A 8p Micro
Micro 56 - Lucid Dreamers - Game Over!
- AurorusVox
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AurorusVox He/HimJack of All Trades
- AurorusVox
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Micro 56 - Lucid Dreamers - Game Over!
AurorusVox presents
~Lucid Dreamers~
A 8p MicroLast edited by AurorusVox on Mon Oct 29, 2012 5:38 am, edited 1 time in total.THE LEMON LIVES! - Cabd- AurorusVox
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AurorusVox He/HimJack of All Trades
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- AurorusVox
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AurorusVox He/HimJack of All Trades
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He/Him- Jack of All Trades
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Rules(stolen and modified in the night from VasudeVa)
Please read over the rules carefully. I'veboldedthings that may be specific to this game for skimmers' convenience.
On Gameplay
- 1. I have the final say in any form of dispute.
2. Although I am a handsome moderator, I am not infallible. Feel free to point out any mistake by PMing me or by a bolded message in thread.
3. The moderator likesfor important things. Don't use that colour. This is a modkillable offense.Pansy Purple (#8800BF)
4. All game-related communication between the mod and players STAY between the mod and the players. Breaking this rule results in copious modkills.
5. All game-related communication between players STAY in the threadunless explicitly stated otherwise. Talking about the game outside of the thread without the mod's approval is a modkillable offense.
6. Falsifying the mod is a modkillable offense. I am the judge of whether I have been falsified or not.
7. Small or invisible text as a secret communication is disallowed.Cryptography is also disallowed.
8. Loopholes are bad and dick-ish. Modkills may ensue.
9. Modkills revert the player's role into a Neutral Survivor. The player then dies a painful death, losing the game for themselves and embarrassing their family.
On Voting, Activity and Deadlines
- 1. Please aim to post at least once a day. (The more the merrier!)
2. V/LAs are to be announced in thread and bolded.
3. Players who don't post in48 hourswill be prodded. Players have 24 hours to respond to a prod or they will be force replaced. Players may request prods on a specific player via a bolded message in thread.
4. A 'three strikes and you're out' rule on prods and replacement is enforced. That is, three prods and you're force replaced.
5. This game hastwo week deadlinesfor D1 andone weekdeadlines thereafter. Keep in mind that your mod is a very busy (and very handsome) man, so I may be a little flexible on this to allow myself time to sleep. There will be deadline countdowns to help enforce timely conduct.
6. Votes/Unvotes may be done either by bolding your Votes or using Vote tags. If you don't use tags, colons (:) make my life a lot easier. Usernames may be shortened but it has to be easily discernible. Example: VOTE: AV (although I don't know WHY you'd ever want to vote AV)
7. Unvotes are nice but not required.
8. Lynches need a majority (half the number of living players +1) to go throughunless explicitly stated otherwise.
9. A No lynch needs 50% of the votes.
10. A No Lynch will happen at deadline without a full lynch majority.
11. Once you're dead, please don't postunless explicitly allowed by the mod.I will allow one Bah! style post, so long as it contains no game related information.
12. The Lynched may speak during Twilight (ie. before the mod posts the death scene).
13. Play to win!
Clarity Rules
This is a subset of rules for theme games that moderators can add on to their normal rules. It was designed to help minimize swing in theme games and reduce some of the vagaries of moderator preference/implementation. The idea is to give players a baseline set of information so they can focus on the mechanics of the theme without having to worry about extraneous factors that can over-complicate games.
- 1. This is a 8p micro semi-open theme.
2. There are no third parties, cults or jesters.
3. The setup is 6:2
4. This is analignment revealgame. Players will flip with their alignment, but there will be no further information on what actions they took.
4a.For example-AurorusVox - Dreamer - Woken Up Pregame
5. Nightmares donothave daytalk.
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are town. Six players will receive this role PM:Dreamers
AurorusVox wrote:Welcome to Lucid Dreamers,AurorusVox!
You are a.Dreamer
Game thread is here.
Please confirm alignment to me via PM.
Good Luck and have fun!
are mafia. Two players will receive this PM:Nightmares
AurorusVox wrote:Welcome to Lucid Dreamers,AurorusVox!
You are a.Nightmare
Game thread is here.
Please confirm your alignment to me via PM.
Good Luck and have fun!Last edited by AurorusVox on Thu Oct 11, 2012 5:47 am, edited 1 time in total.THE LEMON LIVES! - Cabd- AurorusVox
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AurorusVox He/HimJack of All Trades
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- AurorusVox
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AurorusVox He/HimJack of All Trades
- AurorusVox
He/Him- Jack of All Trades
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Players
Alive
Empking
PiggyGal15
Dead
T-Bone, Dreamer, Lynched D1
Klick, Nightmare, Killed N1
rapidcanyon, Dreamer, Killed N1
Eidolon, Nightmare, Killed N2
Zoidberg, Dreamer, Lynched D3
Mitillos, Dreamer, Died D4
Eidolon, Nightmare, Died (again) D4
Replacements
PM me to get on this list!
Modkilled
None - and let's keep it that way!Last edited by AurorusVox on Mon Oct 29, 2012 5:39 am, edited 3 times in total.THE LEMON LIVES! - Cabd- AurorusVox
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AurorusVox He/HimJack of All Trades
- AurorusVox
He/Him- Jack of All Trades
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Role PMs on their way.
Please confirm you have read the rules by sending me your alignment and the phrase "flummoxed watermelon."
Game will start in 48 hours or when 6 people have confirmed, whichever comes sooner.
Nightmareswill have QT access for the first 48 hours.
~~~
Special thanks to Hoopla who put up with my stealth request for help with the ruleset~
DREAM ONTHE LEMON LIVES! - Cabd- Zoidberg
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Zoidberg Mafia Scum
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- AurorusVox
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AurorusVox He/HimJack of All Trades
- AurorusVox
He/Him- Jack of All Trades
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Day 1 | First Vote Count
Klick(0)
T-Bone(0)
Eidolon(1) - Zoidberg [L-4]
Empking(0)
PiggyGal15(0)
rapidcanyon(0)
Zoidberg(0)
Mitillos(0)
Not Voting (7) - Klick, T-Bone, Eidolon, Empking, PiggyGal15, rapidcanyon, Mitillos
With 8 alive, it is 5 to lynch
Deadline is8:00pm GMT, 25th October 2012. That's in (expired on 2012-10-25 19:00:00).
Dreams within dreams...THE LEMON LIVES! - Cabd- Mitillos
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Mitillos HeMafia Scum
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- Eidolon
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Eidolon Goon
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Vote: Empking
What do you all think of discussing optimal night action strategies? Town could really dominate this game through using creative night actions, and planning can help to give us the best edge, at the expense of letting mafia on to what types of actions we're going to use.
We could keep it completely discreet, but that could leave us open to some confusion, duplicated actions, and easier fake claims from mafias end.- rapidcanyon
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rapidcanyon Mafia Scum
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- Klick
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Klick Flash Forward
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AurorusVox He/HimJack of All Trades
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Day 1 | Vote Count 2
Klick(2) - Mitillos, rapidcanyon [L-3]
T-Bone(0)
Eidolon(1) - Zoidberg [L-4]
Empking(1) - Eidolon [L-4]
PiggyGal15(0)
rapidcanyon(0)
Zoidberg(0)
Mitillos(0)
No Lynch(1) - Klick [L-3]
Not Voting (3) - T-Bone, Empking, PiggyGal15
With 8 alive, it is 5 to lynch; 4 to no lynch
Deadline is8:00pm GMT, 25th October 2012. That's in (expired on 2012-10-25 19:00:00).THE LEMON LIVES! - Cabd- Eidolon
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Eidolon Goon
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@ Rc: well i know broadcasting specific night actions is a bad idea, but that's not what i said. i said planning what night actions would be optimal in this setup.
@ Klick: it's even numbers, so town benefits with a no lynch at some point, but why now instead of later (before mylo)? We don't know if mafia could end up killing two people, or someone gets trigger happy and thinks they found scum and decides to kill someone. (which, btw, i think it's a bad idea to vig night 1 in this setup, hence why i think talking about possible night actions is beneficial for us.) and no lynching on day 1 doesn't give us much info to work with going into night and the next day.- Mitillos
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Mitillos HeMafia Scum
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- PiggyGal15
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PiggyGal15 Mafia Scum
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Vote: Zoidberg
For being the first to vote
If I wasn't on my phone, I would be all over the wiki investigating what roles would be the best to use night 1, I'll say this now, if you don't have an idea by the end of the day, cop investigate someone since that'll give us all the best results.
Mod, our sanities are confirmed to be sane on all actions, correct?Show"hey, periods are serious business. Imagine if everyone on this game had their cycle at the same time? There'd be some mod kills up in this bitch" - Brandi
http://files.explosm.net/comics/Rob/stan.png - Peeves (aka xof, aka Stan's wonderful waifu)
THERE WAS THE PIGGY ONE AND SHE WAS THE LITTLEEST BUT THE 20% OCOLEST - Shadoweh- Eidolon
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Eidolon Goon
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In post 14, Mitillos wrote:@Eidolon: There's no faction kill. You should throw the parity idea out the window.
oh. where did you see that? mafia can still kill though, right?- PiggyGal15
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PiggyGal15 Mafia Scum
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Eidolon - Post 3 with the guidelines on what can happen at night says no mafia faction kill, though that means with 2 mafia they can both choose vig and kill off two townies at night :/ I say we make a doc train. I'll go into detail of that plan later, but that'll force nightmares to either out themselves or follow along and get no night kill.Show"hey, periods are serious business. Imagine if everyone on this game had their cycle at the same time? There'd be some mod kills up in this bitch" - Brandi
http://files.explosm.net/comics/Rob/stan.png - Peeves (aka xof, aka Stan's wonderful waifu)
THERE WAS THE PIGGY ONE AND SHE WAS THE LITTLEEST BUT THE 20% OCOLEST - Shadoweh- rapidcanyon
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rapidcanyon Mafia Scum
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- Klick
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Klick Flash Forward
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Mitillos HeMafia Scum
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- Zoidberg
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Zoidberg Mafia Scum
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Regarding planning out night actions and a doc train:
I think that the idea of planning night actions has merit and is worth exploring, but I think a straight-up doc train would be too easy for scum to exploit.
Example: Consider 6 players named A, B, C, D, E and F. Players C and E are scum, and everyone agrees that they will do a doc train in alphabetical order, so A protects B, B protects C, and so on. Since there's no confirmation that you were indeed protected, it could work like this:
- C shoots A
- E roleblocks F
- F's protection on A fails; C's kill goes through as planned
- Scum has now framed F for the kill and there's no way to determine who the real scum are. They content themselves with 1 nightkill and a strong probability of mislynch the following day.
I think maybe it would be better to do a Tracker/Watcher train instead. Discuss.- Zoidberg
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Zoidberg Mafia Scum
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In post 11, Klick wrote:I just thought of an awesome idea for a role on this - a Daydreamer.
VOTE: No Lynch
I want discussion on this vote.
Not sure what you're looking for in particular re: discussing a page-1 no-lynch vote.
Here's my attempt. It's.... silly?- Klick
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Klick Flash Forward
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- Eidolon
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Eidolon Goon
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Piggy, going all docs is the wrong way to use the setup, i think. sure mafia would get no kills, but we'd have no way to find scum in the night. maybe we pick between a balance of protective and investigative roles. say... half protective/ half investigative.
Mitilos, thoughts on optimal night action strategy? Thoughts on klick's no lynch idea?
PEDIT: getting good town vibes from zoidberg so far. - Eidolon
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- Klick
- Zoidberg
- Zoidberg
- Mitillos
- Klick
- rapidcanyon
- PiggyGal15
- Eidolon
- PiggyGal15
- Mitillos
- Eidolon
- AurorusVox
- Klick
- rapidcanyon
- Eidolon
- Mitillos
- AurorusVox
- Zoidberg
- AurorusVox
- AurorusVox
- AurorusVox
- AurorusVox
- AurorusVox
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