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Snakes and Ladders: ∞ player edition

Posted: Mon Sep 07, 2020 12:26 pm
by Annadog40
I made a Snakes and ladder board in blender and I thought it'd be fun for everyone to play all at once!

Image

Rules
  • The player who posts first goes first, you may roll once between one of my posts unless you get a six then you may roll again until you stop getting sixes or you roll three sixes in a row.

    In order to win, you have to get to the 100th space. If you overshoot the 100th space, you bounce back the number of extra numbers you overshot by.

    If you hit a snake head, you go down. If you hit a ladder bottom, you go up.

    If you roll a six you may roll again. You can roll up to three sixes in a row. If you roll three sixes, you are sent back to the start and your turn ends. If you fail to roll your extra rolls before I post again, then they do not carry over to the next round.

    If another player lands on you, you are sent back to the start.

    If you land on another player, you gain an extra free roll for the next round.


You may join at any point in the game. You may also choose a color or image texture for you piece. If you do not choose, I will choose a color for your piece. The game ends when a player lands on the 100th square. To begin just use the dice tag to roll your roll.

Posted: Mon Sep 07, 2020 5:14 pm
by dsjstr
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3


Color Hex:#CC002C or a bright red if can't do the color hex

Posted: Tue Sep 08, 2020 4:01 am
by Felissan
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6


As for my texture...
Image

Posted: Tue Sep 08, 2020 5:06 am
by Annadog40
Color hex work just fine.

Image

dsjstr is now at space three

Felissan is now at space four

Posted: Tue Sep 08, 2020 6:02 am
by Felissan
I didn't expect to look so great! :cool:
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Posted: Tue Sep 08, 2020 8:06 am
by NotAJumbleOfNumbers
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Posted: Tue Sep 08, 2020 8:07 am
by NotAJumbleOfNumbers
#CCFFDD color please

Posted: Tue Sep 08, 2020 10:28 am
by Jake The Wolfie
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1


Make mine orange, but with a red spot, as if it was supposed to surround an eye. Add googly eyes.

Posted: Tue Sep 08, 2020 10:34 am
by dsjstr
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Posted: Tue Sep 08, 2020 10:39 am
by dsjstr
In post 6, NotAJumbleOfNumbers wrote:#CCFFDD color please
I'm tempted to just peak at what color that is but I think it would be more fun to see it rise up from beneath the board :]

Posted: Tue Sep 08, 2020 11:00 am
by Jake The Wolfie
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Posted: Tue Sep 08, 2020 11:00 am
by Jake The Wolfie
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Posted: Tue Sep 08, 2020 11:00 am
by Jake The Wolfie
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Posted: Tue Sep 08, 2020 11:01 am
by Jake The Wolfie
I forgot I landed on Felissan

Posted: Tue Sep 08, 2020 11:06 am
by Jake The Wolfie
In post 0, Annadog40 wrote:
Rules
  • The player who posts first goes first, you may roll once between one of my posts unless you get a six then you may roll again until you stop getting sixes or you roll six sixes in a row.


    If you roll a six you may roll again. You can roll up to three sixes in a row. If you roll three sixes, you are sent back to the start and your turn ends. If you fail to roll your extra rolls before I post again, then they do not carry over to the next round.

How are these 2 rules compatible?

Posted: Tue Sep 08, 2020 3:55 pm
by Annadog40
In post 14, Jake The Wolfie wrote:
In post 0, Annadog40 wrote:
Rules
  • The player who posts first goes first, you may roll once between one of my posts unless you get a six then you may roll again until you stop getting sixes or you roll six sixes in a row.


    If you roll a six you may roll again. You can roll up to three sixes in a row. If you roll three sixes, you are sent back to the start and your turn ends. If you fail to roll your extra rolls before I post again, then they do not carry over to the next round.

How are these 2 rules compatible?
The second one is correct, it only takes three sixes in order to send you back to start, edited the op. Also since your first roll wasn't a six, any rolls after weren't counted. Also kill rolls only apply after the kill is made. So if you did kill this round, next round is when you'd get your extra roll.

Image

Felissan is now at space four
NotJustAJumbleofNumbers is now at space thirty-eight
Jake The Wolfie is now at space four
dsjstr is now at space five

Posted: Tue Sep 08, 2020 6:51 pm
by vincentw
This seems fun!

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
  image texture...

  Image

Posted: Tue Sep 08, 2020 7:07 pm
by dsjstr
Hi vincent!! Been a while

Posted: Tue Sep 08, 2020 8:35 pm
by the worst
oh this is adorable, may i join?
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1


for the texture:
Image

Posted: Tue Sep 08, 2020 8:58 pm
by Felissan
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Posted: Tue Sep 08, 2020 9:06 pm
by dsjstr
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Posted: Wed Sep 09, 2020 1:54 am
by NotAJumbleOfNumbers
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Posted: Wed Sep 09, 2020 2:44 am
by Felissan
Sounds like y'all are having a lot of fun at the top of that ladder.

Posted: Wed Sep 09, 2020 3:26 am
by vincentw
Good to see you too, dsjstr!

Posted: Wed Sep 09, 2020 4:21 am
by Annadog40
Yes you may join. Anyone may join if they wish.


Image

vincentw is now on space 3
The Worst is now at the start
Felissan is now on space 12
dsjstr is now on space 14
NotJustAJumbleofNumbers is now at space thirty-eight
Jake The Wolfie is at space four

The Worst and NotJustAJumbleofNumbers both obtained kills and now have an extra dice roll for this round. If they do not use their extra dice roll this round, it will be voided.