Micro 151: Mafia in New-Newbie Land (Game over!)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 151: Mafia in New-Newbie Land (Game over!)

Post Post #0 (ISO) » Sat Mar 30, 2013 11:02 am

Post by Quilford »


Welcome to
Micro 151: Mafia in New-Newbie Land
!

Fresh Noobs (1/9)


7. Jake from State Farm (rep),
Mafia Goon
, survived and won Day 4!


Halfway to SE Status! (8/9)


3. Xegarus,
Vanilla Townie
, lynched Day 1!

6. chkflip (rep),
Town Jailkeeper
, killed Night 1!

4. Majiffy,
Mafia 1-Shot Strongman
, lynched Day 2 but won!

5. Wisdom,
Vanilla Townie
, lynched Day 3!

1. Mac (rep),
Town Roleblocker
, killed Night 3!

8. mothrax,
Vanilla Townie
, lynched Day 4!

2. borkjerfkin,
Vanilla Townie
, endgamed Day 4!

9. elvis_knits,
Vanilla Townie
, endgamed Day 4!


Important Links


Rules
Setup
Pregame begins
Pregame ends / Day 1 begins
Jake from State Farm replaces Mr E Roll
Mac replaces CityElectric
chkflip replaces Pala
Day 1 ends / Night 1 begins
Night 1 ends / Day 2 begins
Day 2 ends / Night 2 begins
Night 2 ends / Day 3 begins
Day 3 ends / Night 3 begins
Night 3 ends / Day 4 begins
Day 4 ends
Endgame
Game Reveal
Last edited by Quilford on Mon May 20, 2013 11:39 pm, edited 22 times in total.
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Post Post #1 (ISO) » Sat Mar 30, 2013 11:54 am

Post by Quilford »


Rules


a) Ethics and Etiquette


i) All the global rules and guidelines hold in this game, and are not duplicated below. Make sure you know what they prohibit.
ii) Never link to or quote from any QuickTopic provided by the mod, or from hydra QuickTopics. Loose paraphrasing should be fine.
iii) Excessive coarse language should not be directed at other players. Frustration is natural, but keep it in check.
iv) Cryptography and steganography are strictly forbidden, as are any forms of provable randomness (e.g. dice tags, random.org screenshots).
v) If you have outside information which alters your knowledge of the game or suspect the game has been compromised, contact the mod immediately.
vi) If you are not sure whether an action you take could break these rules, err on the side of caution and privately contact the mod to find out.

b) Life, Death, and Lynching Mechanics


i) Your vote or unvote is valid so long as it contains the word 'vote' or 'unvote' directly followed by a player's name or 'no lynch', all in instantly readable unquoted bold text.
ii) Abbreviations or misspellings of a player's name or 'no lynch' are valid whilst voting, so long as they are unambiguous.
iii) A lynch occurs when a player receives greater than 50% of all votes.
iv) A no lynch occurs when greater than or equal to 50% of all votes are placed in favour. The game will progress to Night without a lynch.
v) Further votes and unvotes are invalid after a lynch or no lynch occurs.
vi) Players are not allowed to post once they have died through lynch or kill, including 'bah' posts.
vii) Votes and unvotes are invalid if they come from any account not listed as alive and presently in the game.
viii) If you are not sure whether a vote is or will be valid, err on the side of caution and privately contact the mod to find out.

c) Activity, Deadlines, and Action Submission


i) Day phases last 2 weeks.
ii) Night phases last 48 hours.
iii) Deadlines are extended only in exceptional circumstances or if a player needs replacement. No phase ends until all playerslots are occupied.
iv) If the Day deadline expires without a majority of votes on a player, nobody dies and the game moves into Night.
v) Players may continue talking after a lynch has occurred until the mod flips the lynched player.
vi) If Day or Night actions are not submitted via PM or bolded in a mod-provided QT before deadline, they do not resolve.
vii) Players who do not wish to perform an available Day or Night action should submit 'no action' or risk being replaced.
viii) Players who do not post for 48 hours will be prodded. Not responding to a prod within 24 hours or receiving 4 prods will see a player being replaced.
ix) If a player expects to be unable to post for upwards of 48 hours, they should declare V/LA legibly, in bold, in-thread, to avoid being prodded.
x) Keep in mind that being inactive disrupts the mod's and other players' enjoyment of the game and darkens their view of you.

d) Miscellaneous


i) When in doubt, ask the mod.
ii) Actions are resolved according to Natural Action Resolution, unless stated otherwise in your Role PM.
iii) The mod reserves the colour
Deep Pink 2 (#EE1289)
. Don't post in it or otherwise impersonate the mod.
iv) Don't exploit technicalities or poor wording in the rules to do something you should know is forbidden or unethical.
v) Punishment for breaking the rules is determined on a case-by-case basis, and may range from a warning to a modkill or force replacement.
vi) The mod reserves the right to add, modify, or remove rules as necessary, but will not change relevant rules during or after the fact.
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Post Post #2 (ISO) » Sat Mar 30, 2013 11:55 am

Post by Quilford »


Setup


The setup used in this game is 8Matrix, a setup I proposed to be the new Newbie setup. To learn how it works, visit the 8Matrix wiki page.

Possible Role PMs are as follows:
Spoiler:
Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Mafia Goon
.

You have the following special abilities:
%
Dispatch:
each Night phase, one of you or your partner may perform the factional kill.
%
Converse:
during Night phases and in Pregame, you may talk to your partner ([playername], a [playerrole]) in your private QuickTopic. The
Dispatch
ability can be submitted in the QuickTopic or via PM.

Your Win Condition is as follows:
>>> You win if at least one
Mafia aligned
player is alive and all other players are dead (or if nothing can prevent the same).

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Mafia 1-Shot Strongman
.

You have the following special abilities:
%
Penetration:
if you are submitting the factional kill, you may decide whether or not to make it guaranteed to take effect, bypassing the actions of Jailkeepers, Roleblockers, and Doctors. You can only guarantee the kill once.
%
Dispatch:
each Night phase, one of you or your partner may perform the factional kill.
%
Converse:
during Night phases and in Pregame, you may talk to your partner ([playername], a Mafia Goon) in your private QuickTopic. The
Dispatch
and
Penetration
abilities can be submitted in the QuickTopic or via PM.

Your Win Condition is as follows:
>>> You win if at least one
Mafia aligned
player is alive and all other players are dead (or if nothing can prevent the same).

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Mafia Rolecop
.

You have the following special abilities:
%
Identify:
each Night phase, you personally may investigate one player in the game to discover their role title. You can investigate and kill in the same night.
%
Dispatch:
each Night phase, one of you or your partner may perform the factional kill.
%
Converse:
during Night phases and in Pregame, you may talk to your partner ([playername], a Mafia Goon) in your private QuickTopic. The
Dispatch
and
Identify
abilities can be submitted in the QuickTopic or via PM.

Your Win Condition is as follows:
>>> You win if at least one
Mafia aligned
player is alive and all other players are dead (or if nothing can prevent the same).

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Vanilla Townie
.

You have no special abilities, but you can post and use your one vote in thread.

Your Win Condition is as follows:
>>> You win if all non-
Town aligned
players are eliminated and at least one
Town aligned
player is alive.

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Town Cop
.

You have the following special abilities:
%
Investigate:
each Night phase, you may learn the alignment of a player you select by PMing the moderator with the target's name.

Your Win Condition is as follows:
>>> You win if all non-
Town aligned
players are eliminated and at least one
Town aligned
player is alive.

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Town Jailkeeper
.

You have the following special abilities:
%
Detain:
each Night phase, you may select a player in the game to jailkeep by PMing the moderator with the target's name. This will simultaneously roleblock them and protect them from one nightkill.

Your Win Condition is as follows:
>>> You win if all non-
Town aligned
players are eliminated and at least one
Town aligned
player is alive.

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Town Roleblocker
.

You have the following special abilities:
%
Prevent:
each Night phase, you may disable all the active abilities of a player of your choice by PMing the moderator with the target's name.

Your Win Condition is as follows:
>>> You win if all non-
Town aligned
players are eliminated and at least one
Town aligned
player is alive.

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Town Tracker
.

You have the following special abilities:
%
Track:
each Night phase, you may select a player by PMing the moderator with the target's name. You will learn the names of any players that person targeted with an ability.

Your Win Condition is as follows:
>>> You win if all non-
Town aligned
players are eliminated and at least one
Town aligned
player is alive.

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Welcome to
Micro 151: Mafia in New-Newbie Land
, [playername]!

###

You are a
Town Doctor
.

You have the following special abilities:
%
Protect:
each Night phase, you may choose a player to protect from the Mafia's night kill by PMing the moderator with the target's name.

Your Win Condition is as follows:
>>> You win if all non-
Town aligned
players are eliminated and at least one
Town aligned
player is alive.

###

You must confirm by replying to this PM with your role's name and alignment.


The game thread is here. Good luck, and have fun!

Last edited by Quilford on Sat Mar 30, 2013 12:52 pm, edited 1 time in total.
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Post Post #3 (ISO) » Sat Mar 30, 2013 11:56 am

Post by Quilford »


Role PMs are being sent out.
Role PMs have been sent out. Pregame begins!

The game will begin when all nine players have confirmed. If a player has not confirmed within (expired on 2013-04-01 19:58:20), they will be replaced.

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Post Post #4 (ISO) » Sun Mar 31, 2013 11:29 pm

Post by Quilford »


"We keep moving forward, opening new doors, and doing new things, because we're curious and curiosity keeps leading us down new paths."
― Walt Disney

With all 9 players confirmed, Pregame is over. Day 1 begins!

Not Voting (9) CityElectric, borkjerfkin, Xegarus, Majiffy, Wisdom, Pala, Mr E Roll, mothrax, elvis_knits

###

With 9 alive, it takes 5 to lynch.

Deadline hits in (expired on 2013-04-15 06:29:02).

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Post Post #5 (ISO) » Sun Mar 31, 2013 11:32 pm

Post by Xegarus »

VOTE: Majiffy
Cause Majiffy.
:D
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Post Post #6 (ISO) » Sun Mar 31, 2013 11:53 pm

Post by mothrax »

Vote: Pala
it's the easiest to type.
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Post Post #7 (ISO) » Mon Apr 01, 2013 12:24 am

Post by CityElectric »

VOTE: Majiffy
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Post Post #8 (ISO) » Mon Apr 01, 2013 1:25 am

Post by elvis_knits »

Hello!

VOTE: wisdom
Talk nerdy to me.

"We must be willing to let go of the life we planned so as to have the life that is waiting for us." -Joseph Campbell
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Post Post #9 (ISO) » Mon Apr 01, 2013 1:29 am

Post by borkjerfkin »

VOTE: ce

I prefer gas powered cities
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Post Post #10 (ISO) » Mon Apr 01, 2013 3:21 am

Post by Mr E Roll »

VOTE: borkjerkin

Gas powered cities seem dangerous.
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Post Post #11 (ISO) » Mon Apr 01, 2013 4:21 am

Post by Pala »

VOTE: CityElectric for being the last to confirm. Lost count of the number of times I checked thus thread yesterday.
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Post Post #12 (ISO) » Mon Apr 01, 2013 4:29 am

Post by borkjerfkin »

^

Decent place to start; serious vote or no?
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Post Post #13 (ISO) » Mon Apr 01, 2013 6:43 am

Post by Pala »

Serious vote.

Was yours?
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Post Post #14 (ISO) » Mon Apr 01, 2013 6:47 am

Post by borkjerfkin »

I should think it obvious it was not. You seem to feel otherwise to the point you had to ask. Why is that?
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Post Post #15 (ISO) » Mon Apr 01, 2013 7:43 am

Post by Wisdom »

VOTE: elvis
omgus
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Post Post #16 (ISO) » Mon Apr 01, 2013 8:46 am

Post by Pala »

In post 14, borkjerfkin wrote:I should think it obvious it was not. You seem to feel otherwise to the point you had to ask. Why is that?

Just wondering if CE's second vote on Majiffy, without anything else in her post, had anything to do with your vote.
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Post Post #17 (ISO) » Mon Apr 01, 2013 9:01 am

Post by Mr E Roll »

@Pala does CE's second vote on Majiiffy have anything to do with you vote?
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Post Post #18 (ISO) » Mon Apr 01, 2013 9:11 am

Post by borkjerfkin »

In post 16, Pala wrote:
In post 14, borkjerfkin wrote:I should think it obvious it was not. You seem to feel otherwise to the point you had to ask. Why is that?

Just wondering if CE's second vote on Majiffy, without anything else in her post, had anything to do with your vote.


It did not.
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Post Post #19 (ISO) » Mon Apr 01, 2013 10:19 am

Post by CityElectric »

In post 11, Pala wrote:VOTE: CityElectric for being the last to confirm. Lost count of the number of times I checked thus thread yesterday.

I was? That's because I was asleep...
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Post Post #20 (ISO) » Mon Apr 01, 2013 12:40 pm

Post by mothrax »

Liking my vote. That is all.
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Post Post #21 (ISO) » Mon Apr 01, 2013 12:47 pm

Post by Mr E Roll »

@mothrax does that mean you no longer consider it a random vote?
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Post Post #22 (ISO) » Mon Apr 01, 2013 2:11 pm

Post by elvis_knits »

In post 15, Wisdom wrote:VOTE: elvis
omgus


:D
Talk nerdy to me.

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Post Post #23 (ISO) » Mon Apr 01, 2013 2:12 pm

Post by Wisdom »

:D
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Post Post #24 (ISO) » Mon Apr 01, 2013 2:17 pm

Post by elvis_knits »

In post 16, Pala wrote:
In post 14, borkjerfkin wrote:I should think it obvious it was not. You seem to feel otherwise to the point you had to ask. Why is that?

Just wondering if CE's second vote on Majiffy, without anything else in her post, had anything to do with your vote.


Pala, do
you
think CE's vote was scummy ( for the above reasoning)?
Talk nerdy to me.

"We must be willing to let go of the life we planned so as to have the life that is waiting for us." -Joseph Campbell
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