Munchkin Quest(Charles vs. Rat, interference?)
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
- Charles510
-
Charles510 heGoon
- Charles510
he- Goon
- Goon
- Posts: 219
- Joined: March 11, 2017
- Pronoun: he
- Location: San Francisco Bay Area
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
- McMenno
-
McMenno they/themOne For Aren't-We-All
- McMenno
they/them- One For Aren't-We-All
- One For Aren't-We-All
- Posts: 5159
- Joined: February 18, 2015
- Pronoun: they/them
- Location: In spaaaace
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
- McMenno
-
McMenno they/themOne For Aren't-We-All
- McMenno
they/them- One For Aren't-We-All
- One For Aren't-We-All
- Posts: 5159
- Joined: February 18, 2015
- Pronoun: they/them
- Location: In spaaaace
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
You explore a room. You get a DxM.
Exits
Original Roll String: 3d1463 146-Sided Dice: (7, 84, 57) = 148
New Room:
Locked Room - After the room is placed, draw links normally, but then
every link that is not a wall becomes a locked door.
A Monster Appears!
Zombees - Level 2 - +6 against wizards - Move: The zombees are so stupid
that even ordinary doors will stop them. They can only move through open
passageways. Bad Stuff: Drop items and/or gold worth at least 700 gold
pieces, or everything that you have. Bonus: 1d6 Tiny Undead Flying Bugs.
1 Level. 1 Treasure.
You are out of range for help.
McMenno
Original Roll String: 2d6+122 6-Sided Dice: (5, 2)+12 = 19
Zombees
Original Roll String: 1d6+21 6-Sided Dice: (5)+2 = 7
You automatically win unless there is interference. Any interference?- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- animorpherv1
-
animorpherv1 Honey Trap
- animorpherv1
- Honey Trap
- Honey Trap
- Posts: 5763
- Joined: April 12, 2008
- Location: Untraveled Road
- Contact:
- Charles510
-
Charles510 heGoon
- Charles510
he- Goon
- Goon
- Posts: 219
- Joined: March 11, 2017
- Pronoun: he
- Location: San Francisco Bay Area
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
Leperchaun - Level 4 - +5 against squemish Elves. While the
leperchaun is in the dungeon, all munchkins have -1 on every
dice roll they make, except when they roll for monsters in
combat. Bad Stuff: Discard one magic item. Small Undead.
1 Level. 2 Treasures.
McMenno
Original Roll String: 1d61 6-Sided Dice: (2) = 2
Leperchaun
Original Roll String: 1d6+41 6-Sided Dice: (4)+4 = 8- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Charles510
-
Charles510 heGoon
- Charles510
he- Goon
- Goon
- Posts: 219
- Joined: March 11, 2017
- Pronoun: he
- Location: San Francisco Bay Area
- Assemblerotws
-
Assemblerotws Goon
- Assemblerotws
- Goon
- Goon
- Posts: 965
- Joined: June 24, 2017
Pass.ShowCheck my wiki for my meta.
"Yeah, when I see an intelligent paragraph, I'll know it's Assemble" -Jay
"I thought Assembler was quite good. I was surprised he was the NK because he's often in the lynch pool, but tunnelling scum will do that to your life expectancy!" -ffery
"assemble GOAT mod" -Mulch
"Anyone who plays with assemble knows silence is NAI" -Maki- animorpherv1
-
animorpherv1 Honey Trap
- animorpherv1
- Honey Trap
- Honey Trap
- Posts: 5763
- Joined: April 12, 2008
- Location: Untraveled Road
- Contact:
Monster Morph - Use this card when a monster is drawn. You may substitute any
other Monster card from the discard pile. Usable once only.
Replacing the monster with the Shadow Nose."Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
"Ani is right 100% of the time" - Alisae- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
- animorpherv1
-
animorpherv1 Honey Trap
- animorpherv1
- Honey Trap
- Honey Trap
- Posts: 5763
- Joined: April 12, 2008
- Location: Untraveled Road
- Contact:
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Mafia Scum
- Mafia Scum
- Posts: 2841
- Joined: July 21, 2017
Floating Nose: Level 10. You can bribe the Floating Nose with 200 gold pieces,
or an item worth at least that much, and it will ignore you for this turn.
Bribes are added to its treasures. Bad stuff: Discard 500 gold pieces worth
of Items and/or gold, or everything you have. Bonus: 1d6. Tentacled
Flying Horror. 1 Level. 3 Treasures.
Original Roll String: 1d61 6-Sided Dice: (4) = 4- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- TwoInAMillion
-
TwoInAMillion Mafia Scum
- TwoInAMillion
- Charles510
-
Charles510 heGoon
- Charles510
he- Goon
- Goon
- Posts: 219
- Joined: March 11, 2017
- Pronoun: he
- Location: San Francisco Bay Area
Copyright © MafiaScum. All rights reserved.
- Charles510
- TwoInAMillion
- animorpherv1
- TwoInAMillion
- animorpherv1
- Assemblerotws
- Charles510
- TwoInAMillion
- Charles510
- animorpherv1
- TwoInAMillion
- TwoInAMillion
- McMenno
- TwoInAMillion
- McMenno
- TwoInAMillion
- TwoInAMillion
- Charles510
- TwoInAMillion