The New Set-Up Review Thread

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Post Post #1300 (ISO) » Tue Aug 24, 2010 9:46 am

Post by ReaperCharlie »

xRECKONERx wrote:Okay.
I have an incredibly swingy, incredibly bastard game I need reviewed. I'm not looking for ABSOLUTE balance, but more for someone to read this setup and tell me how fucking ridiculous it's going to be and how I can either amp up (or tone down) the ridiculousness of it. Also, a worst-case-scenario town loss and best-case-scenario town win would be nice too.
Best case scenario town win should be nothing like as easy as the Guys 2 mini-theme. That was ridiculous. Since when do you make a lyncher's target one of the scumbags? rofl
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Post Post #1301 (ISO) » Tue Aug 24, 2010 9:57 am

Post by Andrius »

ReaperCharlie wrote:
xRECKONERx wrote:Okay.
I have an incredibly swingy, incredibly bastard game I need reviewed. I'm not looking for ABSOLUTE balance, but more for someone to read this setup and tell me how fucking ridiculous it's going to be and how I can either amp up (or tone down) the ridiculousness of it. Also, a worst-case-scenario town loss and best-case-scenario town win would be nice too.
Best case scenario town win should be nothing like as easy as the Guys 2 mini-theme. That was ridiculous. Since when do you make a lyncher's target one of the scumbags? rofl
QFT.
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Post Post #1302 (ISO) » Tue Aug 24, 2010 5:22 pm

Post by SpyreX »

Looking for an additional reviewer or 2 for Star Control 2.3 - the Large Finale.

While Vi's eyes are always #1 (<3) I need some 2's and 3's as well. ;)
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I always lynch scum... sometimes they're just not mafia. :P

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Post Post #1303 (ISO) » Tue Aug 24, 2010 7:36 pm

Post by ReaperCharlie »

Would you rather have me play or review? I am thinking I'd like to play, but I also don't think I have enough time. At all. Reviewing sounds more up my alley for now.

But I'll leave it up to you.
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Post Post #1304 (ISO) » Wed Aug 25, 2010 9:44 am

Post by animorpherv1 »

I'll review it, Spy.
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Post Post #1305 (ISO) » Thu Aug 26, 2010 12:44 pm

Post by bouncy.bouncy »

Have a longstanding game idea that I finally think I am ready to run relatively soon. For 14 players and called (as of now) "Mostly Mountainous" and is exactly as the name implies, with one mechanic change and one very important role that forms the basis of the game (read: gimmick?). I'm hoping somebody can put some
really good
thought into a review for this setup, because I know it has a potential to be very swingy and I want to make sure that I have eliminated that aspect as much as possible. Would also appreciate a reviewer willing to be co-mod (with limited duties) if they like the idea.
Mostly Mountainous is in progress http://www.mafiascum.net/forum/viewtopic.php?f=3&t=15655
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Post Post #1306 (ISO) » Thu Aug 26, 2010 2:09 pm

Post by bv310 »

bv310 wrote:I could use a review for my Urban Dead Mafia. A few interesting mechanics, but it's basically a simplified U-Pick with some twists thrown in. Not gonna be able to mod it for a few weeks, but I'd like to flesh out any and all potential problems. PM me if you're interested.
I need another set of eyes on this, just for a few balance questions. I'm in the queue, so I could use this sooner rather than later.
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Post Post #1307 (ISO) » Fri Aug 27, 2010 4:08 am

Post by FakeGod »

ReaperCharlie wrote:
xRECKONERx wrote:Okay.
I have an incredibly swingy, incredibly bastard game I need reviewed. I'm not looking for ABSOLUTE balance, but more for someone to read this setup and tell me how fucking ridiculous it's going to be and how I can either amp up (or tone down) the ridiculousness of it. Also, a worst-case-scenario town loss and best-case-scenario town win would be nice too.
Best case scenario town win should be nothing like as easy as the Guys 2 mini-theme. That was ridiculous. Since when do you make a lyncher's target one of the scumbags? rofl
YGO mafia had a lyncher whose target was Mafia GF.

It was insane, with 7 town, 2 mafia and 1 mafia traitor, 1 Serial Killer, and 1 lyncher.
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Post Post #1308 (ISO) » Fri Aug 27, 2010 3:59 pm

Post by mallowgeno »

bv310 wrote:
bv310 wrote:I could use a review for my Urban Dead Mafia. A few interesting mechanics, but it's basically a simplified U-Pick with some twists thrown in. Not gonna be able to mod it for a few weeks, but I'd like to flesh out any and all potential problems. PM me if you're interested.
I need another set of eyes on this, just for a few balance questions. I'm in the queue, so I could use this sooner rather than later.
I'll review if you like.

I also need a setup reviewed. It will be an Open Setup, but I need some ideas. The setup is going to be called Wild Wroles. It will involve less common used roles on MS. I need help balancing it while maintaining the uncommon roles.
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Post Post #1309 (ISO) » Fri Aug 27, 2010 5:21 pm

Post by Andrius »

Hey mallow. If its an Open Setup, you can post it in the Open Setup Discussion Thread, where its discussion especially for Open Setups. :)
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Post Post #1310 (ISO) » Sat Aug 28, 2010 12:37 am

Post by vezokpiraka »

I need a setup reviewer for a mini theme.
Anyone who wants to do it shoot me a PM.
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Post Post #1311 (ISO) » Sat Aug 28, 2010 3:18 am

Post by mallowgeno »

oh. TY Andy! You make Yune proud.
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Post Post #1312 (ISO) » Sat Aug 28, 2010 1:13 pm

Post by Kdub »

I would like the advice of an experienced player who has a strong grasp of game balance and setup design to discuss an idea I have for a future game. It's not a setup review per se (the game is nowhere near ready), just a discussion of some ideas/mechanics I have and how to balance them.
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Post Post #1313 (ISO) » Sat Aug 28, 2010 7:08 pm

Post by inHimshallibe »

I need a setup review for an upcoming Mini Theme -
Influence of the Brotherhood: Mafia in the Deadmines


Please PM!
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"I'm from Indiana. I know what you're thinking: Indiana... Mafia." - Jim Gaffigan

Mod of the continuing World of Warcraft Dungeon Run series
:

Mini 1135 - Mafia in the Deadmines
Mini 1208 - Mafia in the Scarlet Monastery
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Post Post #1314 (ISO) » Sun Aug 29, 2010 11:25 am

Post by Zachrulez »

I'm looking to run a 9 player theme. I'm intending for the game to be mountainous with a twist. Mostly what I need a reviewer for is figuring out the balance of the "twist" portion of the game.
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Post Post #1315 (ISO) » Sun Aug 29, 2010 5:40 pm

Post by DemonHybrid »

DemonHybrid wrote:Could use one more review as a second opinion. =3

Thanks to kunk for helping me out.
Still looking for oneeeeee more reviewer. =3

Thanks in advance <3
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You want this one.
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Post Post #1316 (ISO) » Mon Aug 30, 2010 6:00 am

Post by CSL »

I'm going to need at least two-three reviewers for an upcoming theme entitled -
Donkey Kong Mafia


Shoot me a PM if you wish to review.
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"
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Post Post #1317 (ISO) » Mon Aug 30, 2010 7:59 am

Post by Faraday »

Kdub wrote:I would like the advice of an experienced player who has a strong grasp of game balance and setup design to discuss an idea I have for a future game. It's not a setup review per se (the game is nowhere near ready), just a discussion of some ideas/mechanics I have and how to balance them.
I can do this, but I won't be around for the next see days. If it's not that urgent (and it doesn't sound it) I'll help ya with it, Kdub.
are you thinking of me when you're with somebody else?
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Post Post #1318 (ISO) » Mon Aug 30, 2010 5:27 pm

Post by Howard »

I would like a review of a game I plan to host. It is just a simple role review to ensure balance. Help would be very appreciated.
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Post Post #1319 (ISO) » Mon Aug 30, 2010 5:28 pm

Post by Howard »

It is a 15 person themed game.
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CallMeLiam
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Post Post #1320 (ISO) » Tue Aug 31, 2010 3:32 am

Post by CallMeLiam »

Howard, do you have the relevant modding experience to mod a Large Theme Game here? If so I'll gladly take a look for you.

In other news, I have a weird design I'd like someone with experience to look at for balance. Fairly standard roles, but an odd mechanic.
is now full, but replacements are always welcome.
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Post Post #1321 (ISO) » Tue Aug 31, 2010 1:08 pm

Post by charter »

I'm looking for someone who is interested in reviewing a mini theme (12 players) based on the NFL. It's fairly complex and knowledge of American Football is necessary to understand it. If you're interested, PM or IM me. Thanks!
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Post Post #1322 (ISO) » Thu Sep 02, 2010 12:21 am

Post by Locke Lamora »

I'm looking for a couple of reviewers/some general balance advice for my Lies of Locke Lamora Mafia 12-player mini theme. If you're familiar with the books at all it'd be a bonus but it shouldn't be too complicated if you're not. It's my first theme so at least one set of experienced eyes would be good. Shoot me a PM if you can help. Thanks!
If ya smell what The Locke is cookin'!

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Post Post #1323 (ISO) » Thu Sep 02, 2010 6:28 pm

Post by Oso »

Starting work on my first attempt at a set up for a Mini-Normal.

I have 2 set ups in mind and I'd like some input from you folks on which one might work better for a first time attempt.

PM me if you'd be interested.
My Uncle always use'ta say, 'You can't get no blood from a turnip.' .... He'd say the same thing about gettin' it from a stone, too.
-
I never said nothin' back to him. You don't want mess with no freak that's searchin' around that hard for blood.
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Post Post #1324 (ISO) » Sat Sep 04, 2010 1:11 am

Post by CallMeLiam »

I have an unusual set-up for a mini I'd like to run by people before I /in to mod it
is now full, but replacements are always welcome.

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