Race to 1500, Again [Round 28]

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Mist7676
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Post Post #5675  (ISO)  » Sun Jul 11, 2021 11:05 pm

^Mist7676: 437
♥Farren: 500
Jake: 280

Jackpot: 545
You Are Worth It

Farren
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Post Post #5676  (ISO)  » Sun Jul 11, 2021 11:56 pm

Original Roll String: 1d127
1 127-Sided Dice: (86) = 86
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5677  (ISO)  » Sun Jul 11, 2021 11:57 pm

♥Farren: 590
^Mist7676: 437
Jake: 280

Jackpot: 545

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Conflagration: Everyone who has a BURN symbol must RESET and lose any symbols they had. Everyone else gains a BURN symbol. (If you have PROTECT and BURN, you can lose the PROTECT symbol to avoid the entire effect; you keep all other symbols.)
6: Firefighter: Remove all burn symbols.
7: Create your own space
8: Create your own space
9: Create your own space
10: Choose any of the 5 previous die rolls to apply to yourself right now.
11: -200
12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18: +250
19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28: -55
29: -175
30: +10
31: +203
32: PROTECT
33: +100
34: +300
35: +100
36: MERGE
37: Go to 300
38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50: JACKPOT!!!
51: +185
52: +300
53: +125
54: EVERYONE -400
55: Go to 500
56: +5
57: +75
58: +100
59: +335
60: STEAL 250
61: PROTECT
62: -55
63: -300
64: -75
65: -30
66: UNLUCKY :(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73: Go to 750
74: +100
75: +100
76: -200
77: +100
78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94: -100
95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100: JACKPOT!!!
101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a HEAL on yourself OR give a BURN to another player
105: Gain a DOUBLE or Give a DIVIDE to another player.
106: Split a third of your score evenly amongst all the other players.
107: LOVER
108: Roll 5d300. The result is your new score.
109: DOUBLE CHECKER
110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113: Redemption - anyone who is in the negatives GO TO 300. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115: Redistribution - Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116. Rebirth Day - Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118: Mirror of Truth - Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (!)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is +200, a 4 is +150 and ROLL AGAIN, a 5 is +323, a 6 is two Protects, and a 7 is JACKPOT!!!. If you go over 7, UNLUCKY.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122: HOT POTATO (every time someone rolls a perfect square number (n × n or n2; where n is any integer) the HOT POTATO gets passed on to them. There can only be 1 HOT POTATO per round. Who ever is holding on to the hot potato when a new page gets created gets -50)
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
126: Cold Shower: Remove all BURNs, HOT POTATOes, and LOVERs from all players. If you removed at least one symbol from at least one player, +100. Otherwise, -100.
127: Hold your breath for as long as you can. Gain a point for each second you can hold your breath (max +100).
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Jake The Wolfie
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Joined: July 13, 2019
Location: Floorda

Post Post #5678  (ISO)  » Wed Jul 14, 2021 1:03 pm

Original Roll String: 1d127
1 127-Sided Dice: (126) = 126
Show

Jake The Wolfie
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Joined: July 13, 2019
Location: Floorda

Post Post #5679  (ISO)  » Wed Jul 14, 2021 1:05 pm

Farren: 590
Mist7676: 437
Jake: 380

Jackpot: 645
Show

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5680  (ISO)  » Wed Jul 14, 2021 6:33 pm

Original Roll String: 1d127
1 127-Sided Dice: (8) = 8
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
Pronoun: He

Post Post #5681  (ISO)  » Wed Jul 14, 2021 6:39 pm

8. Charity Drive: If you have less than 0 points, the player with the most points must give you 500 points. If you have more than 500 points, give 100 points to each player who has less than half the points you do; any new players that roll before your next turn may take 100 points from you with their first roll. If neither applies, no effect.

Farren: 590
Mist7676: 437
Jake: 380

Jackpot: 545

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Conflagration: Everyone who has a BURN symbol must RESET and lose any symbols they had. Everyone else gains a BURN symbol. (If you have PROTECT and BURN, you can lose the PROTECT symbol to avoid the entire effect; you keep all other symbols.)
6: Firefighter: Remove all burn symbols.
7: Create your own space
8: Charity Drive: If you have less than 0 points, the player with the most points must give you 500 points. If you have more than 500 points, give 100 points to each player who has less than half the points you do; any new players that roll before your next turn may take 100 points from you with their first roll. If neither applies, no effect.
9: Create your own space
10: Choose any of the 5 previous die rolls to apply to yourself right now.
11: -200
12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18: +250
19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28: -55
29: -175
30: +10
31: +203
32: PROTECT
33: +100
34: +300
35: +100
36: MERGE
37: Go to 300
38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50: JACKPOT!!!
51: +185
52: +300
53: +125
54: EVERYONE -400
55: Go to 500
56: +5
57: +75
58: +100
59: +335
60: STEAL 250
61: PROTECT
62: -55
63: -300
64: -75
65: -30
66: UNLUCKY :(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73: Go to 750
74: +100
75: +100
76: -200
77: +100
78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94: -100
95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100: JACKPOT!!!
101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a HEAL on yourself OR give a BURN to another player
105: Gain a DOUBLE or Give a DIVIDE to another player.
106: Split a third of your score evenly amongst all the other players.
107: LOVER
108: Roll 5d300. The result is your new score.
109: DOUBLE CHECKER
110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113: Redemption - anyone who is in the negatives GO TO 300. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115: Redistribution - Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116. Rebirth Day - Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118: Mirror of Truth - Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (!)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is +200, a 4 is +150 and ROLL AGAIN, a 5 is +323, a 6 is two Protects, and a 7 is JACKPOT!!!. If you go over 7, UNLUCKY.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122: HOT POTATO (every time someone rolls a perfect square number (n × n or n2; where n is any integer) the HOT POTATO gets passed on to them. There can only be 1 HOT POTATO per round. Who ever is holding on to the hot potato when a new page gets created gets -50)
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
125: Don't post a score update. You score x*50 points with x being the amount of hours (rounded down) it takes for the next player to roll. If someone rolls within the hour, you lose 600 points. Alternatively, if you don't want to take the risk, take a 100 point loss immediately and post a score update.
126: Cold Shower: Remove all BURNs, HOT POTATOes, and LOVERs from all players. If you removed at least one symbol from at least one player, +100. Otherwise, -100.
127: Hold your breath for as long as you can. Gain a point for each second you can hold your breath (max +100).
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Jake The Wolfie
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Joined: July 13, 2019
Location: Floorda

Post Post #5682  (ISO)  » Wed Jul 14, 2021 7:13 pm

Original Roll String: 1d127
1 127-Sided Dice: (71) = 71
Show

Jake The Wolfie
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Joined: July 13, 2019
Location: Floorda

Post Post #5683  (ISO)  » Wed Jul 14, 2021 7:14 pm

Farren: 590
Mist7676: 437
Jake: 190

Jackpot: 645
Show

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5684  (ISO)  » Thu Jul 15, 2021 5:28 pm

Original Roll String: 1d127
1 127-Sided Dice: (97) = 97
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
Pronoun: He

Post Post #5685  (ISO)  » Thu Jul 15, 2021 5:29 pm

Stealing from Mist.

Farren: 690
Mist7676: 337
Jake: 190

Jackpot: 645
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

kdowns
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Joined: July 26, 2011
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Post Post #5686  (ISO)  » Wed Jul 21, 2021 12:32 pm

[dice]127[/dice]

kdowns
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Joined: July 26, 2011
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Post Post #5687  (ISO)  » Wed Jul 21, 2021 12:32 pm

Original Roll String: 1d127
1 127-Sided Dice: (65) = 65

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5688  (ISO)  » Thu Jul 22, 2021 10:54 am

Farren: 690
Mist7676: 337
Jake: 190
kdowns: -30

Jackpot: 645

Original Roll String: 1d127
1 127-Sided Dice: (28) = 28
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
Pronoun: He

Post Post #5689  (ISO)  » Thu Jul 22, 2021 10:55 am

Farren: 635
Mist7676: 337
Jake: 190
kdowns: -30

Jackpot: 590
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

kdowns
Goddammit
 
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Joined: July 26, 2011
Pronoun: He

Post Post #5690  (ISO)  » Thu Jul 22, 2021 3:18 pm

Original Roll String: 1d127
1 127-Sided Dice: (77) = 77

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5691  (ISO)  » Thu Jul 22, 2021 5:13 pm

Farren: 635
Mist7676: 337
Jake: 190
kdowns: 70

Jackpot: 690

Original Roll String: 1d127
1 127-Sided Dice: (61) = 61
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
Pronoun: He

Post Post #5692  (ISO)  » Thu Jul 22, 2021 5:13 pm

Farren*: 635
Mist7676: 337
Jake: 190
kdowns: 70

Jackpot: 690
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

kdowns
Goddammit
 
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Joined: July 26, 2011
Pronoun: He

Post Post #5693  (ISO)  » Sun Jul 25, 2021 10:57 am

Original Roll String: 1d127
1 127-Sided Dice: (91) = 91

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5694  (ISO)  » Sun Jul 25, 2021 12:18 pm

Farren*: 635
Mist7676: 337
Jake: 190
kdowns: 125

Jackpot: 690

Original Roll String: 1d127
1 127-Sided Dice: (19) = 19
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
Pronoun: He

Post Post #5695  (ISO)  » Sun Jul 25, 2021 12:18 pm

Stealing 200 from Mist7676.

Farren*: 835
Jake: 190
Mist7676: 137
kdowns: 125

Jackpot: 690
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

kdowns
Goddammit
 
User avatar
Joined: July 26, 2011
Pronoun: He

Post Post #5696  (ISO)  » Mon Jul 26, 2021 6:07 pm

Original Roll String: 1d127
1 127-Sided Dice: (8) = 8

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
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Post Post #5697  (ISO)  » Mon Jul 26, 2021 9:17 pm

Charity Drive - no effect for players with more than 0 but less than 500 points.

Farren*: 835
Jake: 190
Mist7676: 137
kdowns: 125

Jackpot: 690

Original Roll String: 1d127
1 127-Sided Dice: (126) = 126
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

Farren
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Joined: September 24, 2018
Location: Washington State, USA.
Pronoun: He

Post Post #5698  (ISO)  » Mon Jul 26, 2021 9:21 pm

Cold Shower. Nothing to remove, so -100 to me / the Jackpot. Except I have a Protect, so I lose that instead of the points.

Farren: 835
Jake: 190
Mist7676: 137
kdowns: 125

Jackpot: 590
Splendor - Game 11 is in progress.
Fresco - coming soonish to a Mish-Mash near you ...

kdowns
Goddammit
 
User avatar
Joined: July 26, 2011
Pronoun: He

Post Post #5699  (ISO)  » Tue Jul 27, 2021 10:09 am

Original Roll String: 1d127
1 127-Sided Dice: (78) = 78

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