Mini 2332: A Mid-scummer Nights Dream II | GG

Micro and Mini Theme Games (based on source material and/or changes to mechanics/rules)
(13 players or fewer)
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morph the cat
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Post Post #3500 (ISO) » Sat Apr 20, 2024 11:08 am

Post by morph the cat »

Nya
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Post Post #3501 (ISO) » Sat Apr 20, 2024 11:09 am

Post by Cabd »

Hey dummyface, we're under the pitchforks dream. Post from your main!

I am SO winning this dream.
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Have retired for good; Life is too busy to have time or energy for mafia. It was fun~


And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #3502 (ISO) » Sat Apr 20, 2024 1:00 pm

Post by Sunflower »

In post 3498, fferyllt wrote: Silver Ravens uses "I'm Superman" reporter ability to have the mods post the following in the game thread: "Who the hell is not voting for fast night? Your blatant ignorance of the current game state is causing the game to slowly devolve into some low quality pokemon tier list discussion (Bulbasaur is not even Tier A SMH)"
THIS WAS SILVER RAVENS LOLLLL I THOUGHT IT WAS THE MODS
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Post Post #3503 (ISO) » Sun Apr 21, 2024 12:02 pm

Post by Dunnstral »

In post 3499, fferyllt wrote: [*]We went with a longer night phase because the Bad Dreams had more decisions to make, including picking a dream to reveal privately to them at the start of the Moonrise phase. I'd like feedback on whether that was helpful to the Bad Dreams. I'm pretty sure the Dream Voyagers weren't exactly thrilled with 72 hour nights.[/list]
I liked it but if I were town I probably would want it to be sped up. It was rough in the latter half of the game
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Post Post #3504 (ISO) » Sun Apr 21, 2024 12:26 pm

Post by Sunflower »

thanks for mdoding btw!!!
just wanted to say that pokemon is not luck, that battle I had with fire was pure skill I beat him because I was just good like that
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Post Post #3505 (ISO) » Sun Apr 21, 2024 12:29 pm

Post by Sunflower »

but otherwise yeah no i respect that decision
I did beat fire fair and square tho

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