Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #3250 (ISO) » Thu Jun 03, 2021 3:33 am

Post by Ircher »

(expired on 2021-06-04 13:00:00) left in the round. 1 player action and 1 NPC action left.
Last edited by Ircher on Thu Jun 03, 2021 5:18 am, edited 1 time in total.
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Post Post #3251 (ISO) » Thu Jun 03, 2021 4:16 am

Post by inspiratieloos »

Attack Adriana
Original Roll String: 2d6
2 6-Sided Dice: (5, 2) = 7
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Post Post #3252 (ISO) » Thu Jun 03, 2021 4:16 am

Post by inspiratieloos »

Trick die
Original Roll String: 2d6
2 6-Sided Dice: (5, 1) = 6
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Post Post #3253 (ISO) » Thu Jun 03, 2021 10:54 am

Post by Not Known 15 »

Gobanzo tornadoes Charlie and Adriana

Charlie:
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Adriana:
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
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Post Post #3254 (ISO) » Fri Jun 04, 2021 9:04 am

Post by Ircher »

Allahandra begins moving her hands in swift motions and reciting ancient words. Her hands begin to glow a green color. She points towards inspiratieloos, and inspiratieloos is bathed in a bright yellow light. The charged energy surrounding inspiratieloos begins to dissipate.

Not Known 15 lets out a fierce war cry and then leaps towards Cultist Zyliono. With exceptional speed, he slashes at the cultist twice. (10 + 7 = 16 + 1 so far on Cultist Zyliono.) The cultist makes a small attempt to ward off the attack.
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

Jake the Wolfie, thinking the end is near for the Cultist joins with two slashes of his own. "Death to the acolyte!" he shouts. (16 + 1 + 4 + 4 = 16 + 9 so far on Cultist Zyliono.)

inspiratieloos stabs at Cultist Adriana, but he trips on the way. (5 so far on Cultist Adriana.) The cultist laughs and attempts to deflect the weak attack.
(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (1, 3) = 4


Gobanzo begins chanting and making intricate movements. Blue and white wisps begin to swirl around him. He points at Cultist Adriana and Charlie. A small gust of wind begins to attempt to blow the two away. (1 on Cultist Adriana, 3 on Charlie.)
(Cultist Adriana defense:)
Original Roll String: 2d3-2
2 3-Sided Dice: (3, 3)-2 = 4

(Charlie defense:)
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

---
Zulu raises its club and strikes at Cultist Zyliono.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
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Post Post #3255 (ISO) » Fri Jun 04, 2021 11:06 am

Post by Ircher »

Zulu uses good form in its attack. (14 + 15 on Cultist Zyliono.)
---
Cultist Zyliono's attempt to defend ends in a massive failure. Just as it seems that his time is over, the charm around his neck begins flashing a bright purple color. It then emits a powerful force knocking several of Cultist Zyliono's attacks backwards and out of range. The green orb in your possession also begins acting strangely again. It absorbs some of the light emitted from the charm and then returns to its normal green color. **Cultist Zyliono has
2/90
HP left.** "Don't you see? You cannot win for I am invincible! Surrender now!" taunts the cultist as the charm's light fades. Allahandra whispers to one of you, "Maybe there is a way to destroy the charm..."

Cultist Adriana is too busy basking in her thoughts of superiority to properly avoid inspiratieloos's attack. Her heavy armor manages to absorb most of the impact. **Cultist Adriana has
31/45
HP left.**

Gobanzo's spell manages to lift both cultists into the air, and both suffer minor falls.
Charlie is stunned for one round.
**Cultist Adriana has
30/45
HP left.** **Charlie has
15/25
HP left.**
---
Allahandra pulls out a scroll from a hidden location. She begins reading the inscription at the top of the scroll and points at Jake the Wolfie. A red fireball begins flying towards him.
(Ignores defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


She then begins making complicated gestures with her hands while reciting words of power. Her hands begin to glow a bright green color. She raises her right hand, and then with a swift gesture, she slashes downward with her sword, releasing the energy she built up. White lights begin to shine on Cultist Adriana, Cultist Zyliono, and Charlie.
Original Roll String: 1d8
1 8-Sided Dice: (7) = 7

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Cultist Zyliono also pulls out a scroll from his pocket. It has several dark runes inscribed upon it. He begins to read the inscription, and a dark black light consumes him.
Original Roll String: 3d4
3 4-Sided Dice: (2, 4, 4) = 10


A fierce wind begins to flow in the area and assail Jake the Wolfie.
Original Roll String: 2d4
2 4-Sided Dice: (4, 4) = 8

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Cultist Zyliono makes a few quick motions with his hands, and the charm around his neck begins to respond to his motions. You hear a loud popping noise as a new figure begins to materialize in the room.
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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Post Post #3256 (ISO) » Fri Jun 04, 2021 11:19 am

Post by Ircher »

Jake the Wolfie is lightly singed by fireball. **Jake the Wolfie has
18/20
HP left.**

As the white light shines upon them, the cultists' wounds begin to heal. **Cultist Adriana has
34/45
HP left.** **Cultist Zyliono has
6/90
HP left.** **Charlie has
19/25
HP left.**

More of Cultist Zyliono's wounds begin to heal as the cultist finishes reciting the ritual. **Cultist Zyliono has
12/90
HP left.**

The sudden gust of wind manages to lift Jake the Wolfie off his feet. He is momentarily dazed by the impact of his landing.
Jake the Wolfie is stunned for two rounds.
**Jake the Wolfie has
17/20
HP left.**

As the figure finishes materializing, you notice once again its sharp blade.

Cultist Zyliono's charm flashes a brief white color healing some more of his wounds. **Cultist Zyliono has
14/90
HP left.** He mutters a few words of command, and the charm assumes a bright green color again. Yet more of his wounds heal. **Cultist Zyliono has
21/90
HP left.**
---
Current Monster Statuses
(Threshold 3/2)
(9) Cultist Adriana : Cultist Blademaster : Level = 9 | HP =
34/45
| MP =
18/27
| Morale = 25/25 | Attack1 = 1d6 | Attack2 = 1d6 | Defense = 2d3 | 7 ICD | 5 FCD
Spoiler: Used Inventory
1x Scroll of Fire.


(9) Cultist Zyliono : Cultist Acolyte : Level = 9 | HP =
21/90
| MP =
46/55
| Morale = 25/25 | Attack = 1d6 + 1d3 | Defense = 1d3 | 1 CD | 9 ICD
Spoiler: Used Inventory
1x Scroll of Dark Rituals.


Reinforcements:
(These creatures give half the usual experience when killed. You do not have to kill them all to end the battle.)

(8) Charlie : Cultist Blademaster : HP =
19/25
| MP = 3/3 | Morale = 10/10 | Attack = 2d4 | Defense = 1d4
(8) Delta : Cultist Blademaster : HP = 25/25 | MP = 3/3 | Morale = 10/10 | Attack = 2d4 | Defense = 1d4

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

None.

Friendly Summons:
(These creatures are friendly to you and will attack automatically.)

(3) Zulu : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3 | 2 CD

Active Battle Effect #1:
Energized Air:
All magic and summoning spells require and use one less mana.
(This effect does not stack with the Pen of Energy Flow's effect.)

Active Battle Effect #2:
Zyliono's Charm:
While Cultist Zyliono's charm is active, the cultist cannot be brought below 2 HP. This information may change as the battle progresses.

Counter: 65/250.

Active Battle Effect #3:
Ritual of Storms:
Whenever the spell "Cultist Ritual" is cast, a gust of wind will assault a random player that acted this round for 2d4 damage. If the target takes damage, they are additionally stunned for two rounds.
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Post Post #3257 (ISO) » Fri Jun 04, 2021 11:35 am

Post by Jake The Wolfie »

Jake say something vaguely threatening at Z-lion while stunned
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Post Post #3258 (ISO) » Mon Jun 07, 2021 4:20 am

Post by Ircher »

(expired on 2021-06-08 13:00:00) time left in the round. No actions so far.
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Post Post #3259 (ISO) » Mon Jun 07, 2021 6:38 am

Post by Not Known 15 »

Not Known 15 casts Bless on Allahandra

Gobanzo tornadoes Adriana and Charlie

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
(Adriana)
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
(Charlie)
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Post Post #3260 (ISO) » Mon Jun 07, 2021 6:39 am

Post by Not Known 15 »

Allahandra tornadoes Adriana and Delta

Original Roll String: 2d6+2
2 6-Sided Dice: (1, 3)+2 = 6
(Adriana)
Original Roll String: 2d6+2
2 6-Sided Dice: (3, 4)+2 = 9
(Delta)
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Post Post #3261 (ISO) » Mon Jun 07, 2021 6:50 am

Post by Jake The Wolfie »

:/
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Post Post #3262 (ISO) » Mon Jun 07, 2021 6:52 am

Post by Not Known 15 »

There are still 2 player actions left. Oh, wait... you are stunned.
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Post Post #3263 (ISO) » Mon Jun 07, 2021 6:54 am

Post by Not Known 15 »

Inspiratieloos, can you please tornado Adriana and Charlie? Charlie is in high danger of not being stunned and Adriana is weak against spells.
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Post Post #3264 (ISO) » Mon Jun 07, 2021 7:43 am

Post by inspiratieloos »

Tornado Adriana and Charlie
Original Roll String: 2d6
2 6-Sided Dice: (2, 2) = 4

Original Roll String: 2d6
2 6-Sided Dice: (1, 6) = 7
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Post Post #3265 (ISO) » Tue Jun 08, 2021 6:38 am

Post by Ircher »

Not Known 15 begins chanting and waving his hands around. White wisps begin to materialize into view. He points towards Allahandra, and the wisps fly towards her. They circle around her for a short while before being absorbed, and Allahandra begins to glow a soft white color.
Allahandra is blessed (+2) for three rounds.


Gobanzo lets out a brief war cry and also starts casting a spell. Blue and white wisps form around him. He makes a motion towards Cultist Adriana and then Charlie, and the wisps begin flying towards them while picking up speed. (3 on Cultist Adriana so far. 2 on Charlie.) Charlie attempts to brace themselves.
(Charlie defense:)
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2


Allahandra begins casting the same spell, but she directs it towards Cultist Adriana and Delta. (3 + 8 = 11 on Cultist Adriana so far. 4 on Delta.)
(Delta defense:)
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3


inspiratieloos begins making complicated motions with his hands while reciting words from an ancient language. Blue and white wisps begin to encircle his hands. He points at Cultist Adriana and Charlie, and another fierce wind assails the two cultists. (11 + 8 = 19 on Cultist Adriana. 7 on Charlie.)
(Cultist Adriana defense:)
Original Roll String: 2d3-2
2 3-Sided Dice: (3, 3)-2 = 4

(Charlie defense:)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

---
Zulu makes a heroic attack against Charlie.
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #3266 (ISO) » Tue Jun 08, 2021 7:03 am

Post by Ircher »

Cultist Adriana is sent flying into the air. The subsequent spells send her higher and higher into the air causing her to suffer a very high fall. **Cultist Adriana has
17/45
HP left.**

The winds lift Charlie off the ground a short distance. They then send him flying a somewhat larger distance.
Charlie is stunned for one round.
**Charlie has
12/25
HP left.**

Delta attempts his best to stay grounded, but the force of winds still manages to overcome him.
Delta is stunned for one round.
**Delta has
21/25
HP left.**
---
Still dizzy from the other attacks, Charlie is slow to react to Zulu's attack and takes a good beating. **Charlie has
10/25
HP left.**
---
Cultist Adriana pulls out another scroll. She quickly recites the inscription on the scroll and points at Not Known 15. A fiery bolt of fire is emitted and begins traveling towards Not Known 15.
(Ignores defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


She then leaps and lunges at Not Known 15.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (1, 3) = 4


Cultist Zyliono begins chanting a spell and moving his hands in intricate ways. Red, black, and green wisps start to encircle his hands. He makes a few more motions then points towards Cultist Adriana. A bright green light forms between them, and at regular intervals, a brighter green light travels along the beam from Cultist Zyliono to Cultist Adriana like a wave of energy. After a while, the beam of light becomes blue, and a similar phenomenon occurs. The beam of light then fades. **Cultist Adriana has
27/45
HP and
21/27
MP.** **Cultist Zyliono has
11/90
HP and
38/55
MP.**
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Post Post #3267 (ISO) » Tue Jun 08, 2021 7:14 am

Post by Ircher »

The red flame leaves a small burn mark on Not Known 15's skin. **Not Known 15 has
25/28
HP left.**

Not Known 15 is knocked backwards by the force of Cultist Adriana's attack.
Not Known 15 is stunned for four rounds.
**Not Known 15 has
23/28
HP left.** The attack also leaves Cultist Adriana a little dizzy.
Cultist Adriana is stunned for two rounds.


Cultist Zyliono's charm flashes a bright white and begins to heal some of his wounds. He whispers a few words of command, and it begins emitting a green light, healing more of his wounds. The green orb in your possession begins glowing a bright green color while Cultist Zyliono's charm emits a green light before fading back to its usual color as the light disappears from Cultist Zyliono's charm.
---
Jake the Wolfie is no longer stunned.

Gobanzo can use active skills again.

---
Current Monster Statuses
(Threshold 3/2)
(9) Cultist Adriana : Cultist Blademaster : Level = 9 | HP =
27/45
| MP =
21/27
| Morale = 25/25 | Attack1 = 1d6 | Attack2 = 1d6 | Defense = 2d3 | 3 CD | 6 ICD | 4 FCD | Stunned (1 Round)
Spoiler: Used Inventory
2x Scroll of Fire.


(9) Cultist Zyliono : Cultist Acolyte : Level = 9 | HP =
20/90
| MP =
38/55
| Morale = 25/25 | Attack = 1d6 + 1d3 | Defense = 1d3 | 8 ICD
Spoiler: Used Inventory
1x Scroll of Dark Rituals.


Reinforcements:
(These creatures give half the usual experience when killed. You do not have to kill them all to end the battle.)

(8) Charlie : Cultist Blademaster : HP =
10/25
| MP = 3/3 | Morale = 10/10 | Attack = 2d4 | Defense = 1d4
(8) Delta : Cultist Blademaster : HP =
21/25
| MP = 3/3 | Morale = 10/10 | Attack = 2d4 | Defense = 1d4

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

None.

Friendly Summons:
(These creatures are friendly to you and will attack automatically.)

(3) Zulu : Goblin Warrior : HP = 7/7 | Attack = 1d4 | Defense = 1d3 | 1 CD

Active Battle Effect #1:
Energized Air:
All magic and summoning spells require and use one less mana.
(This effect does not stack with the Pen of Energy Flow's effect.)

Active Battle Effect #2:
Zyliono's Charm:
While Cultist Zyliono's charm is active, the cultist cannot be brought below 2 HP. This information may change as the battle progresses.

Counter: 82.5/250.

Active Battle Effect #3:
Ritual of Storms:
Whenever the spell "Cultist Ritual" is cast, a gust of wind will assault a random player that acted this round for 2d4 damage. If the target takes damage, they are additionally stunned for two rounds.
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Post Post #3268 (ISO) » Fri Jun 11, 2021 3:17 am

Post by Ircher »

(expired on 2021-06-12 13:00:00) left in the round. No actions so far.
Edit: Extended to (expired on 2021-06-14 10:00:00).
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Post Post #3269 (ISO) » Sat Jun 12, 2021 3:38 am

Post by Jake The Wolfie »

Jake attacks Zyliono

Original Roll String: 2d4
2 4-Sided Dice: (1, 3) = 4
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Post Post #3270 (ISO) » Sat Jun 12, 2021 3:53 am

Post by Jake The Wolfie »

Correction: Jake depressingly attacks Zyliono.
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Post Post #3271 (ISO) » Sat Jun 12, 2021 3:54 am

Post by inspiratieloos »

Gobanzo Casts Tornado on Charlie and Delta
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
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Post Post #3272 (ISO) » Sat Jun 12, 2021 3:57 am

Post by inspiratieloos »

Allahandra casts Tornado on Charlie and Delta
Original Roll String: 2d6
2 6-Sided Dice: (1, 1) = 2
Original Roll String: 2d6
2 6-Sided Dice: (4, 2) = 6
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Post Post #3273 (ISO) » Sat Jun 12, 2021 3:59 am

Post by inspiratieloos »

Attack Zyliono
Original Roll String: 2d6
2 6-Sided Dice: (6, 4) = 10
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Post Post #3274 (ISO) » Mon Jun 14, 2021 3:46 am

Post by Ircher »

Jake lethargically slashes at Cultist Zyliono. (3 so far on Cultist Zyliono.)

Gobanzo begins chanting ancient words and making intricate gestures with his hands. Blue and white wisps appear. He points towards Charlie and Delta, and they are assailed by a strong wind. (3 on Charlie. 3 on Delta.)
(Charlie defense:)
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

(Delta defense:)
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1


Allahandra also starts casting a spell. More wisps pop into view and begin swirling around Allahandra. She points towards Charlie and Delta, and they are swept up by an even stronger wind. (6 on Charlie. 7 on Delta.)
(Charlie defense:)
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1

(Delta defense:)
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3


inspiratieloos joins Jake the Wolfie in attacking Cultist Zyliono. (3 + 7 = 10 so far on Cultist Zyliono.) The cultist attempts to dodge the attacks.
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

---
Zulu attacks Delta.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

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Cultist Zyliono begins staring at Allahandra. "Meet your doom, 'grand' adventurer!" Then with incredible speed, he stabs at her.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d4+2
1 4-Sided Dice: (2)+2 = 4
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