A10) If you are modkilled, you lose the game, even if your faction eventually wins. I will decide whether or not modkills end the day. Normally Town-modkills end the day and Scum-modkills the day continues. I reserve the right to change this if the situation requires.
A11) I reserve the right to add rules or make exceptions to any existing rules if I feel there is a situation that requires the mod to intervene.
B1) Votes must be bolded like this:
B2) You may
B3) A lynch will occur when one player has the majority of votes for the day.
B4) Once a player has the majority of votes needed for a lynch, the lynch is final and further votes and unvotes will not count.
B5) You may
B6) If a lynch is not reached by the time the deadline arrives, there will be no lynch.
C1) Each day phase will have a deadline of three weeks at the start of the game. When the number of players alive becomes 8 or fewer, each day phase will have a deadline of two weeks.
C2) Days will not officially end until the mod locks the thread, regardless of whether a player has accumulated enough votes for a lynch or the posted deadline has passed. All players may continue to post until then.
C3) Extensions will be granted if replacements need to be found close to the deadline. Extensions are at the mod's discretion.
C4) Night phases will last for roughly 72 hours, starting from the time the thread is locked and ending when the thread is unlocked and the start of a new day is announced. Night actions may be performed any time in between.
C5) If a night action is not submitted, no action will be taken.
C6) I will try to prod players when they have not posted for 2 days. Players may also request prods on other players. All prods will be announced in thread.
C7) If a player does not respond to a prod within 24 hours, or if they need to be prodded too often, they will be replaced. This will be up to the discretion of the mod.
C8) If you will be unable to post for over 3 days, inform the mod through PM or in the game thread. All V/LA notifications will be made public by the mod unless the player has already done so.
C9) I will try to post vote counts at least once per page. Players may request a new vote count at any time.
D1) Remember, mafia is a team game. Always play to win.
D2) Do not invoke external non-mafia factors (i.e. threats, wagers, or demands not related to this game) in an attempt to influence the game.
D3) Avoid personal attacks on other players. If a player feels attitudes are getting out of hand in the thread, please send the mod a PM.
D4) Treat this game as a committment and try to stay active out of fairness to the other players.
E1) All night actions will be resolved using Natural Action Resolution.
E2) If there is a conflict between the rules and what is written in a player's role PM, the role takes precedence.
E3) Players with multiple choices for night actions may only perform one action per night unless otherwise stated in the role PM. Factional kills are an exception to this rule.
E4) Non-investigative roles with an active ability will not be told if their action was successful or not. Investigative roles will be told that they "were unable to determine..." if their action was unsuccessful.
E5) Flavor text in Role PMs do not contain any information about the setup beyond a player's own alignment and role unless it is explicitly stated that it pertains to the game. Flavor text in vote counts do not contain any information about the setup or the events of the game.
*Rules
Sample Vanilla Townie Role PM:
Vanilla Townie
You are just an average Joe, red blooded American citizen. You will do whatever you can to help your country and defeat the KGB threat to your community.
Powers:
None - Your vote and your voice is all you have to fight the mafia threat.
Win Condition:
You win when all anti-town elements have been eliminated and at least one town player survives.