Contagion in the Palace - ASSASSIN WINS! THE KING IS DEAD!


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Contagion in the Palace - ASSASSIN WINS! THE KING IS DEAD!

Post Post #0 (ISO) » Fri Mar 28, 2008 9:19 am

Post by xyzzy »

CITP

Welcome to Contagion in the Palace, an exciting game in which you (the players) are being attacked by a horrible deadly ASSASSIN! Oh noes! You see, your traveling group is secretly accompanying the king, who is in disguise as one of you, a normal villager. But you discovered a note from the League of Deadly Perilous Frightening Assassins Inc., explaining how best to go about killing the king - enter the group, gain the peoples' trust, and then kill the king swiftly, leaving no other bodies.

You all realise immediately that it is your duty to the king to swiftly root out the assassin. You all know who the king is, but there is no way for him to have gained that information, so some method of rooting out the Assassin is needed. As you are traveling along, discussing the best way to find the identity of the assassin, you come across an apothecary, standing outside her home, who looks at you with interested eyes and shouts "Welcome!". You all walk up to the woman, who seems interested in you.

"Buyers?" she asks, perhaps hoping for you to fill her pocketbook. You calmly explain your situation to her. She smiles and begins to chuckle. "I have just the thing. There's an old law that hasn't been used in years, put down by the previous king. It states that an executed man may, for the sake of his home's duty, make one request. By law, anyone who can fulfill that request and doesn't can be ut to death."

She then goes into her small, cramped shop and comes out with a large, red bottle. "This is a very potent poison, which will kill immediately. So I propose all of you pick someone to be executed, then that person for their dying wish pick another to die, and so on, until you've rooted out the assassin. Of course, the assassin will surely try to kill the king if he's chosen, so you'd best try to get him early, and don't let on who the king is."

You all seem appalled at this idea for a while, but as you all think about it, it begins to make more and more sense. You agree to follow this plan, and you all go to a nearby field to pick the first executee.

RULES:

1. All normal game rules apply. Votes and unvotes should be in bold.

2. If you are a guard, this is your PM:

GuardYou are a guard. The king is [~~~~]. You win if the assassin fails to kill the king.


3. If you are the assassin, this is your PM:

AssassinYou are the assassin. If you are killed, or any time you like, you will receive one attempt to kill the king. You win if you are successful. To kill the king before you are lynched, say
suicide kill: player
, with bold.


4. If you are the king, this is your PM:

KingYou are the king. You win if you live, and so will the guards.


5. Do not reveal the identity of the king. Do not pretend to do so. This will result in immediate modkill.

6. Do not pretend to have a suicide kill if you don't have one.

7. The first day will have a 3-hour deadline. The lynched player will have 30 minutes to make a vengeful kill, and the VK'd player will have the same 30 minutes, and so on.

8. Have fun. Don't be stupid. If you need to leave, tell me.

I'd like a decent number of players, though the number of players doesn't really matter. We'll start when we have a decent number.

HERE IS YOUR LIST

ARE YOU HAPPY?

list:
Primate
, TinVision, AniX, eldarad,
Gorrad, Nabby
, undo, cow,
scope
, poker
Last edited by xyzzy on Fri Mar 28, 2008 2:31 pm, edited 9 times in total.
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Post Post #1 (ISO) » Fri Mar 28, 2008 9:21 am

Post by armlx »

/in
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Post Post #2 (ISO) » Fri Mar 28, 2008 9:24 am

Post by Machiavellian-Mafia »

When does the game start?
The end justifies the means.
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Post Post #3 (ISO) » Fri Mar 28, 2008 9:26 am

Post by xyzzy »

When we have a decent number of players, though probably in the next couple of hours. I want between 8 and 16 players, as 7 or fewer gets kind of random and more than 16 will just be insane to keep up with. If you want, the cap can be smaller.
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Post Post #4 (ISO) » Fri Mar 28, 2008 9:26 am

Post by Primate »

/in
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Post Post #5 (ISO) » Fri Mar 28, 2008 9:27 am

Post by Mastermind of Sin »

this is the stupidest idea I've ever heard for a game.
Permanent V/LA.
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Post Post #6 (ISO) » Fri Mar 28, 2008 9:28 am

Post by xyzzy »

VERY IMPORTANT


Editing and deleting posts, while possible, are of course not allowed, even though it's possible. You will be punished severely.
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Post Post #7 (ISO) » Fri Mar 28, 2008 9:47 am

Post by Zindaras »

/in, if it starts at a time which works for me.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #8 (ISO) » Fri Mar 28, 2008 9:49 am

Post by armlx »

If this does not start before 10pm EST today I will have to /out, just a heads up.
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Post Post #9 (ISO) » Fri Mar 28, 2008 9:49 am

Post by Zindaras »

Mastermind of Sin wrote:this is the stupidest idea I've ever heard for a game.
It seems fairly amusing to me.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #10 (ISO) » Fri Mar 28, 2008 9:49 am

Post by -TinVision- »

/in I guess
lol objective morality
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Post Post #11 (ISO) » Fri Mar 28, 2008 10:17 am

Post by AniX »

Bizarro /out
Official Gimmick List:
INVENTOR OF UPICK!
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ASEXUAL!
KING SCAR APOLOGIST!
DREAMER OF THE NE0N DREAM (SUPP 2021 LAST PLACE WINNER)!


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RED CROWN
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Post Post #12 (ISO) » Fri Mar 28, 2008 10:18 am

Post by xyzzy »

AniX wrote:Bizarro /out
:(
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Post Post #13 (ISO) » Fri Mar 28, 2008 10:20 am

Post by -TinVision- »

Is bizarro /out the same as non-bizzaro /in?
lol objective morality
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Post Post #14 (ISO) » Fri Mar 28, 2008 10:23 am

Post by xyzzy »

-TinVision- wrote:Is bizarro /out the same as non-bizzaro /in?
maybe?
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Post Post #15 (ISO) » Fri Mar 28, 2008 10:26 am

Post by eldarad »

You all seem appalled at this idea for a while, but as you all think about it, it begins to make more and more sense. You agree to follow this plan, and you all go to a nearby field to pick the first executee.
This is the stupidest plan in the history of plans...
/in
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Post Post #16 (ISO) » Fri Mar 28, 2008 10:29 am

Post by xyzzy »

(04:19:57 PM) xyzzy: Is bizarro-/out the same as non-bizarro-/in?
(04:21:09 PM) The AniX Theory: yes
(04:21:15 PM) xyzzy: oh
(04:21:20 PM) xyzzy: okay
(04:21:21 PM) xyzzy: good

list: armlx, Primate, TinVision, AniX, eldarad

Possibly zindie based on time constraints
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Post Post #17 (ISO) » Fri Mar 28, 2008 10:30 am

Post by xyzzy »

People, be /in!
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Post Post #18 (ISO) » Fri Mar 28, 2008 10:38 am

Post by Gorrad »

/in. If it's tonight, I may not be able to give it my all, as I have a D&D session, but I'll try my darndest.
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Post Post #19 (ISO) » Fri Mar 28, 2008 10:50 am

Post by armlx »

Sigh, sorry, I have to premptively /out. Things have popped up, namely projects.
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Post Post #20 (ISO) » Fri Mar 28, 2008 11:06 am

Post by xyzzy »

list: Primate, TinVision, AniX, eldarad, Gorrad
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Post Post #21 (ISO) » Fri Mar 28, 2008 11:38 am

Post by NabakovNabakov »

I will tentatively /in

If the game starts after midnight EST or I'm not posting, assume I'm asleep (preparing my strength for the true marathon day)
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Post Post #22 (ISO) » Fri Mar 28, 2008 12:11 pm

Post by undo »

In.
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Post Post #23 (ISO) » Fri Mar 28, 2008 12:15 pm

Post by hasdgfas »

extremely
tentative /in
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
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Post Post #24 (ISO) » Fri Mar 28, 2008 12:18 pm

Post by xyzzy »

list: Primate, TinVision, AniX, eldarad, Gorrad, Nabby, undo, cow

BE /IN
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