Bone's Sim Survivor! Live Season Finale Night!

For completed/abandoned Mish Mash Games.
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Bone's Sim Survivor! Live Season Finale Night!

Post Post #0 (ISO) » Wed Mar 08, 2017 5:06 pm

Post by T-Bone »

"Welcome to Sim Survivor! I'm your host T-Probst! Okay? Let's get started!"

Here's how it works

20 MafiaScum Survivors will be isolated on an island inside a spreadsheet on my computer.
Each person will build a bot and allocate stat points to seven different stats that will affect camp life, morale, choices, and challenges.
Relationships, alliances, and reward winners will be randomly generated.
Filling out the form below is all you have to do to play!

DA FORME

Name: (just your forum identity please, I'll use it anyway regardless of what you put here)

You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General:
Physical:
Endurance:
Will:
Mental:
Social:
Strategy:

END FORM


Nuts and Bolts
More details on how certain things work

- There are seven skills, general, physical, endurance, will, mental, social, and strategy.
-
General
is a minor challenge and major camp life skill. Players with high general skills can do shit around camp and do miscellaneous challenge things such as throw a ball or swing an axe.
-
Physical
is a major challenge and minor camp life skill. Players high in physical will have the ability to be useful around camp. Challenges that involve lifting or physical shows of force will benefit from this skill.
-
Endurance
is a major challenge skill. Players high in endurance can go longer in challenges that rely on it but also be able to act more frequently in other physical style challenges.
-
Will
is a minor challenge, minor social, and moral skill. Players with high Will will be able to perform in challenges even when suffering hardships (such as low morale or losing a lot). It also helps in challenges that require deep focus.
-
Mental
is a major challenge skill and minor choices skill. Players high in mental will be good at puzzles, and make better decisions when it comes to voting.
-
Social
is a major camp life and major choices skill. Players with a high social skill will make good decisions regarding alliances and voting, and will be able to make themselves useful around camp even if they have other limitations.
-
Strategy
is a challenge and choices skill. Players high in this skill will be able to navigate some challenges effectively. They will also do well in alliances and might be more aware of proper idol play.

There are also two static statistics that are controlled by the events in the game; threat and morale.

-
Threat
is the stat that governs how likely the rest of the tribe is to vote you out. The higher your threat the more likely you will receive votes at tribal council. Threat can be gained by performing well in challenges, having a stat that is high (4 or 5), having a stat that is useless (1 or sometimes 2), voting against players, and generating negative results on the camp life or tribal council rolls. Threat can go down by generating positive results or voting out enemies. This stat starts at 1 for everyone and cannot go below 0. As the game progresses threat is easier to generate and more difficult to lose.
-
Morale
is a simple positive, neutral, or negative stat. Challenge wins will help morale, repeatedly losing will tank it. Getting votes at tribal council will tank the morale of low will characters or improve the morale of high will characters.

Camp Life

Camp life is randomly generated events between castaways. A roll is made for each castaway detailing whether they have a positive, or a negative, or no result, and if they have a result a roll is made to see with whom that is.
Alliances are also formed this way, alliances will be generated with players each person likes with some exceptions.
Immunity Idol hunts will also be randomly generated on a weighted roll depending on who has clues.

Challenges

Reward challenges will be static and just randomly generated based on a single skill; whichever team/player has the highest wins.
One of the winners will randomly find a clue to the hidden immunity idol.
Immunity challenges will have a description, and two or more skills will be the basis for the challenge. Sometimes the highest skill total wins, sometimes there is a knockout format, sometimes there is a race format, each weighted differently.

Tribal Council

There will be limited dice rolls that can have one final positive or negative effects on threat levels.
Players will vote for the player with the highest threat level to them.
Threat level is altered on an individual basis based on relationships and alliances, and tiebreakers will be resolved in the same way.

Things Bone Has Learned

- I've done this game twice (off-site) so I've learned some things. A lot of people's instincts after reading the nuts and bolts is to evenly distribute their bot's skills. The first winner was a bot who had uneven skills, beating two players with even skills in Final Tribal. The second winner was a bot with more even skills, beating a bot with both even and uneven skills. As such, there isn't a foolproof way to distribute your skill points to win the game. Ideally, I'd like players to distribute their skill points based on what they think their real attributes are. (Also most things are random anyway, so err on the side of fun for bot creation)
- All the skills are important. In both versions of this game, every player has ignored the same skill when creating their bots, and then things go wrong.
- The rules for good and solid idol play basically doesn't exist. I haven't come up with a good system for it. The survivors have no way to purposely split votes to flush an idol (though it happened coincidentally in a previous run). Sometimes they may play an idol at a nonsensical time, or hold onto an idol and get voted out. It just happens.
- I will write flavor based on how I can interpret the numbers. Sometimes I will write nonsensical things because random roles happen. You just have to go with it.
- I won't have a consistent updating schedule. Episodes take me about an hour to write, so my free time dictates how often an episode comes out.
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
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Post Post #1 (ISO) » Wed Mar 08, 2017 5:26 pm

Post by T-Bone »

Aapoei (ah-ah-poe-e) Tribe

Mallow
Ani
-
3rd Voted Out (7-1) in Episode 3

JDGA
Vijarada
Drench
Chevre
Gamma
Zito
-
2nd Voted Out (7-2) in Episode 2

Randomidget
-
1st Voted Out (6-3-1) in Episode 1

Felissan

Kalahuah (kah-lah-hue-ah) Tribe

Aronis
-
4th Voted Out (9-1) in Episode 4

JerryArr
Nexus
Shadoweh
Cheery
Skelda
Riley
Reck
Xalxe
D3fend3r

New Aapoei

Felissan
Cheery
Xalxe
Mallow
Shadoweh*
Drench
D3fend3r
-
5th Voted Out (7-1) in Episode 5

JDGA

New Kalahuah

Skelda
-
8th Voted Out (5-1) in Episode 7

Riley
-
7th Voted Out (4-3) in Episode 6

Chevre
Vijarada*
Nexus
Reck
JerryArr
-
6th Voted Out (3-2-2-1) in Episode 5

Gamma

Kalapoei

Felissan
Cheery
Chevre
Drench
Gamma
JDGA
Mallow
Nexus
Reck
Shadoweh*
Vijarada*
Xalxe


Episode List

Episode 1 - 20 Castaways Remain
Episode 2 - 19 Castaways Remain
Episode 3 - 18 Castaways Remain
Episode 4 - 17 Castaways Remain
Episode 5 - 16 Castaways Remain
Episode 6 - 14 Castaways Remain
Episode 7 - 13 Castaways Remain
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
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Post Post #2 (ISO) » Wed Mar 08, 2017 5:49 pm

Post by mallowgeno »

Name: mallowgeno

You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General: 1
Physical: 1
Endurance: 1
Will: 5
Mental: 1
Social: 4
Strategy: 4
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Post Post #3 (ISO) » Wed Mar 08, 2017 6:17 pm

Post by animorpherv1 »

Name: animorpherv1

General: 3
Physical: 1
Endurance: 4
Will: 1
Mental: 3
Social: 1
Strategy: 4
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
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Post Post #4 (ISO) » Wed Mar 08, 2017 6:49 pm

Post by Aronis »

sorry!

Name: ☆★☆ARONIS☆★☆

General: 2
Physical: 1
Endurance: 1
Will: 2
Mental: 1
Social: 5
Strategy: 5
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Post Post #5 (ISO) » Wed Mar 08, 2017 6:53 pm

Post by JerryArr »

Name: JerryArr

You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General: 2
Physical: 1
Endurance: 2
Will: 3
Mental: 4
Social: 2
Strategy: 3
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Post Post #6 (ISO) » Wed Mar 08, 2017 7:10 pm

Post by JDGA »

Name: JDGA
General: 2
Physical: 1
Endurance: 3
Will: 4
Mental: 2
Social: 4
Strategy: 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #7 (ISO) » Wed Mar 08, 2017 7:44 pm

Post by Vijarada »

Name: vijarada
General 1
Physical 1
Endurance 1
Will 1
Mental 3
Social 5
Strategy 5
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Post Post #8 (ISO) » Wed Mar 08, 2017 8:30 pm

Post by Nexus »

Name: Nexus

You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General: 2
Physical: 1
Endurance: 2
Will: 3
Mental: 3
Social: 3
Strategy: 3
Trans rights are human rights.
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Post Post #9 (ISO) » Wed Mar 08, 2017 8:38 pm

Post by Shadoweh »

Cheesoid:


General: 1
Physical: 1
Endurance: 2
Will: 4
Mental: 1
Social: 5
Strategy: 3
I HATE YOU SO MUCH PLEASE GO JUMP INTO A FREEZING LAKE - Mr. Freeze
And this was like me realizing that you were a serial killer. - Hathor
"but I must declare my love to Edelgard here, i offer you the treasure I stole from Raphael, an idol LOL" - Shamir
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Post Post #10 (ISO) » Wed Mar 08, 2017 8:44 pm

Post by Cheery Dog »

Name: (just your forum identity please, I'll use it anyway regardless of what you put here)

General: 3
Physical: 1
Endurance: 2
Will: 4
Mental: 3
Social: 1
Strategy: 3
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #11 (ISO) » Wed Mar 08, 2017 8:53 pm

Post by Skelda »

Skelda:

General: 5
Physical: 1
Endurance: 1
Will: 1
Mental: 1
Social: 3
Strategy: 5
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Post Post #12 (ISO) » Wed Mar 08, 2017 9:08 pm

Post by Drench »

Name: "Drench?"

You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General: 2
Physical: 2
Endurance: 2
Will: 3
Mental: 2
Social: 3
Strategy: 3
join your union
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Post Post #13 (ISO) » Thu Mar 09, 2017 2:18 am

Post by JDGA »

In post 0, T-Bone wrote:- All the skills are important. In both versions of this game, every player has ignored the same skill when creating their bots, and then things go wrong.
In post 13, Drench wrote:Physical: 2
Found the reason why we can't have nice things
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #14 (ISO) » Thu Mar 09, 2017 2:28 am

Post by Chevre »

Chevre

General: 3
Physical: 1
Endurance: 3
Will: 3
Mental: 3
Social: 3
Strategy: 1
There will be no kisses tonight
There will be no holding hands tonight
'Cause what is now wasn't there before and should not be
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Post Post #15 (ISO) » Thu Mar 09, 2017 5:36 am

Post by T-Bone »

Physical: 1
Sheesh this forum is full of early boots.
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
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Post Post #16 (ISO) » Thu Mar 09, 2017 6:42 am

Post by Gammagooey »

Name: Gammagooey

General: 1
Physical: 2
Endurance: 4
Will: 2
Mental: 4
Social: 1
Strategy: 3
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Post Post #17 (ISO) » Thu Mar 09, 2017 6:51 am

Post by Riley Cake »

General: 1
Physical: 1
Endurance: 1
Will: 5
Mental: 4
Social: 1
Strategy: 4
:D :D ~ xoxoxo Cutie Alert!! Riley is here!! xoxoxo ~ :D :D
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Post Post #18 (ISO) » Thu Mar 09, 2017 7:14 am

Post by xRECKONERx »

Name: Buttstuff McGee

You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General: 4
Physical: 1
Endurance: 1
Will: 1
Mental: 2
Social: 3
Strategy: 5
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Post Post #19 (ISO) » Thu Mar 09, 2017 7:46 am

Post by Papa Zito »

Name: Papa Zito
General: 1
Physical: 4
Endurance: 3
Will: 1
Mental: 1
Social: 4
Strategy: 3
Kappa
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Post Post #20 (ISO) » Thu Mar 09, 2017 7:55 am

Post by Randomnamechange »

Name: randomidget
You have 17 skill points to allocate between 7 skills. Each skill must have a minimum of one point and no skill can have more than 5.

General: 1
Physical: 1
Endurance: 1
Will: 1
Mental: 4
Social: 4
Strategy: 5[/quote]
vonflare (21:40)
you suck randomidget
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Post Post #21 (ISO) » Thu Mar 09, 2017 8:16 am

Post by Xalxe »

Name: Xalxe

General: 2
Physical: 4
Endurance: 3
Will: 3
Mental: 1
Social: 2
Strategy: 2
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #22 (ISO) » Thu Mar 09, 2017 9:22 am

Post by D3f3nd3r »

Name: D3f3nd3r

General: 3
Physical: 1
Endurance: 4
Will: 1
Mental: 3
Social: 3
Strategy: 2
“The assumption of good faith is dead”

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Post Post #23 (ISO) » Thu Mar 09, 2017 11:39 am

Post by Felissan »

Name: Not Yves

General: 3
Physical: 2
Endurance: 1
Will: 1
Mental: 4
Social: 2
Strategy: 4
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #24 (ISO) » Thu Mar 09, 2017 11:46 am

Post by T-Bone »

Castaways are set, tribes are set.
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
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