Twin Trap Is An Open Setup. Here Are It's Roles:
Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Your weapon is your vote, you have no night actions.
Win condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Tracker.
Abilities:
Each night phase, you may choose a player in the game to track. You will see who they target (if anybody).
Win condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Watcher.
Abilities:
Each night phase, you may choose a player in the game to watch. You will see who visits them (if anybody)
Win condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name]. You are a Track-Immune Mafia Goon, along with your partner, [Player Name].
Abilities:
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Immunity: In the event you make the factional kill and the Tracker targets you, they will see you not go anywhere.
Win condition:
You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Welcome, [Player Name]. You are a Watch-Immune Mafia Goon, along with your partner, [Player Name].
Abilities:
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Immunity: In the event you make the factional kill and the Watcher targets the person you kill, they will not see you target them.
Win condition:
You win when all members of the town have been eliminated or nothing can prevent this from occuring.