Mini 1798: Greatest Idea (Game Over)


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Mini 1798: Greatest Idea (Game Over)

Post Post #0 (ISO) » Thu Jun 02, 2016 11:20 am

Post by Micc »

Mini 1798: Greatest Idea Mafia

Moderated by Micc
Backup Mod: Jackal711

Players:

Spoiler: Alive
RadiantMoonlight (RadiantCowbells + Titus), a
Town Compulsive Hider
, survived Day 5.
massive, a
Town Seer
, survived Day 5.

Spoiler: Dead
123456789, a
Lyncher One-Shot Dayvig
turned
Neutral Survivor
, was modkilled Day 1.
Yume, a
Mafia Silencer
, was lynched Day 1.
House, a
Town Cop
, was killed Day 2.
Radical Rat, a
Mafia One-Shot Dayvig
, was lynched Day 2.
DoctorPepper, a
Mafia Vengeful
, was lynched Day 3.
Alchemist21, a
Town Bulletproof
, was killed Day 3.
iraonavp, a
Vanilla Townie
, was lynched Day 4.
Fate, a
Town Conspiracy Theorist
, was killed Night 4.
Katsuki, a
Mafia Lover
, was lynched Day 5.
SirCakez, a
Town Mason Lover
, committed suicide Day 5.
Ranger, a
Town Lover
, committed suicide Day 5.

Important Events:

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Last edited by Micc on Fri Jul 01, 2016 5:25 am, edited 16 times in total.
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Post Post #1 (ISO) » Thu Jun 02, 2016 12:57 pm

Post by Micc »

Game Rules


General Rules/Game Etiquette
  1. Obey all Site-wide Rules.
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  4. Claiming scum by yourself is fine. Claiming scum with another player is an instant modkill. Don't do it.
  5. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
Activity/Prods/Replacements
  1. Prods of missing players will be issued after 48 hours of no activity.
  2. A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  3. A player who has been prodded 3 times is subject to possible replacement without further notice.
  4. If you anticipate being unavailable for more than 48 hours please PM the Mod or post in the thread to declare V/LA.
  5. I reserve the right to force replace players who need extensively long V/LA at my own discretion.
Deadlines
  1. This game will have two week Day deadlines, and 48 hour Night deadlines.
  2. Extensions are given only in extreme circumstances.
  3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Player Actions/Voting/Player Death
  1. A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
  2. Votes must be bolded or use the [.vote] tags to be counted (e.g.
    Vote: Player
    or VOTE: Player).
  3. Unvotes are not necessary before changing votes.
  4. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  5. Votes made using nicknames or abbreviations will be counted at my discretion. Fake vote gambits should be executed at your own peril. If I think its a vote, then its a vote.
Miscellaneous
  1. Bolded Dark Blue
    text (#004080) is reserved for the Mod. No invisible/small/encrypted text is allowed.
  2. Any situation not explicitly covered above is subject to Mod discretion and will be handled as the Mod sees fit on a case-by-case basis.
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Post Post #2 (ISO) » Thu Jun 02, 2016 12:58 pm

Post by Micc »

SETUP-SPECIFIC RULES
  • This is a Greatest Idea Mafia game, which has 13 total players.
  • Once the go-ahead is given, the cards numbered 1-146 (as listed on the 28th of March, 2016 revision of the Greater Idea Mafia page) are shuffled, and three are given to each player. Each card represents an alignment and role.
  • You will receive a PM informing you of the three cards you have been dealt.
  • Once the PM's go out, you will have 48 hours to decide one card to represent your alignment, and a second, different card to represent your role. The third card, if the game's setup is valid, will be publicly discarded.
  • The game will be considered valid if a majority of alignments selected are town, and at least one alignment selected is permanently anti-town. If an invalid setup is created, we will try again, starting with a new shuffle and deal.
  • The below is a sample Vanilla Townie PM.
Vanilla TownieWelcome to
Mini 1798: Greatest Idea Mafia
. You are a
Vanilla Townie
.

Alignment/Win Condition:

You are aligned with the
Town
. You win when all threats to the town have been eliminated and there is at least one town player alive, or if nothing can prevent such a scenario.

Abilities:

The Basics
: As long as you live, you may use your arguments and your vote in the game thread during the Day phases.

The game thread is here.
Please confirm that you understand your role and have read the game rules by
PMing me your alignment and the name(s) of any partners you may have.


Spoiler: The Win Conditions are...
Town
: You win when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario.
Mafia
: You win when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario.
Judas
: You win when one of the following are true:
1. You win if you have not been lynched, and when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario, or...
2. You win if you have been lynched, and when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario.
Saulus
: You win when one of the following are true:
1. You win if you have not been lynched, and when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario, or...
2. You win if you have been lynched, and when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario.
Werewolf
: You win when all threats to the Werewolves have been eliminated and there is at least one Werewolf player alive, or if nothing can prevent such a scenario.
Alien
: You win when all threats to the Aliens have been eliminated and there is at least one Alien player alive, or if nothing can prevent such a scenario.
Survivor
: You win if the game ends, and you are alive.
Lyncher
: You win if (your target) is lynched with you on the wagon. If you are unsuccessful, you lose. If your result occurs before the game ends, you will be removed from the game, and it will continue as long as it would otherwise not end.
Serial Killer
: You win when one of the following are true:
1. All threats to you have been eliminated and you are still alive, or if nothing can prevent such a scenario.
2. All threats to you have been eliminated and your death occurred in the most recent game phase, or if nothing can prevent such a scenario.
Cult
: You win when all threats to the Cult have been eliminated and there is at least one Cult player alive, or if nothing can prevent such a scenario.


Please Note:
This setup is Semi-Open and contains a significant number of interactions that are left up to the moderator's judgment. If you have questions about how a specific ability works or how specific roles interact please ask (either by PM or in the game thread).
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Post Post #3 (ISO) » Thu Jun 02, 2016 12:59 pm

Post by Micc »

Cards have been passed out. Players have (expired on 2016-06-04 18:59:26) to submit their choices.
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Post Post #4 (ISO) » Sat Jun 04, 2016 2:20 pm

Post by Micc »

NightmareGaunt has not responded to his PM and appears to have site flaked. I will begin searching for a replacement.

Update: iraonavp replaces NightmareGaunt.

The first attempt has resulted in an invalid setup and it will need to be re-rolled. I won't be able to get things sent out until tomorrow night so expect a PM in about 24 hours.
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Post Post #5 (ISO) » Sun Jun 05, 2016 10:51 am

Post by Micc »

Cards for the re-roll have been sent. Players have (expired on 2016-06-07 17:50:51) to respond with their choices.
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Post Post #6 (ISO) » Tue Jun 07, 2016 7:36 am

Post by Micc »

All card choices have been made, and we have a legal setup. Role PM's will go out when I get home from work. There will be a 24 hour confirmation stage before I open things for Day 1.


Role PM's are out, please confirm by PM. Day 1 will begin in (expired on 2016-06-08 17:08:58).
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Post Post #7 (ISO) » Wed Jun 08, 2016 11:06 am

Post by Micc »

Day 1 begins. The deadline for Day 1 is in (expired on 2016-06-22 18:30:00).


Votecount 1.00
Not Voting (13):
Radical Rat, Fate, Katsuki, iraonavp, SirCakez, Radiant Moonlight, Alchemist21, 123456789, massive, House, Ranger, DoctorPepper, Yume

With 13 votes in play it takes 7 to lynch.

PlayerDiscard
Radical Rat
Bodyguard
Fate
Compulsive Child Killer
Katsuki
Innocent Child
iraonavp
Werewolf
SirCakez
Mafia Goon
RadiantMoonlight
Mafia Godfather
Alchemist21
Alien Mass Redirector
123456789
Werewolf Roleblocker
massive
Werewolf
House
One-Shot Gladiator
Ranger
Werewolf Supersaint
DoctorPepper
Mafia Fruit Vendor
Yume
Werewolf One-Shot Paranoid Gun Owner
Last edited by Micc on Wed Jun 08, 2016 11:14 am, edited 1 time in total.
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Post Post #8 (ISO) » Wed Jun 08, 2016 11:12 am

Post by SirCakez »

First!
VOTE: Katsuki
Discarding Innocent Child?
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #9 (ISO) » Wed Jun 08, 2016 11:19 am

Post by House »

VOTE: Fate

While discarding compulsive child killer looks really town, he could have used that card for his alignment if he wanted to be town.

His choice to discard it makes me feel like he wanted the town cred for not wanting to be forced to kill an innocent child.

tl;dr> It's an excellent scum discard.
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Post Post #10 (ISO) » Wed Jun 08, 2016 11:41 am

Post by 123456789 »

VOTE: Massive
"You learn mathematics by doing mathematics."
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Post Post #11 (ISO) » Wed Jun 08, 2016 11:42 am

Post by 123456789 »

Let's QLynch Massive before he gets a chance to post!
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Post Post #12 (ISO) » Wed Jun 08, 2016 11:47 am

Post by 123456789 »

What we should do is massclaim!
"You learn mathematics by doing mathematics."
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Post Post #13 (ISO) » Wed Jun 08, 2016 11:48 am

Post by 123456789 »

HURT: RadiantMoonlight

HEAL: Ranger
"You learn mathematics by doing mathematics."
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Post Post #14 (ISO) » Wed Jun 08, 2016 12:01 pm

Post by House »

In post 13, 123456789 wrote:HURT: RadiantMoonlight

HEAL: Ranger
What is this and why are you doing it?
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Post Post #15 (ISO) » Wed Jun 08, 2016 12:10 pm

Post by 123456789 »

Reasons. Would you like to be nightkilled?
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Post Post #16 (ISO) » Wed Jun 08, 2016 12:14 pm

Post by 123456789 »

So, House, what's your role?
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Post Post #17 (ISO) » Wed Jun 08, 2016 12:29 pm

Post by SirCakez »

Huh?
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #18 (ISO) » Wed Jun 08, 2016 1:24 pm

Post by Alchemist21 »

In post 8, SirCakez wrote:First!
VOTE: Katsuki
Discarding Innocent Child?
I agree with this, I can't think of many reasons why someone would discard this.

VOTE: Katsuki

I'll probably need people to keep reminding me this is 13-p and not 9-p. Last time I played this it was 9-p and I keep thinking of this game as a 9-p.
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Post Post #19 (ISO) » Wed Jun 08, 2016 1:28 pm

Post by Alchemist21 »

I think Moonlight and Yume are the 2 Towniest from the discards.

123 is a third Towny-looking discard, but I can imagine stronger roles that could be chosen over a roleblocker.
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Post Post #20 (ISO) » Wed Jun 08, 2016 1:32 pm

Post by 123456789 »

In post 19, Alchemist21 wrote:I think Moonlight and Yume are the 2 Towniest from the discards.

123 is a third Towny-looking discard, but I can imagine stronger roles that could be chosen over a roleblocker.
Please vote Massive with me.

He's my scummate who I'm bussing for the towncred.

If you don't, I'll nightkill you.
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Post Post #21 (ISO) » Wed Jun 08, 2016 1:32 pm

Post by 123456789 »

Oh, and we should do full mass claims rn.
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Post Post #22 (ISO) » Wed Jun 08, 2016 1:47 pm

Post by Alchemist21 »

123 if you decided to be a Lyncher just know that Dayvigs are a thing in this game. And yes they will shoot you if they don't have a better shot.
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Post Post #23 (ISO) » Wed Jun 08, 2016 1:51 pm

Post by 123456789 »

In post 22, Alchemist21 wrote:123 if you decided to be a Lyncher just know that Dayvigs are a thing in this game. And yes they will shoot you if they don't have a better shot.
What makes you think I'm a Lyncher?

All you got to do is lynch Massive then town wins!
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Post Post #24 (ISO) » Wed Jun 08, 2016 1:51 pm

Post by 123456789 »

And, no dayvig is gonna shoot me.

They'd be scumclaiming if they did.

FULLCLAIM EVERYONE, PLS AND TY.
"You learn mathematics by doing mathematics."
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