Mafia 41: Hospital - Game over!


User avatar
Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Mafia 41: Hospital - Game over!

Post Post #0 (ISO) » Mon Aug 15, 2005 5:04 pm

Post by Talitha »

Welcome to Tally Hospital!


The roles in this game will be distributed as follows:
- 3 viruses
- 3 bacteria
- 11 doctors
- 3 quacks (they think they are doctors, but are useless)



Doctors on Duty:

Dr Thoth
Dr Hez Lucky
Dr Baby Jesus
Dr T. S. Speaker
Dr P. Bug
Dr Anko Twenty


Dr Deads:

MatthewV - bacteria - killed night 1

Big Ben MD - doctor - lost license to practise medicine Day 1
Yosarian2 - virus - eradicated Day 2

Dr Dragon Phoenix - doctor - killed night 3
Dr Draygn Mage - doctor - left the hospital Day 3
rolandofthewhite - bacteria - doused in antiseptic Day 4

Dr Pooky T. M. Bear - doctor - killed night 5
Dr Nanook T. Wolf - doctor - left the hospital Day 5
Dr Monty - doctor - killed night 6
vikingfan - virus - sanitized Day 6
Fritzler - bacteria - prescribed penicillin Day 7

Dr P. Inky - doctor - left the hospital Day 8
Dr Peace Bringer - doctor - left the hospital Day 9
EnderX - virus - eradicated Day 10
Last edited by Talitha on Wed Nov 09, 2005 8:38 pm, edited 25 times in total.
User avatar
Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Post Post #1 (ISO) » Mon Aug 15, 2005 5:27 pm

Post by Talitha »

Roles have been sent. Please reply to confirm.

Incidentally, the doctor role PMs look like this:
Doctor

Send me the name of one person to protect from disease each night.
User avatar
Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Post Post #2 (ISO) » Tue Aug 16, 2005 4:17 pm

Post by Talitha »

The Rules:

1. Votes must be in bold. If you do not bold your vote it will not count.

2. Please unvote (in bold) the player before casting a new vote.

3. A lynch requires that one player has votes from more than half of the current players. Once the player has the required number of votes the lynch is inevitable and unvoting will have no effect.

4. You may vote for a "no lynch". A vote of this kind from more than half of the current players is required to end the day.

5. Do not discuss this game outside of this thread, unless your role or a PM from me says that you may do so. This continues to apply after you die and until the game is over.

6. Only live players may post in this game.

7. Do not edit or delete any of your submitted posts.

8. Do not quote your role or any other PMs from the mod.

9. If you have a night choice, it is due before the posted deadline. If your choice is not submitted to me by this time, no choice will be made.


10. If you anticipate being unavailable for more than 48 hours, please post a notification in this thread. Please treat this game as a commitment to the other players and contribute regularly.

11. Please do your part to make the game enjoyable for everyone. Personal insults and/or abuse of other players will not be tolerated!

12. If you have any questions, PM me.


NB: I've bolded rule number 9. In this particularly game I am going to keep night length to a maximum of 72 hours, and I will not be prompting or reminding individuals about night choices. No choice = no choice.
User avatar
Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Post Post #3 (ISO) » Tue Aug 16, 2005 4:23 pm

Post by Talitha »

All role PMs have been picked up so I am declaring it to be night 1. Please send choices if you haven't done so already.

Night 1 deadline: 72 hours from this post.


Oh and I've had a couple of enquiries as to whether doctors can protect themselves:
No they can't.
User avatar
Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Post Post #4 (ISO) » Fri Aug 19, 2005 6:28 pm

Post by Talitha »

Last night an evil germ who goes by the name of MatthewV was overcome by other deadly micro-organisms. Please be vigilant as we try and eradicate these killer diseases from our hospital.

There are 19 "doctors" on duty at Tally hospital today.
10 votes will get someone removed from the premises.
Last edited by Talitha on Sat Aug 20, 2005 12:18 pm, edited 1 time in total.
User avatar
MatthewV
MatthewV
Ninja
User avatar
User avatar
MatthewV
Ninja
Ninja
Posts: 1
Joined: November 29, 2002
Location: Kodiak AK

Post Post #5 (ISO) » Fri Aug 19, 2005 7:46 pm

Post by MatthewV »

So I decided to play
one
game of mafia on mafiascum...and die night one?

It made Tally cry also :cry:
User avatar
rolandofthewhite
rolandofthewhite
F. the White!
User avatar
User avatar
rolandofthewhite
F. the White!
F. the White!
Posts: 1721
Joined: August 28, 2004
Location: hither and thither
Contact:

Post Post #6 (ISO) » Fri Aug 19, 2005 10:48 pm

Post by rolandofthewhite »

First post of the day!

Vote: P. Inky
, because it makes me laugh.
Quiero hacer contigo lo que la primavera hace con los cerezos.
User avatar
Thoth
Thoth
Not the spot
User avatar
User avatar
Thoth
Not the spot
Not the spot
Posts: 1424
Joined: August 4, 2003
Location: The Netherlands

Post Post #7 (ISO) » Fri Aug 19, 2005 11:53 pm

Post by Thoth »

roland wrote: First post of the day!
Already trying to misguide the town :mrgreen: .
User avatar
rolandofthewhite
rolandofthewhite
F. the White!
User avatar
User avatar
rolandofthewhite
F. the White!
F. the White!
Posts: 1721
Joined: August 28, 2004
Location: hither and thither
Contact:

Post Post #8 (ISO) » Sat Aug 20, 2005 12:15 am

Post by rolandofthewhite »

I figured Matthew didn't count, since he was slightly corpsey. :?
Quiero hacer contigo lo que la primavera hace con los cerezos.
EnderX
EnderX
Goon
EnderX
Goon
Goon
Posts: 240
Joined: July 4, 2005
Location: Somewhere...I think

Post Post #9 (ISO) » Sat Aug 20, 2005 1:45 am

Post by EnderX »

Vote: Rolandofthewhite


There's just something a bit freaky about that jumping tomato (I'm assuming it's a tomato) in his avatar.
"No trees were harmed during the production of this post. However, several electrons were severely inconvenienced."
User avatar
vikingfan
vikingfan
Mafia Scum
User avatar
User avatar
vikingfan
Mafia Scum
Mafia Scum
Posts: 1716
Joined: July 25, 2004
Location: Kansas City

Post Post #10 (ISO) » Sat Aug 20, 2005 3:25 am

Post by vikingfan »

Well, I can't feel too sorry for MatthewV seeing as he was scum.

random vote Yosarian2
User avatar
PeaceBringer
PeaceBringer
Posts Blindly
User avatar
User avatar
PeaceBringer
Posts Blindly
Posts Blindly
Posts: 5032
Joined: August 7, 2004
Location: minnesota

Post Post #11 (ISO) » Sat Aug 20, 2005 3:27 am

Post by PeaceBringer »

wow- the killing of Matthew was just cruel. Really, really cruel. But in a game such as this with Bad guys guessing who might not be protected it makes sense.

Anyone care to suggest any sort of plan to deal with all these protections?
User avatar
vikingfan
vikingfan
Mafia Scum
User avatar
User avatar
vikingfan
Mafia Scum
Mafia Scum
Posts: 1716
Joined: July 25, 2004
Location: Kansas City

Post Post #12 (ISO) » Sat Aug 20, 2005 3:29 am

Post by vikingfan »

Oops, meant to put in a smiley face in that last post after the word scum, so you'd know not to take it TOO seriously. :)
User avatar
Dragon Phoenix
Dragon Phoenix
Don't shoot the mod
User avatar
User avatar
Dragon Phoenix
Don't shoot the mod
Don't shoot the mod
Posts: 3245
Joined: April 1, 2002
Location: Kampen. Yeah.
Contact:

Post Post #13 (ISO) » Sat Aug 20, 2005 3:29 am

Post by Dragon Phoenix »

Vote Peacebringer
User avatar
PeaceBringer
PeaceBringer
Posts Blindly
User avatar
User avatar
PeaceBringer
Posts Blindly
Posts Blindly
Posts: 5032
Joined: August 7, 2004
Location: minnesota

Post Post #14 (ISO) » Sat Aug 20, 2005 3:45 am

Post by PeaceBringer »

wow, missed the Matthew was actually a bacteria until went back to look at page one.

Having a bacteria offed may make for a workable protection plan.


It puts the numbers now at 3 worthless, 3 virus, 2 bacteria.

The virus clearly have some clever folks with the matthew kill.

SOme stats wonk want to run the possible scenarios if we come up with a plan?
User avatar
Yosarian2
Yosarian2
(shrug)
User avatar
User avatar
Yosarian2
(shrug)
(shrug)
Posts: 16394
Joined: March 28, 2005
Location: New Jersey

Post Post #15 (ISO) » Sat Aug 20, 2005 4:15 am

Post by Yosarian2 »

vote:Anko Twenty


One question...on the front page, it lists Matthew as a bacteria, but in the opening day post, the mod calls him a "evil virus". Mod, which scum group was Matthew with?

Anyway, right now, it looks like we have 11 real doctors out of 19 people. (11 docs+5 scum+3 quacks). (shrug) With double protections and stuff, I would guess that every night we'll have about half the town protected, and so will probably only have about one scum kill a night. Some nights, we might have no scum kills at all. So we should have a lot of days and lynches to figure stuff out before we're likely to get into any kind of end-game situation.

One question...hypothetically, if a person has reason to believe that they might be a quack, should they share that information? One the one hand, it would made it easier for doctors to decide who should be protected, but it would also make it easier for scum to decide who should be killed. What does everyone think?
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
User avatar
BabyJesus
BabyJesus
Not Helpful!
User avatar
User avatar
BabyJesus
Not Helpful!
Not Helpful!
Posts: 4544
Joined: February 24, 2005
Location: manger, wrapped in swaddling clothes

Post Post #16 (ISO) » Sat Aug 20, 2005 4:23 am

Post by BabyJesus »

Is there any benefit to a plan forcing everyone to protect the guy directly below them?? It would mean the scum "could" get some guaranteed kills if they like, but would help us isolate the scum and quacks...and if scum go for the "guaranteed" kill (ie the guy directly below THEM) guess who's gonna look real bad when their guy gets killed at night?
:coo:
Back On The List: Fritzler, Pooky
Solo Town winner of Payola Mafia.
Scum's Best Friend: Nightcow
User avatar
vikingfan
vikingfan
Mafia Scum
User avatar
User avatar
vikingfan
Mafia Scum
Mafia Scum
Posts: 1716
Joined: July 25, 2004
Location: Kansas City

Post Post #17 (ISO) » Sat Aug 20, 2005 4:28 am

Post by vikingfan »

Yosarian2 wrote: One question...hypothetically, if a person has reason to believe that they might be a quack, should they share that information? One the one hand, it would made it easier for doctors to decide who should be protected, but it would also make it easier for scum to decide who should be killed. What does everyone think?
I think the only way people will know if they're quacks is if the person they're protecting dies- there could be two kills on one protected person, but those odds are high enough I think we can toss them out the window. The problem is that using that logic, it's going to be very difficult for any quack to know who they are- and even if they do, I think saying so would be tantamount to suicide for them (though it would probably benefit the town).

The question is whether that is sufficient motivation for a quack to reveal himself-he'll be immediately thought of as scum and probably lynched just in case he's scum.
User avatar
Yosarian2
Yosarian2
(shrug)
User avatar
User avatar
Yosarian2
(shrug)
(shrug)
Posts: 16394
Joined: March 28, 2005
Location: New Jersey

Post Post #18 (ISO) » Sat Aug 20, 2005 5:01 am

Post by Yosarian2 »

vikingfan wrote: The question is whether that is sufficient motivation for a quack to reveal himself-he'll be immediately thought of as scum and probably lynched just in case he's scum.

That dosn't make any sense at all. We know there are pro-town quacks. Why would a person saying "Yeah, I protected person X last night and they're dead, I might be a quack" make them look scummy? Why would scum want to fake a quack claim?
Baby Jesus wrote: Is there any benefit to a plan forcing everyone to protect the guy directly below them?? It would mean the scum "could" get some guaranteed kills if they like, but would help us isolate the scum and quacks...and if scum go for the "guaranteed" kill (ie the guy directly below THEM) guess who's gonna look real bad when their guy gets killed at night?
The problem with this method is that there's a risk of a double kill. If the two scum both targeted the same person (say, if they just both targeted whoever the most "obveous" target was every night), they would get through protection, because they would know that no one would be protected more then once under that method, and they'd also probably get whatever innocent doc was under that person on the list lynched. If we don't try to co-ordinate doc protections, the scum would have a harder time guessing where to hit, because even if both scum groups went for the most 'obveous' person, odds are at least 2 docs would also protect that person and both kills would be stopped.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
User avatar
NanookTheWolf
NanookTheWolf
R.I.P. He trusted mathcam.
User avatar
User avatar
NanookTheWolf
R.I.P. He trusted mathcam.
R.I.P. He trusted mathcam.
Posts: 3187
Joined: February 15, 2004
Location: Jersey shore

Post Post #19 (ISO) » Sat Aug 20, 2005 5:50 am

Post by NanookTheWolf »

Random Vote: Monty


I too would like to know about the identity of Matthew ..
Mod
User avatar
Fritzler
Fritzler
More /in than you!
User avatar
User avatar
Fritzler
More /in than you!
More /in than you!
Posts: 6043
Joined: July 26, 2005

Post Post #20 (ISO) » Sat Aug 20, 2005 6:07 am

Post by Fritzler »

Random Vote: Hez
I think he knows why.
User avatar
draygn_mage
draygn_mage
Mafia Scum
User avatar
User avatar
draygn_mage
Mafia Scum
Mafia Scum
Posts: 1120
Joined: May 3, 2005
Location: In the dark, hiding from scum.

Post Post #21 (ISO) » Sat Aug 20, 2005 6:22 am

Post by draygn_mage »

Stupid question at anyone- Do we know if we were targeted for protection at night? I mean if we go for realism, I would notice if a doc shoved a needle in my ass. This should be a question that anyone can answer as no one had any idea who was protecting whom, or if the person they were protecting was scum or not.
Going by the opening post, "they think they are doctors but are useless" makes me think that we only find out if we are quacks when we die. (if ever).
User avatar
NanookTheWolf
NanookTheWolf
R.I.P. He trusted mathcam.
User avatar
User avatar
NanookTheWolf
R.I.P. He trusted mathcam.
R.I.P. He trusted mathcam.
Posts: 3187
Joined: February 15, 2004
Location: Jersey shore

Post Post #22 (ISO) » Sat Aug 20, 2005 6:26 am

Post by NanookTheWolf »

I think a quack could find out if they truly are one by protecting someone and finding them dead the next morning .. although I don't know if two parties attack the same player or not receive the kill if only one doc is protecting the target.
User avatar
Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Post Post #23 (ISO) » Sat Aug 20, 2005 12:20 pm

Post by Talitha »

One question...on the front page, it lists Matthew as a bacteria, but in the opening day post, the mod calls him a "evil virus". Mod, which scum group was Matthew with?
Sorry - he was a bacteria. I've edited the incorrect statement.
User avatar
BabyJesus
BabyJesus
Not Helpful!
User avatar
User avatar
BabyJesus
Not Helpful!
Not Helpful!
Posts: 4544
Joined: February 24, 2005
Location: manger, wrapped in swaddling clothes

Post Post #24 (ISO) » Sat Aug 20, 2005 12:59 pm

Post by BabyJesus »

Yosarian2 wrote:
Baby Jesus wrote: Is there any benefit to a plan forcing everyone to protect the guy directly below them?? It would mean the scum "could" get some guaranteed kills if they like, but would help us isolate the scum and quacks...and if scum go for the "guaranteed" kill (ie the guy directly below THEM) guess who's gonna look real bad when their guy gets killed at night?
The problem with this method is that there's a risk of a double kill. If the two scum both targeted the same person (say, if they just both targeted whoever the most "obveous" target was every night), they would get through protection, because they would know that no one would be protected more then once under that method, and they'd also probably get whatever innocent doc was under that person on the list lynched. If we don't try to co-ordinate doc protections, the scum would have a harder time guessing where to hit, because even if both scum groups went for the most 'obveous' person, odds are at least 2 docs would also protect that person and both kills would be stopped.
Who exactly would be an "obvious" kill? We have no cops, roleblockers, etc.... Fact is, unless the scum somehow coordinate in thread, which is tough considering they don't know who each other are... we have 5 baddies that cannot protect, and 3 gg quacks. This tells me if someone dies while player X is supposed to be protecting him, we have a 60% chance of hitting scum.
PLUS - with this plan, we are practically assured of getting a block or two OR outing some scum, as the LAST thing scum will do is target someone below them that will incriminate one of their own. We might lose a few quacks along the way....and that is ok.
:coo:
Back On The List: Fritzler, Pooky
Solo Town winner of Payola Mafia.
Scum's Best Friend: Nightcow
Locked

Return to “Completed Large Normal Games”