Mini 1474: Desperado's Revenge (Game Over)


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Post Post #925 (ISO) » Thu Sep 12, 2013 5:20 pm

Post by TheIrishPope »

62 posts in total :P
But yeah Impetus did a really good job holding his own
just the tIP
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Post Post #926 (ISO) » Thu Sep 12, 2013 5:22 pm

Post by TheIrishPope »

Oh wait impetus replaced tybalt
:P
Thanks for modding Desp
just the tIP
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Post Post #927 (ISO) » Thu Sep 12, 2013 5:29 pm

Post by evilpacman18 »

Impetus looked so town to me
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Post Post #928 (ISO) » Thu Sep 12, 2013 5:45 pm

Post by Desperado »

In post 926, TheIrishPope wrote:Oh wait impetus replaced tybalt
:P
Thanks for modding Desp
:(

I felt helpless against the rampant inactivity. Dunno is it was just the playerlist or something I was doing wrong.
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Post Post #929 (ISO) » Thu Sep 12, 2013 5:51 pm

Post by TheIrishPope »

Nononono it wasn't something you did; it was a combination of the playerlist's playstyle and Town being scared to act towards a plan
Sorry Desp, I agreed to raise the activity here but I got a scum role :( great game Desp!
just the tIP
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Post Post #930 (ISO) » Thu Sep 12, 2013 5:59 pm

Post by evilpacman18 »

not even the playstyle of players or town fear. I hate to say it, but it was definitely the player list's general incompetence that caused it.
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Post Post #931 (ISO) » Thu Sep 12, 2013 6:00 pm

Post by evilpacman18 »

Half the people that joined had no business leaving the newbie queue.
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Post Post #932 (ISO) » Thu Sep 12, 2013 6:39 pm

Post by sthar8 »

In post 211, evilpacman18 wrote: sthar this isn't 2008, lurking isn't a scum tactic anymore.
Are you ready to believe that we have to punish lurkers now? That was completely terrible.

I had Flench pegged as the doctor, which usually also means scum. I really thought pacman would flip scum because his play was so harmful to the town. Completely called TIP.
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Post Post #933 (ISO) » Thu Sep 12, 2013 7:36 pm

Post by evilpacman18 »

Punish lurkers???? EVERY LURKER WAS TOWN! I was right!
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Post Post #934 (ISO) » Thu Sep 12, 2013 7:38 pm

Post by sthar8 »

Except for tybalt, Flench and N64 who lurked through day 1.
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Post Post #935 (ISO) » Thu Sep 12, 2013 7:48 pm

Post by Slandaar »

One can only do so much in such a short time.
In post 721, Slandaar wrote:If I had to guess scum its Flench/Imp/N64 but I don't exactly think MD is town... more weak player which I am unsure about.

Imp says Flench read on Wolf was legit? Hilarious. He is just coasting along which as an experienced player he should definitely not have been doing with this bunch. Its VERY weak play if he were town; hes not; hes scum.

Now, we are lynching Flench, stop just voting the weakest players and vote scum.
Imp was kind of obvious but there you go. A lesson to not just lynch the weakest players over and over.
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Post Post #936 (ISO) » Thu Sep 12, 2013 7:53 pm

Post by sthar8 »

^ That.
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Post Post #937 (ISO) » Thu Sep 12, 2013 9:11 pm

Post by evilpacman18 »

N64 and Flench were hardly the most criminal lurkers and tybalt was replaced with one of the most active players in the game.
Meanwhile, MD, Feel It, me, RC, jon, and lucky2u, the biggest lurkers (I did try, to be fair to myself) were all town.
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Post Post #938 (ISO) » Fri Sep 13, 2013 2:51 am

Post by Desperado »

Role PMs:

NSin, sthar8, Feel It, RadiantCowbells, Slandaar, and evilpacman18
were all
Vanilla Townies
:

Hi! You’re a Vanilla Townie!

Faction: The Locals (Town)
Ability: Vote – You can vote during the day; use it to lynch scum
Win Condition: You win when all threats to the village have been eliminated and at least one Local is alive.

Flench, TheIrishPope, and N64Lord
were all
Mafia Goons
:

Hi! You’re a Mafia Goon!

Faction: The Masked Men (Mafia)
Ability: Vote – You can vote during the day.
Ability: Factional Kill – Each night, you and your mafia teammates may select a target to kill. You must specify who is performing the kill.
Ability: Nighttalk – You may converse freely with the rest of your team in the quicktopic located here:
Win Condition: You win when your mafia team composes half of the town, or you outnumber the amount of non-Mafia players.

mnemonicdevice
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Bodyguard
:

Hi! You’re the Town Bodyguard!

Faction: The Locals (Town)
Ability: Vote – You can vote during the day; use it to lynch scum.
Ability: Bodyguard - Each night, you may choose one person to protect from a night kill. Should that person be targeted, you will die instead.
Win Condition: You win when all threats to your village have been eliminated and at least one Local is alive.

Aj The Epic
was the
Jailkeeper
:

Hi! You’re the Town Jailkeeper!

Faction: The Locals (Town)
Ability: Vote – You can vote during the day; use it to lynch scum
Ability: Imprisonment – Once per night, you may choose another player to imprison. That player will be prevented from taking action that night AND protected from any attempts on their life.
Win Condition: You win when all threats to your village have been eliminated and at least one Local is alive.

Titus
was the
1-Shot Vigilante
:

Hi! You’re the 1-Shot Town Vigilante!

Faction: The Locals (Town)
Ability: Vote – You can vote during the day; use it to lynch scum
Ability: 1-Shot Night Kill– Once per game during the night, you may choose to kill another player.
Win Condition: You win when all threats to your village have been eliminated and at least one Local is alive.

----------------

Night Actions:

N1: themoaner shoots Aj The Epic (successful), Impetus shoots sthar8 (successful)
N2: N64Lord shoots Slandaar (successful)
N3: N64Lord shoots RadiantCowbells (successful)
N4: TheIrishPope shoots Titus (successful), mnemonicdevice protects TheIrishPope

----------------------

Like I said, two things doomed the town this game: inactivity, and bad PR play. The 1-shot Vig shot the JK night one, and the BG never used his ability.

Props to Sland for nailing the scum team in like half a day phase before getting murdered.

I actually thought D1 went pretty well for the town, and had theo not murdered AJ and then flaked I honestly think town would have won.

What do you guys think about me not counting weekends towards prods? At certain points it felt like everyone took that as an opportunity to disappear over the weekend, which routinely killed momentum. Would you keep it that way or modify?

Speaking of, any other comments/criticisms are welcome.

Thank you all for playing and congrats to TIP, N64, and Flench on their win--it isn't enough to just get lucky, you have to be able to capitalize when town makes mistakes, and they certainly did.
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Post Post #939 (ISO) » Fri Sep 13, 2013 2:56 am

Post by TheIrishPope »

I think it was just the playerlist, I think that if you followed the weekend prod thingy with other people it would be alright; and scum really took advantage of the situation
just the tIP
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Post Post #940 (ISO) » Fri Sep 13, 2013 5:52 am

Post by evilpacman18 »

MD just outta curiosity, would you actually have unvoted if you'd gotten here before N64?
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Post Post #941 (ISO) » Fri Sep 13, 2013 8:19 am

Post by N64Lord »

I'm okay with releasing the scum QT.

It's grown "normal" for weekends to not count toward prod(site-wide), but obvisoly the town itself should punish players who take advantage, as honeslty, its impossible to keep a train of thought credible when the other players jam in 2-4 days of other talk in between.

As a fun fact I played day one from a
serialkiller
vanilla townie point of view since my role pm didn't contain the names of my partners.

The only big contention against the mod would be the defeintion of no lynch. I see that games in the normal queue that don't state that anything about it in setup must allow it, and that it should be the amount of players needed to make a lynch impossible. Meaning that whenever there is an even(2,4,6,etc) player count no lynch should be 1 below normal lynch.

Of course, the mod has final authority.
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Post Post #942 (ISO) » Fri Sep 13, 2013 8:38 am

Post by Desperado »

I'll make sure I cover that explicitly in the ruleset for future games, thanks.
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Post Post #943 (ISO) » Fri Sep 13, 2013 1:17 pm

Post by mnemonicdevice »

Yes. I do would have unvoted.
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Post Post #944 (ISO) » Fri Sep 13, 2013 7:47 pm

Post by sthar8 »

N64 almost got replaced for prod-dodging and tybalt got replaced with obvscum who had 24 total posts. Flench almost got lynched for inactivity day 1 and once his posting rate improved, he appeared scummy enough to get him killed. The town lurkers just prove that the behavior needs to be disincentivized for both alignments, which your suggestion of "lol i hope they replace" does not accomplish.

There's no point in arguing it with you, pacman, but your bad play effectively lost the game. The lurking town enabled it, but a good town leader could have won the game from your seat. You put in effectively no analysis, went whole days without generating content whilst bitching about how boring the game was, alienated the obvtown md to the point that his lylo vote on you was inevitable, and filled the thread with meaningless noise posts.

Basically, the scum weeded out all the town skill and left you in a predictable lylo of your own making.

@ Desperado- You did a great job as the mod. Scumteams should probably be in their pm, though.

@ N64- Were your day 1 incomprehensible posts intentional? Your scumchat and later posts are wayyy easier to read.
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Post Post #945 (ISO) » Sat Sep 14, 2013 9:39 am

Post by evilpacman18 »

uh if we're gonna assign blame, I think it should be on theomoaner. just saying.
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Post Post #946 (ISO) » Sat Sep 14, 2013 1:47 pm

Post by N64Lord »

I had to be incoherent day 1, since all of my posts had a tone of finality, I was at risk day1 of being called scum for "strecthing the truth or making a case as I went along", since my reads would have been too strong for the amount of content I was drawing from. Basically, my accustation might not make sense, but you can see that it has a lot of feeling behind it, so you wonder where I'm coming from and re-read the person, not noticing that you've been primed to see scum behavior more easily.
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Post Post #947 (ISO) » Mon Sep 16, 2013 6:28 pm

Post by Titus »

Gosh darn it. Will provide feedback for all later.
Show
The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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VLA Friday nights until Sunday morning.

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Post Post #948 (ISO) » Sun Oct 06, 2013 5:13 pm

Post by Tierce »

:shifty:
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