Planet: MafiaScum 2 - Winter 2018

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Post Post #100 (ISO) » Sun Sep 01, 2013 3:46 pm

Post by JDGA »

In post 97, Lord Mhork wrote:Did you get my nation description?
I saw it, but I can't edit the OPs and inspi's offline. Also,
whoa
.
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Post Post #101 (ISO) » Sun Sep 01, 2013 3:47 pm

Post by Lord Mhork »

Woah? Ah well I guess it can wait.
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Post Post #102 (ISO) » Sun Sep 01, 2013 3:48 pm

Post by Xalxe »

In post 100, JDGA wrote:
In post 97, Lord Mhork wrote:Did you get my nation description?
I saw it, but I can't edit the OPs and inspi's offline. Also,
whoa
.
Yes you can.
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Post Post #103 (ISO) » Sun Sep 01, 2013 3:49 pm

Post by Bowser »

In post 100, JDGA wrote:
In post 97, Lord Mhork wrote:Did you get my nation description?
I saw it, but I can't edit the OPs and inspi's offline. Also,
whoa
.
Get co-modding powerz from whoever can authorize it.
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Post Post #104 (ISO) » Sun Sep 01, 2013 3:49 pm

Post by Lord Mhork »

Oh right. God is playing too. :P
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Post Post #105 (ISO) » Sun Sep 01, 2013 3:50 pm

Post by Xalxe »

In post 103, Bowser wrote:
In post 100, JDGA wrote:
In post 97, Lord Mhork wrote:Did you get my nation description?
I saw it, but I can't edit the OPs and inspi's offline. Also,
whoa
.
Get co-modding powerz from whoever can authorize it.
*waves*

Did it earlier.
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Post Post #106 (ISO) » Sun Sep 01, 2013 3:50 pm

Post by Xalxe »

In post 104, Lord Mhork wrote:Oh right. God is playing too. :P
Hey there, how goes it MORTALS?

Just remember who can ban you from the forum when y'all research you some nukes.
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Post Post #107 (ISO) » Sun Sep 01, 2013 3:51 pm

Post by Lord Mhork »

Nukes? You mean HOLY INSTRUMENTS OF DIVINE WILL?
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Post Post #108 (ISO) » Sun Sep 01, 2013 4:11 pm

Post by Xalxe »

The Koapox Culture Ministry would like to announce that it has taken on the project of creating the official map of Gazebo, pending approval of whatever ruling council we determine is necessary.

YOU GUYS I HAVE A COOL MAP WOO WORKING ON DIVISIONS NOW
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Post Post #109 (ISO) » Sun Sep 01, 2013 4:14 pm

Post by Klazam »

Maestro, and Topos border each other, and Mhork and Fallen Tragedy also border each other. The Udosian nations has an area in the center with four corners in contact. This is my only request of the mapmaking project. Any Udosians opposed?
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Post Post #110 (ISO) » Sun Sep 01, 2013 4:16 pm

Post by Bowser »

The Council of Fallen shall lend the Koapox Culture Ministry whatever documents are needed to make the map as true as possible.

~Lady Sopheria, Public Ambassador of Fallen

P-Edit: As long as I'm the Northeast corner, I have zero objections.
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Post Post #111 (ISO) » Sun Sep 01, 2013 4:17 pm

Post by Lord Mhork »

Thanks JDGA!

Mhork is really, really big as per my explanation. Do with that what you will. Also northern.
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Post Post #112 (ISO) » Sun Sep 01, 2013 4:21 pm

Post by Klazam »

Evir Aduso Technocorp has also offered to make their aerial imagery of the region available for the Culture Ministry as needed.

High Chancellor Klazam

For our own sake, it is probably best if Mhork and Maestro is separated, for rather obvious reasons. So Topos in the SW, Maestro in SE, Mhork in the NW?
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Post Post #113 (ISO) » Sun Sep 01, 2013 4:25 pm

Post by animorpherv1 »

Xalxe, would like as much water space as possible
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Post Post #114 (ISO) » Sun Sep 01, 2013 4:26 pm

Post by Bowser »

That would be deemed acceptable.

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Post Post #115 (ISO) » Sun Sep 01, 2013 4:30 pm

Post by Klazam »

brr.

also, xalx, read my description, and locate the Thranid Mountain Range wherever you want in the SE of my country, and find a spot for Honeypolis. Recall, the city covers 1/4 of the total area of my country.

on second thought maybe a simple political map would be easier for you?
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Post Post #116 (ISO) » Sun Sep 01, 2013 4:33 pm

Post by Lord Mhork »

Political map first, then geographic?
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Post Post #117 (ISO) » Sun Sep 01, 2013 4:36 pm

Post by Xalxe »

Okay so here's the deal: I'm ignoring your requests. I've got a geographic map that I've divided into four regions; will post soonish. I'm going to do a map of each region divided into four. Each region can squabble over who controls what territory amongst themselves, I don't care. The map is pretty blank in terms of features like mountains and such so they can basically go wherever.
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Post Post #118 (ISO) » Sun Sep 01, 2013 4:38 pm

Post by Xalxe »

Image
(click for larger version because it's p. huge)

(once all are done I'll compile them into a fancy post but here, salivate.)
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Post Post #119 (ISO) » Sun Sep 01, 2013 4:41 pm

Post by JDGA »

(don't really think Oekkezia's much of a peninsula there but oh well :P)
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Post Post #120 (ISO) » Sun Sep 01, 2013 4:43 pm

Post by Lord Mhork »

That's a neat map. :O
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Post Post #121 (ISO) » Sun Sep 01, 2013 4:44 pm

Post by Xalxe »

In post 119, JDGA wrote:(don't really think Oekkezia's much of a peninsula there but oh well :P)
I did my best. Pretend it connects but the bridge is underwater or something JEEZ I DON'T SEE YOU MAKING A MAP MISTER MODERATOR
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Post Post #122 (ISO) » Sun Sep 01, 2013 4:45 pm

Post by Bowser »

The Council of Fallen claims the Northeasternmost area.

~Lady Sopheria, Public Ambassador of Fallen

on second thought, i dont like "ambassador"...
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Post Post #123 (ISO) » Sun Sep 01, 2013 4:48 pm

Post by Lord Mhork »

I guess I'm northwest. BUT BIG
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Post Post #124 (ISO) » Sun Sep 01, 2013 4:53 pm

Post by Klazam »

Same deal stands.

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