Page 37 of 107
Posted: Mon Sep 26, 2016 11:42 am
by callforjudgement
OK, screw it.
/in to mod
Game Name:
Mislead 2: A Maze of our Own Devising
Game Type:
Open Theme (setup is mathematically equivalent to Predict the Flip )
Game Size:
9
Bastard?:
No; the setup is fairly weird but all aspects of how it operates are public, and any flavour cues will be randomized to avoid modWIFOM
Hydras Allowed?:
Yes, but
both heads of a hydra must individually
comply with activity requirements
Other Restrictions?:
No hard
requirements, but I wouldn't recommend this for your first game onsite or if you're uncomfortable with mechanically unusual setups; note that the setup is one in which a townie is guaranteed to win if they call the scumteam correctly, and thus will probably be mostly dayplay focused
Description:
A sequel to Micro 632: Mislead . The creators of a deadly maze have been trapped inside; can they find their way to the exit? Seven of the players (this game's "town") just want to survive, and will tell the truth about which paths in their section of the maze are safe. Two of the players (this game's "scum") would rather maintain the legend of the maze forever, and will lie in an attempt to ensure that nobody escapes. The game has no normal lynches or nightkills
; rather, players die as a result of taking dangerous paths in the maze (due to following scum, or failing to follow townies), and vote on the order in which to attempt sections. Town wins if any players are still alive after all nine sections of the maze have been attempted. If a player "dies" but their section has not been attempted yet, they can still post in-thread (treestump-style) until their section comes up. Each player also has a "joker" which they can use once in the game to exempt themself from having to choose a path in another player's section.
Expect rather more flavour than in the original maze. Because the players have built the maze themselves, they can optionally send me flavour advice on what their area of the maze is like, and I'll work it into the game's flavour (although no matter what, the safe path is always chosen randomly). If you're not interested in influencing the flavour, that's fine too; I'll come up with something myself.
Sméagol will be backup- or co-mod (currently sorting that out by PM).
Marquis, may I have permission to create PTs in order to get reviewing / role PMs / etc. set up ahead of time? (I technically have PT creation access anyway from Micro 643, but am unclear on whether I'm allowed to use it for an unrelated purpose without permission.)
Posted: Mon Sep 26, 2016 12:24 pm
by Firebringer
I am so tired, but setting up the Biology game right now.
Hopefully gets started tonight.
Posted: Mon Sep 26, 2016 5:24 pm
by House
/confirm pre-in
Posted: Mon Sep 26, 2016 6:52 pm
by Davsto
/in to mod
Game Name
: Worst (Role) Idea(s) Mafia
Game Type
: Micro
Game Size
: 9 players
Bastard?:
Fuck yes.
Hydras allowed?:
Fuck no.
Other Restrictions?
Nope
Description
: On MafiaScum, there exists, a fabled thread - Worst Role Ideas . This is a Great-Idea-like randomly chosen role sorta thing, so expect no balance. Like, literally none. There will be at least 5 town - if this doesn't happen, roles will be re-rolled. I will not include roles which are unwinnable or which can end the game instantly on D1 or N1. Some roles may be tweaked, such as some third-party (or alignment-not-given) roles being made town for not having a particularly unique win condition (seriously, read the thread - loads of roles are third-party) or for the actual role part of their role being unrelated to their alignment. This game will be super bastard too.
Roles will not be included which are:
hugely game-breaking (D1 or N1 instawin, etc)
require or strongly encourage the breaking of site rules
probably some others too idk
Roles will be generated from the thread using random.org, and if a post has more than one role in it, random.org will be used again to determine which one.
Was originally going to rerun this as a Mini Theme but hey the micro queue is empty so why not just do it here?
Posted: Tue Sep 27, 2016 10:37 am
by Persivul
/in to mod
Game Name:
NFL Mafia Blitz!
Game Type:
Semi-open theme
Game Size:
9 players
Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
Due to the NFL factor below, the game will be on a set timetable. Day phase will last 5 days, from Fri 7:30pm EDT to Wed 7:30pm EDT. Night in between. Fewer prods allowed and no lengthy VLAs please.
Description:
Each player is randomly assigned an NFL team. Each week, your team could win you PRs! No NFL knowledge required.
pre-ins:
firebringer
pantherpunt
Posted: Wed Sep 28, 2016 2:10 am
by gigabyteTroubadour
In post 898 , Sméagol wrote: If you give me a link, I'll pass it on and ask if it's a problem.
Looks like it won't be an issue — hydra buddy's overgamed atm
Posted: Wed Sep 28, 2016 9:24 am
by Jaack
/in normal idea
Posted: Wed Sep 28, 2016 10:26 am
by Firebringer
/in to mod
Game Name:
House of Cards Season 2 [Blitz]
Game Type:
Closed
Game Size:
9
Bastard?:
No
Hydras Allowed?:
No
Other Restrictions?:
No, be active.
Description:This game is reintroducing the Whip mechanic from the first season. With slight changes. This will also be a Blitz game and thus deadlines will be 5/1 for days and nights.
Posted: Wed Sep 28, 2016 11:14 am
by Flames682
/in Mystery Box
Posted: Wed Sep 28, 2016 2:47 pm
by reso
/in for Normal Idea
Posted: Wed Sep 28, 2016 3:51 pm
by Marquis
Hydras allowed but must be established/experienced. If you would not like to play with hydras, please say so with your /in.
Sméagol
Theme (Closed)
5/9
NJAC
House
Maruchan
gigabyteTroubadour
Flames682
Hydras allowed.
Something_Smart
Theme (Semi-Open)
6/9
Aristophanes
Gamma Emerald
itlepip
light_ganski
Jaack
reso
! = unconfirmed pre-/in
Posted: Wed Sep 28, 2016 11:15 pm
by RyanK
/in for Mystery Box Mafia
I'm back.
Posted: Fri Sep 30, 2016 7:48 am
by McMenno
/in normal idea
Posted: Sat Oct 01, 2016 11:45 am
by Marquis
Hydras allowed but must be established/experienced. If you would not like to play with hydras, please say so with your /in.
Sméagol
Theme (Closed)
6/9
NJAC
House
Maruchan
gigabyteTroubadour
Flames682
RyanK
Hydras allowed.
Something_Smart
Theme (Semi-Open)
7/9
Aristophanes
Gamma Emerald
itlepip
light_ganski
Jaack
reso
McMenno
! = unconfirmed pre-/in
Posted: Sat Oct 01, 2016 12:34 pm
by callforjudgement
You've listed seven names under Normal Idea Mafia, but have the status as 6/9.
Posted: Sun Oct 02, 2016 1:28 am
by Expedience
/in mystery box
Posted: Sun Oct 02, 2016 1:37 am
by Not_Mafia
/in mystery box
Posted: Sun Oct 02, 2016 2:37 am
by Sgz13
/in normal idea mafia
Posted: Sun Oct 02, 2016 8:55 am
by mhsmith0
Micro 647, True Love, resulted in a
Spoiler:
(sort of, anyway
)
Posted: Sun Oct 02, 2016 9:18 am
by Leonshade
/in normal idea mafia.
That's hammer.
Posted: Sun Oct 02, 2016 11:29 pm
by Persivul
/out to mod
Posted: Mon Oct 03, 2016 9:07 pm
by GuiltyLion
/in mystery box
Posted: Tue Oct 04, 2016 2:42 am
by Marquis
has filled for
Sméagol with the following playerlist:
NJAC
House
Maruchan
gigabyteTroubadour
Flames682
RyanK
Expedience
Not_Mafia
GuiltyLion
Aristophanes
Gamma Emerald
itlepip
light_ganski
Jaack
reso
McMenno
Sgz13
Leonshade
Hydras allowed, with both heads subject to activity reqs. Not recommended as a first game due to unusual mechanics.
callforjudgement
Theme (Open)
0/9
! Not_Mafia
! Realeo
! Tammy
Bastard game. No hydras allowed.
Davsto
Theme (Closed)
0/9
! = unconfirmed pre-/in
The mod queue is currently empty.
Posted: Tue Oct 04, 2016 2:43 am
by Infinity 324
/in maze
Posted: Tue Oct 04, 2016 2:52 am
by Gamma Emerald
/in Worst idea mafia
YOLO