The Eclipse (Darkness)


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The Eclipse (Darkness)

Post Post #0 (isolation #0) » Sun Feb 28, 2016 10:20 am

Post by Ether »

I lied about running a vengeful next.

The tl;dr is that this is a cult game that turns into Assassins in the Palace if the cult gets far enough to gain the majority.

Status:
The demon king, Aeronaut, has led his thralls to victory.

Alive:
2/8
2. Gorkington,
thrall
, survived
4. Aeronaut,
Demon King
, survived

Dead:
2/8
7. Jeanne11, vanilla townie, lynched Day 1
8. Plotinus, vanilla townie, lynched Day 2
6. hiplop,
hunter
, killed Night 2
1. UpTooLate,
thrall
, killed Night 2
3. SirCakez, vanilla townie, succumbed
5. grapes, vanilla townie, succumbed
Last edited by Ether on Sun Feb 28, 2016 12:57 pm, edited 13 times in total.
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #1 (isolation #1) » Sun Feb 28, 2016 10:20 am

Post by Ether »

Deadlines are up to one hour, bold your votes, don't be an asshole. If you hammer after the deadline but before I lock the thread, you can have it.

6 players will receive:
Vanilla Townie wrote:You are a
vanilla townie.


You currently seek the destruction of the Demon King. However, you can be recruited into his (her?) cult. If this happens, I will tell you your new King's identity. You may not communicate, and you will not be told the identities of any other cult recruits.

If the Hunter dies and you are still town-aligned, the Hunter's bullet may fall to you. If you become the Hunter, you will no longer be recruitable. I will let you know if this happens.

You win when the Demon King dies--for now. (The status of any other cultists is irrelevant to your win condition.)


1 player will receive:
Hunter wrote:You are the
Hunter.


You have a single bullet, blessed to defeat the Demon King. You can use it at any time--day, night, or as a vengekill--but you might want to hold on to it. Your iron will means you will never bow before the Demon King--if he (she?) tries you recruit you, you will die. If you die for any reason while are still other town-aligned players alive, you won't have to take a vengekill. If you go quietly instead, your bullet will be passed to another random townie, who will take on your full role. (If there are no other town-aligned players left when you die, you'll have to take your shot then and there.)

You win when the Demon King dies. (The status of any other cultists is irrelevant to your win condition.)


1 player will receive:
Demon King wrote:You are the
Demon King.


Every night, you can choose a player to recruit. Assuming this player is not the Hunter, its win condition will change to serve you. You will not be able to communicate with any recruits privately, and while they'll learn your identity, they will not learn who else you have recruited. If you target the Hunter, it will die instead of joining your cult. In that case, a new townie will become the Hunter, assuming there are any townies left to do so.

You win when it is no longer possible for you to die. Your cult must outnumber the living townies, and the Hunter's bullet must be wasted on another player.


Recruited players will receive:
You have been recruited by the Demon King! [His/Her] true identity is
[...]
. Protect [him/her] at all costs. You cannot communicate with [him/her] in private, and you will not be told who else is in your cult.

You win when it is no longer possible for [...] to die. Your cult must outnumber the living townies, and the Hunter's bullet must have been wasted on a player who isn't [...].


A new hunter will receive:
[...]'s bullet has fallen to you, making you the new Hunter.

You can use the bullet at any time--day, night, or as a vengekill--but you might want to hold on to it. Your iron will means you will never bow before the Demon King--if he (she?) tries you recruit you, you will die. If you die for any reason while are still other town-aligned players alive, you won't have to take a vengekill. If you go quietly instead, your bullet will be passed to another townie, who will take on your full role. (If there are no other town-aligned players left when you die, you'll have to take your shot then and there.)


Or, alternatively:
With [...]'s death, there are no other townies left except you. You are the new Hunter.

You can use [...]'s bullet at any time--day, night, or as a vengekill--but you might want to hold on to it as long as you can for more information. Your iron will means you will never bow before the Demon King--if he (she?) tries you recruit you, you will die.

You can still save this town! Somehow, your bullet needs to find its way into the Demon King's heart.


If the hunter is the last surviving town player, it will receive:
There are no other townies left. The Demon King has taken them all.

You can still save this town! Somehow, your bullet needs to find its way into the Demon King's heart.
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #11 (isolation #2) » Sun Feb 28, 2016 10:48 am

Post by Ether »

Expect role PMs shortly! Don't worry about confirming, picking them up is confirmation enough. Demon King, I'll need your Night 0 recruit.
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #12 (isolation #3) » Sun Feb 28, 2016 10:58 am

Post by Ether »

It is now Day 1. With 8 alive, it takes 5 to lynch!
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #25 (isolation #4) » Sun Feb 28, 2016 11:00 am

Post by Ether »

Day 1, Votecount 1


3 Gorkington (Aeronaut, hiplop, grapes)
2 hiplop (UpTooLate, SirCakez)
1 UpTooLate (Gorkington)

2 Unvote (Jeanne11, Plotinus)

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:01 am, edited 2 times in total.
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Post Post #50 (isolation #5) » Sun Feb 28, 2016 11:04 am

Post by Ether »

Day 1, Votecount 2


3 Plotinus (hiplop, Aeronaut, SirCakez)
2 UpTooLate (Gorkington, grapes)
1 Gorkington (Jeanne11)
1 hiplop (Plotinus)
1 grapes (UpTooLate)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:05 am, edited 1 time in total.
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Post Post #75 (isolation #6) » Sun Feb 28, 2016 11:10 am

Post by Ether »

Day 1, Votecount 3


3 hiplop (Plotinus, Gorkington, SirCakez)
2 Jeanne11 (Aeronaut, UpTooLate)
1 Aeronaut (Jeanne11)
1 SirCakez (hiplop)
1 UpTooLate (grapes)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


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Post Post #100 (isolation #7) » Sun Feb 28, 2016 11:15 am

Post by Ether »

Day 1, Votecount 4


3 Jeanne11 (Aeronaut, UpTooLate, SirCakez)
2 hiplop (Plotinus, Gorkington)
1 Aeronaut (Jeanne11)
1 SirCakez (hiplop)
1 UpTooLate (grapes)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:16 am, edited 1 time in total.
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Post Post #125 (isolation #8) » Sun Feb 28, 2016 11:20 am

Post by Ether »

Day 1, Votecount 5


4 SirCakez (Aeronaut, hiplop, UpTooLate, Jeanne11)
2 Jeanne11 (SirCakez, Plotinus)
1 hiplop (Gorkington)
1 Plotinus (grapes)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:20 am, edited 1 time in total.
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Post Post #150 (isolation #9) » Sun Feb 28, 2016 11:24 am

Post by Ether »

Day 1, Votecount 6


4 SirCakez (Aeronaut, hiplop, UpTooLate, Jeanne11)
2 hiplop (Gorkington, Plotinus)
1 Jeanne11 (SirCakez)
1 Plotinus (grapes)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:24 am, edited 1 time in total.
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Post Post #175 (isolation #10) » Sun Feb 28, 2016 11:27 am

Post by Ether »

Day 1, Votecount 7


4 SirCakez (Aeronaut, hiplop, UpTooLate, Jeanne11)
3 hiplop (Gorkington, Plotinus, SirCakez)
1 Plotinus (grapes)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


I still have to keep up! But yeah, I'm using chamber's pagetopper to actually take the pagetops.
Last edited by Ether on Sun Feb 28, 2016 11:28 am, edited 1 time in total.
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Post Post #200 (isolation #11) » Sun Feb 28, 2016 11:33 am

Post by Ether »

Day 1, Votecount 8


4 hiplop (Gorkington, Plotinus, SirCakez, grapes)
4 SirCakez (Aeronaut, hiplop, UpTooLate, Jeanne11)

0 Unvote ()

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:34 am, edited 2 times in total.
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Post Post #225 (isolation #12) » Sun Feb 28, 2016 11:37 am

Post by Ether »

Day 1, Votecount 9


3 SirCakez (Aeronaut, hiplop, UpTooLate)
2 hiplop (grapes, Jeanne11)
1 Aeronaut (Plotinus)
1 Jeanne11 (SirCakez)

1 Unvote (Gorkington)

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Last edited by Ether on Sun Feb 28, 2016 11:53 am, edited 3 times in total.
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Post Post #240 (isolation #13) » Sun Feb 28, 2016 11:40 am

Post by Ether »

Day 1, Final Votecount


5 Jeanne11 (SirCakez, Plotinus, grapes, Aeronaut, hiplop)

1 hiplop (Jeanne11)
1 SirCakez (UpTooLate)

1 Unvote (Gorkington)

With 8 alive, it takes 5 to lynch.
The deadline is in (expired on 2016-02-28 17:58:00), or at :58.


Jeanne11, vanilla townie, has been lynched. It is now Night 1.
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #241 (isolation #14) » Sun Feb 28, 2016 11:50 am

Post by Ether »

It is now Day 2. With 7 alive, it takes 4 to lynch!
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #250 (isolation #15) » Sun Feb 28, 2016 11:52 am

Post by Ether »

Day 2, Votecount 1


7 Unvote (Aeronaut, Gorkington, grapes, hiplop, Plotinus, SirCakez, UpTooLate)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 11:53 am, edited 2 times in total.
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Post Post #275 (isolation #16) » Sun Feb 28, 2016 11:59 am

Post by Ether »

Day 2, Votecount 2


7 Unvote (Aeronaut, Gorkington, grapes, hiplop, Plotinus, SirCakez, UpTooLate)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 12:00 pm, edited 2 times in total.
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Post Post #300 (isolation #17) » Sun Feb 28, 2016 12:05 pm

Post by Ether »

Day 2, Votecount 3


2 SirCakez (hiplop, UpTooLate)

5 Unvote (Aeronaut, Gorkington, grapes, Plotinus, SirCakez)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 12:05 pm, edited 1 time in total.
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Post Post #325 (isolation #18) » Sun Feb 28, 2016 12:09 pm

Post by Ether »

Day 2, Votecount 3


2 SirCakez (UpTooLate, Aeronaut)
1 grapes (SirCakez)

4 Unvote (Gorkington, grapes, hiplop, Plotinus)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 12:09 pm, edited 1 time in total.
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Post Post #350 (isolation #19) » Sun Feb 28, 2016 12:13 pm

Post by Ether »

Day 2, Votecount 4


2 Aeronaut (Plotinus, SirCakez)
2 SirCakez (UpTooLate, Aeronaut)
1 Plotinus (hiplop)

2 Unvote (Gorkington, grapes)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


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Post Post #375 (isolation #20) » Sun Feb 28, 2016 12:19 pm

Post by Ether »

Day 2, Votecount 5


2 Aeronaut (Plotinus, SirCakez)
2 SirCakez (UpTooLate, Aeronaut)
1 Plotinus (hiplop)

2 Unvote (Gorkington, grapes)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


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Post Post #400 (isolation #21) » Sun Feb 28, 2016 12:23 pm

Post by Ether »

Day 2, Votecount 6


2 Aeronaut (Plotinus, SirCakez)
1 Plotinus (hiplop)
1 SirCakez (UpTooLate)
1 UpTooLate (Aeronaut)

2 Unvote (Gorkington, grapes)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 12:24 pm, edited 1 time in total.
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Post Post #425 (isolation #22) » Sun Feb 28, 2016 12:27 pm

Post by Ether »

Day 2, Votecount 7


2 Aeronaut (Plotinus, SirCakez)
1 Plotinus (hiplop)
1 SirCakez (UpTooLate)
1 UpTooLate (Aeronaut)

2 Unvote (Gorkington, grapes)

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 12:27 pm, edited 1 time in total.
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Post Post #450 (isolation #23) » Sun Feb 28, 2016 12:30 pm

Post by Ether »

Day 2, Votecount 8


3 Plotinus (hiplop, Gorkington, grapes)
2 Aeronaut (Plotinus, SirCakez)
1 SirCakez (UpTooLate)
1 UpTooLate (Aeronaut)

0 Unvote ()

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Last edited by Ether on Sun Feb 28, 2016 12:31 pm, edited 1 time in total.
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Post Post #476 (isolation #24) » Sun Feb 28, 2016 12:37 pm

Post by Ether »

Day 2, Final Votecount


4 Plotinus (hiplop, Gorkington, grapes, Aeronaut)

2 Aeronaut (Plotinus, SirCakez)
1 SirCakez (UpTooLate)

0 Unvote ()

With 7 alive, it takes 4 to lynch.
The deadline is in (expired on 2016-02-28 18:50:00), or at :50.


Plotinus, vanilla townie, has been lynched. Night 2!
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #477 (isolation #25) » Sun Feb 28, 2016 12:47 pm

Post by Ether »

Hiplop,
hunter
, has been mortally wounded.

With his last breath, he can either take a shot at the demon king, or he can pass his bullet on. (In the second case, a randomized vanilla townie gets the bullet and can try to hold out for more information.) Please PM me your choice!
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #478 (isolation #26) » Sun Feb 28, 2016 12:54 pm

Post by Ether »

UpTooLate,
thrall
, has been shot.

And with that, there is no longer any way to stop Aeronaut, the
Demon King
, from casting the town into darkness. He and his thralls, Gorkington and UpTooLate, are victorious!
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER
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Post Post #517 (isolation #27) » Sun Feb 28, 2016 1:03 pm

Post by Ether »

Yeeeeeeeeeeah, hiplop should really have passed the bullet on here.

A lot of the logic around game mechanics was kind of wonky. A cultist fakeclaiming hunter shouldn't be shot, it should be counterclaimed, and then lynched. (Saving the bullet until the last possible moment is critical. It's wasted if it hits a thrall.) Day 2 wasn't particularly likely to have quickhammers, since the cult didn't know each other. (The last time I ran this, I think the last day where the cultists held the majority somehow managed to be the longest. They were still all pretending they were town.) I think there's something else I'm forgetting!

This was really fun to watch.

EDIT: Also, for posterity's sake, Gorkington was Night 0 and UTL was Night 1.
As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder and
LOUDER

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