“The atomic bomb known as “Fatwa” was detonated on April 1st”
Riots continue in the place now known as Town with another 15 casualties....
“Domine Brachiane, solebas in bello tutus esse tuo clypeo, nunc hunc clypeum hosti tuo opponas infernali
Olim hasta valuisti in bello, nunc hunc sacrum hastam vibrabis contra hesten animarum”
Mafia attacks continue, with the Town Mayor Random being guned down outside his mansion on 123 Fake St. 5 others were injured and 1 man dead. The assistant mayor has declared martial law.
“They fight, they fight, they fight they fight they fight. Fight fight fight fight fight fight!”
Oh, right. Sorry, was a little distracted. The game, backstory thing. Right. Okay.
Welcome to Town, aka Dumpsville. Population, well 12. Used to be more you know. Then this whole doomsday thing happened, and the mafia ran the show. For a while. Maybe they got bored, or maybe they just killed too many people, then got bored. Probably the latter. In any event, they left.
What’s left? Oh, right, you. And some random gangs. Who might might be you. Anyway, from now on, mafia and gang gets used interchangeably, capiche?
And now for the elaborate setup for why you want to lynch people every day. You hear that government aid is a coming, which is good. Very good. Since, you know, with only 12 people, there aren’t going to be many shops selling food open and all. That might be a problem in the forseeable future. So maybe hold out for a little while longer.
So why don’t you take a little nap while I lay out the ground rules.
- Votesmust be in bold. If you do not bold your vote, it will not be counted.
- Please be attentive and unvote, if necessary, before casting a new vote. This is not required, but I’d appreciate it.
- Lynching will require a simple majority of votes. Once a player has reached the necessary majority, his pleas are useless and any attempts to unvote will be unheeded. You may vote: no lynch– majority votes of this kind are necessary to end the day without a death.
- The game is not to be discussed outside of the thread unless your role specifically states that you may do so.
- Once your death scene has been posted, you’re dead. Stop typing.
- Don’t edit/delete previously submitted posts
- Don’t quote any PMs from me.
- If you have a night choice to make, it is due by the posted deadline. I will not wait for you – if you do not submit a choice to me, tough! No choice will be made.
- If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.
- Remember, it’s a game. It’s supposed to played. It’s supposed to be fun. Do your part.
You may also want to look at http://mafiascum.net/forum/viewtopic.php?t=9
One other thing. Town is situated, up, up north, you know, near where Insomnia is set. So days, nights, its really just semantics. This time of year, if I’m right (probably, seeing how I’m mod.), Town is in a state of eternal shadow. (eternal until spring anyway)
It begins with
1 Carmine (bodyguard/cult recruited N3)
4 Gin (replacing Empathy - reporter/cult recruited N4)
7 Mojo (original cult)
10 Shelper (town/Cult recruited N2)
Minibus full of NPC's
6 Isaac (Lynched Day 1)
2 Coolbot (Psychiatrist, Died of puncture wounds Night 1)
9 Prizm (Cop, shot and slashed to bits Night 1)
3 Demeech (Psychopath, lynched Day 2)
8 Phoebus (Mafia/Gang Leader, slashed to pieces Night 2)
5 Fishbulb (Mafia Caterer, shot a lot Night 2)
11 ZONEACE (replacing Spqr, Mafia lynched Day 3)
12 Talitha (Serial Killer, lynched Day 4)