13 Dead End Drive - Aurathebirb wins!
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The fortune teller did not know that the stars she would be seeing would be from her collision with a falling chandelier. But she's dead anyway. Four characters remain! And...here's a big twist. All four players are still in the game!
Now on the inheritance portrait is...
It's time to cycle through once again!
Aurathebirb's turn
(expired on 2018-01-29 20:00:00)Sup, later.- Aurathebirb
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Aurathebirb Townie
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JDGA Goon
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- Xalxe
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Xalxe He/himIt's pronounced "Xalxe"
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Chandelier mvp
I think the game is a bit simple yeah. My entire strategy consisted of moving my character onto traps and moving others off traps.
Its pretty difficult to use the detective since anyone will notice a character coming within two spaces of the exit.
I think its possible to stalemate in some situations, but not the one I was thinking of? Not really clear how that'd work.
End situations (could be wrong if I misread the rules)
-If p1 and p2 both have a character secured, then whoever's turn it is has to expose their own. Which is most likely I think.
-If p1 is exposed and p2 is not and its p1s turn, they're forced to expose the other and secure their own and it goes on forever?
-If p1 has two characters exposed and p2 has 1 or 2 secured, p1 moves theirs on while p2 moves them off, and it goes on forever?
Or something like that. But yeah, needs more reason to move characters around a bit.
I saw that you could pm people but didn't really think that was worth the risk. I guess you could give them one character that you aren't and go after those.- Xalxe
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Xalxe He/himIt's pronounced "Xalxe"
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He/him- It's pronounced "Xalxe"
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Fun fact: I was convinced I had the Fortune Teller the entire game, to the point where I tried to kill the Best Friend last turn and pabs was like "Uh, you SURE about that buddy?"In post 143, pablito wrote:Xalxe had the Best Friend."I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees - - Xalxe
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