Good, evil, who really cares when you have superior mental abilities?
Nobody right?
Well guess again, apparently power corrupts and some of you would rather kill everyone who's not normal. For clarity, we'll call them Malefici. Those of you who're good people shall be... Benefici. Good to society!
Now get bloodied!
Psychic Mafia
Here, there, everywhere!:
animorpherv1
Hoppster
Iecerint
Katsuki
Mina
Parama
populartajo
UncertainKitten
xRECKONERx
Half here, the other there... (dead):
Ythill,
Malefice
, lynched D1
Zachrulez,
Violent Benefice AKA vigilante
, killed N1
Swiftstrike,
Malefice
, killed N1
singersigner,
Malefice
, lynched D2
General Rules: READ THEM (or at least read the bolded ones)
Modified, but stolen from Vi with... its... permission. (And now I notice I still don't know what Vi's gender)
1)
Starting and Ending States:
The game starts during the Day. All roles that can communicate can do so at any time. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2)
Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3)
Voting:
Votes should be in
bold
in order for them to count, for instance:
Vote: Nikanor
. If you wish to vote for a different player, you don't need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
4)
No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5)
Deadlines:
Deadline will be 2 weeks, with bankable deadlines of up to 1 week. That means unused days carry over, for those who don't know.
6)
Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if I deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace.
7)
Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is
No Lynch
and the game proceeds to Night. Deadlines are there for a reason.
8)
Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene.
9)
Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. In this game, Nights will last 48 hours!
10)
Night Action Resubmission:
As long as deadline isn't reached, you can resubmit your action. The last received action will be honored.
11)
Role Overlap Policy:
In the event of overlapping and/or contradictory Night Actions (i.e. a mutual roleblock), priority is given to whoever PMs the mod with the action first. However, if two kills are submitted on the same target, the most damaging death will be the one displayed (You can slit someone's throat first, but if he got blown to smithereens no one will care about his throat...)
12)
Bolding Stuff:
Bolding something is how you get the mod to notice it. It's that simple.
13)
Mod Color:
If the mod needs to edit your post, it will be done in
italicized and bolded. Don't impersonate me.
14)
Activity, Prods, and Replacements:
Teams should replace their own players who flake. If 7 days go without a player posting, I shall replace the player and the Team will receive a penalty. In desperate needs, a team can have a dead player replace back into a slot within his own team.
15)
"Last Words" for replacements:
If you request replacement, you may PM me a message that you would like to have passed on to the person who replaces you. Then again, you won't request replacement. =_=
16)
"Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/play parcheesi with me, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap
17)
Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise or within the mechanics of Teams Mafia.
18)
Post Edition:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead.
19)
Mod and PM quoting:
You could potentially try to reformulate your Role PM, but if you quote it, you will be modkilled. You can send me the reformulation and I will tell you if posting it is allowed or if it needs further modifications. If you quote a PM from me, you will be terminated. If you quote a PM from you to me, you will also die. That's all.
20)
Modkills:
Breaking any of the above three rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. A dead player breaking any of these rules will result in someone from the same faction getting modkilled. In addition, getting modkilled results in an instant loss for that player, along with my general hatred. In short, follow the rules. Note that I'm not planning to keep a blacklist of people to refuse in my games, but I have goooood memory
21)
Win Mentality:
Play to win.
22)
Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
23)
Setup Design:
Please do not attempt to outguess me as the mod or the setup designer. I have a very fertile mind and if I were you I wouldn't expect my games to fit in the usual mold. So is Vi, for that matter!
24)
Special Mechanic: Terminology Futura:
"Day" phases are Communions. When Communion is broken, that is "Night". If you can't understand your Role PM, do yourself a favor and reread this rule.
25)
Special Mechanic: Wait what?:
There is at least one secret mechanic!
If you have any questions regarding specific mechanics about Team Mafia in general, feel free to check the info thread
here
You know at least one of these appear in the setup:
~NAME~
Welcome to Psychic Mafia. You are a
. These are your abilities.
(W)
Win Condition
- You win when only Benefici are alive, or nothing can prevent the same.
Please confirm via PM. I wish you the best of luck.
You know the scum members are Malefice