This was the last move made, and it was made 38 hours ago, on Sun, 2020.09.20 17:02:05 (Europe time), so I should have prodded you yesterday afternoon (24 hours after Errant made her move), but because I was late to prod you, you can have until (expired on 2020-09-23 07:00:00).In post 1161, Errantparabola wrote:and for expediency's sake, if you accept that I will add to that as my turn (the numbers being 1 and 324)
Sequencer | StrangerCoug's turn
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The failure mode of clever is asshole.
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Do players dislike the "your timer starts as soon as the last person goes" rule? Would players prefer it to instead start when I update the game?The failure mode of clever is asshole.
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+1In post 1176, Plotinus wrote:Do players dislike the "your timer starts as soon as the last person goes" rule? Would players prefer it to instead start when I update the game?
I definitely would because it gets confusing, like the time before last, when I incorrectly assumed it was my turn again, so I miss it when you don’t update the game first.**********We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)~the worst*******Nancy is pretty heavenly ngl~CheekyTeekyNancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.~Taly- Nancy Drew 39
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I’ll try to come up with something tomorrow.**********We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)~the worst*******Nancy is pretty heavenly ngl~CheekyTeekyNancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.~Taly- Sirius9121
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I have no preferance because I can presubmit sequencesIn post 1176, Plotinus wrote:Do players dislike the "your timer starts as soon as the last person goes" rule? Would players prefer it to instead start when I update the game?余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯- StrangerCoug
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I prefer the current rule.In post 1176, Plotinus wrote:Do players dislike the "your timer starts as soon as the last person goes" rule? Would players prefer it to instead start when I update the game?STRANGERCOUG: Stranger Than You!
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The way I see it is that you usually have about a few days to think of something from the time to get your cards to the time it's your turn and then you get two days after that, so it's basically a week the way things are right now.The failure mode of clever is asshole.
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32, 1, 58, 256
32 -1 = inverse 13, 5 +8 =13, 2 + 5 + 6 =13
Each number or combination of numbers either results in the digit 13 or a flipped 13 or 31 in the case of 32 -1**********We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)~the worst*******Nancy is pretty heavenly ngl~CheekyTeekyNancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.~Taly- Nancy Drew 39
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That isn’t really my issue. I need you to update the thread, otherwise I can’t tell whether it’s my turn to post or not and this is evidenced by the fact that one time I incorrectly assumed it was my turn when it wasn’t and had difficulty calculating the amount of time I needed without getting prodded. This might not be a particularly big deal for people who don’t have a learning disability but for those of us with dyslexia, it makes things a helluva a lot unnecessarily stressful when it doesn’t need to be. Now, if you want to allow one day less for the update, to make this a lot clearer, I don’t have an issue with that but I would struggle a lot less in this game, with much clearer updates. Since that wouldn’t have any adverse impact on the game, what is the harm in making it more dyslexia/learning disability friendly?In post 1181, Plotinus wrote:The way I see it is that you usually have about a few days to think of something from the time to get your cards to the time it's your turn and then you get two days after that, so it's basically a week the way things are right now.**********We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)~the worst*******Nancy is pretty heavenly ngl~CheekyTeekyNancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.~Taly- StrangerCoug
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In that case, I think it's reasonable to make an exception for accommodating Nancy.STRANGERCOUG: Stranger Than You!
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I agree, that's a reasonable accommodation for players with disabilities. Thanks for speaking up, Nancy. Your turn can start when I update the thread and I'll prod you even if it looks like you're actively posting.
About allowing a combination of numbers to add up to or subtract to 13 or 31 -- until now the rules for sequences have had to apply to each number individually, but this one is well defined enough that I think it could work if we limit it to addition and subtraction and no more than two separate cards per combination? It does pass the test of "can i figure out which of the cards in my hand is allowed?" What do you guys think.The failure mode of clever is asshole.
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I PMed Nancy to ask her to clarify, since it's her rule.
In favour of yes: sequences are many-to-many relationship -- if the rule is "divisible by 7" then all the numbers have divisibility-by-sevenness in common with each other, so if we allow combinations between two numbers then it shouldn't matter whether the numbers are played at the same time or at diferent times.
In favour of no: without looking at anybody's hands, whoever goes next is probably going to be able to complete this sequence, and it's in the best interests of the team that played the sequence for the rule to be interpreted as narrowly as possible, requiring players to play the two cards that are being combined at the same time.The failure mode of clever is asshole.
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If we don't hear from Nancy by (expired on 2020-09-24 14:53:55), then the rule will be interpreted as "The card is itself 13, 31; or the digit sum of the card is 13 or 31; or two cards played together have a digit sum of 13, 31; or two cards played together can be added to or subtracted from each other to achieve 13 or 31." I think this is closest to the spirit of what Nancy was trying to say without making the sequence be "whoever goes next gets 11 points".
I think allowing combinations like this doesn't break the game too much because it's never going to come up in a bingo (applies to too much of the deck), so it doesn't put the team that creates the sequence at an unfair point advantage.The failure mode of clever is asshole.
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Alright fine, let’s go with that then.In post 1190, Plotinus wrote:If we don't hear from Nancy by (expired on 2020-09-24 14:53:55), then the rule will be interpreted as "The card is itself 13, 31; or the digit sum of the card is 13 or 31; or two cards played together have a digit sum of 13, 31; or two cards played together can be added to or subtracted from each other to achieve 13 or 31." I think this is closest to the spirit of what Nancy was trying to say without making the sequence be "whoever goes next gets 11 points".
I think allowing combinations like this doesn't break the game too much because it's never going to come up in a bingo (applies to too much of the deck), so it doesn't put the team that creates the sequence at an unfair point advantage.**********We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)~the worst*******Nancy is pretty heavenly ngl~CheekyTeekyNancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.~Taly- D3f3nd3r
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In post 1187, D3f3nd3r wrote:Would I be allowed to do things with other numbers in the sequence too (ie. with 58 already played, could I hypothetically play 45 because 58 - 45 = 13)?“The assumption of good faith is dead”
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it appears that the two cards have to be played togetherdid another ms user do something lovely? recognize their achievements here!
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Spoiler: completed sequences
Haversine: vincentw, ErrantParabola: 50 points- [9, 73, 90, 7] numbers that, when written in English, have its most common letter represent at least one third of all the letters in the name
- [62, 97, 68, 23, 84] numbers that, when represented in month/date format with leading zeroes removed, land on a weekend in the year 2024
- [2, 86, 165] within 3 of a multiple of 83
- [41, 51, 89] numbers equivalent to ±1 mod 10
- [8, 18, 44, 1, 324] digit sum is a perfect power (k^n with n > 1, k and n are integers)
Exsecant: Sirius9121, Nancy Drew 39: 82 points- [1, 8, 9, 2] {n < 10} single digit numbers
- [12, 20, 28] {n ≡ 4 (mod 8)} divided by 8 leaves a remainder of 4
- [1, 8, 15] {7n+1} divided by 7 leaves a remainder of 1
- [14, 35, 56] {7n} divisible by 7
- [144, 75, 93] either the digits sum to 12, or the number is a multiple of 12
- [32, 1, 58, 256] The card is itself 13, 31; or the digit sum of the card is 13 or 31; or two cards played together have a digit sum of 13, 31; or two cards played at the same time can be added to or subtracted from each other to achieve 13 or 31.
Chord: StrangerCoug, D3f3nd3r: 51 points- [8, 10, 40] numbers that, when spelled normally in English, have no duplicated letters
- [13, 16, 343] numbers containing a double letter when written out
- [3, 63, 600] Numbers, all of whose digits are divisible by 3 (0 counts)
D3f3nd3r's turn. There are 44 cards left in the deck.
No, I think that'll make it too easy to complete, since it's already almost four fours. So it'll have to be two numbers you're playing at the same time. If you have a 45 and a 32 you could play 45-32 = 13, or if you have a 45 and a 22 then you could do 4 + 5 + 2 + 2 = 13, or 45 and 77 (45 - 7 - 7 = 31) but you have to play them both at once.D3f3nd3r wrote:In post 1187, D3f3nd3r wrote:Would I be allowed to do things with other numbers in the sequence too (ie. with 58 already played, could I hypothetically play 45 because 58 - 45 = 13)?Last edited by Plotinus on Thu Sep 24, 2020 9:09 am, edited 1 time in total.The failure mode of clever is asshole.
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Spoiler: completed sequences
Haversine: vincentw, ErrantParabola: 50 points- [62, 97, 68, 23, 84] numbers that, when represented in month/date format with leading zeroes removed, land on a weekend in the year 2024
- [2, 86, 165] within 3 of a multiple of 83
- [41, 51, 89] numbers equivalent to ±1 mod 10
- [8, 18, 44, 1, 324] digit sum is a perfect power (k^n with n > 1, k and n are integers)
Exsecant: Sirius9121, Nancy Drew 39: 82 points- [1, 8, 9, 2] {n < 10} single digit numbers
- [12, 20, 28] {n ≡ 4 (mod 8)} divided by 8 leaves a remainder of 4
- [1, 8, 15] {7n+1} divided by 7 leaves a remainder of 1
- [14, 35, 56] {7n} divisible by 7
- [144, 75, 93] either the digits sum to 12, or the number is a multiple of 12
- [32, 1, 58, 256] The card is itself 13, 31; or the digit sum of the card is 13 or 31; or two cards played together have a digit sum of 13, 31; or two cards played at the same time can be added to or subtracted from each other to achieve 13 or 31.
Chord: StrangerCoug, D3f3nd3r: 58 points- [8, 10, 40] numbers that, when spelled normally in English, have no duplicated letters
- [13, 16, 343] numbers containing a double letter when written out
- [3, 63, 600] Numbers, all of whose digits are divisible by 3 (0 counts)
vincentw's turn. There are 41 cards left in the deck.The failure mode of clever is asshole.
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Because I forgot to update it update it when Nancy went. I'll edit the previous oneThe failure mode of clever is asshole.
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