Newbie 1982 | Cellular Automata | Over

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Newbie 1982 | Cellular Automata | Over

Post Post #0 (isolation #0) » Mon Jan 27, 2020 9:14 pm

Post by Plotinus »

Newbie 1982 | Cellular Automata


Image


Hello. In this game, I'll be showing off various types of cellular automata. Such as this chaotic knitting pattern. which uses Rule 30, left XOR (center OR right), to produce a chaotic arrangement of triangles and lines.


This game is in
Over
and the PTs will be released in
(expired on 2020-02-10 14:45:00)
.




Moderated by Plotinus


]
Original Playerlist:
  1. 1) skylarrrlb
    2) chazary
    3) clidd
    4) bugspray
    5) TheLordOfKittens
    6) GeorgeBailey
    7) Luca Blight (SE)
    8) JacksonVirgo (SE)
    9) TrueSoulEnergy (SE)
Spoiler: Game Reveals (9)
  1. 9) TrueSoulEnergy (SE), mafia rolecop, lynched day 1

    1) Aloratom
    replaces Chuck Shurley0.5 day 1; skylarrrlb, who didn't pick up their role PM
    , vanilla townie, killed night 1, but won posthumously!

    3) volxen (SE)
    replaces clidd day 1
    , mafia goon, lynched day 2

    2) chazary, vanilla townie, survived and won!
    4) bugspray, vanilla townie, survived and won!
    5) DkKoba
    replaces TheLordOfKittens2 day 1
    , vanilla townie, survived and won!

    6) GeorgeBailey, town friendly neighbour, survived and won!
    7) Luca Blight (SE), town tracker, survived and won!

    8) JacksonVirgo (SE), vanilla townie, survived and won!


Spoiler: Spectators (1)
  • hubris


Events - Day 1 begins
- Chuck Shurley replaces skylarrrlb
- volxen replaces clidd
- Aloratom replaces Chuck Shurley
- DkKoba replaces TheLordOfKittens
- TrueSoulEnergy is lynched, day 1 ends

- Aloratom is killed, day 2 begins
- volxen is lynched, game over
- Game Events, PT links
Last edited by Plotinus on Sat Mar 28, 2020 7:17 pm, edited 12 times in total.
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Post Post #1 (isolation #1) » Mon Jan 27, 2020 9:24 pm

Post by Plotinus »

Rules


Inspired by Equinox's, Glork's and Ether's rulesets.

important bit
  • Day 1: up to 10 days, Day 2+ up to 7 days, Night: 48 hours.
  • Majority lynches
  • 36 hours before prod, 24 hours before replacement, 24 hour weekends
  • Bah posts allowed (limit: 1, free of game related content)
  • I have some unusual rules about animated GIFs, tiny text, and prodging. Scroll down for details.
  • Don’t be a dick

  1. Follow all site rules.

  2. Mod colour
    – My mod colour is
    grey
    ; don't use it.
  3. Behaviour
    - Don’t be a dick. This is a heated game but toxicity will not be tolerated. Attack the play not the player. If your fellow players tell you to stop, you must stop. If you do not stop, I will tell you to stop. If you still do not stop, you will be force-replaced. Asking people to stop voting you or to stop scumhunting you entirely doesn't count for this rule and you may find yourself lynched if you try it.
  4. Don't talk about ongoing games
    - You may not talk to each other about this game outside of threads I have created for this purpose. You may not talk about other ongoing games in this thread.
  5. Animated GIFs
    - are of the devil, but they are permitted behind spoilers if clearly labelled as such.
  6. Tiny text
    - is also of the devil, keep it 70+ please.
  7. Provable randomness
    - is against the rules. Saying that you rolled a dice is fine, using dice tags or random.org is not.
  8. Claiming scum
    - by yourself is fine. Claiming scum with another player is against the rules.
  9. Cryptography
    - is forbidden. Breadcrumbing is okay.
  10. Confirmation
    - You have about 72 hours to confirm your role and your alignment by PM. Game will start sooner if everyone confirms. Posting in a private topic counts as confirmation.
  11. Days
    - Day 1 lasts 10 days and other days last 7 days. Extensions may be granted if there are replacements, or if the majority of players make it clear to me that an extension is desired.
  12. Activity
    - You must post at least once every 36 hours or I will Prod you. You then have 24 hours to post in the game thread or I will replace you. If you come back before I find a replacement, you can stay. The activity timers run at half-speed on weekends. Players can request me to prod somebody early. This will only count as an official prod if you don't post before you would have been due for a prod. If you haven't posted in the 24 hours before the thread is locked for night, you must reply to the night start PM or you will be replaced during the night.
  13. Vacation/Limited Access
    If you need to be absent for longer than this, you should declare
    V/LA
    in bold in the thread like this: [
    b]
    @Mod: I will be v/la until Thursday
    [
    /b]. While you are V/LA, you will be nudged once every 54 hours. Two nudges equals one prod. If you have not posted game advancing content in 5 days, regardless of V/LA status, you will be replaced.
  14. Prodging
    - A naked "prod dodge" does not reset the prod timer. To avoid being prodded/replaced for inactivity, include some game advancing content in your prodges, such as "got prodded; xxxx is still scum."
  15. Quoting
    - You may not quote (or copy paste) any private information into the thread, including your role PM and any mod communication.
  16. Voting
    - Votes must be in bold in the format VOTE: Plotinus or
    Vote: Plotinus
    . Strong preference for using vote tags instead of bold tags. Unvotes are nice but not required. If I think it’s a vote, it’s a vote, no tricks. Type [
    v]Plotinus[
    /v] to vote and [
    uv]Plotinus[
    /uv] to unvote.
  17. Lynching
    - Days end early when a simple majority of players (50% of living players + 1 rounded down) vote to lynch somebody. If a majority is not reached at deadline or if a majority of the players vote for no lynch, the day will end without a lynch. At evens, 50% is sufficient for no lynch.
  18. Twilight
    - Begins when a majority is reached and lasts until I lock the thread. You're still alive until I flip you so you can talk in any game threads you have access to until then, but no votes or unvotes will be counted.
  19. Night
    - Night lasts at least 48 hours. The night phase can be shortened if every living player -- even those with no night actions -- agrees to it and if I'm not busy.
  20. Action submissions
    - You may submit actions via PM (if town) or PT (if scum). If the actions are not submitted by the deadline then you do nothing. You can change your mind as many times as you like before the deadline.
  21. Reminders
    - If I don't hear from you about your night actions, I'll PM you 24 hours before the deadline. This doesn't count as a prod. If I still don't hear from you, you will take no action.
  22. Notes PT
    - Let me know if you want a private thread to store your thoughts and feedback for the other players. This thread will be made public immediately after the game. You may draft posts in your notes PT but you may not talk about your notes PT in public. You definitely may not use the notes PT to demonstrate that you've had a town mindset in private all along; just put your town mindset in public to begin with and keep your notes to yourself.
  23. Play to win
    - this particular game, not some future one, and keep it fun!
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Post Post #2 (isolation #2) » Mon Jan 27, 2020 9:24 pm

Post by Plotinus »

Setup Info

Newbie Setup
Newbie Setup

NewD3 (as designed by RadiantCowbells):

ABC
Mafia
Mafia Roleblocker
Mafia Rolecop
Mafia Goon
Row 1
Town Cop and Town Doctor
Town Tracker and Town Friendly Neighbor
Town Cop and Vanilla Townie
Row 2
Town Jailkeeper and Town Tracker
Town Jailkeeper and Town Friendly Neighbor
Town Jailkeeper and Vanilla Townie
Row 3
Town Mason and Town Mason
Town Tracker and Town Doctor
Town Mason and Town Mason

Each Newbie Game will be given a setup that incorporates one mafia role from the top of a column, and then two town roles from a row below the selected mafia role. The remaining six roles will be filled in by
one mafia goon
and
five vanilla townies
appropriately, to create a
2-mafia
and
7-town
setup.

All Newbie games use the Natural Action Resolution system for determining Night action effects.
Mafia Roleblocker
action takes precedence over a
Town Jailkeeper
action should that apply.

Mafia are able to communicate in their Private Topic at all times, and Mafia Power Roles are able to use their role ability and the factional kill in the same night.


Spoiler: Full Setups
Column A & Row 1:
Mafia Roleblocker, Mafia Goon, Town Cop, Town Doctor, Vanilla Townie x 5
Column A & Row 2:
Mafia Roleblocker, Mafia Goon, Town Jailkeeper, Town Tracker, Vanilla Townie x 5
Column A & Row 3:
Mafia Roleblocker, Mafia Goon, Town Mason x2, Vanilla Townie x 5
Column B & Row 1:
Mafia Rolecop, Mafia Goon, Town Tracker, Town Friendly Neighbor, Vanilla Townie x 5
Column B & Row 2:
Mafia Rolecop, Mafia Goon, Town Jailkeeper, Town Friendly Neighbor, Vanilla Townie x 5
Column B & Row 3:
Mafia Rolecop, Mafia Goon, Town Tracker, Town Doctor, Vanilla Townie x 5
Column C & Row 1:
Mafia Goon x 2, Town Cop, Vanilla Townie x 6
Column C & Row 2:
Mafia Goon x 2, Town Jailkeeper, Vanilla Townie x 6
Column C & Row 3:
Mafia Goon x 2, Town Mason x2, Vanilla Townie x 5


Spoiler: Role PMs
Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment.

Town JailkeeperWelcome!

You are a
Town Jailkeeper
.

You may target one player per night phase. This player will be protected from kills and be prevented from using their own action, if they have one, during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment.

Town CopWelcome!

You are a
Town Cop
.

You may target one player per night phase. At the end of the night phase, you will be informed if they are
Town
or
Mafia
. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment.

Town MasonWelcome!

You are a
Town Mason
.

You know that MASON2 is Town-aligned. You also share a Private Thread (PT), located here, where you may talk at any time.

You have no active abilities.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment or by posting in your PT.

Town TrackerWelcome!

You are a
Town Tracker
.

You may target one player per night phase. At the end of the night phase, you will be informed what player or players they targeted with their action, if any. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment.

Town DoctorWelcome!

You are a
Town Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment.


Town Friendly NeighborYou are a
Town Friendly Neighbor
.

You may target one player per night phase. This player will be sent a message informing them that you are Town-aligned.

You win when all threats to the Town have been eliminated.


The game thread is ]here.

Confirm by replying with your role name and alignment.



Mafia GoonWelcome!

You are a
Mafia Goon
.

You and your partner share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is ]here.

Confirm by replying with your role name and alignment or by posting in your PT.

Mafia RolecopWelcome!

You are a
Mafia Rolecop
.

You may target one player per night phase. At the end of the night phase, you will be informed of their role but not their alignment.
Vanilla Townies
and
Mafia Goons
will both return "Vanilla". If you are roleblocked, you will receive no result.

You and your partner share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a role cop in the same night phase. You also share a factional PT, located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is ]here.

Confirm by replying with your role name and alignment or by posting in your PT.

Mafia RoleblockerWelcome!

You are a
Mafia Roleblocker
.

You may target one player per night. This player will be prevented from performing their own action, if any.

You and your partner share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is ]here.

Confirm by replying with your role name and alignment or by posting in your PT.
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Post Post #3 (isolation #3) » Mon Jan 27, 2020 9:25 pm

Post by Plotinus »

Introduction and Tips
Here are some helpful links (a lot of them from our helpful wiki):

-> Forum Rules and Guidelines
-> The Glossary
-> Commonly Used Abbreviations
-> The Newbie Guide
-> Articles on How to Play Well (be sure to check the dates these were written/updated, as good advice changes over time)


Key Concepts and Tips


Activity


Try to check in at least once a day.
Besides the activity requirements listed in the moderator's original post, it's just necessary for a fun and healthy game that everyone
plays
. If you post very rarely, or only post a little bit at a time, you may get scumread for lurking. Even if you are not scumread for it, what's the fun in playing a game where multiple people are hardly participating?

Site Meta


Meta is the description of how people on Mafiascum like to play mafia. Things can be different on other online mafia sites, or if you play IRL, so it's good to know what's expected of you on this site. These aren't "rules", per se, but if you don't follow these guidelines it is likely things will go poorly for you on MS. Some examples are...

Random Voting Stage (RVS)

Games on MafiaScum almost always begin with what we call the Random Voting Stage (RVS). At this point in the game, we are in a low information game state (except the mafia, which know everyone’s alignment). As a way to provoke reaction, start a discussion, and try to determine alignment, people will usually vote for non-serious reasons. As the discussion progresses, we will eventually get the game moving and progress out of RVS.

Voting, L-x, and Hammers

L-x is a way to convey how far away a player is away from a lynch. For example, you should always announce that you are putting someone at L-1 (1 vote away from a lynch) so that someone doesn’t come along and accidentally vote for that players lynch. This also prevents Mafia-aligned players from coming along and placing the final vote to lynch (“hammer”) and claiming ignorance about doing so. You may also see L-2 and L-3 (2 votes away from a lynch and 3 votes away from a lynch, respectively).

Before you hammer a player, state your intent to hammer (usually done in bold) and ask the player to claim their role. This is done to prevent power roles from being lynched, and can sometimes get Mafia-aligned players to be caught (via counter claiming). It's best to then allow other players to react and discuss the claim before hammering.


Claiming Your Role

It is almost always best to not claim your role unless you are at L-1 and have been asked to claim as part of an “intent to hammer.” This is because, as a town power role (“PR”), if you out prematurely, you are likely to be night-killed (“NK’d”). As a Vanilla Townie (“VT”), claiming early helps the mafia team narrow down the setup and possible PR candidates. An exception to this would be if a mafia player claimed your role, claiming early to counter the false claim (“CC”) would out the mafia player, and would be a benefit to the town.

Do not fake claim a power role as town!
While it may help you avoid getting lynched, you might cause a real PR to out themselves by counter claiming - then the mafia will know who the PR is, and you will probably get lynched for lying to town. Feel free to fake a claim as scum, though, if you think it would help.

LyLo

LyLo is the shortened representation of “lynch or lose.” LyLo in the Newbie Queue is when there are 3 remaining players, 2 of which are town and 1 is mafia; or when there are 5 remaining players, 3 of which are town and 2 are mafia. It is important in these situations that the town aligned players do not carelessly vote like is done during RVS or early days, as the mafia player(s) can organize and instantly provide the necessary votes to lynch (“quickhammer”) and win the game.

Conclusion

Mafia is hard!
As town, it can be hard to figure things out, and stressful when people think you're scum.
That's okay!
Just share your thoughts on who you think is scum as they come to you, and don't be afraid to change your mind. As scum, it can be hard to lie convincingly, and stressful when people think you're scum. Don't let that scare you! Try to think of what you would post if you were town, and don't be afraid to "change your mind".

This is a game.
Have fun!
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Post Post #4 (isolation #4) » Mon Jan 27, 2020 9:25 pm

Post by Plotinus »

All role PMs have been sent out (in the order of the signup list so timestamps mean nothing)! We will start in (expired on 2020-01-30 09:30:00) or when [8/9] people have confirmed, whichever happens sooner.

The above clock and any others used throughout this game will be accurate from the time you loaded the page.
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Post Post #5 (isolation #5) » Tue Jan 28, 2020 6:00 am

Post by Plotinus »

Official Vote Count 1.00
Spoiler: animated GIF of gliders in conway's game of life
Image


The most famous cellular automaton is Conway's Game of Life. It's a way to study how complex systems can arise from very simple rules. You have a grid of cells and there are rules for how the cells will change from one generation to the next: if it has too many neighbours it dies (turns white), if it has too few neighbours, it dies. If it has 2 or 3 neighbours, it turns black.



LynchingWith 9 votes in play, it takes 5 to lynch.

Everybody
(0): Nobody

Not Voting
(9): skylarrrlb, chazary, clidd, bugspray, TheLordOfKittens, GeorgeBailey, Luca Blight, JacksonVirgo, TrueSoulEnergy

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Everybody except skylarrrlb has confirmed. That means we can get started early. skylarrrlb has another (expired on 2020-01-30 09:30:00) to remember that MafiaScum exists before I replace them.

Please take a moment to familiarise yourself with my ruleset because I have some rules you may not have encountered in other games before regarding animated gifs, tiny text, prodging and perhaps some other things.[/area]
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Post Post #25 (isolation #6) » Tue Jan 28, 2020 10:12 pm

Post by Plotinus »

Official Vote Count 1.01
The elementary cellular automata are even more simple than Conway's Game of Life. Instead of examining a 2D grid, there is just a 1D line of black and white cells. A cell's future state depends on its own state and the state of its left and right neighbour, according to some rules. There are 256 possible rules, but many of them are mirror images of each other, so there are only 88 unique rulesets. The rules can be expressed as binary 8 digit numbers. Each possible current configuration is written in order, 111, 110, ..., 001, 000, and the resulting state for each of these configurations is written in the same order and interpreted as the binary representation of an integer. For example Rule 30 is 00011110.

In spite of how simple the rules are, some of rulesets produce such chaotic results that you can use them as a pseudorandom number generator.





LynchingWith 9 votes in play, it takes 5 to lynch.

bugspray
(2): clidd, Luca Blight
TrueSoulEnergy
(2): bugspray, GeorgeBailey

Not Voting
(5): skylarrrlb, TheLordOfKittens, chazary, JacksonVirgo, TrueSoulEnergy

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
skylarrrlb has another (expired on 2020-01-30 09:30:00) to remember that MafiaScum exists before I replace them.[/area]
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Post Post #51 (isolation #7) » Wed Jan 29, 2020 7:32 am

Post by Plotinus »

Official Vote Count 1.02
Image

Rule 232


The elementary cellular automata are classified into four classes. The first class rapidly converges into a uniform state. Rule 232 is the most interesting of these; the others are like "the output is all white no matter what the inputs are," or a few that don't take very long to get to that state.




LynchingWith 9 votes in play, it takes 5 to lynch.

TrueSoulEnergy
(3): GeorgeBailey, Luca Blight, bugspray
JacksonVirgo
(1): chazary
GeorgeBailey
(1): JacksonVirgo
bugspray
(1): clidd

Not Voting
(3): TheLordOfKittens, TrueSoulEnergy, skylarrrlb

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
skylarrrlb has another (expired on 2020-01-30 09:30:00) to remember that MafiaScum exists before I replace them.[/area]
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Post Post #72 (isolation #8) » Wed Jan 29, 2020 8:03 pm

Post by Plotinus »

TheLordOfKittens has been prodded and has (expired on 2020-01-31 03:01:38) to post before I start looking for a replacement.

I have skylarrrlb's replacement lined up for when their countdown expires.
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Post Post #73 (isolation #9) » Wed Jan 29, 2020 8:33 pm

Post by Plotinus »

Also prodded clidd, who has (expired on 2020-01-31 03:33:15) to post before I start looking for a replacement.
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Post Post #80 (isolation #10) » Wed Jan 29, 2020 9:36 pm

Post by Plotinus »

Official Vote Count 1.03
Image

Rule 108


Class 2 rapidly converges into a repetitive or stable state. They are slightly less boring than Class 1.




LynchingWith 9 votes in play, it takes 5 to lynch.

TrueSoulEnergy
(3): GeorgeBailey, Luca Blight, bugspray
JacksonVirgo
(1): chazary
GeorgeBailey
(1): JacksonVirgo
bugspray
(1): clidd

Not Voting
(3): TheLordOfKittens, TrueSoulEnergy, Chuck Shurley

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Chuck Shurley replaces skylarrrlb! Please welcome them![/area]
Last edited by Plotinus on Thu Jan 30, 2020 7:20 pm, edited 1 time in total.
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Post Post #136 (isolation #11) » Thu Jan 30, 2020 7:17 pm

Post by Plotinus »

Official Vote Count 1.04
Image

Rule 150


Class 3 seem to remain in a random state forever




LynchingWith 9 votes in play, it takes 5 to lynch.

TrueSoulEnergy
(3): GeorgeBailey, Luca Blight, bugspray
bugspray
(2): clidd, TrueSoulEnergy
GeorgeBailey
(1): JacksonVirgo
chazary
(1): Chuck Shurley

Not Voting
(2): TheLordOfKittens, chazary

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Chuck Shurley is V/LA until Sunday night[/area]
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Post Post #137 (isolation #12) » Thu Jan 30, 2020 8:03 pm

Post by Plotinus »

TheLordOfKittens is being replaced for inactivity. If they show up before I find someone, they can stay.
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Post Post #138 (isolation #13) » Thu Jan 30, 2020 8:34 pm

Post by Plotinus »

clidd is being replaced for inactivity. If they post game advancing content before I find someone, they can stay.
The failure mode of clever is asshole.

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Post Post #177 (isolation #14) » Fri Jan 31, 2020 7:52 pm

Post by Plotinus »

Official Vote Count 1.05
Image

Rule 110


Class 4 form areas of repetitive or stable states, but also form structures that interact with each other in complicated ways. For example, Rule 110 is capable of universal computation. You could, in theory, program your favourite video game in Rule 110. (In practice it would take a really long time to make it work.)




LynchingWith 9 votes in play, it takes 5 to lynch.

TrueSoulEnergy
(3): GeorgeBailey, Luca Blight, bugspray
bugspray
(2): clidd, TrueSoulEnergy
GeorgeBailey
(1): JacksonVirgo
chazary
(1): Chuck Shurley

Not Voting
(2): TheLordOfKittens, chazary

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Chuck Shurley is V/LA until Sunday night. clidd is being replaced. I have an SE lined up so it won't be much longer till we're all full even if I don't hear from any newer players.[/area]
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Post Post #182 (isolation #15) » Fri Jan 31, 2020 9:04 pm

Post by Plotinus »

volxen replaces clidd! Please welcome him!
The failure mode of clever is asshole.

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Post Post #210 (isolation #16) » Sat Feb 01, 2020 7:24 pm

Post by Plotinus »

Official Vote Count 1.06
Image

Rule 30


Rule 30 is a class 3 cellular automata. I have created it out of agriculture tiles in the game UnReal World, because planting my crops in straight lines is boring. I have a line of traps at the top of my field to catch any herbivores that wander by.




LynchingWith 9 votes in play, it takes 5 to lynch.

chazary
(3): Chuck Shurley, GeorgeBailey, bugspray
bugspray
(2): volxen, TrueSoulEnergy
GeorgeBailey
(1): JacksonVirgo
TrueSoulEnergy
(1): Luca Blight

Not Voting
(2): TheLordOfKittens, chazary

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Chuck Shurley is V/LA until Sunday night. volxen replaced clidd.[/area]
The failure mode of clever is asshole.

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Post Post #229 (isolation #17) » Sat Feb 01, 2020 11:42 pm

Post by Plotinus »

Official Vote Count 1.07
Spoiler: animated gif
Image


Wireworld is a turing complete cellular automata that is particularly good at simulating transistors. You can make a binary adder with it, or read more about it here.




LynchingWith 9 votes in play, it takes 5 to lynch.

chazary
(3): Chuck Shurley, GeorgeBailey, bugspray
bugspray
(3): volxen, TrueSoulEnergy, chazary
TrueSoulEnergy
(1): Luca Blight
GeorgeBailey
(1): JacksonVirgo

Not Voting
(1): TheLordOfKittens

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Chuck Shurley is V/LA until Sunday night. volxen replaced clidd.[/area]
The failure mode of clever is asshole.

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Post Post #254 (isolation #18) » Sun Feb 02, 2020 6:35 am

Post by Plotinus »

Official Vote Count 1.08
Image


Rule 105 is really pretty.




LynchingWith 9 votes in play, it takes 5 to lynch.

chazary
(3): Chuck Shurley, GeorgeBailey, bugspray
bugspray
(3): TrueSoulEnergy, chazary, JacksonVirgo
TrueSoulEnergy
(1): Luca Blight

Not Voting
(2): TheLordOfKittens, volxen

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Chuck Shurley is V/LA until Sunday night. volxen replaced clidd.[/area]
The failure mode of clever is asshole.

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Post Post #286 (isolation #19) » Sun Feb 02, 2020 7:59 pm

Post by Plotinus »

Official Vote Count 1.09
Image

Rule 45





LynchingWith 9 votes in play, it takes 5 to lynch.

chazary
(3): Chuck Shurley, GeorgeBailey, bugspray
bugspray
(3): TrueSoulEnergy, chazary, JacksonVirgo
TrueSoulEnergy
(1): Luca Blight

Not Voting
(2): TheLordOfKittens, volxen

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
:][/area]
The failure mode of clever is asshole.

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Post Post #287 (isolation #20) » Sun Feb 02, 2020 10:15 pm

Post by Plotinus »

Chuck Shurley0.5 has been nudged.
The failure mode of clever is asshole.

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Post Post #292 (isolation #21) » Mon Feb 03, 2020 1:48 am

Post by Plotinus »

TheLordOfKittens2 has been prodded and has (expired on 2020-02-04 08:48:35) to post before I start looking for a replacement.
The failure mode of clever is asshole.

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Post Post #301 (isolation #22) » Mon Feb 03, 2020 8:18 am

Post by Plotinus »

Official Vote Count 1.10
Image

Rule 75





LynchingWith 9 votes in play, it takes 5 to lynch.

bugspray
(3): TrueSoulEnergy, chazary, JacksonVirgo
chazary
(2): Chuck Shurley, GeorgeBailey
TheLordOfKittens
(1): bugspray
TrueSoulEnergy
(1): Luca Blight

Not Voting
(2): TheLordOfKittens, volxen

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
:][/area]
The failure mode of clever is asshole.

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Post Post #304 (isolation #23) » Mon Feb 03, 2020 11:02 am

Post by Plotinus »

Chuck Shurley has requested replacement. Searching...
The failure mode of clever is asshole.

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Post Post #305 (isolation #24) » Mon Feb 03, 2020 11:21 am

Post by Plotinus »

Aloratom replaces Chuck Shurley! Please welcome him!
The failure mode of clever is asshole.

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Post Post #357 (isolation #25) » Mon Feb 03, 2020 9:03 pm

Post by Plotinus »

Official Vote Count 1.11
Image

Cellular automata don't have to be black and white. You can make more complicated rules that cycle through a few different colours via Stephen Wolfram.





LynchingWith 9 votes in play, it takes 5 to lynch.

JacksonVirgo
(2): GeorgeBailey, Luca Blight
bugspray
(2): TrueSoulEnergy, JacksonVirgo
TrueSoulEnergy
(2): chazary, bugspray
GeorgeBailey
(1): volxen
chazary
(1): Aloratom

Not Voting
(1): TheLordOfKittens

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
:][/area]
The failure mode of clever is asshole.

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Post Post #362 (isolation #26) » Tue Feb 04, 2020 3:08 am

Post by Plotinus »

TheLordOfKittens is being replaced for inactivity. If they post game advancing content before I find someone, they can stay.
The failure mode of clever is asshole.

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Post Post #363 (isolation #27) » Tue Feb 04, 2020 5:31 am

Post by Plotinus »

DkKoba replaces TheLordOfKittens! Please welcome them!
The failure mode of clever is asshole.

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Post Post #378 (isolation #28) » Tue Feb 04, 2020 9:56 am

Post by Plotinus »

Official Vote Count 1.12
Image

Rule 110 with a random start





LynchingWith 9 votes in play, it takes 5 to lynch.

JacksonVirgo
(2): GeorgeBailey, Luca Blight
bugspray
(2): TrueSoulEnergy, JacksonVirgo
TrueSoulEnergy
(2): chazary, bugspray
GeorgeBailey
(1): volxen

Not Voting
(2): DkKoba, Aloratom

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Aloratom replaced Chuck Shurley, DkKoba replaced TheLordOfKittens[/area]
The failure mode of clever is asshole.

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Post Post #454 (isolation #29) » Tue Feb 04, 2020 8:35 pm

Post by Plotinus »

Official Vote Count 1.13
Image


This is a Turning Machine implemented in Conway's Game of Life. You can click it to make it bigger.




LynchingWith 9 votes in play, it takes 5 to lynch.

TrueSoulEnergy
(2): chazary, bugspray
JacksonVirgo
(1): GeorgeBailey
GeorgeBailey
(1): volxen
bugspray
(1): JacksonVirgo

Not Voting
(4): DkKoba, Luca Blight, TrueSoulEnergy, Aloratom

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
Aloratom replaced Chuck Shurley, DkKoba replaced TheLordOfKittens[/area]
The failure mode of clever is asshole.

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Post Post #476 (isolation #30) » Wed Feb 05, 2020 4:57 am

Post by Plotinus »

Official Vote Count 1.14
Image


In Cellular Automata, the term Garden of Eden refers to a configuration that can only be a starting configuration - no amount of following the rules for that particular cellular automata would ever result in that configuration, not even if you had infinite time. This image is a Garden of Eden that was discovered in 1991. Since then, there have been more of them found, including some smaller ones. The smallest on this web page is 9x9, but
that webpage can't have been updated this millenium.
I lied, it was last updated 2017, in spite of the geocities aesthetic!




LynchingWith 9 votes in play, it takes 5 to lynch.

DkKoba
(3): JacksonVirgo, Luca Blight, TrueSoulEnergy
TrueSoulEnergy
(2): chazary, bugspray
JacksonVirgo
(1): GeorgeBailey
GeorgeBailey
(1): volxen

Not Voting
(2): DkKoba, Aloratom

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
:][/area]
The failure mode of clever is asshole.

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Post Post #480 (isolation #31) » Wed Feb 05, 2020 6:20 am

Post by Plotinus »

chazary1 has been prodded and has (expired on 2020-02-06 13:20:28) to post before I start looking for a replacement.
The failure mode of clever is asshole.

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Post Post #490 (isolation #32) » Wed Feb 05, 2020 9:02 am

Post by Plotinus »

It is only majority. The day will end when there are 5 votes on one person, or with a no lynch if the countdown expires before that happens.
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Post Post #621 (isolation #33) » Wed Feb 05, 2020 8:57 pm

Post by Plotinus »

Official Vote Count 1.15
Image

Rule 99 is pretty simple but I like it anyway





LynchingWith 9 votes in play, it takes 5 to lynch.

DkKoba
(3): JacksonVirgo, Luca Blight, TrueSoulEnergy
JacksonVirgo
(1): GeorgeBailey
GeorgeBailey
(1): volxen
bugspray
(1): bugspray
TrueSoulEnergy
(1): chazary

Not Voting
(2): DkKoba, Aloratom

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
:][/area]
The failure mode of clever is asshole.

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Post Post #625 (isolation #34) » Wed Feb 05, 2020 11:59 pm

Post by Plotinus »

Official Vote Count 1.16
Image

Rule 150 is cool, too





LynchingWith 9 votes in play, it takes 5 to lynch.

DkKoba
(2): JacksonVirgo, TrueSoulEnergy
volxen
(1): Luca Blight
JacksonVirgo
(1): GeorgeBailey
GeorgeBailey
(1): volxen
bugspray
(1): bugspray
TrueSoulEnergy
(1): chazary

Not Voting
(2): DkKoba, Aloratom

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
GeorgeBailey1 has been prodded and has (expired on 2020-02-07 12:00:00) to post before I start looking for a replacement.[/area]
The failure mode of clever is asshole.

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Post Post #650 (isolation #35) » Thu Feb 06, 2020 6:02 am

Post by Plotinus »

Official Vote Count 1.16
Image

Rule 107





LynchingWith 9 votes in play, it takes 5 to lynch.

volxen
(3): Luca Blight, TrueSoulEnergy, bugspray
GeorgeBailey
(1): volxen
DkKoba
(1): JacksonVirgo
TrueSoulEnergy
(1): chazary

Not Voting
(3): DkKoba, GeorgeBailey, Aloratom

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
:][/area]
The failure mode of clever is asshole.

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Post Post #781 (isolation #36) » Thu Feb 06, 2020 8:29 pm

Post by Plotinus »

Official Vote Count 1.17
Image

Rule 137 looks like lace





LynchingWith 9 votes in play, it takes 5 to lynch.

TrueSoulEnergy
(5): chazary, Aloratom, Luca Blight, DkKoba, bugspray
<--LYNCH

GeorgeBailey
(1): volxen
DkKoba
(1): JacksonVirgo
bugspray
(1): TrueSoulEnergy

Not Voting
(1): GeorgeBailey

Deadline:
(expired on 2020-02-07 18:00:00).


Mod notes:
A lynch![/area]
The failure mode of clever is asshole.

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Post Post #782 (isolation #37) » Thu Feb 06, 2020 8:33 pm

Post by Plotinus »

Day 1 Lynch - TrueSoulEnergy



TrueSoulEnergy has been lynched day 1. They were a
mafia rolecop.


It is now Night 1. Deadline for night actions is (expired on 2020-02-09 08:45:00). Everybody has posted in the last 24 hours, so nobody is in danger of being replaced during the night. We can do a short night if all 8 living players agree to it. If anybody says no, or if I don't hear from everyone, then the night will end when the countdown expires.
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Post Post #783 (isolation #38) » Sat Feb 08, 2020 8:30 pm

Post by Plotinus »

Night 1 Kill - Aloratom



Aloratom has been killed night 1. They were a
vanilla townie.


Everyone has agreed to short night as of last night while I was sleeping so we can start the day a few minutes early.
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Post Post #784 (isolation #39) » Sat Feb 08, 2020 8:31 pm

Post by Plotinus »

Official Vote Count 2.00
Spoiler: animated gif
Image


Lattice Gas Automata are a type of cellular automata that you can use to simulate fluid flows. You can derive the Navier Stokes equations from them.





LynchingWith 7 votes in play, it takes 4 to lynch.

Everybody
(0): Nobody

Not Voting
(7): bugspray, chazary, DkKoba, GeorgeBailey, JacksonVirgo, Luca Blight, volxen

Deadline:
(expired on 2020-02-16 08:30:00).


Mod notes:
:][/area]
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Post Post #802 (isolation #40) » Sat Feb 08, 2020 10:12 pm

Post by Plotinus »

Official Vote Count 2.01
Spoiler: animated gif
Image


A Spacefiller is a pattern in the game of Life and other cellular automata that creates a still pattern that continues indefinitely.





LynchingWith 7 votes in play, it takes 4 to lynch.

volxen
(2): Luca Blight, DkKoba
Luca Blight
(1): volxen

Not Voting
(4): chazary, JacksonVirgo, GeorgeBailey, bugspray

Deadline:
(expired on 2020-02-16 08:30:00).


Mod notes:
bugspray is V/LA until Wednesday. Luca Bright is V/LA until the 11th[/area]
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Post Post #813 (isolation #41) » Sun Feb 09, 2020 2:24 am

Post by Plotinus »

Official Vote Count 2.02
Image

This is a Rule 73 cellular automata that I'm making in N. 10 cotton thread with a 1.5mm steel crochet hook. It is 75 stitches in circumference and 9cm tall. It will be a pencase so I'm going to make it another 7 or 8 cm tall. It's just hitting the interesting bit, where the triangle on the left meets the triangle on the right. rule 73, when started from a single green cell, winds up creating these regular 4 stitch wide patterns, but 75 isn't divisible by 4, so i'm really interested in what will happen over the next few rows at this one spot in the back.





LynchingWith 7 votes in play, it takes 4 to lynch.

volxen
(4): Luca Blight, DkKoba, JacksonVirgo, chazary
<--LYNCH

Luca Blight
(1): volxen

Not Voting
(2): GeorgeBailey, bugspray

Deadline:
(expired on 2020-02-16 08:30:00).


Mod notes:
A lynch![/area]
The failure mode of clever is asshole.

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Post Post #814 (isolation #42) » Sun Feb 09, 2020 2:32 am

Post by Plotinus »

Day 2 Lynch - volxen



volxen has been lynched day 2. He was a
mafia goon.


The
town
consisting of
Luca Blight, town tracker, George Bailey, town friendly neighbour
, and the
vanilla townies: chazary, bugspray, DkKoba, TheLordOfKittens, JacksonVirgo, Aloratom, Chuck Shurley
have won the game! Congratulations on your perfect win!

If we hadn't been in Row 1, volxen's gambit may have outed a PR, which would have helped scum considerably. Since we were in row 1, both George and Luca knew that a jailkeeper was possible, but when a rolecop flipped, Luca knew it was a lie, so the game was lost for scum already when the rolecop was lynched. volxen claiming to have jailkept George was unlucky, because chazary knew that George's message went through and that he couldn't have been jailkept.

Good job, everyone!

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Post Post #815 (isolation #43) » Sun Feb 09, 2020 2:42 am

Post by Plotinus »

Game Events


day 1
  • TrueSoulEnergy
    is lynched with 0 scum on their wagon.


night 1
  • Luca Blight
    is tracking
    volxen
    (success: volxen visited Aloratom).
  • GeorgeBailey
    is informing
    chazary
    .
  • volxen
    is killing
    Aloratom
    .


day 2
  • volxen
    is lynched with 0 scum on his wagon.


Links

Links
  • Public thread
  • Mod PT
  • Mafia PT (will be made public in (expired on 2020-02-10 14:45:00) or sooner if TrueSoulEnergy agrees (volxen already has))
  • bugspray (may be made public in a day or so if bugspray agrees, otherwise it will default to remaining private as requested)
  • GeorgeBailey (will be made public in (expired on 2020-02-10 14:45:00) unless GeorgeBailey objects)
  • Dead thread
The failure mode of clever is asshole.

Modding checklists | Sequencer is in Game 5 | Space II is in Day 4
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Post Post #816 (isolation #44) » Sun Feb 09, 2020 2:45 am

Post by Plotinus »

I've been keeping track lately of whether the person who is due for prod next is town or scum. They are usually slightly more likely to be town than random (random being 2/9 on day 1, not 50:50!), and this game was no exception. Lurking doesn't seem to be a scumtell all by itself, though of course with certain individual players, it can be.

Day 1: 15/18 town 3/18 scum
Day 2: 1/1 town

This thread is now open for postgame discussion. You can post here even if you were dead and even if you didn't play.
The failure mode of clever is asshole.

Modding checklists | Sequencer is in Game 5 | Space II is in Day 4
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Post Post #818 (isolation #45) » Sun Feb 09, 2020 4:35 am

Post by Plotinus »

GeorgeBailey's PT is public now
The failure mode of clever is asshole.

Modding checklists | Sequencer is in Game 5 | Space II is in Day 4
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Post Post #821 (isolation #46) » Sun Feb 09, 2020 4:47 am

Post by Plotinus »

I don't know about usually but I don't think it was the setup this time.
The failure mode of clever is asshole.

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Post Post #826 (isolation #47) » Sun Feb 09, 2020 5:57 am

Post by Plotinus »

The mafia PT has been released
The failure mode of clever is asshole.

Modding checklists | Sequencer is in Game 5 | Space II is in Day 4
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Post Post #831 (isolation #48) » Sun Feb 09, 2020 6:17 am

Post by Plotinus »

In post 830, TrueSoulEnergy wrote:
In post 829, bugspray wrote:Wow scum pt I get called he at least once I rate it low tier
That spray cans a Male

SHOULDA MADE IT PINK!
getting misgendered as she isn't usually better
The failure mode of clever is asshole.

Modding checklists | Sequencer is in Game 5 | Space II is in Day 4
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Post Post #832 (isolation #49) » Sun Feb 09, 2020 6:18 am

Post by Plotinus »

bugspray's PT is public now
The failure mode of clever is asshole.

Modding checklists | Sequencer is in Game 5 | Space II is in Day 4

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