Haunted House - Game Ended

For completed/abandoned Mish Mash Games.
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Post Post #100 (ISO) » Tue Mar 21, 2017 10:55 am

Post by Charles510 »

For the visitors the point is to identify the good ghost. Someone claiming to be the good ghost is not enough without some proof behind it. If the bad ghost is claiming to be the good ghost we need a way to determine who is lying and who is telling the truth. There has to some way to give us a better chance than just a 50-50 guess on the last turn.

The good news is that for the good ghost to win he wants to be identified and proven to be the actual good ghost. The question is what is the best way to do that?
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Post Post #101 (ISO) » Tue Mar 21, 2017 11:07 am

Post by Cephrir »

to claim it so that we believe him
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Post Post #102 (ISO) » Tue Mar 21, 2017 11:38 am

Post by Randomnamechange »

if you organize spots then the bad ghost hides with the good ghost and kills someone somewhere else every round right?
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Post Post #103 (ISO) » Tue Mar 21, 2017 11:43 am

Post by Cephrir »

Yes
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Post Post #104 (ISO) » Tue Mar 21, 2017 11:49 am

Post by Lady Lambdadelta »

There is a simple way to do this, and it doesn't even require people to give up much of their choice.

Just select one of the three locations, and have all Good players agree to not go to that location.

Therefor, the identity of the good ghost vs. the bad ghost will 100% certainly be revealed (because the bad ghost is unlikely to match the good ghost's pick every time), and because none of the choices are public, it means that the bad ghost can't try to disguse himself by matching Good Ghost.

So let's say starting this round if we can manage it, or next round if we can't,
limit hiding places to only the first two Chevre lists in his post
.

So this time it would be both the "behind" places.
--------------
Edit: When I said one of three, I meant 2 of four. I forgot there were 4 hiding places. >.>b
Last edited by Lady Lambdadelta on Tue Mar 21, 2017 12:06 pm, edited 1 time in total.
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Post Post #105 (ISO) » Tue Mar 21, 2017 11:51 am

Post by Cephrir »

oh hey it's a person who's good at games and also clear. let's do that thing.
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Post Post #106 (ISO) » Tue Mar 21, 2017 11:52 am

Post by horrordude0215 »

In post 104, Lady Lambdadelta wrote:There is a simple way to do this, and it doesn't even require people to give up much of their choice.

Just select one of the three locations, and have all Good players agree to not go to that location.

Therefor, the identity of the good ghost vs. the bad ghost will 100% certainly be revealed (because the bad ghost is unlikely to match the good ghost's pick every time), and because none of the choices are public, it means that the bad ghost can't try to disguse himself by matching Good Ghost.

So let's say starting this round if we can manage it, or next round if we can't,
limit hiding places to only the first two Chevre lists in his post
.

So this time it would be both the "behind" places.
+1 to this idea. It gives a sense of organization for the good guys/ghost, while simultaneously providing the chance/randomness that can hinder the bad ghost.
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Post Post #107 (ISO) » Tue Mar 21, 2017 12:10 pm

Post by Cheery Dog »

Isn't that exactly what Charles for trying to have us do yesterday?

I still don't believe that's the spirit of the game and i will continue hiding wherever I choose.
It will probably lead myself to my death, but that's what i get.
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Post Post #108 (ISO) » Tue Mar 21, 2017 12:14 pm

Post by Charles510 »

In post 104, Lady Lambdadelta wrote:Just select one of the three locations, and have all Good players agree to not go to that location.
I'm sorry I don't understand what you mean here. What three locations are you referring to?
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Post Post #109 (ISO) » Tue Mar 21, 2017 12:15 pm

Post by Lady Lambdadelta »

In post 107, Cheery Dog wrote:Isn't that exactly what Charles for trying to have us do yesterday?

I still don't believe that's the spirit of the game and i will continue hiding wherever I choose.
It will probably lead myself to my death, but that's what i get.
"Spirit of the game"?

This game is about narrowing down information to ensure we play to our win condition.

That's the only spirit in it. Don't take a moral high ground here, it doesn't suit you.
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Post Post #110 (ISO) » Tue Mar 21, 2017 12:18 pm

Post by Lady Lambdadelta »

Just hide behind one of:

Behind a Decorative Screen
Behind a Provocative Sculpture
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Post Post #111 (ISO) » Tue Mar 21, 2017 12:21 pm

Post by Cheery Dog »

If I wanted to play games where the goal was to just narrow down information instead of trying to have fun, I'd still be playing mafia.
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Post Post #112 (ISO) » Tue Mar 21, 2017 12:22 pm

Post by Charles510 »

Never mind, I see your edit now. I am definitely in favor of hiding in only two spaces. I don't think it goes against the spirit of the game or breaks the game. Moderator told us in the beginning to discuss hiding strategies.
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Post Post #113 (ISO) » Tue Mar 21, 2017 1:04 pm

Post by Lady Lambdadelta »

Well it doesn't matter, the Bad Ghost wants to kill people who hide outside of our plan anyway. Every person who does that is one extra round the Bad Ghost has to avoid potentially revealing himself.

So it's bad, and I'd prefer everyone sticks to the plan, but Bad Ghost will almost certainly kill anyone who deviates because it aids their wincon, so, we don't need to deal with dissenters for long?
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Post Post #114 (ISO) » Tue Mar 21, 2017 1:50 pm

Post by Charles510 »

Look what the bad ghost did last turn. We still might learn a lot even if a few people decide not to go along with the plan. There's nothing to lose by hiding in two large groups and we might gain more valuable information.
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Post Post #115 (ISO) » Tue Mar 21, 2017 4:29 pm

Post by Equinox »

Honestly, I'm with Cheery Dog on this one, but have it your way. Don't hide under the table. There won't be anyone there.
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Post Post #116 (ISO) » Tue Mar 21, 2017 9:22 pm

Post by Charles510 »

In post 111, Cheery Dog wrote:If I wanted to play games where the goal was to just narrow down information instead of trying to have fun, I'd still be playing mafia.
I'm sorry if the game has not been fun for you. Did you read the rules before you signed up? The object of the game is to figure out the identity of the ghosts and to choose the correct ghost at the end, right? How can we do that if we don't narrow down information? What would you like to do instead to have more fun? I usually have the most fun when I am playing to win.
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Post Post #117 (ISO) » Wed Mar 22, 2017 12:03 am

Post by Equinox »

Yeah, no. You can play to win without the condescension, thank you very much.

Chevre, please replace me.
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Post Post #118 (ISO) » Wed Mar 22, 2017 12:24 am

Post by Cheery Dog »

Don't leave me with all these crazies Equinox!

I guess at the very least we're not as bad as the other thread with how they're breaking the game.
I hope we're not going to get to that level
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Post Post #119 (ISO) » Wed Mar 22, 2017 1:55 am

Post by Equinox »

Sorry. I deal with enough of this crap in real life, and I'd strongly prefer to not have to do that here. If the last five pages are any indication, though, it's safe to assume that you are going to reach that level.

Have fun, Majiffy.
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Post Post #120 (ISO) » Wed Mar 22, 2017 2:11 am

Post by Lady Lambdadelta »

I'd like to point out that while that guy was very condescending, you and Cheery lording yourselves over us as superior because you're "not breaking the game", like you have some fucking moral superiority complex is really jerkish too.

Doesn't really lend you a whole lot of sympathy.
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Post Post #121 (ISO) » Wed Mar 22, 2017 2:25 am

Post by Equinox »

Hahaha. Hilarious. Trying to control how everyone else plays the game is that much better?

Anyway, I'm already out, and I plan on staying out. Peace.
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Post Post #122 (ISO) » Wed Mar 22, 2017 2:26 am

Post by xRECKONERx »

mafiascum: where anyone can find a reason to make anything toxic!

i mean uh ooOoooOOOooOOoooo spoopy ghost
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Post Post #123 (ISO) » Wed Mar 22, 2017 2:35 am

Post by Cephrir »

oh. ok.
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Post Post #124 (ISO) » Wed Mar 22, 2017 2:46 am

Post by Lady Lambdadelta »

In post 121, Equinox wrote:Hahaha. Hilarious. Trying to control how everyone else plays the game is that much better?

Anyway, I'm already out, and I plan on staying out. Peace.
I attempted to organize the players to help my (and potentially others) win conditons.

You'll note that my objections to Cheery's posts was not that he had the agency to make his own moves (which he does and always will) but rather the moral superior tone in which he (and you) have both made yourselves to be these martyrs of what "games should really be about".

So I remain unclear at what your objection is. Is it that I called you out for being holier than thou and treating other people like crap? Is it that I play games differently than you and somehow that makes me a bad person? Is it that you have a need to feel superior to someone else and I've denied you it here?
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