Race to 1500, Again [Round 22]

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Mist7676
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Post Post #4950  (ISO)  » Thu Mar 25, 2021 3:09 pm

Original Roll String: 1d124
1 124-Sided Dice: (118) = 118
You Are Worth It

Mist7676
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Post Post #4951  (ISO)  » Thu Mar 25, 2021 3:09 pm

✔Mist7676: 307
♥@Sirius: 597
♥+dsjstr: 415
!vincentw: 75

Jackpot: 455
You Are Worth It

vincentw
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Post Post #4952  (ISO)  » Fri Mar 26, 2021 10:11 am

Original Roll String: 1d124
1 124-Sided Dice: (87) = 87

vincentw
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Post Post #4953  (ISO)  » Fri Mar 26, 2021 10:14 am

♥@Sirius: 597
♥+dsjstr: 415
✔Mist7676: 307
!vincentw: 76

Jackpot: 455

Spoiler: The Chart
1: +400
2: Gain 100 points for every person with more points than you.
3: It’s your birthday! Everyone gives you 50 points.
4: Roll 3 d124s. If all three are positive results, +300. If two are positive, +150. If all of them are negative, -200.
5: Create your own space
6: Lose 100 points for every person with less points than you.
7: HOT POTATO
8: Swap scores with the person(s) with the lowest score
9: Roll 1d(number of pages) and follow the first roll you see from the top of the page. If it's a custom rule, follow that custom rule.
10: Create your own space
11: -200
12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18: +250
19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28: -55
29: -175
30: +10
31: +203
32: PROTECT
33: +100
34: +300
35: +100
36: MERGE
37: Go to 300
38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50: JACKPOT!!!
51: +185
52: +300
53: +125
54: EVERYONE -400
55: Go to 500
56: +5
57: +75
58: +100
59: +335
60: STEAL 250
61: PROTECT
62: -55
63: -300
64: -75
65: -30
66: UNLUCKY :(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73: Go to 750
74: +100
75: +100
76: -200
77: +100
78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94: -100
95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100: JACKPOT!!!
101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a HEAL on yourself OR give a BURN to another player
105: Gain a DOUBLE or Give a DIVIDE to another player.
106: Split a third of your score evenly amongst all the other players.
107: LOVER
108: Roll 5d300. The result is your new score.
109: DOUBLE CHECKER
110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113: Redemption - anyone who is in the negatives GO TO 300. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115: Redistribution - Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116. Rebirth Day - Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118: Mirror of Truth - Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (!)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is +200, a 4 is +150 and ROLL AGAIN, a 5 is +323, a 6 is two Protects, and a 7 is JACKPOT!!!. If you go over 7, UNLUCKY.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122: HOT POTATO
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.

dsjstr
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Post Post #4954  (ISO)  » Fri Mar 26, 2021 7:34 pm

Original Roll String: 1d124
1 124-Sided Dice: (64) = 64

dsjstr
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Post Post #4955  (ISO)  » Fri Mar 26, 2021 7:35 pm

♥@Sirius: 522
♥+dsjstr: 340
✔Mist7676: 307
!vincentw: 76

Jackpot: 455

Mist7676
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Joined: January 13, 2011

Post Post #4956  (ISO)  » Sat Mar 27, 2021 8:43 pm

Original Roll String: 1d124
1 124-Sided Dice: (98) = 98
You Are Worth It

Mist7676
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Post Post #4957  (ISO)  » Sat Mar 27, 2021 8:43 pm

♥@Sirius: 522
♥+dsjstr: 340
✔Mist7676: 7
!vincentw: 76

Jackpot: 455
You Are Worth It

dsjstr
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Joined: November 23, 2019
Location: Nunya
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Post Post #4958  (ISO)  » Wed Mar 31, 2021 1:35 pm

Original Roll String: 1d124
1 124-Sided Dice: (29) = 29

dsjstr
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Post Post #4959  (ISO)  » Wed Mar 31, 2021 1:36 pm

♥@Sirius: 347
♥+dsjstr: 165
✔Mist7676: 7
!vincentw: 76

Jackpot: 455

vincentw
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Joined: January 01, 2019
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Post Post #4960  (ISO)  » Thu Apr 01, 2021 2:03 am

Original Roll String: 1d124
1 124-Sided Dice: (1) = 1

vincentw
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Post Post #4961  (ISO)  » Thu Apr 01, 2021 2:03 am

!vincentw: 476
♥@Sirius: 347
♥+dsjstr: 165
✔Mist7676: 7

Jackpot: 455

Mist7676
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Post Post #4962  (ISO)  » Fri Apr 02, 2021 4:02 am

Original Roll String: 1d124
1 124-Sided Dice: (115) = 115
You Are Worth It

Mist7676
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Post Post #4963  (ISO)  » Fri Apr 02, 2021 4:05 am

Original Roll String: 4d20
4 20-Sided Dice: (1, 4, 5, 15) = 25
You Are Worth It

Mist7676
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Post Post #4964  (ISO)  » Fri Apr 02, 2021 4:07 am

!vincentw: 476 = 1
♥@Sirius: 347 = 4
♥+dsjstr: 165 = 5
✔Mist7676: 7 = 15

becomes

✔Mist7676: 476
♥+dsjstr: 347
♥@Sirius:165
!vincentw: 7

I'm going to assume lovers has no effect here.
You Are Worth It

dsjstr
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Post Post #4965  (ISO)  » Fri Apr 02, 2021 5:54 pm

Original Roll String: 1d124
1 124-Sided Dice: (30) = 30

dsjstr
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Post Post #4966  (ISO)  » Fri Apr 02, 2021 5:55 pm

✔Mist7676: 476
♥+dsjstr: 357
♥@Sirius:175
!vincentw: 7

Mist7676
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Post Post #4967  (ISO)  » Fri Apr 02, 2021 10:49 pm

Original Roll String: 1d124
1 124-Sided Dice: (42) = 42
You Are Worth It

Mist7676
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Joined: January 13, 2011

Post Post #4968  (ISO)  » Fri Apr 02, 2021 10:49 pm

♥+dsjstr: 357
♥@Sirius:175
!vincentw: 7
✔Mist7676: 0
You Are Worth It

dsjstr
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Joined: November 23, 2019
Location: Nunya
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Post Post #4969  (ISO)  » Sat Apr 03, 2021 1:39 pm

Original Roll String: 1d124
1 124-Sided Dice: (95) = 95

dsjstr
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Joined: November 23, 2019
Location: Nunya
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Post Post #4970  (ISO)  » Sat Apr 03, 2021 1:39 pm

♥+dsjstr: 307
♥@Sirius:125
!vincentw: 7
✔Mist7676: 0

Mist7676
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Post Post #4971  (ISO)  » Sat Apr 03, 2021 10:48 pm

Original Roll String: 1d124
1 124-Sided Dice: (121) = 121
You Are Worth It

Mist7676
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Post Post #4972  (ISO)  » Sat Apr 03, 2021 10:52 pm

121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.

♥+dsjstr: 307
♥@Sirius:125
!vincentw: 7
✔Mist7676: 0

becomes

♥+dsjstr: 654
✔Mist7676: 650
♥@Sirius:613
!vincentw: 604
You Are Worth It

dsjstr
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Joined: November 23, 2019
Location: Nunya
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Post Post #4973  (ISO)  » Sun Apr 04, 2021 4:29 am

Original Roll String: 1d124
1 124-Sided Dice: (110) = 110

dsjstr
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Joined: November 23, 2019
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Post Post #4974  (ISO)  » Sun Apr 04, 2021 4:30 am

♥+dsjstr: 704
♥Sirius:663
✔Mist7676: 650
!vincentw: 604

Edit: forgot to give Sirius their points sorry 3:

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