We jump into a pretty messy situation; an Auto-Surveyor is taking detailed scans of the area, presumably trying to work out why the beacon is falling into the nearby star. So we've got potential fires to deal with, as well as a wide range of weapons: two lasers, one which fires quickly and one which fires in bursts of three shots; a small beam, which also fires fairly quickly; and a bomb launcher that we can't immediately identify. Luckily, its defences may well be a bit weaker; it's not yet clear how good its navigation circuitry is at dodging our shots, but it has only three shield barriers.Auto-Surveyor (n). A model of Rebel automated ship designed to gather detailed information; such ships typically have only average defences, but not only do they often carry large amounts of weaponry, they can also weaponise their mental scanners to control the actions of enemy crew.
Elizabeth's taken on the job of manually controlling the door systems, but right now she seems more intent on destroying them; it looks like we're trying to deal with mental attacks as well as physical attacks here. If she does break the door controls, it's going to be very hard to dump atmosphere to put out the inevitable fires.
Actions?