Vain only makes sense to me attached to certain powers but those are probably the powers more likely to be attached to it. And I also don't have a better suggestion.
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
(I also never noticed that got mentioned on page 1)
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
I'm more interested in the case of investigative roles, tbh. Vain cop, for example, is a role that can only give one inno but functionally infinite guilties if it's targeted right, which means you don't get a gamestate where the end of the game is inevitable because of clears because of vain. It's a weaker version of weak, since you're more likely to target wrong and die early, which means sitting on the power until the late game is a much more viable strategy.
Mostly though? Design space. It doesn't really need to be normal, but having a name for a modifier like this can't really hurt anything but gives mods more recognizable tools in the toolbox when designing setups.
In post 35, TemporalLich wrote:Disloyal and Vain can be used to achieve the same effect.
I don't think it can, actually, as the wiki says blocking the role stops the weak from killing it and the action would fail from the disloyal. That's an interesting interaction at the very least.
I was thinking about exactly this modifier a while ago and didn't know what to call it either. I feel like the difficulty of finding a logical converse to "Weak" reveals that Weak was always kind of a weird name for that modifier in the first place, but Vain is as good as anything (it's short and easy to remember, which probably matters more than making perfect sense does).
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,
The idea being it is defeated by coming into contact with good
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
, in the deadly sins sense, I feel like that hit more directly at what vain is going for
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
Proud works just as well as vain for me, for pretty much exactly the same reasons.
Corrupt et all all seem more like an infectious sort of thing than a specific weakness on the part of the person taking the action, but that might be a personal connotation thing so if other people like it I'm not really opposed.
In post 42, Jingle wrote:Corrupt et all all seem more like an infectious sort of thing than a specific weakness on the part of the person taking the action, but that might be a personal connotation thing so if other people like it I'm not really opposed.
Prideful would avoid the positive connotations of Proud. But at that point I think I just like Vain better.
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,
I disagree. I think that being willing to trade your own life for a doc protect on a player is inherently a proud/vain thing too. It's a "My reads on the players/gamestate are so good that I can judge when to give up my game-life is worth it" or an "I can catch scum accurately the majority of the time" regardless of whether the role you have is a role that wants to target town or scum.
I also don't think the modifier is inherently negative utility (weak assuredly isn't, it's a very strong investigative).
In post 47, Jingle wrote:I disagree. I think that being willing to trade your own life for a doc protect on a player is inherently a proud/vain thing too. It's a "My reads on the players/gamestate are so good that I can judge when to give up my game-life is worth it" or an "I can catch scum accurately the majority of the time" regardless of whether the role you have is a role that wants to target town or scum.
ic
I was looking at it from the angle of them killing themselves from having made a bad mistake
I see the modifier as along the lines of a vig shot. In using it, you are inherently risking the death of someone of your faction. I’m not saying that’s a bad choice, but it does seem like a prideful or vain thing to do, even when it’s objectively the right call.
I’m not sure that others have to see it the same way, that’s just where I’m coming from when I say I like proud or vain for the name.