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Heavy Euro Boardgame[Gaia Project] Play By Post (4/4)

PostPosted: Mon Jun 29, 2020 1:20 pm
by chamber
Some of my favourite euro's don't have good online implementations and with the current situation stopping gatherings I haven't been able to play them recently. I have no idea how well this will work but I'm willing to commit to trying to make it work for at least 1 game.

List of possible games:
Gaia Project
Brass:Birmingham
Barrage

Also taking other suggestions, though keep in mind any game with unique cards is likely out because I don't want to have to find that many assets.

Interested Players(4/4):
chamber
Panthaleon
Mykonian
Tatsuya Kaname

Rules: https://images.zmangames.com/filer_publ ... ook_lo.pdf

How to play (he explains the research track scoring incorrectly, its not 4 points for each that has reached at least the third level, it's 4 points per level starting at the third, ie: level 3 in a given track is worth 4 points, 4 is worth 8, and 5 is worth 12.):


Current Games Current State:
Spoiler: Map
Image

Spoiler: Round&End Game Scoring
Image

Spoiler: Tech Board
Image

Spoiler: Round Tiles
Image


Victory Points:
Mykonian 17
chamber 18
Pants 13
Tetsuya 12

Spoiler: Mykonian
Image
Income for next round: 2o, 3r, 3c
Current resources: 3 QIC, 0c, 0o, 1r


Spoiler: Pants
Image
Income for next round: 3o, 1r, 6c,5pw,1pt
Current resources: 1 QIC, 4c, 0o, 2r


Spoiler: Tetsuya
Image
Income for next round: 0c,3o,1r,4pw,1pt
Current resources: 0 QIC, 4c, 1o, 0r


Spoiler: Chamber
Image
Income for next round: 9c,4o,4pw,2r
Current resources: 0 QIC, 9c, 0o, 0r


Current Turn Order:
mykonian>Pants>Tatsuya>Me
Currently On:
Pants for a round 1 action.

PostPosted: Mon Jun 29, 2020 1:20 pm
by panthaleon
EYES EMOJI

PostPosted: Mon Jun 29, 2020 2:16 pm
by panthaleon
That was interest in case it wasn't clear

PostPosted: Mon Jun 29, 2020 2:41 pm
by chamber
Locking in Gaia Project for now.

PostPosted: Tue Jun 30, 2020 3:11 am
by Nexus
I would be interested, but I have never played it.

PostPosted: Tue Jun 30, 2020 3:40 am
by Tatsuya Kaname
I've played Gaia Project, and it has been one of my Top 10s.

My brain burns every time I play though and I don't know if I can handle prolonged forum play.

PostPosted: Tue Jun 30, 2020 10:34 am
by Tatsuya Kaname
It has the core mechanics of Terra Mystica but much much more variety.

PostPosted: Tue Jun 30, 2020 10:52 am
by Nexus
Reck you can take my place if you want

PostPosted: Tue Jun 30, 2020 10:57 am
by panthaleon
Terra Mystica fucking slaps

PostPosted: Tue Jun 30, 2020 10:58 am
by panthaleon
Shit I misread these posts ignore me

PostPosted: Tue Jun 30, 2020 9:07 pm
by Tatsuya Kaname
I'm /in for Gaia Project BTW

PostPosted: Wed Jul 01, 2020 5:19 am
by chamber
I've decided that we'll just play the intro game setup for this game because we have at least one new player, that means you guys are choosing between these 4 factions:

Image
Image
Image
Image

I'll take last pick, first come first serve otherwise.

PostPosted: Wed Jul 01, 2020 1:46 pm
by Nexus
I'll be Xenos

PostPosted: Wed Jul 01, 2020 1:57 pm
by panthaleon
I'll be taklon he's a cutie

PostPosted: Wed Jul 01, 2020 7:43 pm
by Tatsuya Kaname
Terranerr for me.

PostPosted: Thu Jul 02, 2020 5:37 am
by chamber
I've edited the OP with the initial map and starting locations. If you are having trouble seeing the yellow-on-yellow let me know. I think the others are clear but the low contrast with the white doesn't help there. Setting up some of these assets has taken more time than I've expected, should be finished sometime this evening est.

PostPosted: Thu Jul 02, 2020 7:18 am
by Tatsuya Kaname
Proposing the use of variable turn order rules:

Normally the round starts with whoever has the first player token, and play moves clockwise and whoever passes first in a round claims the token to become first to act next round, the order of the players stays the same.

The variable turn order rule changes it so that the turn order of each round changes according to when EACH player passed in the previous round. One who passes first goes first, second goes second and so on. This allows for the turns to be more fair.

Also I think everyone has their boards so let's shuffle all the tiles and randomize turn order so that we can choose our starting boosters.

PostPosted: Thu Jul 02, 2020 7:32 am
by chamber
Just finished randomizing everything. Took a long time to get all the assets in order.
Randomizing player order now Highest first.

Me:
Original Roll String: 1d100
1 100-Sided Dice: (11) = 11

Tatsuya:
Original Roll String: 1d100
1 100-Sided Dice: (16) = 16

Nexus:
Original Roll String: 1d100
1 100-Sided Dice: (53) = 53

Pants:
Original Roll String: 1d100
1 100-Sided Dice: (41) = 41

PostPosted: Thu Jul 02, 2020 7:35 am
by chamber
Nexus>Pants>Tatsuya>Me for Regular turn order.

Round Boosters are taken in reverse order.

I'll take the 2 coins, 1 Q.I.C round tile.

Tatsuya next for round booster.

PostPosted: Thu Jul 02, 2020 11:14 am
by Tatsuya Kaname
I'll take one with gain 2 power and gain 1 ore.

PostPosted: Thu Jul 02, 2020 3:27 pm
by panthaleon
Camber would it be possible to get a standard link to the rules? I appreciate the how-to-play video, but I'm kinda visually oriented for games.

PostPosted: Thu Jul 02, 2020 7:24 pm
by panthaleon
I take the range extender power charger boost

PostPosted: Fri Jul 03, 2020 3:53 am
by Nexus
1 ore 1 knowledge pls

PostPosted: Fri Jul 03, 2020 4:05 am
by chamber
Updating the images in the op based on your booster pick, but with that it's also on you to take the first action in the game.

PostPosted: Fri Jul 03, 2020 11:02 am
by Nexus
Can I upgrade my mine in area 2 on the map? The one next to the red planet as my action, please?