The Upgrade Game that sort of died

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Goon
 
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Post Post #0  (ISO)  » Sat Sep 15, 2018 5:22 pm

Rules:
  • Roll to get resources. Cooldown: 20 hours. (Please put [countdown]20 hours[/countdown] in your post for my own sake...)
  • Buy upgrades to get even more resources.
  • Unlock the Artifact to win.
  • I am not playing.
  • Late joining IS ACCEPTABLE. See post 2 for details.

Levels:
The resources are Wood, Stone, Copper, Iron, Silver, Gold, Platinum, Diamonds, and the Artifact.
Each one is worth 16 times the previous resource. Trades can happen automatically, so as soon as you have 16 or more diamonds (or enough to trade for that), you obtain the Artifact and win.

Constant Upgrades:
Your starting income rate is 1d4 Wood. The levels are 1d4, 1d8, 2d8, and 2d8 * 2, and then it cycles to 1d4 of the next resource.
The cost to upgrade from 1d4 to 1d8 is 8 of whatever resource you are on; the cost to upgrade 1d8 to 2d8 is 16, from 2d8 to 2d8 * 2 is 36, and the cost to upgrade 2d8*2 to 1d4 of the next resource is 72.

Other upgrades:
Moved to second post

Special Upgrades:
From time to time, I will put out special upgrades.
  • Each special upgrade can only go to one player.
  • If not claimed in the time limit, the upgrade expires.

(In case no one figured it out, the various resources mean nothing but digits in hexadecimal. You win, of course, by having more than 0x100000000 value, where wood is 1.)
Last edited by 2 718281828459 on Tue Nov 20, 2018 8:54 pm, edited 10 times in total.
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Please be kind to Allomancer and join the nomic game: viewtopic.php?f=10&t=78211

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Goon
 
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Post Post #1  (ISO)  » Sat Sep 15, 2018 5:22 pm

Last Updated: Post 261. I have lost interest in this because of lack of players and thus will no longer be updating this.

I would like everyone to remember two things. (1) This game is not cooperative. (2) Late-joining is allowed.

For my reference: 36 = 2*16 + 4; 72 = 4*16 + 8

NOTE: You cannot collect income within 20 hours of joining
Starting BonusYou get this much if you join right now.
3 Silver
Income Level: 2d8*2 Iron
Upgrades: Discount A, see below but only if you are the first one to claim this


NotAJumbleOfNumbershas requested to leave the game and cannot rejoin for the next (expired on 2018-11-14 22:17:46)


Charles510has requested to leave the game and cannot rejoin for the next (expired on 2018-11-23 21:18:37)


Mewtaph2 Silver, 14 Iron, 14 Copper
Income Level: Iron 2d8
Upgrades:
  • Discount C: For the rest of the game, you can upgrade your income twice for the price of the second one only. (That is, you get the first one free.)
  • Booster C: You may select a purchase you cannot afford BUT could afford if your current resources were tripled. Roll 1d6 and declare a number. If you roll your number, you gain the purchase and are set to 0 resources. Otherwise nothing happens. Cooldown is 68 hours.
  • Booster B: If a die rolls a 1 on the 1d4 then it is counted as a 3. If you roll 1-2 on a d8 then it is counted as a 5.




UpgradesGeneral Upgrades
(These upgrades do not expire and can be purchased whenever you want.)
  • Investment: Costs whatever you want (you have to have it though), and you gain 3 times your investment in 116 hours. You have to claim it actively to receive the resources. You cannot have two investments active at the same time.
  • Upgrade your income: 1d4 => 1d8 costs 8, 1d8 => 2d8 costs 16, 2d8 => 2d8*2 costs 36, and 2d8*2 => 1d4 of next resource costs 72
  • Re-roll: The first time you buy this it costs 1 Stone, and then each time after that the cost quadruples (for you only). Use this once in the future to re-roll your income after seeing it.
  • Confidence: The first time you buy this it costs 1 Stone, and then each time after that it multiplies by 16 (again, for you only). You can use this once in the future to double your die result but you have to declare it beforehand. Cannot be combined with re-roll.
  • DeClutter: This helps you clean your display of resources with low value. Starting with wood, 1d16 is rolled and if it is less than or equal to the amount of wood you have, you gain 1 Stone, otherwise you get nothing. You lose the wood either way. Then the same thing happens again with stone until your total score has effectively been rounded (randomly) to 2 significant hexadecimal digits.

Arsenal
(Free, but you can take at most 4 items which must all be different. Unlimited supply.)
Package of Bricks: If you have Mortar you can use them both to build a defensive wall.
Mortar: If you have Bricks you can use them both to build a defensive wall.
Planks: You can build a fence. Not as strong as a brick wall, though.
Cannon: Very powerful long-range weapon. Ammunition not included.
Package of Cannonballs: The purpose is obvious.
Skilled Archers: Not as good as the cannonballs but should do some damage.
Traps: Hopefully they won't see your traps. If they do, the traps are useless.
Skilled Swordsman: Should be able to get those last few stragglers.


Each Discount and Booster will have its price multiplied by 256 after each time it is bought.

Discount A: Cost: 1 Silver. For the rest of the game, the cost to upgrade from 2d8 to 2d8*2 is 32 instead of 36, and from 2d8 to 1d4 of the next resource is 64 instead of 72.

Discount B: Cost: 1 Silver. With every purchase roll 1d2 and if you roll a 1, you get 1/4 of the price back. You must have enough to pay the regular amount to even attempt this.

Discount C: Cost: 1 Gold. For the rest of the game, you can upgrade your income twice for the price of the second one only. (That is, you get the first one free.)

Booster A: Cost: 1 Gold. Permanently replaces your d4s with d5s and d8s with d10s.

Booster B: Cost: 8 Gold. If a die rolls a 1 on the 1d4 then it is counted as a 3. If you roll 1-2 on a d8 then it is counted as a 5.

Booster C: Cost: 4 Silver. You may select a purchase you cannot afford BUT could afford if your current resources were tripled. Roll 1d6 and declare a number. If you roll your number, you gain the purchase and are set to 0 resources. Otherwise nothing happens. Cooldown is 68 hours.

Booster D: Cost: 1 Platinum. Permanently changes your dice as follows: 1d4 => 1d6; 1d8 => 1d8 + 1d4; 2d8 => 3d8. If you also have Booster A, then 1d5 => 1d7; 1d10 => 1d10 + 1d5; 2d10 => 3d10. (You will have to roll the 1d8+1d4 and 1d10+1d5 as two different dice tags.)


EventsLimited time only! Those who join soon will receive good benefits!
(expired on 2018-11-20 21:22:55): If no one else joins then I will end the game and declare Mewtaph the winner.
Last edited by 2 718281828459 on Tue Nov 20, 2018 8:54 pm, edited 101 times in total.
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Please be kind to Allomancer and join the nomic game: viewtopic.php?f=10&t=78211

NotAJumbleOfNumbers
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Post Post #2  (ISO)  » Sat Sep 15, 2018 5:59 pm

Roll!
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
Preferred abbreviation: Jumble
current status: breakfast doesn't exist

NotAJumbleOfNumbers
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Post Post #3  (ISO)  » Sat Sep 15, 2018 5:59 pm

(expired on 2018-09-16 14:59:53)
Preferred abbreviation: Jumble
current status: breakfast doesn't exist

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Post Post #4  (ISO)  » Sat Sep 15, 2018 6:04 pm

Note: To make the game fairer, I have decided that late-joiners in the first week get free incomes so that everyone gets (or has the opportunity to get) 7.
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Post Post #5  (ISO)  » Sat Sep 15, 2018 8:55 pm

Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (2) = 2

(expired on 2018-09-17 17:28:19)

Edit: sorry I was trying to quote and accidentally edited
Last edited by Charles510 on Sun Sep 16, 2018 8:30 pm, edited 2 times in total.

JDGA
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Post Post #6  (ISO)  » Sun Sep 16, 2018 4:31 am

Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

Wood collection

(expired on 2018-09-17 01:31:39)
Fickle, cold and harsh or caring and warm
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Post Post #7  (ISO)  » Sun Sep 16, 2018 4:47 am

What are the starting costs of Re-Roll and Confidence?
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Felissan
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Post Post #8  (ISO)  » Sun Sep 16, 2018 6:35 am

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

(expired on 2018-09-17 03:35:54)
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

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Post Post #9  (ISO)  » Sun Sep 16, 2018 7:14 am

@JDGA: 1 stone
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Post Post #10  (ISO)  » Sun Sep 16, 2018 7:24 am

Game information updated. Three special deals added.
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Post Post #11  (ISO)  » Sun Sep 16, 2018 3:30 pm

Roll!
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
(expired on 2018-09-17 12:30:48)
Preferred abbreviation: Jumble
current status: breakfast doesn't exist

Charles510
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Post Post #12  (ISO)  » Sun Sep 16, 2018 8:31 pm

Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (4) = 4
(expired on 2018-09-17 17:31:52)

Charles510
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Post Post #13  (ISO)  » Sun Sep 16, 2018 8:34 pm

Sorry, trying to phone post

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3


(expired on 2018-09-17 17:34:10)

NotAJumbleOfNumbers
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Post Post #14  (ISO)  » Sun Sep 16, 2018 9:30 pm

Buying Upgraded Income
Preferred abbreviation: Jumble
current status: breakfast doesn't exist

Charles510
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Post Post #15  (ISO)  » Sun Sep 16, 2018 10:02 pm

Can I buy Upgraded Income too, or is there only one available?

Felissan
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Post Post #16  (ISO)  » Mon Sep 17, 2018 9:14 am

Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

(expired on 2018-09-18 06:14:00)
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

Running a shitpost video bracket just because I can

JDGA
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Post Post #17  (ISO)  » Mon Sep 17, 2018 3:10 pm

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.

JDGA
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Post Post #18  (ISO)  » Mon Sep 17, 2018 3:10 pm

(expired on 2018-09-18 12:10:54)
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.

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Goon
 
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Post Post #19  (ISO)  » Mon Sep 17, 2018 4:17 pm

Special deals are first come first serve, and unless otherwise noted there is only one of them.
Update coming later.
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Please be kind to Allomancer and join the nomic game: viewtopic.php?f=10&t=78211

NotAJumbleOfNumbers
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Post Post #20  (ISO)  » Mon Sep 17, 2018 7:31 pm

Original Roll String: 1d5
1 5-Sided Dice: (3) = 3
Roll!
(expired on 2018-09-18 16:31:35)
Preferred abbreviation: Jumble
current status: breakfast doesn't exist

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Post Post #21  (ISO)  » Mon Sep 17, 2018 9:53 pm

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
(expired on 2018-09-18 18:53:20)

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Post Post #22  (ISO)  » Tue Sep 18, 2018 3:27 pm

NOTE: I lost an upgrade because of some weird glitch. Because I do not remember what it was, it has been lost. If you remember what it was I might just add it back later.
EDIT: I got everything back together. I had an open tab and remembered what the missing upgrade was (the one that lets you reserve things). I also clarified what it meant.
Retired Account. I have no replacement.

Please be kind to Allomancer and join the nomic game: viewtopic.php?f=10&t=78211

JDGA
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Post Post #23  (ISO)  » Tue Sep 18, 2018 5:17 pm

Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

(expired on 2018-09-19 14:17:12)
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.

JDGA
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Post Post #24  (ISO)  » Tue Sep 18, 2018 5:17 pm

woo
Is that enough to upgrade my dice or does it cost 16?
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.

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