COTM Elimination 2C


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COTM Elimination 2C

Post Post #0 (ISO) » Sun Nov 04, 2018 6:08 am

Post by CuddlyCaucasian »

{11-PLAYER ELIMINATION}


Behind the Masks


Back in fall of 2015 an MS user by the name of Lokiben brought us a fabulous little game someone on another forum had created and gave him permission to run in Mish Mash. With all sorts of fun hidden roles and dancing and poisoning contained within, this game went off well enough he ran it 3 times with various improvements to the game mechanics in further games. So we've decided to bring attention to this gem of a game and let you all experience it.


Rules
Basics
  • The challenge is played with all 11 members of your team, plus 3 players from the winning team. All players are secretly given a role.
  • The last player standing is the victor, and has 12 hours to decide which member of the team will be eliminated. The 3 outsiders cannot be eliminated from their own team, but are eligible to win and eliminate whichever of you they wish. If an outsider is the winner, your team will get to vote on one person to protect from elimination; a tied vote means no one is safe.
  • A player’s role is not revealed when they die (of course, if their role was guessed you will know it).
  • Players may PM other players during the game freely.
  • Dead players cannot post or communicate with anyone remaining about the game.
  • Actions, gifts, and guesses are sent to the moderators privately.
  • All general game rules still apply in this challenge.
Phases
  • The game itself has four phases: Challenge Phase, Action Phase, Voting Phase, and Dinner Phase.
  • Discussion is permitted and encouraged throughout all phases.
Challenge Phase
  • The Challenge Phase lasts 12 hours, or until all players have challenged or nochallenged and all pending challenges are resolved.
  • The game begins on this phase.
  • Players may “
    /challenge
    ” other players to dances or duels.
  • Once issued, the challenged player must choose whether to “
    /accept
    ” the challenge or use a “
    /deny
    ” (all players begin the game with a deny).
  • If the challenged player does not respond by the end of the Challenge Phase, the challenge is automatically accepted. Therefore, if you won't be online at deadline, you're welcome to make a general "
    /acceptall
    " or "
    /denyall
    " post to accept or deny all challenges that get posed after your post.
  • Each player may only challenge once per Challenge Phase (even if the challenge is denied), but can be challenged multiple times.
  • If a player does not wish to challenge, they may instead “
    /nochallenge
    ”. This allows the phase to end earlier. Players must still choose whether to accept or deny challenges.
  • The results of the challenges will be posted at the end of the Action Phase (see Action Phase).
  • The victors of duels and dances are determined by which player’s roles are higher on the respective list (see below), plus any interfering abilities.
Duel

Barbarian
Soldier
Man-At-Arms
Blacksmith
Magician
Peasant
Blackmailer
Poisoner
Actor
Student
Thief
Musician
Royal
Monk (alternates)

Dance

Royal
Thief
Musician
Blackmailer
Peasant
Magician
Poisoner
Soldier
Man-At-Arms
Actor
Student
Blacksmith
Barbarian
Monk (alternates)

Action Phase
  • The Action Phase lasts 12 hours, or until all actions have been received.
  • Roles with abilities that are used during the Action Phase can PM the moderators to use them. This is the Blacksmith and Musician.
  • At the moderator’s discretion, players may begin selecting gifts (see Voting Phase).
  • The results for duels and dances will be posted at the end of the Action Phase.
Voting Phase
  • The Voting Phase lasts 12 hours, or until a majority has been reached or all players have voted.
  • Any player who lost a duel or dance during the past Challenge Phase is a valid vote target.
  • The player with the most votes at the end of the phase will be executed.
  • If there is a tie, no player is executed.
  • The Man-at-arms, Royal, and Poisoner act during this phase. The Royal may also PM an extra vote.
  • Players may also select gifts during this phase (see below).
  • For each challenge participated in (no matter if won or lost) the player earns one gift. Gifts are revealed at the end of the Voting Phase.
Gifts

Extra Deny: grants an extra deny to deny a challenge (see Challenge Phase) (each player starts with one deny)
Extra Switch: grants an extra plate switch to swap plates (see Dinner Phase) (each player starts with one switch)
Free Guess: during the upcoming Dinner Phase, you may make a guess as to a player’s role. If you are correct, they will be executed. You may only choose one of this gift per round.
Guess Immunity: you are not a valid guess target during the next Dinner Phase.
Premium Food: you are not a valid Poisoner target during the Voting Phase (you can still be poisoned if your plate is switched)

Dinner Phase
  • The Dinner Phase ends after 12 hours, or after all players have switched or noswitched.
  • Each player is given a plate of food.
  • You may “
    /switch
    ” your food with any of the other players, consuming a plate switch (each player begins with one plate switch).
  • You may also secretly switch your plate with another player, agreed to through PMs. Both players must PM the mods for the secret switch to take place.
  • At the end of the phase, each player eats the food in front of them.
  • Players who eat poison food will die (excluding the Soldier).
  • The Barbarian, Blackmailer, and Monk act during this phase. The Thief may secretly switch plates during this phase.
  • In addition, if you received a free guess as a gift, you must use it during the Dinner Phase. If you are correct, that player will be executed at the end of the Dinner Phase. All attempted guesses are revealed at the end of the Dinner Phase.
  • If you do not have a free guess, you may still make a guess as to another player’s role as normal. However, if you are incorrect, you will be executed. This is called guessing at the Stake of your Life.
Role Cards

Actor

You are an
Actor
!
A noble in one kingdom. A wanted criminal in another. A celebrated playwright in a faraway land. Your mastery of the art of disguise allows you to be anything to anyone. It is this mastery that led you to take the place of a contestant and enter the Castle.

You may guess at the role of the dead players once each. PM the moderator to use this power. You will be told if your guess is correct or incorrect. If your guess is correct, you may add that role to your repertoire.
Once per game, you may select a role from your repertoire, and become that role. You will inherit all of that role's abilities and List rankings. However, you will still only be guessable as the Actor.
Once you have become that role, you can no longer guess at the roles of dead players.
All players will be notified when the Actor has chosen a role, but they will not be told what that role may be.
You may not become the Poisoner.
Barbarian


You are a
Barbarian
!
Across the land, your name is whispered in fearful corners and shouted from the peaks of mountains. Mighty conquerors seek mighty trophies, and the Palace is certainly a worthy trophy.

Three times per game, during the Dinner Phase, you may intimidate one player, preventing them from challenging, and forcing them to accept all offers for challenges. PM the Moderator to use this power.
If you intimidate a player, the intimidated player will be announced at the beginning of the Challenge Phase.
Blackmailer


You are a
Blackmailer
!
Your hobby is certainly dirty- in that you dig up dirt. Research and preparation are the keys to success. Before you entered the Palace, you were already familiar with every tidbit and secret embedded in the past of the other players- secrets that will make them cringe in fear and do your bidding.

During the Dinner Phase, you may blackmail one player. PM the Moderator to use this power.
Blackmailed players must challenge during the Challenge Phase, or will die. Only the blackmailed player will know that they are blackmailed.
Blacksmith


You are a
Blacksmith
!
Steel flows like water under your steady gaze and steady flame. The pounding of your hammer crafts works of art and workers of war. One of your weapons in a hand guarantees victory.

At the beginning of the Action Phase, you will be notified of the intended winner(s) of all accepted duel(s).
Three times per game, during the Action Phase, you may change the winner of one duel. PM the Moderator to use this power. You may use this ability only once on yourself.
Magician


You are a
Magician
!
Why must the magical elite linger among the unpowered civilians? No matter. Your victory is near certain, as you are obvious the the most cunning and clever person here. The other contestants must be grateful that your powers are too flashy.

Once per game, you may choose a player to magically kill. PM the Moderator to use this power.
When you use your power, you will be revealed as the Magician. There are no restrictions on when you may use this power, only that you cannot use it if you are one of the losers in a voting phase.
Man-At-Arms


You are a
Man-At-Arms
!
All these poor people attempting to fool their way to riches, you have, and always has, been an excellent murderer. By detecting weakness in the group, you can spread fear with one simple line - Who done it?

Once per voting phase, you may shoot one person. They will not survive the shot unless they are the Soldier. If you shoot the Soldier, the Soldier will kill you instead and you will be revealed as the Man-At-Arms.
You can only shoot losers of duels/dances.
Additionally, you also gain an additional shot every time you defeat a player in a duel or dance.
The Shooting is silent, meaning it does not reveal your role.
You cannot store more than 1 shot at a time. You start with 0.
Monk


You are a
Monk
!
Some claim that the gods do not exist, but how can you deny their existence when they whisper in your ears? A lifetime of physical and mental discipline has brought you to the peak of aptitude. May the gods forgive you when you unleash your force.

You alternate between the top of the Duel List and bottom of the Dance list, and top of the Dance List and bottom of the Duel List. It is randomized which list you start on top of.
Once per game, during the Dinner Phase, you may pray. PM the Moderator to use this power.
After you pray, you will move to the top of both the dance and duel lists until the next Dinner Phase.
Musician


You are a
Musician
!
Perfect pitch, perfect playing... perfect music. Hands dance across strings and keys as the notes rise and fall. No matter the tune, no matter the tempo, every song ascends to perfection in your grasp. Yet with a single twist, that song becomes an instrument of death.

At the beginning of the Action Phase, you will be notified of the intended winner(s) of all accepted dance(s).
Three times per game, during the Action Phase, you may change the winner of a dance. PM the Moderator to use this power. You may use this ability only once on yourself.
Peasant


You are a
Peasant
!
Every day, you go out onto your simple plot of land and farm. But those who look past your grubby face will find a mind as sharp as a tack. The world is an open book to you, as darting eyes pick out nuances in every scenario.

You will be notified whenever the Blacksmith or the Musician interferes in a challenge.
You will be notified of any secret plate switches.
You will be notified of the original target for the poisoner. (Not post-switch)
Poisoner


You are a
Poisoner
!
There is no better color than the pale blue of asphyxiation. Or perhaps a simple white pallor. Hmm, but the rich re- No matter. Your art is that of death, slipped unnoticed into a vein, on the rim of a cup, among familiar foods...

You may poison any player's food during the Voting Phase. If they eat it, they will die during the dinner phase. PM the Moderator to use this power.
Royal


You are a
Royal
!
The blood running through your veins is undeniably royal. An aura of command encircles and influences those who behold you. Combined with a forceful and assertive personality, you can direct others without their knowledge.

Your vote counts as two during the Voting Phase. PM the moderators to cast your second vote secretly.
Once per game, during the Voting Phase, you may force a majority vote. PM the Moderator to use this power.
Soldier


You are a
Soldier
!
You went off to war a simple peasant boy, unsure of the world. You returned not a man, but a soldier. With guns, war is hell. With magic, war is worse. Your mind was nearly shattered, and your body forever changed.

You are immune to poison. You will know when someone has attempted to poison you.
If you are attacked by the Man-At-Arms, you will kill them instead.
Student


You are a
Student
!
During your college years, you could never confine yourself to a single field of study. Thankfully, a natural knack for learning led to the collection of a wide variety of skills. In the Palace, this ability will serve you well, as duelling and dancing are simply other skills.

Each time you participate in a duel or dance, you move up two slots on the corresponding list. Dead players count as being on the lists.
Thief


You are a
Thief
!
The perfect crime remains unknown. It is a mark of your prowess as a thief that no one had heard your name or seen your exploits. You have stolen from the richest kings, scammed the brightest scholars... Switching plates is like taking candy from a baby.

You may switch player's plates up to five times without their knowledge, every dinner. PM the Moderator to use this power. If the Poisoner dies, you will become the new poisoner. You will inherit the Poisoner's abilities and positions on the Duel and Dance lists, however you will still only be guessable as the Thief.
Last edited by CuddlyCaucasian on Mon Nov 12, 2018 5:55 pm, edited 2 times in total.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

"Do you practice sounding like you're high all the time?" - xofelf
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Post Post #1 (ISO) » Sun Nov 04, 2018 6:09 am

Post by CuddlyCaucasian »

Since only two members of blue volunteered (CaptainMeme and mallowgeno), a third dummy player will be competing, and his decisions will be randomized. We will refer to him as "Snarf Bremson". Role PMs will go out shortly.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

"Do you practice sounding like you're high all the time?" - xofelf
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Post Post #2 (ISO) » Sun Nov 04, 2018 6:14 am

Post by Randomnamechange »

first
vonflare (21:40)
you suck randomidget
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Post Post #3 (ISO) » Sun Nov 04, 2018 6:15 am

Post by Randomnamechange »

we stan snarf bremson
vonflare (21:40)
you suck randomidget
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Post Post #4 (ISO) » Sun Nov 04, 2018 6:27 am

Post by CuddlyCaucasian »

Role PMs have been sent out. The challenge phase begins now.
(expired on 2018-11-05 01:27:21)
.
Snarf Bremson wrote:
/challenge
zoraster to a dance.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

"Do you practice sounding like you're high all the time?" - xofelf
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Post Post #5 (ISO) » Sun Nov 04, 2018 6:30 am

Post by Tatsuya Kaname »

Ready?

/challenge CuddlyCaucasian to a tango.


/Challenge Snarf Bremson to a dance


(The first one is a joke, in case you don't realize.)
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #6 (ISO) » Sun Nov 04, 2018 6:33 am

Post by CuddlyCaucasian »

In post 5, Tatsuya Kaname wrote:
/Challenge Snarf Bremson to a dance
Snarf Bremson
/denies
your challenge. He has 0 denies left.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

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Post Post #7 (ISO) » Sun Nov 04, 2018 6:34 am

Post by Tatsuya Kaname »

Dafaq
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

Yes. Making too many hoods is moderator suicide. -Enter
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Post Post #8 (ISO) » Sun Nov 04, 2018 6:38 am

Post by Randomnamechange »

/challenge snarf to a dance
vonflare (21:40)
you suck randomidget
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Post Post #9 (ISO) » Sun Nov 04, 2018 6:39 am

Post by CuddlyCaucasian »

Snarf has no choice but to /accept your dance.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

"Do you practice sounding like you're high all the time?" - xofelf
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Post Post #10 (ISO) » Sun Nov 04, 2018 7:05 am

Post by D3f3nd3r »

/challenge Randomidget to a duel
“The assumption of good faith is dead”

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Post Post #11 (ISO) » Sun Nov 04, 2018 7:19 am

Post by zoraster »

even though snarf is currently challenged, do I still have to decide whether to accept or decline his challenge?
.
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Post Post #12 (ISO) » Sun Nov 04, 2018 7:37 am

Post by Aurathebirb »

/challenge captainmeme to a duel
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Post Post #13 (ISO) » Sun Nov 04, 2018 7:38 am

Post by CuddlyCaucasian »

In post 11, zoraster wrote:even though snarf is currently challenged, do I still have to decide whether to accept or decline his challenge?
Yep, someone can only issue one challenge but they can be in as many challenges as are issued to them.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

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Post Post #14 (ISO) » Sun Nov 04, 2018 8:04 am

Post by Errantparabola »

Challenge mallow to a dance
did another ms user do something lovely? recognize their achievements here!

Today's modern mafia consumer demands dozens, nay, hundreds of roles that are vanilla cops.
--implosion
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Post Post #15 (ISO) » Sun Nov 04, 2018 8:07 am

Post by implosion »

I will attempt to
DUEL
with
MALLOWGENO
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Post Post #16 (ISO) » Sun Nov 04, 2018 8:39 am

Post by Klick »

Tatsuya, let's dance!
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Post Post #17 (ISO) » Sun Nov 04, 2018 9:21 am

Post by zoraster »

okay. /accept.

also

/challenge mallowgeno to duel
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Post Post #18 (ISO) » Sun Nov 04, 2018 9:22 am

Post by zoraster »

let's try that with bold

/accept


/challenge mallowgeno to duel
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Post Post #19 (ISO) » Sun Nov 04, 2018 2:36 pm

Post by Irrelephant11 »

challenge captainmeme to dance
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Post Post #20 (ISO) » Sun Nov 04, 2018 2:40 pm

Post by CaptainMeme »

/deny Aurathebirb


/accept Irrelephant
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Post Post #21 (ISO) » Sun Nov 04, 2018 2:40 pm

Post by CaptainMeme »

er I messed up the formatting a bit but you get the idea
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Post Post #22 (ISO) » Sun Nov 04, 2018 3:17 pm

Post by Tatsuya Kaname »

/accept Klick's dance request
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #23 (ISO) » Sun Nov 04, 2018 3:17 pm

Post by Tatsuya Kaname »

/accept Klick's dance request


Format...
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #24 (ISO) » Sun Nov 04, 2018 3:22 pm

Post by CaptainMeme »

/challenge Aura to a Dance

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