Faster than Light Interactive Plays Run 1 Victory

For completed/abandoned Mish Mash Games.
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Post Post #50 (ISO) » Sun Jan 13, 2019 7:32 pm

Post by PvtUrist »

Attempt to follow and help them.


Hostile encounter; Rebel Fighter armed with a large missile launcher (Hermes, Breach or Hull) and Basic laser.
Spoiler:
Image


Artemis pierces shields and downs their launcher,
Spoiler:
Image


The enemy proves evasive,
Spoiler:
Image


but with the Charge Ion disrupting Shields, the Burst laser II had no issues in downing the enemy missile once again. Also surrender offer.
Spoiler:
Image


Of which we did not accept. 2 fuel would've been nice, but we get +4 scrap and +1 drone this way (+2 missiles +1 drone +17 scraps)
Spoiler:
Image


50 scraps into Weapons to get all the weapons online (-50 scraps, +1 Weapon system)
Spoiler:
Image


...

Jump 5/28


Boarding party #2
Spoiler:
Image


Missed the screenshots, but the hostiles were herded into the Medbay with Doors+venting and TehWorst finishes off 4 kills.
Spoiler:
Image


...

Jump 6/29


Hostile encounter; Auto-Scout armed with Charge Ion and small missile launcher (Leto or Artemis/Artemis varient)
Spoiler:
Image


Charge Ion and Burst laser II deals with the enemy ship, but we rolled 2x25%s to dodge 2 incoming missiles. (+3 fuel +1 drone +25 scraps)
Spoiler:
Image


...

Jump 7/30


Space racist #2 in Plasma Storm
Spoiler:
Image


The current tactic involves Artemis downing Piloting to kill evasion, Charge Ion to disrupt Shields and Burst Laser II to damage Weapons and other systems. May not be the most optimal way to play, but so far it's working.
Spoiler:
Image


I like the fuel offer, but no missiles and only 13 scraps doesn't do it for me.
Spoiler:
Image


(+1 missile +1 drone +18 scraps)
Spoiler:
Image


30 scraps into Engines to level 4, even if we don't have enough reactor to properly power the engines, it only needs to be on for when evasion rolls are needed (Oxygen power into Engines to dodge a missile, for example) [-30 scraps +1 Engine system]
Spoiler:
Image


...

Jump 8/31


Hostile encounter; unshielded Auto-Scout armed with Ion II (the really fast one) and Burst laser II
Spoiler:
Image


The Scout's incredible luck and evasion dodges every single one of our projectiles,
Spoiler:
Image


but CheeryDog and Firebringer aren't on this team for nothing (another 2x27% dodges).
Spoiler:
Image


The Artemis missile collides with the enemy's Ion projectile :eek:
Spoiler:
Image


The Auto-Scout drops 24 scraps, and we find a Boarding Drone and another 10 scraps on the station. (+34 scraps, +Boarding Drone)
Spoiler:
Image


...

Jump 9/32


Hostile encounter; Auto-Surveyor armed with Halberd beam and Heavy laser
Spoiler:
Image


A barrage downs the AI's weapons, and a few more missiles and lasers tears apart the enemy ship. (+2 missiles +1 drone +18 scraps)
Spoiler:
Image


...

Jump 10/33


A store :D
Spoiler:
Image


Quite a few choices here. I personally incline on Hacking, but there are certainly options.
Spoiler:
Image


...

Vote 10


1)Buy Hacking + something else

2)Buy Flak I + something else

3)Save scraps

4)Something else entirely


Voting ends either after (expired on 2019-01-16 14:32:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
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Post Post #51 (ISO) » Sun Jan 13, 2019 7:54 pm

Post by the worst »

VOTE: 1 not sure on anything else. Hacking is smart tho.
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Post Post #52 (ISO) » Sun Jan 13, 2019 8:33 pm

Post by Cheery Dog »

How much scraps do we have to buy the something else?
I'm assuming the 77 is current supply, and we'll be selling stuff.
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Post Post #53 (ISO) » Sun Jan 13, 2019 8:35 pm

Post by PvtUrist »

We have 77 scraps, Boarder Drone sells for 35 (so 112 scraps)
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Post Post #54 (ISO) » Sun Jan 13, 2019 9:27 pm

Post by Cheery Dog »

So only 32 to spend on the something else after getting hacking.

I don't know when/how you use the other items
I'll defer that decision to you (or anybody that knows more than me)
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Post Post #55 (ISO) » Sun Jan 13, 2019 9:29 pm

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I'd probably pocket the rest or consider a couple of points of hull I suppose
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Post Post #56 (ISO) » Mon Jan 14, 2019 2:48 am

Post by PvtUrist »

VOTE: 1

Buy Hacking + something else


The crew sells off the Terminator Drone, purchased Hacking system and 5 hull repairs (-55 scraps, -Boarding Drone, +Hacking system, +5 hull)

...

Jump 11/34


Spoiler: Empty Bacon 3
Image


...

Jump 12/35


Hostile encounter; Auto-Assault armed with Mini beam, Basic laser and a beam drone that really belongs in Sector 1.
Spoiler:
Image


2 charges of ion downs the shield, Burst laser II disables the Piloting, and combat ends with no damage taken and no expendables used (+2 fuel +1 drone +11 scraps).
Spoiler:
Image


Reactor upgrade (-25 scraps, +1 power)
Spoiler:
Image


...

Jump 13/36


Spoiler: Long Range Bacon 3
Image


Foggiest sector I've ever played.
Spoiler: Sector Map
Image


...

Vote 11


1)Uncharted Nebula (high)

2)Slug Controlled Nebula (low)


Voting ends either after (expired on 2019-01-15 21:49:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
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Post Post #57 (ISO) » Mon Jan 14, 2019 6:28 am

Post by callforjudgement »

Uncharted is the safer option (we have plenty of fuel and not much scrap, meaning we can't take much advantage of the extra shops in a Slug sector).
Slug is the more interesting option, though. Where "interesting" sometimes means "kills you in a horrible way", but I guess that's Slugs for you.
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Post Post #58 (ISO) » Mon Jan 14, 2019 9:02 am

Post by the worst »

In post 57, callforjudgement wrote:"kills you in a horrible way"
:lol:
not wrong

I'm slightly more inclined towards uncharted for basically this reason.... though I'm a bit cowardly when it comes to the slug generally ~_~

standard rules don't really apply in slug nebulae (best to assume you have to kill everyone because their surrender offers suck; half the random events have nasty bad rewards which seem to happen really often :c)

uncharted nebula also positions us in the center so we can choose whether to go friendly or hostile. we'll probably be best off going friendly, but still. it's a little bonus point imo...

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Post Post #59 (ISO) » Mon Jan 14, 2019 10:50 am

Post by Cheery Dog »

Chart that nebula
VOTE: 1
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Post Post #60 (ISO) » Mon Jan 14, 2019 6:18 pm

Post by PvtUrist »

VOTE: 1

Sector 4


(seeing as we're repeating the Uncharted Sector, I'll link some other track that's used in the game)
FTL Explore Soundtrack "Hacking Malfunction"

Spoiler: Intro
Image

Spoiler: Sector Pathing
Image


...

Jump 1/37


Good/null event that requires Improved Sensors or LRS for blue event, of which we have neither.
Spoiler:
Image


...

Jump 2/38


A space station is engulfed in flames :eek: we could try to help them, but we do not wish to compromise the safely of our crew. The mission is priority, after all.
Spoiler:
Image


...

Vote 12


1)Send your crew in a shuttle to help put out the fire.

2)Dock and try to rescue the survivors.

2)Leave.


Voting ends either after (expired on 2019-01-16 13:20:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
Last edited by PvtUrist on Mon Jan 14, 2019 6:23 pm, edited 1 time in total.
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Post Post #61 (ISO) » Mon Jan 14, 2019 6:21 pm

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VOTE: 2
Too risky to lose one of our own.
who's scum? i haven't read up yet but like, it's me
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Post Post #62 (ISO) » Tue Jan 15, 2019 12:41 am

Post by Cheery Dog »

I'm not a trained firefighter, so I'll leave that to people that are, but we can certainly try to help any survivors
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Post Post #63 (ISO) » Tue Jan 15, 2019 8:38 am

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the rock species are really good at putting out fires. mantis less so because we are squishy :<
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Post Post #64 (ISO) » Tue Jan 15, 2019 9:24 am

Post by callforjudgement »

Mantis aren't particularly squishy, they're just particularly bad at holding fire extinguishers.
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Post Post #65 (ISO) » Tue Jan 15, 2019 10:05 am

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Well said. darn mantissy sword limb things!!
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Post Post #66 (ISO) » Tue Jan 15, 2019 6:57 pm

Post by PvtUrist »

Dock and try to rescue the survivors.


Our effort conveniently saves a few people,
but we were really here for the scraps.
(+17 +Engi crew)
Spoiler:
Image


Doctor "callforjudgemnt" Jones offers to join the crew.
Spoiler:
Image


...

Jump 3/39

FTL Battle Soundtrack "Hacking Malfunction"

Hostile encounter; shieldless Auto-Scout armed with Artemis and Ion I
Spoiler:
Image


Urist can't aim for shit (CheeryDog+Firebringer 32% dodge success)
Spoiler:
Image


Urist still can't aim for shit (hull+Engines takes 2 damage)
Spoiler:
Image


+1 missile +1 drone +14 scraps
Spoiler:
Image


...

Jump 4/40


Food deliveries are here :twisted:
Spoiler:
Image


3 human boarders beams into the Piloting, Dr callforjudgemnt mans the Doors while the rest of the crew takes on the take-away.
Spoiler:
Image


TehWorst scores 4 kills and is now fed (1 more kill to level up Combat)
Spoiler:
Image


...

Jump 5/41


I wish there was an option here to politely request for fuel, but blowing up the nice mantis would have to do.
Spoiler:
Image


First Hacking drone deployed on the enemy Piloting to ensure our weapons do not miss, lowering the chance for their large missile to be fired at us.
Spoiler:
Image


I'm starting to think maybe we're actually the bad guys...(+3 fuel +1 missile +22 scraps)
Spoiler:
Image


Upgrades into Hacking 2 and Power 10 (-60 scraps +1 Hacking system +1 Power)
Spoiler:
Image


...

Jump 6/52


Rebel Auto-Assault armed with Basic laser and 2 beams
Spoiler:
Image


+3 fuel +1 drone +47 scraps
Spoiler:
Image


...

Jump 7/53


Hostile encounter; Rebel Disruptor armed with Basic laser, Dual laser and drones of some sorts (Plasma Storm)
Spoiler:
Image


The Boarding Drone we sold a while back is here for revenge :shifty:
Spoiler:
Image


Boarding Drone #2 arrives in our Piloting, the enemy also powered some sort of defensive drone.
Spoiler:
Image


The enemy's defensive drone blocks our Artemis missile :/
Spoiler:
Image


Now, this is entirely on my dumbass in forgetting how oxygen and breaches worked. CheeryDog may or may not have had certain, difficulties involving the lack of oxygen. (o7 CheeryDog died a hero)
Spoiler:
Image


The Boarding Drones and the enemy is dispatched. We did not take their surrender offer, but I forgot to screenshot the enemy blowing up. (+2 fuel +1 drone +33 scraps)
Spoiler:
Image


...

Jump 8/54


hmm. What if this is the same ship we found back in Sector 3 :igmeou:
Spoiler:
Image


...

Vote 13


1)Attempt to follow and help them.

2)Keep your position, they can handle themselves.


Voting ends either after (expired on 2019-01-17 13:58:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
Last edited by PvtUrist on Thu Jan 24, 2019 6:23 pm, edited 1 time in total.
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Post Post #67 (ISO) » Tue Jan 15, 2019 7:22 pm

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VOTE: 1
who's scum? i haven't read up yet but like, it's me
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Post Post #68 (ISO) » Tue Jan 15, 2019 7:23 pm

Post by Firebringer »

VOTE: 2

I haven't voted in awhile
Show
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #69 (ISO) » Tue Jan 15, 2019 7:33 pm

Post by PvtUrist »

VOTE: 1 Putting myself in might've not been the best idea in hindsight ^.^

(vanilla's a bit repeatitive, so if I'm doing this again, I'll probably run Captain's Edition with it)
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Post Post #70 (ISO) » Tue Jan 15, 2019 7:37 pm

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yes pls
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Post Post #71 (ISO) » Wed Jan 16, 2019 12:17 am

Post by Cheery Dog »

RIP
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Post Post #72 (ISO) » Wed Jan 16, 2019 12:24 am

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we will destroy the flagship in honour of your memory cap'n
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Post Post #73 (ISO) » Wed Jan 16, 2019 11:54 am

Post by callforjudgement »

VOTE: 1 It's probably better to look around to see if we can find something, than sitting tight doing nothing.

(Nebula sectors are, unfortunately, probably the most repetitive part of vanilla FTL; they simply don't have very many possible events. I count 11 possible events which aren't just an unconditional fight, an unconditional store, or a blank beacon, and some of them are really simple (e.g. fight/don't fight choices). So repeats are quite probable if you visit multiple nebula sectors.)
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Post Post #74 (ISO) » Wed Jan 16, 2019 7:18 pm

Post by PvtUrist »

Sick with vomiting and other nasties so no update for atleast another day.
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