Mini 1551: Tales of Vesperia Mafia (Game Over)


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Post Post #2375 (ISO) » Sat Mar 15, 2014 10:11 am

Post by Cabd »

Fun fact: Tammy didn't believe her role. And then she asked me if werewolf mason partners were possible.
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Have retired for good; Life is too busy to have time or energy for mafia. It was fun~


And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #2376 (ISO) » Sat Mar 15, 2014 10:12 am

Post by Tammy »

*paranoia attacks*
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Post Post #2377 (ISO) » Sat Mar 15, 2014 10:13 am

Post by Cabd »

Dead QT: http://quicktopic.com/50/H/QebbAkUU68bSh
Neighborhood of Jasonwazza and Wallduskkel: http://quicktopic.com/50/H/BZeekYcZ6FB
Neighborhood of Moogle Dance Troupe and Cait Sith: http://quicktopic.com/50/H/uhgFmK6w9uyc
Spectator QT: http://quicktopic.com/50/H/ExpvFX7E7ta
Scum QT (they used skype with me after marabert died): http://quicktopic.com/50/H/9JcMsqdnMvsFC
Masonry QT: http://quicktopic.com/50/H/yrsXtYuRUgFp
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Have retired for good; Life is too busy to have time or energy for mafia. It was fun~


And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #2378 (ISO) » Sat Mar 15, 2014 10:17 am

Post by fferyllt »

Thanks for the game, Cabd! it was an interesting puzzle.
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Post Post #2379 (ISO) » Sat Mar 15, 2014 10:21 am

Post by JasonWazza »

Good game scum.

Honestly that was a horrible town game.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #2380 (ISO) » Sat Mar 15, 2014 10:24 am

Post by Cabd »

Had that jason vig been denied, this game would have been 50-50.

Everyone alive at mylo missed orc's obvious scumslip.
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Have retired for good; Life is too busy to have time or energy for mafia. It was fun~


And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #2381 (ISO) » Sat Mar 15, 2014 10:26 am

Post by JasonWazza »

That Jason Vig shouldn't have even been considered.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #2382 (ISO) » Sat Mar 15, 2014 10:29 am

Post by Cabd »

Had Tammy hammered five minutes sooner the vig shot would have been on prohawk.
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And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #2383 (ISO) » Sat Mar 15, 2014 10:36 am

Post by notscience »

The curse of tales mafia: town shall never win
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Post Post #2384 (ISO) » Sat Mar 15, 2014 10:46 am

Post by Yulia Jue »

Now we wait for the large theme currently in signups to fill, and then unleash tales upick mafia upon it.
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Post Post #2385 (ISO) » Sat Mar 15, 2014 11:03 am

Post by Cabd »

In post 660, Yulia Jue wrote:
N.D. 2000
In Kimlasca shall be born one who inherits the power of Lorelei. He will be a boy of royal blood with hair of red. He shall be called the Light of the Sacred Flame. And he will lead Kimlasca-Lanvaldear to new prosperity.

N.D. 2002
The One Who Would Seize Glory shall destroy the land upon which he was born. A land by the name of Hod. War shall thereafter persist between Kimlasca and Malkuth Empire for a full cycle of seasons.


N.D. 2018
The young scion of Lorelei's power shall bring his people to the miner's city. There, the youth will turn power to calamity and be as a weapon of Kimlasca, destroying himself and the city. Thereafter, the land of Rugnica will be enveloped in war, and Malkuth shall lose territory. Kimlasca-Lanvaldear shall thrive, and this shall lead to unprecedented prosperity.

N.D. 2019
The forces of Kimlasca-Lanvaldear shall march northward, through the Rugnica Plains. After inflicting atrocities upon the villages in their wake, the army shall surround the fortress capital. Within a fortnight, the city shall fall. The Kimlascan army will stain the Malkuth throne with the blood of its last emperor. Their howls of victory shall resound throughout the land.

N.D. 2020
A mountain of corpses shall bury the fortress capital. Death and diseases shall envelope the city. The plague born thence shall become a new poison unto humanity, killing all within its reach. Its spread shall mark the true end of Malkuth. Kimlasca shall enjoy decades of prosperity as the plague of Malkuth grows. Ultimately, the plague will be brought into the Kimlascan kingdom by a single man. The light of the sacred flame shall approach a Kimlascan city of fon machines, seeking a way to purify the taint. There, salvation shall be found through the use of a forbidden power.

N.D. 2028
Seeking to restore chaos to the land, the scion of One Who Would Seize Glory shall enter anew into the forbidden art.

N.D. 2029
The world itself shall seek out those who would protect it. Heroes of many alternate futures shall arrive, aiming for the same goal.





This will be a large theme game for 21 players, allowing you to choose any character from any Mothership tales game. (If you want to pre-in PLEASE read the spoilered stuff)

Spoiler: Some Details
~The game will be run as openly single scum faction vs town: 5 v 16.

~Each player must submit no less than three names, one of which is not a party character

~Pre-ins will be given priority in character selection

~Priority for characters then flows in signup order

~Any mothership title or sequel thereof released in English is fair game*

~The only banned character is Yulia Jue from TotA

~All non-named characters, as well as common monsters, are not acceptable picks

~Alignment and the character's role in the videogame are not linked

~Game is certified to have no bastard elements

~Setup, as in previous tales games, may contain false leads, red herrings, and downright weird roles

~In fact, just assume me doing a trollface whenever people claim

~WOTC is in effect for this game

~Deadlines will be (numalive+1) days; this game has Stretch nights (24-48 hours dependant upon player night action submissions)

~All factions get daytalk, as in all Cabd games, by default

~Flavor knowledge is recommended but not purely nessicary

~You must have at least one non-newbie game completed onsite as town, and one as scum to sign up

~I am willing to allow larger bodies of offsite game history on a player by player basis, PM me

~Every night and day action in role PMs will have a number next to it showing priority in NAR

*This means Xillia 2 is banned, and Tales of Symphonia 2 is legal. For a full list of legal games, PM me
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Have retired for good; Life is too busy to have time or energy for mafia. It was fun~


And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #2386 (ISO) » Sat Mar 15, 2014 11:16 am

Post by Wallduskkel »

Anyone else think Orcinus is obvious scum at this point. Confirmation bias I know
Literally the only thing that made me think orc was scum was the way he was acting in lylo.

I had a thought last night, too, that was, "Wait. ProHawk pushed orc D1...but stopped D2." I'm an idiot; I shoulda realized that sooner.

Basically, MDT was looking town, mostly, and Orc was looking sketchy, mostly. I just couldn't put it together.
omg did Mastin really just work it out?
Almost. Not quite. Dang deadline and weekend V/LA. I came close to figuring it out--I didn't HAVE it figured out. And even if I had, I don't think I could have pulled this off.

Sooooo...I had the right idea in re-evaluating and not assuming it was MDT that was scum. I went through the right process. But I don't deserve credit at all for catching him. I don't deserve defending of my actions; I lost, when maybe if I had been active just
this
little bit sooner, we could have won. :/
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Post Post #2387 (ISO) » Sat Mar 15, 2014 12:15 pm

Post by Kazekirimaru »

Heh. This loss is 100% my fault.

Kagami wanted orci lynched, and I talked them down every single time.

Sorry. I'm awful.
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Post Post #2388 (ISO) » Sat Mar 15, 2014 12:21 pm

Post by fferyllt »

Oh, I helped not lynch orcinus too.

He knows what list he's on now.
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Post Post #2389 (ISO) » Sat Mar 15, 2014 12:39 pm

Post by GreyICE »

No one ever listens to me when I say "lynch obvscum"
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Post Post #2390 (ISO) » Sat Mar 15, 2014 1:17 pm

Post by penguin_alien »

Congrats to the scum team, and thanks for the game, Yulia Jue!
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Post Post #2391 (ISO) » Sat Mar 15, 2014 1:56 pm

Post by orcinus_theoriginal »

In post 2349, Moogle Dance Troupe wrote:Well played.

Did you actually plan out the claim-CC with prohawk or was it a spontaneous decision?

One of the morals of this story is that you don't allow CC-and-run tactics. The PD lynch shouldn't have happened after the counter-claim.
we planned it out via skype

prohawk's fakeclaim was a weak jk, and i was like yo if you claim that i'll counterclaim you because mine was a odd night hider (which i changed to even-night)
We are lazy people on an adventure, flirting with life but too shy to go all the way.
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Post Post #2392 (ISO) » Sun Mar 16, 2014 7:46 am

Post by Kagami »

Could orcinus have killed us by investigating as a compulsive self-vig?

If that were possible, we would have died that night, he'd claim to be a weak visitor, and wall be would lynched no question.
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Post Post #2393 (ISO) » Sun Mar 16, 2014 7:49 am

Post by Cabd »

No. You got anything you copied as an OPTION not a compulsive.
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And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #2394 (ISO) » Sun Mar 16, 2014 12:19 pm

Post by orcinus_theoriginal »

i threw a lot of stupid ideas around on skype

suicide bomber, n3 suicidal, etc

ended up going with hider cos it just seemed the easiest
We are lazy people on an adventure, flirting with life but too shy to go all the way.
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Post Post #2395 (ISO) » Tue Mar 18, 2014 4:02 pm

Post by Yulia Jue »

Tales upick is in signups now, btw~

http://forum.mafiascum.net/viewtopic.php?f=4&t=42168
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Post Post #2396 (ISO) » Fri Mar 28, 2014 6:50 am

Post by mastin2 »

By the way, Kaze. (I think it was you, anyway.) Remember when you asked about mafia hiders? And I basically had an immediate response to your question? While it's true, I was in the game with the mafia hider, there's a different reason I had that game in mind. It's because, by the time you had asked? I was long-since dead and spoilered, in AP's game, which had...
...A mafia hider. That I proceeded to rant about having been overpowered. :P The past game of mine where I encountered a mafia hider was brought to my attention mainly because I already had it in mind for a different game.
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Post Post #2397 (ISO) » Fri Mar 28, 2014 11:55 am

Post by Kazekirimaru »

Such folly my young heart does profess
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Post Post #2398 (ISO) » Mon Mar 31, 2014 8:40 am

Post by Yulia Jue »

Scum hdiers are legit. Given I flat out warned everyone in my game that roles might be red herrings you all have non excuse.

(AP and I had no effect on the choices of the other, for the record)
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Post Post #2399 (ISO) » Mon Apr 21, 2014 11:44 am

Post by mastin2 »

By the way, while I realize this game is somewhat old by now, I'm willing to give feedback to everyone in here if it's asked. Kinda sorta had some, but not in-depth.
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