The Tale of Felissan

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Post Post #25  (ISO)  » Thu Nov 22, 2018 1:36 pm

real question: whats next
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Felissan
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Post Post #26  (ISO)  » Fri Nov 23, 2018 11:25 am

dog idk


You shake your head. The old man nods, and turns to Arondight. "Then it's time to return."

"Very well. Bye, Felissan! It was great to see you!"

Arondight flies up to the old man and lies down in his arms. The light that has been surrounding you the whole times seems to start returning where it came from, into Arondight. Soon, you're back in the darkness of the shrine, and Arondight has turned back into the sword you've always known. As you take it back, the old man has one last thing to say.

"Before you leave, there's something I must offer you. Please, take this necklace. It holds the spell you've just seen me cast, and will let you speak with swords anytime you want.

You take the necklace, and wave him goodbye as you leave the shrine. You climb back out of the crater, after what has felt like an eternity. Seriously, it's not often that you do so much talking! When you reach the edge of the crater, you take one last look back, only to see that the shrine had vanished while you had your back turned.

From here, you have an excellent view on the Swordslands. It really does look the exact same as on your map, which you take one more look at to decide where you're going now, pondering your options.
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

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Post Post #27  (ISO)  » Fri Nov 23, 2018 12:35 pm

the shopping mall of underworld treasures
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Felissan
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Post Post #28  (ISO)  » Sat Nov 24, 2018 9:57 am

the shopping mall of underworld treasures


You take a moment to try spotting the mall on your map, only to eventually remember it only exists in your imagination. And you're already focused on your current quest anyway.
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

Invisibility
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Post Post #29  (ISO)  » Sat Nov 24, 2018 10:10 am

oh ok
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Post Post #30  (ISO)  » Sat Nov 24, 2018 4:13 pm

Amethyst Cave.

They weren't very good at hiding the locations of the jewels when they named the places.
Life is always what it seems.

Felissan
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Post Post #31  (ISO)  » Sun Nov 25, 2018 3:26 pm

In post 30, Cheery Dog wrote:Amethyst Cave.

They weren't very good at hiding the locations of the jewels when they named the places.


After getting baited by that one landmark with a misleading name for one too many times, you come to the conclusion that maybe you're not in a good state to think right now. You pull out a blank scroll in hopes that it will help sort your thoughts about your quest. After a while, you end up with a short and simple summary of it.

Your goal is to get Coolbaled forged. For this, you need both the seven hidden artifacts, which are hidden in one spot only you know of, and the eighth, Mardatin's Heavenly Amethyst, which is held by the royal family, who will give it to you if you show them the other artifacts. However, you were warned that they're evil and probably want Coolbaled to be theirs at any cost.

Thinking is hard! But now you think you'll come to a coherent conclusion, that isn't caused by a coincidentally named place.
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

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Post Post #32  (ISO)  » Sun Nov 25, 2018 3:51 pm

go and murder all of them
"invisibility is actually braindead" -- RadiantCowbells

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Felissan
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Post Post #33  (ISO)  » Tue Nov 27, 2018 1:47 pm

go and murder all of them


You set off to the Forge Palace. There's one easy way to make sure the royal family doesn't get its hands on Coolbaled!

As you arrive, you tell the guards that you demand an audience with the king to talk about Coolbaled. After a bit of waiting, you're escorted by a group of royal guards through the labyrinthine hallways of the palace. You can't help but wonder how much of this sprawling structure is still unexplored to this day.

At the end of what felt like an eternity, you end up in the throne room. The king is waiting for you, sitting in his throne. "Greetings, adventurer. I take it that since you bothered to meet Us, you must have some new insight on the quest for Coolbaled. Did you-"

You interrupt him by drawing your sword and running toward him. You would have killed him on the spot if you weren't stopped by a sword pointed right at you. You have no idea how you could possibly momentarily forget the existence of the guards. Now that they have your attention again, you see them circling you. You feel like you might have overestimated yourself a bit for a second.

"Drop your weapon!" a guard says. Of course, you have no intention to do this. Instead...
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

ConManMick
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Post Post #34  (ISO)  » Fri Dec 07, 2018 1:42 pm

whistle for backup
"As everyone knows there is a special guardian angel for drunkards and lovers"- Alexandre Dumas
TÁL

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Post Post #35  (ISO)  » Fri Dec 07, 2018 4:04 pm

swrodsss him
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Post Post #36  (ISO)  » Fri Dec 07, 2018 5:56 pm

Whistling for backup, nobody adventures alone.
Life is always what it seems.

Felissan
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Post Post #37  (ISO)  » Sat Dec 08, 2018 1:27 pm

Whistling for backup, nobody adventures alone.


You whistle, and wait for a response. Some of the guards keep an eye on the door, but not enough for you to get away. But nobody ends up coming in. Which leaves a couple possibilities: either Alexei got lost in the palace from trying to not get noticed, or he didn't manage to get in at all because of the security, or you forgot to tell him to come here entirely. As you ponder this, you feel a sudden pain from your shoulder, and see a sword's tip sticking out of it. You collapse, and look up at the guards. They make some really funny confused faces as they see you fade away. That almost makes it worth it every single time!




"And that's all the progress we've got so far. We're getting ever closer to completion, but we're stuck again until we get some more insight from Her Majesty's research."

"I see... But do you still not know what Her Majesty intends to do with the spell once it's complete, Professor?"

"I'm really sorry, my lord, but she hasn't told anyone on the team a single detail about its purpose. We only know the functions of the limited sections we work on. They each feel so disconnected, we're simply not able to piece it out from what little we know."

"I'm surprised she trusted you with such a complex project, but I'm glad to see you're always delivering all the effort you can despite the difficulty."

You're cut just before you can say goodbye by an ineffable feeling, that is so familiar by now that you immediately know what happened. She has returned.

"Professor, I'll have to leave you. The intruder has come back."

"Ah! Thankfully we were done here anyway. Godspeed, Lord Felissan!"

You exit to a balcony and look at the horizon. The Tower of Light is too far away to be seen from here, but you still have to get there as soon as you can to send the intruder back where she came from. Time to get moving!
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

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Post Post #38  (ISO)  » Thu Dec 27, 2018 9:55 am

wait wtf happened
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PvtUrist
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Post Post #39  (ISO)  » Fri Jan 25, 2019 5:23 am

Speak to Arondight, ask how it's feeling and for advice for direction
We keep moving

Felissan
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Post Post #40  (ISO)  » Fri Jan 25, 2019 9:38 am

In post 39, PvtUrist wrote:Speak to Arondight, ask how it's feeling and for advice for direction


Speak to... Arondight? You don't know anyone named Arondight. The name does ring a bell though, come to think of it...

Yes! You remember. One of the only times you tried talking to the intruder before dispatching her, she did mention this name, but you have no idea who it's supposed to be. You'll probably never know, since now she attacks you on sight and ignores any attempt from you to figure things out about her homeworld.

Speaking of her, you really need to go to the Tower of Light before she exits it.
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

PvtUrist
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Post Post #41  (ISO)  » Fri Jan 25, 2019 9:51 am

Hmm, gear up and move to the Tower of Light
We keep moving

Felissan
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Post Post #42  (ISO)  » Sat Jan 26, 2019 8:26 pm

In post 41, PvtUrist wrote:Hmm, gear up and move to the Tower of Light


You rush to your private quarters and have a quick look at the available equipment. Unlike the capital, this keep misses some items that would perfectly fit the situation's urgency. You can still put together some gear that can make for a good backup, with a bit of creativity: a spatiomancy staff, a focus-oriented sight mask, and wave-amplifying gloves, along with more "mundane" elite mage equipment.

Once you're done putting everything on, you open your window and stand on its edge. You cast an interfaced space distortion spell tied to your body, powered by a focus you create inside your heart, and prepare the unexpectedly useful for once Xarion's Wings spell to be instantly deployed when it's needed. Finally, you start drawing large amounts of energy from the castle's reserves for an artillery launch spell. Professor Rostand probably won't be mad about this last part. Probably.

Mere minutes later, you've landed a third of the way across the continent. It turns out that gliding is actually a much better method for magic-assisted travel than people give it credit for, though teleportation makes it obsolete in most cases. You've managed to aim your landing to be within walking distance of the Tower, though you could probably have done better if you weren't distracted by thoughts of astronomers panicking at the sight of what could seem like an unpredicted celestial event. But it doesn't matter, since you're able to reach the Tower fast enough that it doesn't make a large difference.

The Tower of Light is one of the greatest mysteries of this land. It predates all known civilizations by unknown amounts of time, and is used as a gateway to this world by a mythical being commonly called "the intruder". She is seemingly immortal, as any attempt to kill her appears to only send her back where she came from, to return some other day. Her intentions still aren't known to this day, so the top floor of the tower was secured with a binding spell that slows her down in her attempts to enter our world, buying some time until someone comes to deal with her. And most of the time, this someone is you.

As you finish climbing the stairs to the top floor, you see the barrier flickering. Without wasting another moment, you dive inside to confront the intruder. She stops swinging her sword at the barrier to ready herself for a fight and stare at you. You return the stare, and prepare yourself to cast at any moment. Spatiomancy is almost never used as a combat discipline, and you're up against a formidable swordswoman. This should be an interesting battle.
"Dammit Felissan, making someone lose the game is NOT NICE" - DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this." - DeathRowKitty 2018

The Tale of Felissan - I'd be willing to revive it if people posted in it

PvtUrist
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Post Post #43  (ISO)  » Sat Jan 26, 2019 11:36 pm

Fight the swordswoman
We keep moving

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