Wiki Category Update
Posted: Tue Nov 04, 2014 9:19 pm
So at the moment the roles in the Wiki are categorized into really weird categories:
(Look here to see what roles are in each category: http://wiki.mafiascum.net/index.php?tit ... gory:Types)
Alignment-Changing roles: All roles that can change the alignment of a player.
Historical Roles: This is a group of roles which are trying to vanish however we're being selfish enough to deny their passage to the underworld.
Informative: These are roles which provide info to the player themselves or others, think "Cop" or "Innocent Child".
Killing: Roles that kill in as many creative ways as possible.
Linked Roles: Roles that are linked to other roles, think "Lyncher".
Manipulative Roles: Roles that can manipulate other roles.
Misleading Roles: Roles that are there to fool others or the person with it.
Multipurpose Roles: Roles that have multiple purposes.
Negative Utility Roles: Roles that hinder more than help the alignment with it.
Normal Roles: Roles that are deemed normal on Mafia Scum.
Passive Roles: Roles that don't require any action from the player with it.
Protective Roles: Roles that are there to prevent the many evils in this world.
Role Modifiers: These change or add abilities to a role.
Support Roles: Roles that are there to aid the group their on.
Third-Party Roles: Roles that win separate from the standard two factions.
Voting Roles: Roles that influence voting.
Roles that are actually kind of annoying really
In Art, we're currently working on a sidebar update that will add shiny art, as seen here:
http://wiki.mafiascum.net/index.php?title=Diginova
The issue that I found after talking with Vi is that the categories really aren't the best — some are vague, others unclear, so I figured why not change them now when we're already changing everything else?
(Also, if you think some icons need changing, mention that as well.)
(Look here to see what roles are in each category: http://wiki.mafiascum.net/index.php?tit ... gory:Types)
Alignment-Changing roles: All roles that can change the alignment of a player.
Historical Roles: This is a group of roles which are trying to vanish however we're being selfish enough to deny their passage to the underworld.
Informative: These are roles which provide info to the player themselves or others, think "Cop" or "Innocent Child".
Killing: Roles that kill in as many creative ways as possible.
Linked Roles: Roles that are linked to other roles, think "Lyncher".
Manipulative Roles: Roles that can manipulate other roles.
Misleading Roles: Roles that are there to fool others or the person with it.
Multipurpose Roles: Roles that have multiple purposes.
Negative Utility Roles: Roles that hinder more than help the alignment with it.
Normal Roles: Roles that are deemed normal on Mafia Scum.
Passive Roles: Roles that don't require any action from the player with it.
Protective Roles: Roles that are there to prevent the many evils in this world.
Role Modifiers: These change or add abilities to a role.
Support Roles: Roles that are there to aid the group their on.
Third-Party Roles: Roles that win separate from the standard two factions.
Voting Roles: Roles that influence voting.
Roles that are actually kind of annoying really
In Art, we're currently working on a sidebar update that will add shiny art, as seen here:
http://wiki.mafiascum.net/index.php?title=Diginova
The issue that I found after talking with Vi is that the categories really aren't the best — some are vague, others unclear, so I figured why not change them now when we're already changing everything else?
tl;dr: What would the best list of categories be to categorize (pretty much) every MS role into? Which ones should change? Which should be deleted?
(Also, if you think some icons need changing, mention that as well.)