Everyone Is A Cultist Recruiter II [An Ending]

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Korina
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Post Post #0  (ISO)  » Wed Oct 24, 2018 9:30 am

We're back ladies and gents once again, with a better set of rules after the first one just kinda was boring.

The Rules and Such
Stolen, then adapted, from Pokerface, who stole this from shaft.ed, TSQ, Mr. Stoofer, Flameaxe, Jdodge:
-01a. Follow all site-wide rules.
-01b. Remember, this is a game. Treat it as such, and have fun. Don't get site-banned, nor do anything that would cause you to.
00. I, the mod, reserve the right to edit these rules at any time should something truly unexpected occur, and I will tell you when this actually happens.
01. All votes must be made bold. Unvoting is not required but its nice. Vote-gambiting is allowed, however, if it looks like a vote, it is one.
02. A majority of votes is required to lynch. If there is a lynch, no matter what you do, you're still getting lynched, (sorry.)
03a. When you're alive, do living things, like breathing. When you're dead, do dead things, like rotting, and not breathing. Don't post when you're dead, post when you're alive. You are also not dead until I say you are dead.
03b. I'll grace you with my powers of necromancy one time after you are dead, allowing you to make one bah post.
04a. All days have a 8 day deadline. All nights have a 2 day deadline. The thread will not lock during night given that its more fun if you post whenever. No votes are counted during the night.
04b. Prods are handed out every 60 hours. Failure to reply within 18 hours of that will result in forced replacement.
05. Players must be voted out during the day. No lynching is not possible. If there is no majority by EOD, whoever has the most votes will get the noose. In the event of a tie, one of the tied players gets hanged first.
06a. This is technically not a game of mafia. While you all do have PTs, there is technically no informed minority. You all know you are Cultist Recruiters.
06b. You are not removed from a PT when you are recruited by someone else.
06c. Like a normal game of mafia, don't talk to anyone else outside of this thread (or your PT) about this game, nor quote anything from the PTs/PMs in any thread regarding the game.
07. Actions are compulsive. Failure to comply results in random actions.
08. No small, encrypted or invisible text. Don’t edit/delete previously submitted posts. I will modkill you if you do this, and you will lose the game.
09. If it seems like it should be against the rules, it probably is actually against the rules. Follow the spirit of the rules, and PM me if you're unsure.
10. I am certainly human. If I screw up and that mod error means you lose when you shouldn’t have, you get a technical win at the end of the game.
11. Game starts on Night 0. This is so you can get a chance to submit actions before inevitably getting lynched.
12. Do not use this color (#006769), or any similar colors, because this is my color when I need to tell you guys important things.

Recruitment Physics:
00a. If you're recruited, you win if your recruiter wins, and your recruiter wins if you win.
00b. Players you recruit cannot win with your recruiter, unless they directly recruit them.
00c. If you're recruited by another player, you do not win with your original recruiter, nor do they win with you. You instead win with your new recruiter.
00d. At no point does your role or alignment change. Only who you win with will be changing throughout this game.
01. If multiple people recruit someone, only one of them will actually recruit that player, however, they are added to all attempted recruiters PTs. (Random drawing is done via a random drawing on random.org.)
02. You're not informed if you successfully recruit someone, only the recruited player is informed.
03. Once all living players win with someone, or they actually are the last man standing, the game is over.
04. If two players try to convert each other, both converts will fail.
05. If all players circle convert, (target the player below/above them; 1 targets 2, 2 targets 3, etc etc or the other way around), I automatically win the game.

TL;DR Rules:
00a. Follow all site-wide rules.
00b. This is a game, treat it as such. Don't get site-banned either.
01. All votes must be made bold, and if it looks like a vote, its a vote.
02. When you're dead, don't post. You may make one bah post however.
03. Days last for 8 IRL days, nights last for 2 IRL days, unless said otherwise.
04. Prods get handed out every 72 hours, then you're forcibly replaced 18 hours after that.
05. Don't talk to others about this game outside of this thread, or quote things in PTs.
06. Actions are compulsive. You must send in something, or else I do it for you.
07. Don't make your text small, encrypted or invisible. Don't edit or delete your posts either, if you do, you get modkilled.
08. Don't use #006769 under any circumstances, nor any colors similar to it. That is my mod-color. (Only exception is the essay I always say in my rules for normal games of mafia).

Basically, if you can follow the rules of a normal game of mafia, you'll be fine.

Spoiler: Rolecard
Everyone's Rolecard
Everyone Is A Cultist Recruiter I

Welcome! You're a Cultist Recruiter, just like everyone else. You're only aligned with yourself, those you recruit and whoever recruited you. One other thing... you don't know if the person you recruited actually was recruited, nor if they're still aligned with you... Isn't that fun? :D

Abilities:
~ Each night, you may attempt to recruit someone.
~ You're not informed if you successfully recruited someone.
~ Your own PT is located [link]here[link].

Victory Condition:
~ You win once all other living players win with you, you are the last man standing, or if nothing can prevent either from occurring.

Please confirm you're ready by sending me a player to recruit OR by posting in your PT.


Spoiler: Recruitment Feedback...
You were recruited by [Name]! You now also win if they win!

[link]Here is a link to their PT[link]


Changes from EIACR I:
- Added PTs
- Removed the "no talking about recruitment rule"
- Added "don't quote PTs"
- Reduced prodtimer slightly
Last edited by Korina on Thu Dec 06, 2018 12:09 pm, edited 17 times in total.
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Korina
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Post Post #1  (ISO)  » Wed Oct 24, 2018 9:31 am

Player Information1. Selynee
2. Egix96
3. the worst
4. Jingle
5. Ausuka
6. Gamma Emerald
7. Irrelephant11
8. Mewtaph


Spoiler: Living
1. Selynee
2. the worst
3. Jingle
4. Ausuka
5. Gamma Emerald
6. Irrelephant11
7. Mewtaph


Spoiler: Dead
1. Egix96


Spoiler: Spectators
1. PokerFace


PhaseNight 1
Last edited by Korina on Wed Nov 07, 2018 5:14 pm, edited 9 times in total.
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Selynee
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Post Post #2  (ISO)  » Wed Oct 24, 2018 12:55 pm

/in

Egix96
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Post Post #3  (ISO)  » Wed Oct 24, 2018 3:21 pm

This looks interesting
/in
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the worst
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Post Post #4  (ISO)  » Fri Oct 26, 2018 10:52 am

In post 0, Korina wrote:06. Actions are compulsive. You must send in something, or else you get mod-killed.

Hard recommend that non-submitted actions are randomised rather than modkilled :>

If you're down for that, /in
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Post Post #5  (ISO)  » Fri Oct 26, 2018 10:54 am

Gasp
Egix96 is from wales

Are you keen for the Welsh Music Prize this year?? The short list is dynamite!
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Egix96
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Post Post #6  (ISO)  » Sat Oct 27, 2018 3:50 am

In post 5, the worst wrote:Gasp
Egix96 is from wales

Are you keen for the Welsh Music Prize this year?? The short list is dynamite!

Well... I can't sing, and I'm an electronic keyboard/bass guitar scrub, so... nah.
I agree with your recommendation of randomising unsubmitted night actions though.
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Jingle
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Post Post #7  (ISO)  » Sat Oct 27, 2018 2:52 pm

/in with the provision that I may or may not have relevant pregame information to talk about.
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Jingle
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Post Post #8  (ISO)  » Sat Oct 27, 2018 2:59 pm

In post 4, the worst wrote:
In post 0, Korina wrote:06. Actions are compulsive. You must send in something, or else you get mod-killed.

Hard recommend that non-submitted actions are randomised rather than modkilled :>

If you're down for that, /in


Eh. Just make a list of players for default actions if you’re not gonna be around at night.

Something like: I will recruit x if I fail to submit a new target. If x is already dead, y. If y is already dead z. Or randomize it yourself you lazy duck.

The modkill seems like it’ll just weed out players who stop caring. Could make it a suicide though so they don’t autolose, in which case it becomes a valid strategic choice.
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Korina
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Post Post #9  (ISO)  » Wed Oct 31, 2018 4:35 pm

In post 4, the worst wrote:
In post 0, Korina wrote:06. Actions are compulsive. You must send in something, or else you get mod-killed.

Hard recommend that non-submitted actions are randomised rather than modkilled :>

If you're down for that, /in


Sure.

In post 7, Jingle wrote:/in with the provision that I may or may not have relevant pregame information to talk about.


Permission granted.
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Post Post #10  (ISO)  » Wed Oct 31, 2018 4:44 pm

/in please

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Post Post #11  (ISO)  » Wed Oct 31, 2018 10:35 pm

My relevant information was that the previous iteration's slowness was due to people being irrationally gunshy.

Lynching not you always increases your chances of winning, because the longer you are in the game the more likely you are to be a member of the dominant cult when you die.
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Gamma Emerald
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Post Post #12  (ISO)  » Wed Oct 31, 2018 11:39 pm

/in
I think 7-9 players is a good size FYI
And is there a way to be ejected from a PT?
Sometimes silence is the loudest thing you can say.

Jingle
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Post Post #13  (ISO)  » Wed Oct 31, 2018 11:43 pm

Nope. Once you've been inducted into a cult you know all the secret handsigns and passcodes to get into their hidden base forever.

And can spy on them for your new masters.
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Irrelephant11
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Post Post #14  (ISO)  » Thu Nov 01, 2018 9:49 am

/in

Korina
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Post Post #15  (ISO)  » Thu Nov 01, 2018 3:12 pm

In post 12, Gamma Emerald wrote:/in
I think 7-9 players is a good size FYI
And is there a way to be ejected from a PT?


Apart from modkill or replacement, no.
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Korina
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Post Post #16  (ISO)  » Fri Nov 02, 2018 11:15 am

I'll start the game in 24 hours or if we get 9 people.
Whichever comes first.
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Korina
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Post Post #17  (ISO)  » Fri Nov 02, 2018 11:15 am

(expired on 2018-11-03 11:16:00)
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Mewtaph
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Post Post #18  (ISO)  » Fri Nov 02, 2018 12:04 pm

Alright, /in

Gamma Emerald
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Post Post #19  (ISO)  » Fri Nov 02, 2018 2:39 pm

hai Mewtaph!
Sometimes silence is the loudest thing you can say.

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Post Post #20  (ISO)  » Sat Nov 03, 2018 12:40 am

Hi Gamma :]

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Post Post #21  (ISO)  » Sat Nov 03, 2018 1:56 pm

I’m going to start with a bold move here:

Recruit: Korina
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Post Post #22  (ISO)  » Mon Nov 05, 2018 6:07 am

I'll do this again if you want :) (and haven't banned me lmao)
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Korina
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Post Post #23  (ISO)  » Mon Nov 05, 2018 8:47 am

ALRIGHT, WE'RE FINALLY STARTING
SORRY FOR DELAY, combination of [redacted], [redacted] and having friends over for my birthday-party-that-isn't-actually-on-my-birthday, prevented me from starting sooner than I would've liked to.

Rolecards are coming out now, as well as PT access.
Also, as a general notice, I will be AFK all of tomorrow, (November 6th), because that is election day (in the US only), and its also my 18th birthday, (also in the US, however, not only in the US), and I wanna do adult things, like vote, and pay taxes... and... stuff...

ANYWAYS, PT ACCESS AND ROLECARDS COMING OUT SOON, AND I'LL BE AFK TOMORROW
CK9++ is the last game I'm running before a site-break. Sign up for it please! I'm pouring my heart and soul into it!

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Post Post #24  (ISO)  » Mon Nov 05, 2018 8:48 am

In post 21, Jingle wrote:I’m going to start with a bold move here:

Recruit: Korina


I'm watching you Wazowski... Always watching...
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